@simon33 sz33 marine is on the cruiser
18L JDOW Axis vs majikforce BM3
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Ouch. First losing 3 units in sf with italy, now that flawless french attack. I had solid defense during your us/chi/anz but this was another setback for the axis.
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At least the french fig is dead meat now.
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At least the french fig is dead meat now.
A risk I knew would end it its demise. The French did their job though! I was nervous, my luck against AA has been very poor lately.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour and 14 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Normandy Bordeaux
1 armour moved from France to Southern France
1 mech_infantry moved from France to Southern France
1 artillery moved from France to Southern France
2 bombers moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Western Germany to Southern FranceCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
French defend with 1 factory_minor, 1 fighter and 1 harbour
Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/4 hits, 1,83 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 2 : 1/1 hits, 0,67 expected hits
1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Normandy Bordeaux, round 3 : 3/3 hits, 1,50 expected hits
French roll dice for 1 fighter in Normandy Bordeaux, round 3 : 1/1 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the French lost in Normandy Bordeaux
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for French: 1 fighter
Battle in Southern France
Germans attack with 1 armour, 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Southern France, round 2 : 2/7 hits, 3,67 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 1 armour, 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Norway to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
6 artilleries and 1 infantry moved from Germany to Poland
3 aaGuns, 3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
3 armour, 2 artilleries and 7 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
5 armour and 2 mech_infantrys moved from France to Yugoslavia
1 fighter moved from Southern Italy to Alexandria
2 fighters moved from Western Germany to Alexandria
1 tactical_bomber moved from Western Germany to Alexandria
2 bombers and 2 tactical_bombers moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 cruiser moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
2 armour and 8 mech_infantrys placed in Germany
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : -2,00
French : 0,00 -
Boy, I can’t recall a game where those French have been more a pain in the ass than this one. 8 units lost to those stupid blue sucker :(
This doesn’t feel well in Europe so far. -
Boy you said it! They were a royal blue pain in the ass! Just getting pecked to death. I’m sure you’ll make it up somewhere else later in the game. I know I am waiting for it to happen to me.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
3 armour moved from Novgorod to Bryansk
1 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
3 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 armour moved from Ukraine to Western Ukraine
1 artillery and 3 infantry moved from Ukraine to Western Ukraine
6 infantry moved from Yakut S.S.R. to Yenisey
6 infantry moved from Buryatia to SakhaNon Combat Move - Russians
2 aaGuns moved from Bryansk to Western Ukraine
1 aaGun moved from Buryatia to SakhaPlace Units - Russians
3 artilleries placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs -
Sir, I need to beg your merci. I accidently took one ship into the sea battle in sz37, that was a missclick.
I will of course reroll the sea battle then.
I intended to not bring the cruiser in.the sea battle is then:
Attacker
Rolls: 2@2 1@4; Total Hits: 22@2: (5, 1)1@4: (4)
Defender
Rolls: 1@2; Total Hits: 01@2: (3)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to Shan State
1 fighter moved from 36 Sea Zone to Shan State
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 3/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 9 fighters and 7 tactical_bombers
British defend with 3 aaGuns and 7 infantry; Chinese defend with 1 fighter
AA fire in Burma : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Burma, round 2 : 11/16 hits, 9,50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter and 7 infantry in Burma, round 2 : 3/8 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 aaGuns owned by the British, 1 fighter owned by the Chinese and 7 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns and 7 infantry
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 bombers, 3 fighters and 6 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
3 artilleries and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsi to Kwangsi
1 battleship, 1 carrier and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to KwangsiPlace Units - Japanese
1 airfield and 1 harbour placed in Kwangsi
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,33
AA fire in Burma : : 0,50
Chinese : -0,33
UK_Pacific : 0,33
Japanese : 3,33 -
Sir, I need to beg your merci. I accidently took one ship into the sea battle in sz37, that was a missclick.
I will of course reroll the sea battle then.
I intended to not bring the cruiser in.the sea battle is then:
[…]
So in the end I edited one cruiser from 37 to 36. Please let me know if this is ok for you. I can definitely tell you that this was not influenced by any dice in this turn as blocking both seazones, 37 and 36 was obviously crucial for this turn, regardless what the dice say.
Best,
Tobias -
oh boy, I should not make complicated moves immediately after getting up.
The desired attack in sz37 was sub, DD, BB instead of 2DD, BB.
So the attack power would have been the same and I would like to swap sub and DD in 37 and 36 = DD to 36, sub to 37.
However, I do not the edit now and completely leave it up to you how to continue.
1. Forcing the cruiser into 37
2. Take the map as posted
3. Take posted map and swap DD and sub in 37 and 36.Sorry again for the mess. I admit, I usually do not go for an India rush that’s why I couldn’t just copy a move I have made before in other games.
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In case you decide for option 1, I might want to readjust my NCM, so please do not continue in that case.
