Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_42052_Chi8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 3 destroyers, 1 factory_minor, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Northern Territory to 37 Sea Zone
                1 destroyer moved from 63 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Midway to 25 Sea Zone
                2 infantry moved from Norway to Finland
                      Americans take Finland from Germans

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber in 25 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 25 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 37 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 37 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 carrier, 4 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 bomber moved from 25 Sea Zone to Yakut S.S.R.
                4 fighters moved from Amur to Yenisey
                1 mech_infantry moved from Amur to Buryatia
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Amur to Siberia
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 transports moved from 112 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Norway
                2 fighters placed in Eastern United States
                1 armour, 1 fighter and 1 infantry placed in Western United States
                3 destroyers placed in 10 Sea Zone
                Americans undo move 4.
                1 destroyer placed in 101 Sea Zone
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 2 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 cruiser, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 41 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                      UK_Pacific take 36 Sea Zone from Japanese
                2 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from India to Burma
                1 mech_infantry moved from Kazakhstan to Sikang
                1 mech_infantry moved from Caucasus to Sikang
                1 tactical_bomber moved from Eastern Persia to Sikang
                1 mech_infantry moved from Caucasus to Tambov
                      Russians take Tambov from Germans
                1 mech_infantry moved from Norway to Karelia
                      Russians take Karelia from Germans

    Combat - British
                Battle in Burma
                    British attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Sikang
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                1 tactical_bomber moved from Sikang to Kazakhstan
                1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan
                1 infantry moved from Northwest Persia to Caucasus
                1 armour moved from West India to India
                3 fighters and 1 tactical_bomber moved from Burma to India
                1 mech_infantry moved from West India to India
                1 mech_infantry moved from West India to Persia
                1 fighter moved from Eastern Persia to Persia
                1 fighter moved from 98 Sea Zone to Eastern Persia
                1 fighter moved from Persia to Eastern Persia
                3 fighters moved from Russia to Eastern Persia
                1 carrier moved from 98 Sea Zone to 92 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Norway to United Kingdom
                2 transports moved from 112 Sea Zone to 109 Sea Zone

    Place Units - British
                1 cruiser placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Persia
                1 mech_infantry placed in Iraq

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_42052_UK_8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter in Caucasus, round 2 :  1/1 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Caucasus
                    Italians win, taking 97 Sea Zone from British with 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Rostov
                2 infantry moved from France to Northern Italy
                1 artillery and 1 infantry moved from Western Germany to France
                1 armour and 1 mech_infantry moved from Northern Italy to France
                1 submarine moved from 97 Sea Zone to 98 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs

    triplea_42052_Ita8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Sumatra to India
                1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 mech_infantry moved from Northern Territory to Queensland
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 60 Sea Zone to 40 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    triplea_42052_ANZ8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Sumatra to India
                1 submarine moved from 39 Sea Zone to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                2 aaGuns, 1 artillery and 1 mech_infantry moved from Northern Territory to Queensland
                1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 60 Sea Zone to 40 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    triplea_42052_Fre8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 artillery moved from Smolensk to Bryansk
                1 mech_infantry moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Rostov to Tambov
                1 infantry and 1 mech_infantry moved from Rostov to Volgograd
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 fighter moved from Western Germany to 112 Sea Zone
                1 armour moved from Belarus to Karelia
                3 mech_infantrys moved from Novgorod to Finland
                1 mech_infantry moved from Archangel to Karelia
                1 mech_infantry moved from Belarus to Karelia
                1 bomber moved from Western Germany to Finland
                1 fighter moved from Western Germany to Finland
                1 infantry moved from Rostov to Tambov
                1 mech_infantry moved from Ukraine to Bryansk

