Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 bomber moved from Johnston Island to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 bomber moved from 63 Sea Zone to South Australia
                1 artillery and 3 infantry moved from Northern Territory to South Australia
                1 bomber moved from Queensland to South Australia
                1 destroyer moved from 27 Sea Zone to 50 Sea Zone
                1 aaGun moved from British Columbia to Alaska
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 fighter moved from Trans-Jordan to India
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    triplea_42052_Ame10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 destroyers, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                1 infantry and 1 mech_infantry moved from 4 Sea Zone to Soviet Far East
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 4 Sea Zone
                1 bomber moved from Johnston Island to 63 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 63 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Southern France
                Battle in Soviet Far East

    Non Combat Move - Americans
                1 bomber moved from 63 Sea Zone to South Australia
                1 artillery and 3 infantry moved from Northern Territory to South Australia
                1 bomber moved from Queensland to South Australia
                1 destroyer moved from 27 Sea Zone to 50 Sea Zone
                1 aaGun moved from British Columbia to Alaska
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 destroyer moved from 12 Sea Zone to 10 Sea Zone
                1 fighter moved from Trans-Jordan to India
                1 submarine moved from 101 Sea Zone to 104 Sea Zone
                1 destroyer moved from 101 Sea Zone to 90 Sea Zone

    Place Units - Americans
                1 destroyer placed in 101 Sea Zone
                1 destroyer and 5 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU

    Purchase Units - British
                British buy 1 fighter, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from West India to Burma
                1 infantry moved from India to Burma
                1 artillery moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Burma
                1 mech_infantry moved from Caucasus to Tambov
                      Russians take Tambov from Germans
                2 mech_infantrys moved from Caucasus to Rostov
                1 armour moved from Caucasus to Tsinghai
                1 mech_infantry moved from Novosibirsk to Tsinghai
                1 armour and 1 mech_infantry moved from Timguska to Kansu
                1 fighter moved from Novosibirsk to Kansu
                1 fighter moved from Caucasus to Tsinghai
                1 fighter moved from Caucasus to Rostov
                4 fighters moved from Russia to Rostov

    Combat - British
                Battle in Burma
                    British attack with 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Japanese defend with 2 artilleries and 2 mech_infantrys
                        British roll dice for 1 artillery, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 :  5/9 hits
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Burma, round 2 :  1/4 hits
                        2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 artilleries and 2 mech_infantrys
                Battle in Kansu
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Kansu, round 2 :  1/3 hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kansu
                        British roll dice for 1 armour and 1 fighter in Kansu, round 3 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kansu, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kansu
                    British win, taking Kansu from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Tsinghai
                    British attack with 1 armour, 1 fighter and 1 mech_infantry
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Tsinghai, round 2 :  0/3 hits
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 2 :  1/2 hits
                        1 mech_infantry owned by the British lost in Tsinghai
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 3 :  1/2 hits
                        Japanese roll dice for 2 mech_infantrys in Tsinghai, round 3 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 5 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 5 :  0/1 hits
                        British roll dice for 1 armour and 1 fighter in Tsinghai, round 6 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Tsinghai, round 6 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
                    British win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Rostov
                    British attack with 5 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 5 fighters and 2 mech_infantrys in Rostov, round 2 :  2/7 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                5 fighters moved from Rostov to Russia
                1 fighter moved from Kansu to Russia
                1 fighter moved from Tsinghai to Caucasus
                2 mech_infantrys moved from Persia to West India
                1 armour moved from Persia to Caucasus
                5 mech_infantrys moved from Iraq to Caucasus
                1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                1 aaGun, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry and 3 transports moved from 98 Sea Zone to 93 Sea Zone
                1 aaGun, 1 artillery and 3 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 93 Sea Zone to Southern France
                1 fighter moved from Gibraltar to Southern France
                3 fighters and 2 tactical_bombers moved from Burma to India

    Place Units - British
                1 fighter, 1 mech_infantry and 1 tactical_bomber placed in Persia
                3 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 7 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42052_UK_10.tsvg

  • '19 '17 '16

    Sh*t. I meant to put the Gib. cruiser with the rest of the navy. Do you mind?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 fighter moved from Ukraine to Southern Italy
                1 artillery moved from Albania to Yugoslavia
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy
                6 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_42052_Ita10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from Queensland to New Zealand

    Combat - ANZAC
                Battle in New Zealand
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Zealand, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in New Zealand, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Zealand, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in New Zealand, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Zealand
                    ANZAC win, taking New Zealand from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from New Zealand to South Australia
                1 aaGun moved from Queensland to South Australia
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs

    triplea_42052_ANZ10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                1 bomber moved from Queensland to New Zealand