In case of 2 or 3, you can of course go ahead.Best,
Tobias -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to Shan State
1 fighter moved from 36 Sea Zone to Shan State
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 3/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 9 fighters and 7 tactical_bombers
British defend with 3 aaGuns and 7 infantry; Chinese defend with 1 fighter
AA fire in Burma : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Burma, round 2 : 11/16 hits, 9,50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter and 7 infantry in Burma, round 2 : 3/8 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 aaGuns owned by the British, 1 fighter owned by the Chinese and 7 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns and 7 infantry
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 bombers, 3 fighters and 6 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
3 artilleries and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsi to Kwangsi
1 battleship, 1 carrier and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to KwangsiPlace Units - Japanese
1 airfield and 1 harbour placed in Kwangsi
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to Siam: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,33
AA fire in Burma : : 0,50
Chinese : -0,33
UK_Pacific : 0,33
Japanese : 3,33 -
Bringing to the bottom
oh boy, I should not make complicated moves immediately after getting up.
The desired attack in sz37 was sub, DD, BB instead of 2DD, BB.
So the attack power would have been the same and I would like to swap sub and DD in 37 and 36 = DD to 36, sub to 37.
However, I do not the edit now and completely leave it up to you how to continue.
1. Forcing the cruiser into 37
2. Take the map as posted
3. Take posted map and swap DD and sub in 37 and 36.In case you decide for option 1, I might want to readjust my NCM, so please do not continue in that case and proceed in case you decide for 2 or 3.
Sorry again for the mess. I admit, I usually do not go for an India rush that’s why I couldn’t just copy a move I have made before in other games.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 fighter and 1 harbour; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
2 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 36 Sea Zone to Malaya
1 fighter moved from 36 Sea Zone to Malaya
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 armour moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 infantry moved from Siam to Shan State
1 fighter moved from 36 Sea Zone to Shan State
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to Burma
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1,83 expected hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Yunnan, round 2 : 3/6 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 9 fighters and 7 tactical_bombers
British defend with 3 aaGuns and 7 infantry; Chinese defend with 1 fighter
AA fire in Burma : 2/9 hits, 1,50 expected hits
2 fighters owned by the Japanese lost in Burma
Japanese roll dice for 2 bombers, 7 fighters and 7 tactical_bombers in Burma, round 2 : 11/16 hits, 9,50 expected hits
UK_Pacific roll dice for 3 aaGuns, 1 fighter and 7 infantry in Burma, round 2 : 3/8 hits, 3,00 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 3 aaGuns owned by the British, 1 fighter owned by the Chinese and 7 infantry owned by the British lost in Burma
Japanese win with 2 bombers, 5 fighters and 6 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Japanese: 4 fighters and 1 tactical_bomber
Casualties for British: 3 aaGuns and 7 infantry
Casualties for Chinese: 1 fighter
Battle in Shan State
Japanese attack with 1 fighter and 2 infantry
British defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 3 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantryNon Combat Move - Japanese
2 fighters moved from Burma to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
2 bombers, 3 fighters and 6 tactical_bombers moved from Burma to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Chahar to Hunan
1 infantry moved from Jehol to Chahar
3 artilleries and 5 infantry moved from Anhwe to Kweichow
1 infantry moved from Jehol to Anhwe
1 aaGun and 2 infantry moved from Jehol to Manchuria
1 infantry moved from Kiangsi to Kwangsi
1 battleship, 1 carrier and 2 destroyers moved from 33 Sea Zone to 36 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 artilleries, 1 cruiser, 4 infantry, 1 marine and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to French Indo China
1 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to KwangsiPlace Units - Japanese
1 airfield and 1 harbour placed in Kwangsi
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to Siam: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 carrier
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 6 tactical_bombers
EDIT: Adding units owned by Japanese to Siam: 3 fighters and 6 tactical_bombers
EDIT: Removing units owned by Japanese from Kwangsi: 2 bombers
EDIT: Adding units owned by Japanese to Siam: 2 bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Siam: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 airfield
EDIT: Adding units owned by Japanese to Siam: 1 airfield
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,33
AA fire in Burma : : 0,50
Chinese : -0,33
UK_Pacific : 0,33
Japanese : 3,33 -
Ok Sir, scratch all that.
This map is in line with the original map with one exception.
You need to allow my to not add the Carrier into the attack at sz37. That was an entirely brain dead missclick. The carrier made no sense there as I it was entirely unrealistically that the DD would score 2 hits and even in that case I would not have tipped the carrier.Sorry again for that huge mess.
Still, this is worse than I planned because I would have definitely preferred to have the AB at Kwangsi.
But still, otherwise the fleet in sz36 would have been in a shaky position because I would have let to crash the planes in case you attack and take Shan state. And you would have had a good hit and run then.So as said, everything original now except the fact that you would need to allow me to not make the braindead missclick and take thus allow me to leave the carrier out of the sea battle in sz37.
-
Ok Sir, scratch all that.
This map is in line with the original map with one exception.
You need to allow my to not add the Carrier into the attack at sz37. That was an entirely brain dead missclick. The carrier made no sense there as I it was entirely unrealistically that the DD would score 2 hits and even in that case I would not have tipped the carrier.Sorry again for that huge mess.
