@zarhunter
I un edited those moves, put the bomber in africa and the fighters back to italy. I left Alexadria as a tank blitz.
BSD (Axis+4) Vs Axisdom (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 artillery; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
6 fighters and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 fighter moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 63 Sea ZonePlace Units - ANZAC
2 armour and 1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Dutch New Guinea: 1 infantry
EDIT: Adding units owned by ANZAC to New Guinea: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_major, 12x factory_major; Remaining resources: 60 PUs;
Germans buy 20 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Ukraine to Baltic States
2 infantry moved from Poland to Baltic States
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Ukraine to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Tambov
2 fighters and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Ukraine to TambovCombat - Germans
Battle in Baltic States
Germans attack with 1 bomber and 2 infantry
Americans defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Baltic States, round 2 : 3/3 hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Volgograd
Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 0/6 hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/5 hits
Russians roll dice for 2 infantry in Volgograd, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 4 : 0/4 hits
Russians roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits
Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Volgograd, round 5 : 1/4 hits
Russians roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tambov
Germans attack with 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 2/6 hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 mech_infantry owned by the Germans, 1 artillery owned by the Russians and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 mech_infantry moved from Iraq to Egypt
4 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun, 2 armour, 2 artilleries, 16 infantry and 5 mech_infantrys moved from Caucasus to Rostov
1 aaGun, 7 armour, 3 artilleries, 21 infantry and 44 mech_infantrys moved from Ukraine to Rostov
2 fighters moved from Volgograd to Rostov
1 tactical_bomber moved from Volgograd to Rostov
3 fighters and 1 tactical_bomber moved from Tambov to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
8 infantry moved from Normandy Bordeaux to France
15 infantry moved from Poland to Germany
1 bomber moved from Baltic States to Western Germany
6 armour and 8 mech_infantrys moved from Eastern Poland to Germany
3 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
10 infantry placed in Western Germany
7 infantry placed in Germany
3 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
2 infantry moved from Samara to Volgograd
1 artillery moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Bryansk to Baltic States
1 armour moved from Bryansk to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 armour, 3 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Evenkiyskiy, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Samara to Russia
1 infantry moved from Russia to Samara
1 fighter moved from Tambov to Novgorod
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 artillery moved from Smolensk to Russia
23 artilleries moved from Bryansk to Russia
40 infantry moved from Bryansk to Russia
2 aaGuns and 14 infantry moved from Buryatia to Amur
2 aaGuns moved from Bryansk to Russia
4 armour and 11 mech_infantrys moved from Bryansk to Baltic StatesPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
Russians take Timguska from Germans
1 infantry moved from Vologda to Urals
Russians take Urals from Germans
2 infantry moved from Samara to Volgograd
1 artillery moved from Vologda to Novosibirsk
Russians take Novosibirsk from Germans
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 armour and 2 mech_infantrys moved from Bryansk to Baltic States
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Yenisey to Evenkiyskiy
1 mech_infantry moved from Bryansk to Baltic States
1 armour moved from Bryansk to Baltic States
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from ItaliansCombat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 3 armour, 3 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Baltic States, round 2 : 1/9 hits, 2.50 expected hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Evenkiyskiy
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Evenkiyskiy, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Evenkiyskiy, round 3 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Evenkiyskiy, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 artillery moved from Samara to Russia
1 infantry moved from Russia to Samara
1 fighter moved from Tambov to Novgorod
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Volgograd to Russia
1 artillery moved from Smolensk to Russia
23 artilleries moved from Bryansk to Russia
40 infantry moved from Bryansk to Russia
2 aaGuns and 14 infantry moved from Buryatia to Amur
2 aaGuns moved from Bryansk to Russia
4 armour and 11 mech_infantrys moved from Bryansk to Baltic StatesPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 82 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 87 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.17 -
I’m out of town for Memorial Day weekend. i will take this turn as soon as i get back.