    Combat - ANZAC
                Battle in New Zealand
                    ANZAC attack with 1 artillery, 1 bomber and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Zealand, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in New Zealand, round 2 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in New Zealand, round 3 :  2/3 hits
                        Japanese roll dice for 1 infantry in New Zealand, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in New Zealand
                    ANZAC win, taking New Zealand from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from New Zealand to South Australia
                1 aaGun moved from Queensland to South Australia
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,6
                ANZAC collect 11 PUs (3 lost to blockades); end with 11 PUs

    Combat Move - French
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese
                1 infantry moved from Kazakhstan to Sikang
                      Chinese take Sikang from Japanese

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_42052_Fre10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 2 bombers, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 bombers and 1 fighter moved from Western Germany to Southern France
                1 artillery and 3 infantry moved from France to Southern France
                2 fighters moved from 112 Sea Zone to Southern France
                2 bombers moved from Novgorod to Southern France
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Rostov
                1 infantry moved from Bryansk to Tambov
                1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
                1 fighter moved from Bryansk to Tambov
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 fighter and 1 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 mech_infantry in Tambov, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Tambov
                    Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 mech_infantrys
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/4 hits
                        Russians roll dice for 2 mech_infantrys in Rostov, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 :  3/3 hits
                        Russians roll dice for 1 mech_infantry in Rostov, round 3 :  0/1 hits
                        1 mech_infantry owned by the British lost in Rostov
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Southern France
                    Germans attack with 1 artillery, 5 bombers, 3 fighters and 3 infantry
                    British defend with 1 aaGun, 1 artillery, 2 fighters and 3 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        AA fire in Southern France :  1/3 hits
                        1 fighter owned by the Germans lost in Southern France
                        Germans roll dice for 1 artillery, 5 bombers, 2 fighters and 3 infantry in Southern France, round 2 :  5/11 hits
                        Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 2 fighters and 5 infantry in Southern France, round 2 :  8/10 hits
                        1 aaGun owned by the British, 1 artillery owned by the Germans, 2 bombers owned by the Germans, 2 fighters owned by the Germans, 3 infantry owned by the Germans, 2 infantry owned by the Americans and 2 infantry owned by the British lost in Southern France
                    retreated to Southern France
                    Americans win with 1 armour, 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is -50
                    Casualties for Germans: 1 artillery, 2 bombers, 3 fighters and 3 infantry
                    Casualties for British: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Southern France to Western Germany
                5 mech_infantrys moved from Germany to France
                1 aaGun moved from Germany to Western Germany
                1 armour moved from Greece to Yugoslavia
                1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                3 armour and 3 artilleries moved from Ukraine to Bryansk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 fighter moved from Tambov to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Smolensk
                3 armour moved from Novgorod to Bryansk
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 carrier and 1 destroyer moved from 112 Sea Zone to 113 Sea Zone
                1 transport moved from 112 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 infantry placed in Normandy Bordeaux
                3 mech_infantrys placed in Western Germany
                2 bombers placed in Western Germany
                3 armour placed in Ukraine

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42052_Ger11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                3 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                3 fighters moved from Vologda to Russia

    Place Units - Russians
                3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs

    triplea_42052_Rus11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 fighters, 1 harbour, 2 infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Kweichow to Kansu
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Kweichow to Sikang
                1 fighter moved from Kweichow to Kansu
                1 tactical_bomber moved from Kweichow to Tsinghai
                1 bomber moved from French Indo China to Sikang
                1 armour, 1 artillery and 1 infantry moved from Yunnan to Burma
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Malaya to Burma
                1 destroyer moved from 33 Sea Zone to 43 Sea Zone
                      Japanese take 35 Sea Zone from ANZAC
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 63 Sea Zone
                      Japanese take 54 Sea Zone from ANZAC
                1 submarine moved from 33 Sea Zone to 62 Sea Zone
                2 fighters moved from Japan to 4 Sea Zone