Still, this is worse than I planned because I would have definitely preferred to have the AB at Kwangsi.
But still, otherwise the fleet in sz36 would have been in a shaky position because I would have let to crash the planes in case you attack and take Shan state. And you would have had a good hit and run then.So as said, everything original now except the fact that you would need to allow me to not make the braindead missclick and take thus allow me to leave the carrier out of the sea battle in sz37.
Okay, I finally have had some time to digest what went on with Japan. I have been super busy with work,house repairs and family stuff. At first I was against the second carrier in sz 38 since according to the history you tried to land planes on the one in sz 37. But after thinking more about it I feel I should give you the benefit of the doubt. You are a really good player and I feel you have a high level of integrity. I think you were a little out of sorts using a move you don’t do that often. Japan can be difficult with all the possible logistics. So I will play the turn as is. I am actually intrigued to see how this plays out. I must admit I have never seen someone blast Burma like that. I usually go after whatever China has left with the all air attack. I guess playing higher level opponents has payed off already with some lessons learned! :-D Hopefully I can give you some resistance with India being lost so early. One question would you have still made the attack if I had put all my air force there?
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 4 infantry in Hopei, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers and 1 transport; Remaining resources: 1 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Americans takes Political Action: Political Action Americans To War With Japanese
Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Guam to Iwo Jima
1 destroyer and 1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in Iwo Jima
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Iwo Jima, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 carrier and 1 fighter moved from 26 Sea Zone to 17 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 battleship, 1 cruiser, 2 destroyers and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Midway
1 armour, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Midway
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 51 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 submarines moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Shensi to HopeiCombat - Chinese
Battle in Hopei
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 4 infantry in Hopei, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
4 infantry placed in SuiyuyanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUsPurchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 unit repaired.
1 bomber moved from United Kingdom to Southern France
1 tactical_bomber moved from 76 Sea Zone to British Somaliland
2 artilleries moved from Ethiopia to British Somaliland
1 mech_infantry moved from Ethiopia to Egypt
1 transport moved from 76 Sea Zone to 71 Sea ZoneCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Southern France causes 4 damage total.
Battle in British Somaliland
British attack with 2 artilleries and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 tactical_bomber in British Somaliland, round 2 : 0/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits
British roll dice for 2 artilleries and 1 tactical_bomber in British Somaliland, round 3 : 1/3 hits
Italians roll dice for 1 infantry in British Somaliland, round 3 : 0/1 hits
1 infantry owned by the Italians lost in British Somaliland
British win, taking British Somaliland from Italians with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangtung: 1 infantry
EDIT: Adding units owned by British to Kiangsi: 1 infantry
EDIT: Changing ownership of Kiangsi from Japanese to Chinese
EDIT: Turning off Edit Mode
1 fighter moved from Malta to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from British Somaliland to Egypt
1 carrier, 2 cruisers, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from India to Burma
2 mech_infantrys moved from India to Eastern Persia
2 fighters and 1 tactical_bomber moved from India to Eastern Persia
1 marine moved from India to 39 Sea Zone
1 battleship and 1 marine moved from 39 Sea Zone to 80 Sea Zone
1 marine moved from 80 Sea Zone to Persia
1 bomber moved from Southern France to Gibraltar
3 fighters moved from United Kingdom to Gibraltar
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to MoroccoPlace Units - British
1 airfield placed in Gibraltar
1 artillery, 1 fighter and 1 infantry placed in Union of South Africa
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 31 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 aaGun and 4 infantry -
Okay, I finally have had some time to digest what went on with Japan. I have been super busy with work,house repairs and family stuff. At first I was against the second carrier in sz 38 since according to the history you tried to land planes on the one in sz 37. But after thinking more about it I feel I should give you the benefit of the doubt. You are a really good player and I feel you have a high level of integrity. I think you were a little out of sorts using a move you don’t do that often. Japan can be difficult with all the possible logistics. So I will play the turn as is. I am actually intrigued to see how this plays out. I must admit I have never seen someone blast Burma like that. I usually go after whatever China has left with the all air attack. I guess playing higher level opponents has payed off already with some lessons learned! :-D Hopefully I can give you some resistance with India being lost so early. One question would you have still made the attack if I had put all my air force there?
Thanks a lot for allowing the edit, much appreciated. I’d like to add: Of course my initial plan was to land air in sz37. However, therefore there was no reason to put the carrier into sz37 during combat move phase. I had the BB to buffer a hit an even in case your DD would have miraculously scored 2 hits, i would not have damage the carrier but take a DD off. So there was no point to bringt the carrier during combat move phase as it did not increase the attack power.
Regarding your question: I guess I would have attacked with the 3 UK planes at Burma. In case you would not have send inf/art to Africa but to Burma I would probably not have attacked.
in case you would have used your TT to bring the inf from Malaya to Burma I would have certainly not attacked.Good move btw to bombard the Harbour in SF. I admit, I missed that. Similar to Asia, this was also a move I almost never made before:D
Nothing is going well for me in Europe so far :-(