@zarhunter no scramble sz6.
Full scramble sz97.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
15 infantry moved from Jehol to Manchuria
1 fighter and 9 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Kwangsi
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 bombers moved from British Guiana to Gibraltar
1 fighter moved from 88 Sea Zone to Gibraltar
6 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 91 Sea Zone to 83 Sea Zone
Combat - Americans
Battle in 83 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 83 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Morocco
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win, taking Morocco from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Gibraltar
Americans attack with 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 2 artilleries and 1 harbour
Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Americans roll dice for 2 bombers, 1 fighter, 5 infantry and 1 mech_infantry in Gibraltar, round 2 : 3/9 hits
Italians roll dice for 2 artilleries in Gibraltar, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 bombers, 1 fighter, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 carrier and 1 fighter moved from 88 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
2 bombers moved from Gibraltar to Suriname
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 54 Sea Zone to 33 Sea Zone
3 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 carrier, 2 destroyers, 2 fighters and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
Combat - Chinese
Non Combat Move - Chinese
15 infantry moved from Jehol to Manchuria
1 fighter and 9 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Kwangsi
6 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Combat Move - British
1 cruiser moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
3 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from 91 Sea Zone to 84 Sea Zone
Combat - British
Battle in 84 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 84 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 3 armour and 3 artilleries
British roll dice for 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 5/10 hits
Germans roll dice for 3 armour and 3 artilleries in Anglo Egyptian Sudan, round 2 : 1/6 hits
2 armour owned by the Germans, 1 infantry owned by the British and 3 artilleries owned by the Germans lost in Anglo Egyptian Sudan
3 artilleries owned by the British and 2 infantry owned by the British retreated to Egypt
Germans win with 1 armour remaining. Battle score for attacker is 21
Casualties for Germans: 2 armour and 3 artilleries
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 bomber, 2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 carrier, 2 cruisers and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from 84 Sea Zone to 91 Sea Zone
Turn Complete - UK_Pacific
kill?
Kill?
Killing? Anytime?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Persia to Persia
Italians take Persia from Russians
1 armour moved from Syria to Iraq
Italians take Iraq from Russians
1 artillery and 2 infantry moved from Syria to Trans-Jordan
1 artillery moved from Syria to Trans-Jordan
2 fighters moved from 99 Sea Zone to 98 Sea Zone
2 fighters and 1 tactical_bomber moved from Greece to 98 Sea Zone
1 bomber moved from Southern Italy to Trans-Jordan
1 destroyer moved from 118 Sea Zone to 117 Sea Zone
Combat - Italians
Battle in 117 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 117 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Italians lost in 117 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Italians: 1 destroyer
Battle in 98 Sea Zone
Italians attack with 4 fighters and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 4 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/5 hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the British and 1 fighter owned by the Italians lost in 98 Sea Zone
Italians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for British: 1 destroyer
Battle in Trans-Jordan
Italians attack with 2 artilleries, 1 bomber and 2 infantry
Russians defend with 1 armour and 2 infantry
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Trans-Jordan, round 2 : 4/5 hits
Russians roll dice for 1 armour and 2 infantry in Trans-Jordan, round 2 : 2/3 hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from Russians with 2 artilleries and 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour and 2 infantry
Non Combat Move - Italians
3 artilleries moved from Syria to Iraq
3 fighters and 1 tactical_bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 2 artilleries and 3 infantry moved from Northern Italy to Southern Italy
1 carrier, 2 destroyers and 6 transports moved from 99 Sea Zone to 97 Sea Zone
1 bomber moved from Trans-Jordan to Iraq
1 bomber moved from Iraq to Eastern Persia
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
1 destroyer placed in 95 Sea Zone
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
Italians collect 19 PUs (2 lost to blockades); end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 28 PUs
you’re back!