    Combat - Japanese
                Battle in 63 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 63 Sea Zone
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking 63 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in 4 Sea Zone
                    Japanese attack with 2 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 fighters in 4 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 4 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 4 Sea Zone
                        1 transport owned by the Americans lost in 4 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 fighter
                Battle in Kansu
                    Japanese attack with 1 fighter and 1 mech_infantry
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter and 1 mech_infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Tsinghai
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    French defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 tactical_bomber in Tsinghai, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in Tsinghai
                    Chinese win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Japanese: 1 mech_infantry and 1 tactical_bomber
                Battle in 62 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone
                    ANZAC win with no units remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Sikang
                    Japanese attack with 1 bomber and 1 mech_infantry
                    French defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        1 infantry owned by the French lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys
                    British defend with 1 artillery and 2 mech_infantrys
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 6 mech_infantrys in Burma, round 2 :  0/9 hits
                        UK_Pacific roll dice for 1 artillery and 2 mech_infantrys in Burma, round 2 :  2/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Burma
                        Japanese roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Burma, round 3 :  1/7 hits
                        UK_Pacific roll dice for 1 artillery and 2 mech_infantrys in Burma, round 3 :  2/3 hits
                        2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
                        Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Burma, round 4 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 4 :  0/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 2 mech_infantrys
                    Casualties for Japanese: 1 infantry and 3 mech_infantrys

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 battleship, 3 carriers, 2 destroyers, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Kansu to Shensi
                1 bomber moved from Sikang to Shensi
                1 battleship, 1 carrier and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to Hawaiian Islands
                1 fighter moved from 4 Sea Zone to 6 Sea Zone
                1 mech_infantry moved from Amur to Siberia
                1 mech_infantry moved from Buryatia to Yenisey
                1 submarine moved from 42 Sea Zone to 39 Sea Zone

    Place Units - Japanese
                1 submarine placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 harbour placed in Hainan
                3 fighters placed in Malaya
                1 infantry placed in Manchuria
                1 fighter placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42052_Jap11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to Siberia
                1 bomber moved from South Australia to 43 Sea Zone
                1 destroyer moved from 50 Sea Zone to 63 Sea Zone
                1 bomber moved from South Australia to 63 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Western United States to Siberia

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 63 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    Americans win, taking 63 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Siberia
                    Americans attack with 2 bombers and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers and 1 infantry in Siberia, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
                    Americans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 2 fighters
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to Southern France
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 90 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 10 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 15 Sea Zone to 24 Sea Zone
                4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                2 bombers moved from Siberia to Soviet Far East
                3 fighters moved from Western United States to 10 Sea Zone
                1 bomber moved from 63 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                1 fighter placed in Eastern United States
                3 armour placed in Southern France
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    triplea_42052_Ame11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to Siberia
                1 bomber moved from South Australia to 43 Sea Zone
                1 destroyer moved from 50 Sea Zone to 63 Sea Zone
                1 bomber moved from South Australia to 63 Sea Zone
                1 artillery moved from Southern France to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 infantry moved from Soviet Far East to Siberia
                1 bomber moved from Western United States to Siberia

    Combat - Americans
                Battle in 63 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 63 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 63 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 63 Sea Zone
                    Americans win, taking 63 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 43 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 43 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Battle in Siberia
                    Americans attack with 2 bombers and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers and 1 infantry in Siberia, round 2 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
                    Americans win with 2 bombers remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Normandy Bordeaux
                    Americans attack with 1 artillery and 2 fighters
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 1 artillery and 2 fighters in Normandy Bordeaux, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to Southern France
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
                2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 90 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters moved from 10 Sea Zone to Soviet Far East
                1 transport moved from 3 Sea Zone to 2 Sea Zone
                1 aaGun moved from Alaska to 2 Sea Zone
                1 aaGun and 1 transport moved from 2 Sea Zone to 3 Sea Zone
                1 aaGun moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 15 Sea Zone to 24 Sea Zone
                4 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 3 Sea Zone
                2 bombers moved from Siberia to Soviet Far East
                3 fighters moved from Western United States to 10 Sea Zone
                1 bomber moved from 63 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                1 fighter placed in Eastern United States
                3 armour placed in Southern France
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries and 2 infantry moved from India to Burma
                3 fighters and 2 tactical_bombers moved from India to Burma
                2 mech_infantrys moved from Caucasus to Rostov
                1 armour and 1 mech_infantry moved from Caucasus to Sikang
                1 mech_infantry moved from Caucasus to Sikang
                6 fighters moved from Russia to Rostov
                1 fighter moved from Caucasus to Rostov
                1 mech_infantry moved from West India to Burma