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no problem, enjoy the holiday weekend
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 3 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Shensi to Sikang
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Szechwan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Sikang
4 mech_infantrys moved from Yunnan to Sikang
3 fighters and 3 tactical_bombers moved from Shan State to Sikang
2 fighters and 2 tactical_bombers moved from French Indo China to Sikang
2 fighters moved from Shan State to Sikang
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 destroyer moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
1 artillery and 3 infantry moved from 34 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Paulau Island
2 infantry moved from Burma to India
1 artillery moved from Burma to India
1 bomber moved from Philippines to India
1 artillery moved from Burma to India
2 fighters moved from French Indo China to India
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea ZoneCombat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/7 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 21 Sea Zone
Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Paulau Island
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Paulau Island, round 2 : 4/8 hits
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Paulau Island
Japanese win, taking Paulau Island from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in India
Japanese attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in India, round 2 : 5/7 hits
UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 armour, 7 fighters, 1 infantry, 7 mech_infantrys and 5 tactical_bombers
British defend with 2 aaGuns and 1 artillery; Chinese defend with 1 artillery, 1 fighter and 6 infantry
AA fire in Sikang : 0/6 hits
Japanese roll dice for 1 armour, 7 fighters, 1 infantry, 7 mech_infantrys and 5 tactical_bombers in Sikang, round 2 : 11/21 hits
Chinese roll dice for 2 aaGuns, 2 artilleries, 1 fighter and 6 infantry in Sikang, round 2 : 2/9 hits
1 infantry owned by the Japanese, 1 fighter owned by the Chinese, 6 infantry owned by the Chinese, 1 artillery owned by the Chinese, 2 aaGuns owned by the British, 1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 7 fighters, 6 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is 39
Casualties for British: 2 aaGuns and 1 artillery
Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Shensi
2 carriers moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Paulau Island to 34 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
3 infantry moved from Suiyuyan to Kansu
3 mech_infantrys moved from Anhwe to Shensi
3 mech_infantrys moved from French Indo China to Yunnan
3 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Hunan
2 fighters moved from India to Burma
1 bomber moved from India to Burma
3 mech_infantrys moved from Manchuria to Anhwe
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Kweichow
1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 45 Sea Zone
1 cruiser moved from 35 Sea Zone to 45 Sea Zone
2 submarines moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Sikang to Yunnan
5 fighters and 3 tactical_bombers moved from Sikang to Shensi
1 fighter moved from Philippines to Manchuria
1 fighter moved from Philippines to French Indo China
1 submarine moved from 35 Sea Zone to 34 Sea Zone
2 battleships, 5 carriers, 1 cruiser, 1 destroyer, 4 fighters, 9 submarines and 1 transport moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers, 3 submarines and 1 transport placed in 6 Sea Zone
3 mech_infantrys placed in Manchuria
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
Japanese collect 65 PUs (3 lost to blockades); end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Norway to Germany
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 5,5,8,7 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 armour, 7 artilleries and 6 infantry moved from Denmark to 112 Sea Zone
3 transports moved from 127 Sea Zone to 126 Sea Zone
3 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Northern Italy to Norway
4 bombers moved from Germany to Norway
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 1 infantry, 2 marines, 4 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Midway to 54 Sea Zone
3 fighters moved from Bryansk to Russia
2 fighters moved from Finland to Russia
1 fighter moved from Finland to Russia
2 infantry moved from Norway to 112 Sea Zone
1 armour, 7 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 1 infantry moved from Norway to 126 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
3 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter moved from Novgorod to Norway
1 tactical_bomber moved from Finland to Norway
3 armour and 3 mech_infantrys moved from Bryansk to Baltic States
6 infantry moved from Novgorod to Baltic States
3 armour and 3 mech_infantrys moved from Novgorod to Baltic States
1 armour moved from Nenetsia to Novgorod
2 aaGuns moved from Novgorod to Baltic StatesPlace Units - Americans
1 artillery and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Finland
1 artillery placed in Norway
1 infantry placed in Finland
1 carrier and 1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsCombat Hit Differential Summary :
AA fire in Northern Italy : : -0.17
AA fire in Germany : : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Norway to Germany
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 5,5,8,7 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 armour, 7 artilleries and 6 infantry moved from Denmark to 112 Sea Zone
3 transports moved from 127 Sea Zone to 126 Sea Zone
3 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Northern Italy to Norway
4 bombers moved from Germany to Norway
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 1 infantry, 2 marines, 4 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Midway to 54 Sea Zone