Very sorry for the delay
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC repair damage of 6x factory_minor; Remaining resources: 29 PUs;
ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
3 infantry placed in Malaya
1 submarine placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC repair damage of 6x factory_minor; Remaining resources: 29 PUs;
ANZAC buy 1 artillery, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Siam
ANZAC take Siam from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
Place Units - ANZAC
3 infantry placed in Malaya
1 submarine placed in 54 Sea Zone
1 artillery and 1 fighter placed in Queensland
Turn Complete - ANZAC
ANZAC collect 23 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 armour moved from French Equatorial Africa to Belgian Congo
4 infantry moved from Germany to Poland
1 bomber moved from Slovakia Hungary to Poland
3 infantry moved from Slovakia Hungary to Romania
1 bomber moved from Slovakia Hungary to Romania
Combat - Germans
Battle in Romania
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 3 infantry in Romania, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 3 infantry in Romania, round 3 : 1/4 hits
Russians roll dice for 1 infantry in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 bomber and 4 infantry
Russians defend with 3 infantry
Germans roll dice for 1 bomber and 4 infantry in Poland, round 2 : 2/5 hits
Russians roll dice for 3 infantry in Poland, round 2 : 0/3 hits
2 infantry owned by the Russians lost in Poland
Germans roll dice for 1 bomber and 4 infantry in Poland, round 3 : 2/5 hits
Russians roll dice for 1 infantry in Poland, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 destroyer moved from 112 Sea Zone to 103 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to United Kingdom
1 bomber moved from Poland to United Kingdom
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
6 infantry moved from Germany to Slovakia Hungary
3 fighters and 2 tactical_bombers moved from Syria to Iraq
2 armour and 2 mech_infantrys moved from Finland to Norway
1 bomber moved from Romania to Western Germany
Place Units - Germans
3 infantry placed in United Kingdom
6 artilleries, 2 infantry and 2 mech_infantrys placed in Germany
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
1 submarine moved from 117 Sea Zone to 108 Sea Zone
2 armour, 5 infantry and 2 mech_infantrys moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
3 armour moved from Novgorod to Finland
1 artillery and 3 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania
3 fighters moved from Eastern Poland to Poland
18 infantry moved from Amur to Korea
1 armour moved from Tobruk to Egypt
2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
Russians take Anglo Egyptian Sudan from Germans
Combat - Russians
Battle in Romania
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Romania, round 3 : 2/4 hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 18 infantry
Japanese defend with 1 aaGun and 4 infantry
Russians roll dice for 18 infantry in Korea, round 2 : 4/18 hits
Japanese roll dice for 1 aaGun and 4 infantry in Korea, round 2 : 2/4 hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Russians lost in Korea
Russians roll dice for 16 infantry in Korea, round 3 : 2/16 hits
Japanese roll dice for 1 infantry in Korea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 15 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 aaGun and 4 infantry
Battle in Poland
Russians attack with 1 artillery, 3 fighters and 3 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery, 3 fighters and 3 infantry in Poland, round 2 : 1/7 hits
Germans roll dice for 4 infantry in Poland, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Poland
Russians roll dice for 1 artillery, 3 fighters and 2 infantry in Poland, round 3 : 5/6 hits
Germans roll dice for 3 infantry in Poland, round 3 : 2/3 hits
3 infantry owned by the Germans and 2 infantry owned by the Russians lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in 108 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 108 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 108 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 4 : 0/1 hits
Russians roll dice for 1 submarine in 108 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 5 : 0/1 hits
Russians roll dice for 1 submarine in 108 Sea Zone, round 6 : 0/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 6 : 0/1 hits
Russians roll dice for 1 submarine in 108 Sea Zone, round 7 : 0/1 hits
Germans roll dice for 1 destroyer in 108 Sea Zone, round 7 : 1/1 hits
1 submarine owned by the Russians lost in 108 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Finland
Russians attack with 5 armour, 6 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 5 armour, 6 infantry and 2 mech_infantrys in Finland, round 2 : 4/13 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 5 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
2 mech_infantrys moved from Belarus to Eastern Poland
3 infantry moved from Western Ukraine to Eastern Poland
2 fighters moved from Romania to Eastern Poland
1 tactical_bomber moved from Romania to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
2 infantry moved from Ukraine to Bessarabia
2 fighters moved from Poland to Novgorod
1 fighter moved from Poland to Eastern Poland
2 aaGuns moved from Amur to Korea
3 infantry moved from Volgograd to Caucasus
2 infantry moved from Russia to Bryansk
Place Units - Russians
1 artillery and 2 infantry placed in Western Ukraine
2 armour and 1 mech_infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
1 armour and 1 mech_infantry placed in Volgograd
1 bomber placed in Russia
Russians undo move 5.
Russians undo move 2.
1 armour, 1 bomber and 1 mech_infantry placed in Novgorod
1 armour placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,4,2,2,5,2,1,2,1,2,1
Russians collect 45 PUs (3 lost to blockades); end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from India to Rhodesia
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from ANZAC
2 carriers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
Scramble?