    Combat - British
                Battle in Burma
                    British attack with 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
                        British roll dice for 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 :  4/10 hits
                        Japanese roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Burma, round 2 :  0/5 hits
                        1 artillery owned by the Japanese and 3 mech_infantrys owned by the Japanese lost in Burma
                        British roll dice for 2 artilleries, 3 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Burma, round 3 :  5/10 hits
                        Japanese roll dice for 1 armour in Burma, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 19
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 3 mech_infantrys
                Battle in Sikang
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour and 2 mech_infantrys in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Rostov
                    British attack with 7 fighters and 2 mech_infantrys
                    Germans defend with 1 infantry
                        British roll dice for 7 fighters and 2 mech_infantrys in Rostov, round 2 :  4/9 hits
                        Germans roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 7 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                7 fighters moved from Rostov to Russia
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 mech_infantry moved from Iraq to Caucasus
                1 mech_infantry moved from Persia to West India
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from Iraq to Eastern Persia
                1 mech_infantry moved from West India to India
                3 fighters and 2 tactical_bombers moved from Burma to India
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 3 transports moved from 93 Sea Zone to 98 Sea Zone
                2 mech_infantrys moved from Egypt to Trans-Jordan

    Place Units - British
                3 mech_infantrys placed in Persia
                3 mech_infantrys placed in Iraq
                1 fighter placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 artillery and 1 infantry

    triplea_42052_UK_11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 93 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports

    Non Combat Move - Italians
                1 fighter moved from 93 Sea Zone to Southern Italy
                2 artilleries and 1 infantry moved from Yugoslavia to Northern Italy

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs

    triplea_42052_Ita11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from South Australia to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                1 aaGun and 2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs

    triplea_42052_ANZ11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from South Australia to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                1 aaGun and 2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42052_Fre11.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 bomber moved from South Australia to 43 Sea Zone

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Java
                1 fighter moved from New South Wales to Queensland
                1 aaGun and 2 infantry moved from South Australia to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Java: 1 fighter
                EDIT: Adding units owned by ANZAC to India: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_42052_Fre11.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from France to Normandy Bordeaux
                2 bombers moved from Western Germany to United Kingdom
                2 bombers moved from Western Germany to United Kingdom
                1 bomber moved from Western Germany to Normandy Bordeaux

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  2/4 hits
                    2 bombers killed by AA
                    Bombing raid in United Kingdom rolls: 3,3 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Normandy Bordeaux
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 :  0/3 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 :  1/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 :  1/2 hits
                        Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to Western Germany
                2 bombers moved from United Kingdom to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to France
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Bryansk to Ukraine
                1 armour moved from Yugoslavia to France
                2 mech_infantrys moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Ukraine
                3 tactical_bombers placed in Novgorod
                2 mech_infantrys placed in Western Germany
                3 infantry placed in France

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    triplea_42052_Ger12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Smolensk
                1 infantry moved from Russia to Smolensk
                5 fighters and 1 tactical_bomber moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 :  7/8 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                5 fighters and 1 tactical_bomber moved from Smolensk to Russia

    Place Units - Russians
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    triplea_42052_Rus12.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 11 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 bomber and 1 fighter moved from Shensi to Sikang
                1 mech_infantry moved from Kansu to Sikang
                1 mech_infantry moved from Yenisey to Timguska
                      Japanese take Timguska from Russians
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                3 fighters moved from Malaya to Burma
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
                2 artilleries and 2 infantry moved from 42 Sea Zone to Java
                1 battleship moved from 36 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in Sikang
                    Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Sikang, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  1/2 hits
                        1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Sikang
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Sikang, round 3 :  1/2 hits
                        Chinese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        1 armour owned by the British lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for Japanese: 1 fighter
                Battle in Java
                    Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 aaGun, 1 artillery, 1 bomber and 2 infantry
                        AA fire in Java :  2/2 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Java
                        Japanese roll dice for 1 battleship in Java, round 2 :  0/1 hits
                        Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 :  0/4 hits
                        ANZAC roll dice for 1 aaGun, 1 artillery, 1 bomber and 2 infantry in Java, round 2 :  2/4 hits
                        2 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 2 artilleries in Java, round 3 :  0/2 hits
                        ANZAC roll dice for 1 aaGun, 1 artillery, 1 bomber and 2 infantry in Java, round 3 :  0/4 hits
                        Japanese roll dice for 2 artilleries in Java, round 4 :  1/2 hits
                        ANZAC roll dice for 1 aaGun, 1 artillery, 1 bomber and 2 infantry in Java, round 4 :  1/4 hits
                        1 artillery owned by the Japanese and 1 aaGun owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery in Java, round 5 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in Java, round 5 :  0/4 hits
                        Japanese roll dice for 1 artillery in Java, round 6 :  0/1 hits
                        ANZAC roll dice for 1 artillery, 1 bomber and 2 infantry in Java, round 6 :  1/4 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is -30
                    Casualties for ANZAC: 1 aaGun
                    Casualties for Japanese: 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Battle in Burma
                    Japanese attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 2 artilleries, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Burma, round 2 :  3/5 hits
                        UK_Pacific roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Burma, round 2 :  2/4 hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                        Japanese roll dice for 1 artillery and 2 fighters in Burma, round 3 :  2/3 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 fighter remaining. Battle score for attacker is -8
                    Casualties for British: 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 2 fighters and 1 infantry
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from Burma to Kweichow
                1 bomber moved from Sikang to Kweichow
                1 armour moved from Manchuria to Chahar
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 battleship and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                3 fighters moved from Hawaiian Islands to Japan

