Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 fighters moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from Hawaiian Islands to South Australia
                1 artillery and 3 infantry moved from Northern Territory to South Australia
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                2 fighters moved from 25 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 bomber placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 1 bomber
                EDIT: Adding units owned by Americans to Gibraltar: 1 bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Burma
                1 armour and 1 mech_infantry moved from Kazakhstan to Szechwan
                1 armour moved from Tsinghai to Shensi
                1 bomber moved from Persia to Shensi
                2 fighters moved from 99 Sea Zone to Rostov
                2 mech_infantrys moved from Caucasus to Rostov
                1 fighter moved from Iraq to Rostov
                1 infantry moved from Greece to Albania
                      British take Albania from Italians
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone

    Combat - British
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Japanese defend with 1 armour
                        British roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 :  2/7 hits
                        Japanese roll dice for 1 armour in Burma, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Shensi
                    British attack with 1 armour and 1 bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 1 bomber in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 armour owned by the British lost in Shensi
                        British roll dice for 1 bomber in Shensi, round 3 :  1/1 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 bomber owned by the British and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win with no units remaining. Battle score for attacker is -14
                    Casualties for British: 1 armour and 1 bomber
                    Casualties for Japanese: 1 mech_infantry
                Battle in Szechwan
                    British attack with 1 armour and 1 mech_infantry
                    Japanese defend with 1 tactical_bomber
                        British roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 tactical_bomber in Szechwan, round 2 :  0/1 hits
                        1 tactical_bomber owned by the Japanese lost in Szechwan
                    British win, taking Szechwan from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Rostov
                    British attack with 3 fighters and 2 mech_infantrys
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 3 fighters and 2 mech_infantrys in Rostov, round 2 :  1/5 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                        British roll dice for 3 fighters and 1 mech_infantry in Rostov, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Rostov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Rostov to Russia
                1 fighter moved from Rostov to Caucasus
                2 fighters moved from Trans-Jordan to 99 Sea Zone
                1 fighter moved from Gibraltar to Greece
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 aaGun moved from 99 Sea Zone to Greece
                2 transports moved from 99 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Egypt to 98 Sea Zone
                2 mech_infantrys and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                2 mech_infantrys moved from 99 Sea Zone to Greece
                1 mech_infantry moved from Iraq to Egypt
                2 mech_infantrys moved from Turkmenistan to Tsinghai
                1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
                1 artillery and 1 infantry moved from Northwest Persia to Caucasus
                2 mech_infantrys moved from Persia to West India
                1 mech_infantry moved from Persia to Caucasus
                3 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 fighter and 1 mech_infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5
                British collect 37 PUs (3 lost to blockades); end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Some Units in India change ownership: 3 aaGuns and 1 infantry

    triplea_42052_UK_8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Yugoslavia to Bulgaria
                1 mech_infantry moved from Yugoslavia to Albania
                1 fighter moved from Southern Italy to Albania
                1 fighter moved from Southern Italy to Bulgaria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 fighter and 2 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Bulgaria, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Albania
                    Italians attack with 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Albania, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Albania, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter and 1 mech_infantry in Albania, round 3 :  1/2 hits
                        British roll dice for 1 infantry in Albania, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Albania to Southern Italy
                1 fighter moved from Bulgaria to Ukraine
                3 artilleries and 3 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_42052_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Northern Territory to 45 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 45 Sea Zone to South Australia
                1 aaGun moved from Northern Territory to South Australia
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs

    triplea_42052_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Northern Territory to 45 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber in 45 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 45 Sea Zone to South Australia
                1 aaGun moved from Northern Territory to South Australia
                1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 aaGun and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 artillery, 1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,4
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    triplea_42052_Fre8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                1 bomber moved from Western Germany to 104 Sea Zone
                1 artillery and 1 infantry moved from Archangel to Vologda
                1 bomber moved from Novgorod to Vologda
                1 infantry moved from Bryansk to Tambov
                1 bomber moved from Novgorod to Tambov
                1 infantry moved from Bryansk to Rostov
                1 tactical_bomber moved from Novgorod to Rostov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Vologda, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 2 :  0/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Rostov, round 3 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 bomber and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 bomber moved from 104 Sea Zone to Western Germany
                2 fighters moved from Western Germany to Ukraine
                3 armour moved from Ukraine to Bryansk
                1 tactical_bomber moved from Rostov to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 bomber moved from Vologda to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Germany to Eastern Poland
                1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 mech_infantry moved from Western Germany to Poland
                1 artillery and 1 infantry moved from France to Western Germany
                4 armour, 1 artillery and 1 infantry moved from Yugoslavia to Romania