3 fighters moved from Bryansk to Russia
2 fighters moved from Finland to Russia
1 fighter moved from Finland to Russia
2 infantry moved from Norway to 112 Sea Zone
1 armour, 7 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 1 infantry moved from Norway to 126 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
3 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter moved from Novgorod to Norway
1 tactical_bomber moved from Finland to Norway
3 armour and 3 mech_infantrys moved from Bryansk to Baltic States
6 infantry moved from Novgorod to Baltic States
3 armour and 3 mech_infantrys moved from Novgorod to Baltic States
1 armour moved from Nenetsia to Novgorod
2 aaGuns moved from Novgorod to Baltic StatesPlace Units - Americans
1 artillery and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Finland
1 artillery placed in Norway
1 infantry placed in Finland
1 carrier and 1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
5 armour moved from West India to Eastern Persia
5 mech_infantrys moved from West India to Eastern Persia
2 artilleries moved from West India to Eastern Persia
4 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from West India to KazakhstanCombat - British
Battle in Eastern Persia
British attack with 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
Italians defend with 1 marine
British roll dice for 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 4/16 hits, 5.00 expected hits
Italians roll dice for 1 marine in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Kazakhstan
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
7 artilleries and 11 infantry moved from Denmark to 112 Sea Zone
7 artilleries, 11 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
7 artilleries and 11 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Karelia to Novgorod
5 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
2 fighters moved from Bryansk to Novgorod
4 fighters and 1 tactical_bomber moved from Novgorod to Norway
2 fighters moved from Denmark to United Kingdom
2 fighters moved from Denmark to NorwayPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 15 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
British : -0.17
Italians : -0.33
AA fire in Northern Italy : : -0.17
AA fire in Germany : : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from Norway to Germany
1 artillery moved from Denmark to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 armour and 1 infantry moved from Denmark to 112 Sea Zone
1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Norway to Northern ItalyCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/4 hits, 0.67 expected hits
Bombing raid in Germany rolls: 5,5,8,7 and causes: 17 damage to unit: factory_major
Bombing raid in Germany causes 17 damage total.
Battle in Normandy Bordeaux
Battle in Holland BelgiumNon Combat Move - Americans
1 armour, 7 artilleries and 6 infantry moved from Denmark to 112 Sea Zone
3 transports moved from 127 Sea Zone to 126 Sea Zone
3 carriers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 2 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Northern Italy to Norway
4 bombers moved from Germany to Norway
2 marines moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 1 cruiser, 5 destroyers, 1 infantry, 2 marines, 4 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 54 Sea Zone to Queensland
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 destroyers moved from 63 Sea Zone to 54 Sea Zone
1 marine moved from New South Wales to Queensland
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Midway to Hawaiian Islands
3 fighters and 2 tactical_bombers moved from Midway to 54 Sea Zone
3 fighters moved from Bryansk to Russia
2 fighters moved from Finland to Russia
1 fighter moved from Finland to Russia
2 infantry moved from Norway to 112 Sea Zone
1 armour, 7 artilleries, 8 infantry and 8 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 7 artilleries and 8 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 1 infantry moved from Norway to 126 Sea Zone
3 artilleries, 1 infantry and 3 transports moved from 126 Sea Zone to 127 Sea Zone
3 artilleries and 1 infantry moved from 127 Sea Zone to Novgorod
1 fighter moved from Novgorod to Norway
1 tactical_bomber moved from Finland to Norway
3 armour and 3 mech_infantrys moved from Bryansk to Baltic States
6 infantry moved from Novgorod to Baltic States
3 armour and 3 mech_infantrys moved from Novgorod to Baltic States
1 armour moved from Nenetsia to Novgorod
2 aaGuns moved from Novgorod to Baltic StatesPlace Units - Americans
1 artillery and 1 infantry placed in Norway
1 artillery and 1 infantry placed in Finland
1 artillery placed in Norway
1 infantry placed in Finland
1 carrier and 1 submarine placed in 10 Sea Zone
3 fighters and 1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 7 infantry; Remaining resources: 0 PUs;Combat Move - British
5 armour moved from West India to Eastern Persia
5 mech_infantrys moved from West India to Eastern Persia
2 artilleries moved from West India to Eastern Persia
4 infantry moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from West India to KazakhstanCombat - British
Battle in Eastern Persia
British attack with 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
Italians defend with 1 marine
British roll dice for 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Eastern Persia, round 2 : 4/16 hits, 5.00 expected hits
Italians roll dice for 1 marine in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Eastern Persia
British win, taking Eastern Persia from Italians with 5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in Kazakhstan
British attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
British roll dice for 1 fighter and 1 tactical_bomber in Kazakhstan, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Kazakhstan
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Kazakhstan to Samara