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bryansk
                    Germans attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 1 armour and 2 mech_infantrys
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Karelia, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Karelia
                    Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Finland
                    Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                    Americans defend with 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Finland, round 2 :  2/5 hits
                        Americans roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Finland
                    Germans win, taking Finland from Americans with 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 :  0/3 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 4 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 1 armour, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 3 :  0/1 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 4 :  0/3 hits
                        Russians roll dice for 1 infantry in Volgograd, round 4 :  1/1 hits
                        1 infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 5 :  0/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 5 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 6 :  1/2 hits
                        Russians roll dice for 1 infantry in Volgograd, round 6 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 armour remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 infantry moved from Rostov to Caucasus
                8 armour, 1 infantry and 8 mech_infantrys moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Belarus to Smolensk
                1 artillery moved from Archangel to Belarus
                1 bomber moved from Finland to Novgorod
                1 fighter moved from Finland to Novgorod
                4 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from France to Western Germany
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Western Germany to Germany
                1 aaGun moved from Western Germany to Germany
                1 fighter moved from 112 Sea Zone to Germany

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 fighter and 1 tactical_bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_42052_Ger9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 armour and 2 mech_infantrys moved from Russia to Volgograd
                3 infantry moved from Russia to Tambov
                1 artillery and 3 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                2 fighters moved from Russia to Bryansk
                2 fighters moved from Russia to Tambov
                1 artillery moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 3 armour and 2 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 3 armour and 2 mech_infantrys in Volgograd, round 2 :  2/5 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 mech_infantry
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Tambov, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 :  1/3 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Tambov, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery in Tambov, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Italians defend with 1 fighter
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Rostov, round 2 :  1/2 hits
                        Germans roll dice for 1 fighter in Rostov, round 2 :  1/1 hits
                        1 fighter owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 fighter
                    Casualties for Italians: 1 fighter
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 1 artillery and 2 mech_infantrys
                        Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Bryansk, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Bryansk, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Bryansk, round 3 :  2/5 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 artillery and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Bryansk to Russia
                2 fighters moved from Tambov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 artillery and 3 infantry moved from Russia to Vologda
                4 aaGuns, 4 artilleries and 32 infantry moved from Russia to Tambov

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs

    triplea_42052_Rus9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Yunnan to Shensi
                2 mech_infantrys moved from Yunnan to Sikang
                1 tactical_bomber moved from Kweichow to Shensi
                1 tactical_bomber moved from Kweichow to Shensi
                1 bomber moved from Kweichow to Sikang
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 infantry moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from Japan to Siberia

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 3 fighters, 3 tactical_bombers and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 :  6/6 hits
                        Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win with 2 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 36 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shensi
                    Japanese attack with 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Sikang, round 2 :  0/3 hits
                        Chinese roll dice for 2 mech_infantrys in Sikang, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 2 mech_infantrys in Sikang, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    retreated to Sikang
                    Chinese win with 2 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  0/2 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Java, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery in Java, round 4 :  1/1 hits
                        ANZAC roll dice for 2 infantry in Java, round 4 :  1/2 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    ANZAC win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Burma, round 2 :  2/4 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  0/2 hits
                        2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Siberia
                    Japanese attack with 2 fighters
                    Americans defend with 1 infantry
                        Japanese roll dice for 2 fighters in Siberia, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in Siberia, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        Japanese roll dice for 2 fighters in Siberia, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Siberia, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Siberia
                    Japanese win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Siberia to Korea
                2 fighters moved from 6 Sea Zone to Japan
                1 battleship and 1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 battleship and 3 carriers moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 46 Sea Zone
                1 cruiser moved from 20 Sea Zone to 55 Sea Zone
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Shensi to Kweichow
                1 bomber moved from Sikang to Kweichow
                3 mech_infantrys moved from Jehol to Hopei
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 destroyers placed in 20 Sea Zone
                1 transport placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                Japanese collect 55 PUs; end with 55 PUs

    triplea_42052_Jap9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Yenisey to Kansu
                1 bomber moved from Yakut S.S.R. to Kansu
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 98 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 submarine
                        Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Americans attack with 1 bomber and 4 fighters
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 4 fighters in Kansu, round 2 :  3/5 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kansu
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Kansu to Kazakhstan
                3 fighters moved from Kansu to Kazakhstan
                2 fighters moved from Gibraltar to Norway
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 armour and 1 infantry placed in Norway
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter, 1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_42052_Ame9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    triplea_42052_Chi9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                4 fighters moved from Yenisey to Kansu
                1 bomber moved from Yakut S.S.R. to Kansu
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                2 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 92 Sea Zone to 98 Sea Zone