    Place Units - Germans
                3 armour placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 bomber and 1 fighter placed in Western Germany
                2 infantry placed in France
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42052_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Vologda
                3 fighters moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 3 fighters and 1 infantry in Vologda, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                3 fighters moved from Vologda to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs

    triplea_42052_Rus9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 3 infantry, 5 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 units repaired.
                2 artilleries moved from Yunnan to Burma
                1 mech_infantry moved from Kweichow to Burma
                1 mech_infantry moved from Kweichow to Szechwan
                1 artillery moved from Yunnan to Szechwan
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                1 bomber moved from Kweichow to Szechwan
                1 armour moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Japanese creates battle in territory 42 Sea Zone
                Battle in Hawaiian Islands
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking Hawaiian Islands from Americans with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 :  4/5 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Szechwan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  0/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        Japanese roll dice for 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 3 :  2/5 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 3 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Szechwan to Hopei
                1 artillery moved from Kweichow to Yunnan
                1 bomber moved from Szechwan to French Indo China
                1 mech_infantry moved from Chahar to Shensi
                1 armour moved from Chahar to Hopei
                2 mech_infantrys moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 artillery moved from Manchuria to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                2 battleships, 3 carriers and 3 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 fighter moved from Japan to 26 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Manchuria to Buryatia
                1 destroyer moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                2 destroyers and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Japan
                1 infantry and 2 mech_infantrys placed in French Indo China
                2 mech_infantrys placed in Kiangsu
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    triplea_42052_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to Hawaiian Islands
                1 bomber moved from Gibraltar to France
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Hawaiian Islands
                        AA fire in Hawaiian Islands :  0/1 hits
                    Bombing raid in Hawaiian Islands rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Hawaiian Islands causes 6 damage total.
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to Trans-Jordan
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 10 Sea Zone to 27 Sea Zone
                1 bomber moved from South Australia to Queensland
                1 artillery and 3 infantry moved from South Australia to Northern Territory
                1 bomber moved from Hawaiian Islands to Johnston Island

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 bombers, 1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    triplea_42052_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    triplea_42052_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 bombers, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to Hawaiian Islands
                1 bomber moved from Gibraltar to France
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 fighter moved from Gibraltar to 104 Sea Zone

    Combat - Americans
                Strategic bombing raid in Hawaiian Islands
                        AA fire in Hawaiian Islands :  0/1 hits
                    Bombing raid in Hawaiian Islands rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Hawaiian Islands causes 6 damage total.
                Strategic bombing raid in France
                        AA fire in France :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in France causes 0 damage total.
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from Gibraltar to Trans-Jordan
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 destroyer moved from 10 Sea Zone to 12 Sea Zone
                1 destroyer moved from 10 Sea Zone to 27 Sea Zone
                1 bomber moved from South Australia to Queensland
                1 artillery and 3 infantry moved from South Australia to Northern Territory
                1 bomber moved from Hawaiian Islands to Johnston Island

    Place Units - Americans
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                2 bombers, 1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 2 infantry in Sikang, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 5 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 6 :  0/1 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 6 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from West India to Burma
                1 infantry moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Burma
                1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                2 mech_infantrys moved from Tsinghai to Kansu
                1 fighter moved from Caucasus to Kansu
                1 artillery moved from Greece to Bulgaria
                1 artillery and 1 mech_infantry moved from Greece to Albania
                1 mech_infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Caucasus to Rostov
                2 fighters moved from Russia to Rostov
                1 mech_infantry moved from Kazakhstan to Timguska
                1 fighter moved from Greece to Bulgaria