    Place Units - Japanese
                3 mech_infantrys placed in Malaya
                2 mech_infantrys placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                2 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_42052_Jap12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 armour, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Soviet Far East to Manchuria
                1 bomber moved from Queensland to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      Americans take 109 Sea Zone from Germans
                      Americans take 125 Sea Zone from Germans

    Combat - Americans
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Manchuria causes 0 damage total.
                Battle in Amur
                Battle in Burma
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber and 1 fighter in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                    Americans win, taking Amur from Japanese with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Western United States to British Columbia
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                4 submarines moved from 30 Sea Zone to 63 Sea Zone
                1 submarine moved from 31 Sea Zone to 49 Sea Zone
                1 submarine moved from 24 Sea Zone to 33 Sea Zone
                1 submarine moved from 16 Sea Zone to 23 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Soviet Far East to Midway
                1 destroyer moved from 10 Sea Zone to 29 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 29 Sea Zone
                1 fighter moved from Burma to India

    Place Units - Americans
                3 armour placed in Southern France
                1 armour, 3 fighters and 1 infantry placed in Western United States
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    triplea_42052_Ame12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 4 armour, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
                      Russians take Siberia from Japanese
                      Russians take Sakha from Japanese
                1 infantry moved from Soviet Far East to 3 Sea Zone
                1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Amur
                1 bomber moved from Soviet Far East to Manchuria
                1 bomber moved from Queensland to Burma
                1 fighter moved from India to Burma
                1 infantry moved from Southern France to Normandy Bordeaux
                2 fighters moved from Southern France to Normandy Bordeaux
                1 submarine moved from 109 Sea Zone to 125 Sea Zone
                      Americans take 109 Sea Zone from Germans
                      Americans take 125 Sea Zone from Germans

    Combat - Americans
                Strategic bombing raid in Manchuria
                        AA fire in Manchuria :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Manchuria causes 0 damage total.
                Battle in Amur
                Battle in Burma
                    Americans attack with 1 bomber and 1 fighter
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 bomber and 1 fighter in Burma, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Burma
                    Americans win, taking Amur from Japanese with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 artillery
                Battle in Normandy Bordeaux
                    Americans attack with 2 fighters and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters and 1 infantry in Normandy Bordeaux, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Normandy Bordeaux to Southern France
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from Western United States to British Columbia
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                4 submarines moved from 30 Sea Zone to 63 Sea Zone
                1 submarine moved from 31 Sea Zone to 49 Sea Zone
                1 submarine moved from 24 Sea Zone to 33 Sea Zone
                1 submarine moved from 16 Sea Zone to 23 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 31 Sea Zone
                1 bomber moved from Soviet Far East to Midway
                1 destroyer moved from 10 Sea Zone to 29 Sea Zone
                1 carrier and 2 fighters moved from 10 Sea Zone to 29 Sea Zone
                1 fighter moved from Burma to India

    Place Units - Americans
                3 armour placed in Southern France
                1 armour, 3 fighters and 1 infantry placed in Western United States
                1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 fighter moved from India to 38 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Sikang
                1 mech_infantry moved from Kazakhstan to Sikang

    Combat - British
                Battle in 38 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sikang
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Sikang, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
                2 mech_infantrys moved from Rostov to Russia
                1 mech_infantry moved from Caucasus to Rostov
                3 mech_infantrys moved from Persia to Caucasus
                3 mech_infantrys moved from Iraq to Caucasus
                1 mech_infantry moved from West India to India
                1 fighter moved from 38 Sea Zone to India
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 mech_infantry moved from Eastern Persia to India
                2 mech_infantrys moved from Trans-Jordan to 98 Sea Zone
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 2 mech_infantrys and 3 transports moved from 98 Sea Zone to 93 Sea Zone
                1 fighter moved from 93 Sea Zone to Southern France
                1 artillery, 1 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France

    Place Units - British
                1 armour, 1 fighter and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Iraq
                2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
                Some Units in India change ownership: 1 infantry

    triplea_42052_UK_12.tsvg

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