    Combat - Americans
                Americans creates battle in territory 109 Sea Zone
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 46 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 55 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 cruiser in 55 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 55 Sea Zone
                    Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in 98 Sea Zone
                    Americans attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 submarine
                        Americans roll dice for 1 cruiser and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Italians and 1 destroyer owned by the Americans lost in 98 Sea Zone
                    Americans win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Americans attack with 1 bomber and 4 fighters
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 bomber and 4 fighters in Kansu, round 2 :  3/5 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kansu
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                1 bomber moved from Kansu to Kazakhstan
                3 fighters moved from Kansu to Kazakhstan
                2 fighters moved from Gibraltar to Norway
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                2 transports moved from 109 Sea Zone to 106 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 3 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 armour and 1 infantry moved from 25 Sea Zone to Midway
                1 fighter moved from Western United States to Midway
                1 fighter moved from Hawaiian Islands to Midway
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                2 fighters moved from 46 Sea Zone to 54 Sea Zone
                2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
                1 mech_infantry moved from Yakut S.S.R. to Timguska
                1 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone

    Place Units - Americans
                2 armour and 1 infantry placed in Norway
                1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 bomber, 1 fighter, 1 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 battleship and 1 cruiser moved from 39 Sea Zone to 79 Sea Zone
                1 artillery and 4 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from India to Burma
                2 mech_infantrys moved from Sikang to Shensi
                1 mech_infantry moved from Kazakhstan to Rostov
                      Russians take Rostov from Germans
                1 tactical_bomber moved from Kazakhstan to Shensi
                2 artilleries and 2 mech_infantrys moved from Northwest Persia to Caucasus
                7 mech_infantrys moved from Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 artillery and 5 infantry moved from Norway to Finland
                1 fighter moved from United Kingdom to Finland
                1 carrier moved from 92 Sea Zone to 109 Sea Zone
                      British take 109 Sea Zone from Germans
                1 fighter moved from United Kingdom to Finland

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 infantry and 2 mech_infantrys
                        British roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Burma, round 2 :  3/9 hits
                        Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Burma, round 2 :  3/4 hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 :  2/6 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 4 infantry
                    Casualties for Japanese: 1 armour, 1 infantry and 2 mech_infantrys
                Battle in Shensi
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Caucasus
                    British attack with 2 artilleries and 10 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 2 artilleries and 10 mech_infantrys in Caucasus, round 2 :  3/12 hits
                        Germans roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Caucasus
                    British win, taking Caucasus from Germans with 2 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Finland
                    British attack with 1 artillery, 2 fighters and 5 infantry
                    Germans defend with 3 mech_infantrys
                        British roll dice for 1 artillery, 2 fighters and 5 infantry in Finland, round 2 :  2/8 hits
                        Germans roll dice for 3 mech_infantrys in Finland, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Finland
                        British roll dice for 1 artillery, 2 fighters and 4 infantry in Finland, round 3 :  2/7 hits
                        Germans roll dice for 1 mech_infantry in Finland, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                    British win, taking Finland from Germans with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 2 infantry

    Non Combat Move - British
                2 fighters moved from Finland to Norway
                2 aaGuns moved from United Kingdom to Scotland
                1 fighter moved from Eastern Persia to Sikang
                1 armour moved from Kazakhstan to Sikang
                1 tactical_bomber moved from Shensi to Sikang
                1 fighter moved from Eastern Persia to India
                3 fighters and 1 tactical_bomber moved from Burma to India
                3 fighters moved from Eastern Persia to Russia

    Place Units - British
                3 mech_infantrys placed in Persia
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_42052_UK_9.tsvg

  • '20 '19 '18 '15 '13

    this is a no-win situation for me!

    You got your revenge!

    Rematch, switch sides?

  • '19 '17 '16

    @Odonis:

    this is a no-win situation for me!

    You got your revenge!

    Rematch, switch sides?

    Sounds good.

    Tell me your bid placements and I’ll get it set up when I can. The girlfriend’s over tonight so it may not be until later.

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