    Combat - British
                Battle in Burma
                    British attack with 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 artilleries and 1 mech_infantry
                        British roll dice for 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  1/8 hits
                        Japanese roll dice for 2 artilleries and 1 mech_infantry in Burma, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 3 :  1/7 hits
                        Japanese roll dice for 2 artilleries in Burma, round 3 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
                        British roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Burma, round 4 :  2/6 hits
                        Japanese roll dice for 1 artillery in Burma, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 artilleries and 1 mech_infantry
                Battle in Kansu
                    British attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 3 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Kansu
                        British roll dice for 1 fighter and 1 mech_infantry in Kansu, round 4 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 4 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    British win, taking Kansu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Timguska
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 armour
                        British roll dice for 1 armour and 2 mech_infantrys in Timguska, round 2 :  2/3 hits
                        Japanese roll dice for 1 armour in Timguska, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Timguska
                    British win, taking Timguska from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour
                Battle in Rostov
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bulgaria
                    British attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Italians defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Bulgaria, round 2 :  2/3 hits
                        Italians roll dice for 2 mech_infantrys in Bulgaria, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Italians lost in Bulgaria
                    British win, taking Bulgaria from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Albania
                    British attack with 1 artillery and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 artillery and 1 mech_infantry in Albania, round 2 :  0/2 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Albania, round 3 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Albania, round 3 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Albania
                    British win, taking Albania from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from 99 Sea Zone to Russia
                1 mech_infantry moved from Caucasus to Novosibirsk
                1 fighter moved from Kansu to Novosibirsk
                2 fighters moved from Rostov to Russia
                1 fighter moved from Bulgaria to Caucasus
                1 aaGun, 1 artillery and 1 infantry moved from Greece to 99 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 3 transports moved from 99 Sea Zone to 98 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Egypt to Caucasus
                2 mech_infantrys moved from Persia to West India
                1 armour moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                2 mech_infantrys moved from Egypt to Iraq
                3 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 fighter placed in 98 Sea Zone
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
                British collect 40 PUs; end with 40 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42052_UK_9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Yugoslavia to Bulgaria
                2 artilleries and 1 infantry moved from Yugoslavia to Albania
                1 fighter moved from Southern Italy to Albania
                1 fighter moved from Ukraine to Bulgaria

    Combat - Italians
                Battle in Bulgaria
                    Italians attack with 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Bulgaria, round 2 :  3/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Bulgaria, round 2 :  1/2 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Battle in Albania
                    Italians attack with 2 artilleries, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 mech_infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Albania, round 2 :  1/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Albania, round 2 :  2/2 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Albania
                        Italians roll dice for 1 artillery and 1 fighter in Albania, round 3 :  1/2 hits
                        British roll dice for 1 artillery in Albania, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Albania
                    Italians win, taking Albania from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for British: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Bulgaria to Ukraine
                1 fighter moved from Albania to Southern Italy
                1 aaGun moved from Yugoslavia to Northern Italy
                1 infantry moved from Southern France to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs

    triplea_42052_Ita9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 43 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                ANZAC collect 14 PUs; end with 18 PUs

    triplea_42052_ANZ9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 submarine moved from 45 Sea Zone to 43 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                      ANZAC take 43 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to Queensland
                1 bomber moved from South Australia to Queensland
                1 aaGun moved from South Australia to Queensland
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,6
                ANZAC collect 14 PUs; end with 18 PUs

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Caucasus to Kazakhstan

    Turn Complete - French

    triplea_42052_Fre9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 infantry moved from Smolensk to Vologda
                1 bomber moved from Bryansk to Vologda
                2 infantry moved from Bryansk to Tambov
                2 infantry moved from Bryansk to Rostov
                1 fighter moved from Ukraine to Tambov
                1 fighter moved from Ukraine to Rostov
                1 bomber moved from Bryansk to Rostov
                1 armour moved from Romania to Greece
                      Germans take Greece from British
                1 submarine moved from 109 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                2 bombers moved from Western Germany to 104 Sea Zone

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 fighter and 2 infantry in Tambov, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 bomber, 1 fighter and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Rostov, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 bombers, 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 2 bombers and 2 fighters in 104 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 bomber in Vologda, round 3 :  1/1 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Vologda to Novgorod
                1 fighter moved from Tambov to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 bomber moved from Rostov to Novgorod
                3 armour moved from Ukraine to Bryansk
                1 infantry moved from Belarus to Smolensk
                1 artillery moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Poland to Belarus
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Romania to Eastern Poland
                3 armour moved from Romania to Ukraine
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 transport moved from 115 Sea Zone to 112 Sea Zone
                2 fighters moved from 104 Sea Zone to 112 Sea Zone
                2 bombers moved from 104 Sea Zone to Western Germany

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 armour placed in Novgorod
                1 bomber placed in Western Germany
                1 artillery placed in France
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs

    triplea_42052_Ger10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Nenetsia
                2 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Nenetsia
                4 fighters moved from Russia to Tambov