yes, full scram
max defense
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 destroyers and 3 submarines; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from India to Rhodesia
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
Japanese take 22 Sea Zone from ANZAC
2 carriers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Philippines to 33 Sea Zone
Combat - Japanese
Americans scrambles 2 units out of Caroline Islands to defend against the attack in 33 Sea Zone
Battle in Rhodesia
Japanese attack with 1 bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 bomber in Rhodesia, round 2 : 1/1 hits
British roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Rhodesia
British win with no units remaining. Battle score for attacker is -9
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 bomber
Battle in 33 Sea Zone
Japanese attack with 1 bomber, 3 carriers, 5 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 4 fighters, 2 submarines and 1 transport; Americans defend with 2 carriers, 4 destroyers, 4 fighters, 4 submarines and 3 transports
Japanese roll dice for 5 submarines in 33 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 3 carriers, 5 destroyers, 7 fighters and 4 tactical_bombers in 33 Sea Zone, round 2 : 5/17 hits
Units damaged: 1 carrier owned by the ANZAC and 1 carrier owned by the Americans
Americans roll dice for 6 submarines in 33 Sea Zone, round 2 : 3/6 hits
Units damaged: 3 carriers owned by the Japanese
Americans roll dice for 3 carriers, 1 cruiser, 7 destroyers, 8 fighters and 4 transports in 33 Sea Zone, round 2 : 12/19 hits
2 submarines owned by the Americans, 3 carriers owned by the Japanese, 4 destroyers owned by the Japanese, 5 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 4 tactical_bombers in 33 Sea Zone, round 3 : 10/13 hits
Americans roll dice for 3 submarines in 33 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 3 carriers, 1 cruiser, 7 destroyers, 8 fighters and 4 transports in 33 Sea Zone, round 3 : 7/19 hits
7 fighters owned by the Japanese, 2 submarines owned by the Americans, 4 destroyers owned by the Americans, 3 destroyers owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 1 bomber and 4 tactical_bombers in 33 Sea Zone, round 4 : 2/5 hits
Americans roll dice for 3 carriers, 1 cruiser, 8 fighters and 4 transports in 33 Sea Zone, round 4 : 7/12 hits
4 tactical_bombers owned by the Japanese, 1 bomber owned by the Japanese and 2 carriers owned by the Americans lost in 33 Sea Zone
Americans win with 1 carrier, 1 cruiser, 8 fighters and 4 transports remaining. Battle score for attacker is -120
Casualties for ANZAC: 3 destroyers and 2 submarines
Casualties for Americans: 2 carriers, 4 destroyers and 4 submarines
Casualties for Japanese: 1 bomber, 3 carriers, 5 destroyers, 7 fighters, 5 submarines and 4 tactical_bombers
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
2 fighters owned by the ANZAC and 4 fighters owned by the Americans forced to land in Caroline Islands
Non Combat Move - Japanese
3 transports moved from 35 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,6
Japanese collect 19 PUs (3 lost to blockades); end with 19 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 24 PUs
wow! I got lucky :-P
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 83 Sea Zone to 67 Sea Zone
1 bomber moved from Suriname to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 bomber moved from Suriname to 103 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 carrier moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Okinawa
Battle in 67 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 67 Sea Zone
Americans win, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iwo Jima
Battle in 85 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 85 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Formosa
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 2 submarines
Japanese defend with 2 destroyers, 3 submarines and 3 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers and 3 transports in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 6 Sea Zone, round 3 : 5/7 hits
Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 3 transports owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking Formosa from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 35
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 2 destroyers, 3 submarines and 3 transports
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 103 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 85 Sea Zone to Suriname
1 bomber moved from 103 Sea Zone to Suriname
Place Units - Americans
1 airfield placed in Gibraltar
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
9 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 83 Sea Zone to 67 Sea Zone
1 bomber moved from Suriname to 85 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 103 Sea Zone
2 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
1 bomber moved from Suriname to 103 Sea Zone
1 submarine moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 10 Sea Zone to 6 Sea Zone
2 fighters moved from Caroline Islands to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Okinawa
1 carrier moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 17 Sea Zone from Japanese
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
Combat - Americans
Battle in Okinawa
Battle in 67 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 transport
1 transport owned by the Germans lost in 67 Sea Zone
Americans win, taking Okinawa from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Iwo Jima
Battle in 85 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 85 Sea Zone
Americans win, taking Iwo Jima from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Formosa
Battle in 6 Sea Zone
Americans attack with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 2 submarines
Japanese defend with 2 destroyers, 3 submarines and 3 transports
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 6 Sea Zone, round 2 : 3/7 hits
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 2 destroyers and 3 transports in 6 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Japanese, 2 submarines owned by the Americans and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 6 Sea Zone, round 3 : 5/7 hits
Japanese roll dice for 1 destroyer and 3 transports in 6 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 3 transports owned by the Japanese and 1 destroyer owned by the Americans lost in 6 Sea Zone
Americans win, taking Formosa from Japanese, taking 6 Sea Zone from Japanese with 1 bomber, 1 carrier, 1 destroyer and 4 fighters remaining. Battle score for attacker is 35
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 2 destroyers, 3 submarines and 3 transports
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 7 Sea Zone
2 fighters moved from 6 Sea Zone to 7 Sea Zone
1 bomber moved from 6 Sea Zone to Korea
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from 103 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 bomber moved from 85 Sea Zone to Suriname
1 bomber moved from 103 Sea Zone to Suriname
Place Units - Americans
1 airfield placed in Gibraltar
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
9 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs
Combat Move - British
1 bomber moved from Egypt to 82 Sea Zone
1 carrier, 2 cruisers and 1 transport moved from 71 Sea Zone to 82 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
3 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
Combat - British
Battle in 82 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers and 1 transport
Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 2 cruisers and 1 transport in 82 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser and 2 transports in 82 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 transport owned by the Germans and 1 cruiser owned by the Italians lost in 82 Sea Zone
1 transport owned by the Italians lost in 82 Sea Zone
British win, taking 82 Sea Zone from Italians with 1 bomber, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 26
Casualties for Germans: 1 transport
Casualties for Italians: 1 cruiser and 1 transport
Battle in Trans-Jordan
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 artilleries
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 4/6 hits
Italians roll dice for 2 artilleries in Trans-Jordan, round 2 : 2/2 hits
1 tactical_bomber owned by the British, 2 artilleries owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 2 artilleries
Non Combat Move - British
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from 82 Sea Zone to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
Turn Complete - UK_Pacific