    Combat - Russians
                Battle in Nenetsia
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Nenetsia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Nenetsia
                    Russians win, taking Nenetsia from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 4 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 :  0/6 hits
                        Germans roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        Russians roll dice for 4 fighters and 2 infantry in Tambov, round 3 :  2/6 hits
                        Germans roll dice for 2 infantry in Tambov, round 3 :  2/2 hits
                        2 infantry owned by the Germans and 2 infantry owned by the Russians lost in Tambov
                    Russians win with 4 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 fighters moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Nenetsia to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs

    triplea_42052_Rus10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese repair damage of 4x harbour; Remaining resources: 6 SuicideAttackTokens; 71 PUs;
                Japanese buy 1 armour, 4 fighters and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                2 mech_infantrys moved from French Indo China to Burma
                2 artilleries and 1 infantry moved from Yunnan to Burma
                1 mech_infantry moved from Hopei to Kansu
                1 mech_infantry moved from Shensi to Tsinghai
                1 mech_infantry moved from Hopei to Kansu
                1 mech_infantry moved from Sikang to Tsinghai
                1 tactical_bomber moved from Hopei to Kansu
                1 fighter moved from Hopei to Tsinghai
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from French Indo China to Burma

    Combat - Japanese
                Battle in New Zealand
                Battle in Kansu
                    Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kansu, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Kansu, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kansu
                    Japanese win, taking New Zealand from ANZAC, taking Kansu from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Tsinghai
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 mech_infantrys in Tsinghai, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Burma
                    Japanese attack with 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 artilleries, 1 bomber, 1 infantry and 2 mech_infantrys in Burma, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 mech_infantry in Burma, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from French Indo China to 33 Sea Zone
                2 fighters moved from 6 Sea Zone to Hawaiian Islands
                5 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 battleships, 3 carriers and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry, 2 submarines and 2 transports moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 tactical_bomber moved from Kansu to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 armour moved from Hopei to Kweichow
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 artillery moved from Szechwan to Yunnan
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Soviet Far East to Amur
                1 armour moved from Kweichow to Yunnan

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                1 armour placed in Manchuria
                4 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
                Japanese collect 72 PUs; end with 73 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs

    triplea_42052_Jap10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 bomber moved from Johnston Island to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 bomber moved from 63 Sea Zone to South Australia
                1 artillery and 3 infantry moved from Northern Territory to South Australia
                1 bomber moved from Queensland to South Australia
                1 destroyer moved from 27 Sea Zone to 50 Sea Zone
                1 aaGun moved from British Columbia to Alaska
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 fighter moved from Trans-Jordan to India
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_42052_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 bomber moved from Johnston Island to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 bomber moved from 63 Sea Zone to South Australia
                1 artillery and 3 infantry moved from Northern Territory to South Australia
                1 bomber moved from Queensland to South Australia
                1 destroyer moved from 27 Sea Zone to 50 Sea Zone
                1 aaGun moved from British Columbia to Alaska
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 fighter moved from Trans-Jordan to India
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from West India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Burma
                1 mech_infantry moved from Caucasus to Tambov
                      Russians take Tambov from Germans
                2 mech_infantrys moved from Caucasus to Rostov
                1 armour moved from Caucasus to Tsinghai
                1 mech_infantry moved from Novosibirsk to Tsinghai
                1 armour and 1 mech_infantry moved from Timguska to Kansu
                1 fighter moved from Novosibirsk to Kansu
                1 fighter moved from Caucasus to Tsinghai
                1 fighter moved from Caucasus to Rostov
                4 fighters moved from Russia to Rostov

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 artilleries and 2 mech_infantrys
                        British roll dice for 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  5/9 hits
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Burma, round 2 :  1/4 hits
                        2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 mech_infantrys
                Battle in Kansu
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kansu
                        British roll dice for 1 armour and 1 fighter in Kansu, round 3 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    British win, taking Kansu from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Tsinghai
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 2 :  1/2 hits
                        1 mech_infantry owned by the British lost in Tsinghai
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 3 :  1/2 hits
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 3 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 5 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 :  0/1 hits
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 6 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 6 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Rostov
                    British attack with 5 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 5 fighters and 2 mech_infantrys in Rostov, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                5 fighters moved from Rostov to Russia
                1 fighter moved from Kansu to Russia
                1 fighter moved from Tsinghai to Caucasus
                2 mech_infantrys moved from Persia to West India
                1 armour moved from Persia to Caucasus
                5 mech_infantrys moved from Iraq to Caucasus
                1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                3 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Persia
                3 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42052_UK_10.tsvg

  • '19 '17 '16

    Sh*t. I meant to put the Gib. cruiser with the rest of the navy. Do you mind?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy
                1 artillery moved from Albania to Yugoslavia
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_42052_Ita10.tsvg

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