7 artilleries and 11 infantry moved from Denmark to 112 Sea Zone
7 artilleries, 11 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
7 artilleries and 11 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from Karelia to Novgorod
5 infantry moved from Novgorod to Baltic States
2 aaGuns moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 39 Sea Zone to 58 Sea Zone
2 fighters moved from Bryansk to Novgorod
4 fighters and 1 tactical_bomber moved from Novgorod to Norway
2 fighters moved from Denmark to United Kingdom
2 fighters moved from Denmark to NorwayPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 15 PUs; end with 15 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 18 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Adding units owned by Americans to Queensland: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33
British : -0.17
Italians : -0.33
AA fire in Northern Italy : : -0.17
AA fire in Germany : : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - Italians
Italians repair damage of 5x factory_major; Remaining resources: 52 PUs;
Italians buy 1 artillery, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Rostov to Bryansk
Italians take Bryansk from Russians
8 fighters and 1 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Ukraine to Western Ukraine
1 bomber moved from Trans-Jordan to Western Ukraine
1 infantry moved from Ukraine to Western UkraineCombat - Italians
Battle in Western Ukraine
Italians attack with 1 bomber and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 8 fighters and 1 infantry
Americans defend with 1 artillery
Italians roll dice for 8 fighters and 1 infantry in Holland Belgium, round 2 : 3/9 hits
Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 8 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
2 armour, 7 infantry and 1 mech_infantry moved from Rostov to Bryansk
1 bomber moved from Western Ukraine to Rostov
10 infantry moved from Northern Italy to Western Germany
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Western Germany
8 fighters moved from Holland Belgium to Western Germany
3 infantry moved from Iraq to Persia
1 armour moved from Northwest Persia to Persia
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 fighter moved from 80 Sea Zone to Persia
1 marine moved from French Madagascar to 72 Sea Zone
1 cruiser and 1 marine moved from 72 Sea Zone to 81 Sea Zone
1 marine moved from 81 Sea Zone to Trans-Jordan
3 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
1 armour and 10 mech_infantrys moved from Germany to Western Germany
10 infantry moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
2 aaGuns, 3 artilleries and 3 infantry moved from Caucasus to RostovPlace Units - Italians
3 mech_infantrys placed in Egypt
1 artillery and 9 infantry placed in Northern Italy
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 36 PUs; end with 36 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 49 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
7 fighters and 1 tactical_bomber moved from Queensland to 34 Sea Zone
1 destroyer moved from 63 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
ANZAC roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 8/9 hits, 4.50 expected hits
Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 34 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 transports owned by the Japanese, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
ANZAC win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - ANZAC
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 infantry moved from West India to Eastern Persia
2 armour moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 cruiser moved from 26 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 3.50
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 4 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
3 fighters and 2 tactical_bombers moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 artillery moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to TambovCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 5 fighters and 2 tactical_bombers
Russians defend with 1 infantry; British defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 5 fighters and 2 tactical_bombers in Samara, round 2 : 3/7 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the Russians lost in Samara
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Samara to Bryansk
2 aaGuns, 9 armour, 3 artilleries, 30 infantry and 50 mech_infantrys moved from Rostov to Bryansk
4 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Rostov to Bryansk
1 bomber moved from Western Germany to Germany
2 aaGuns and 22 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in France
3 artilleries placed in Ukraine
1 artillery, 2 fighters and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Germany: 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 66 PUs;
Germans buy 4 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Rostov to Volgograd
1 infantry moved from Rostov to Volgograd
2 infantry moved from Rostov to Tambov
1 infantry moved from Western Germany to Denmark
Germans take Denmark from Americans
3 fighters and 2 tactical_bombers moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 fighter moved from Rostov to Samara
1 artillery moved from Rostov to Tambov
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to TambovCombat - Germans
Battle in Volgograd
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 1/3 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 4 : 3/3 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Germans attack with 5 fighters and 2 tactical_bombers
Russians defend with 1 infantry; British defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 5 fighters and 2 tactical_bombers in Samara, round 2 : 3/7 hits
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the Russians lost in Samara
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 fighters
Casualties for British: 1 fighter and 1 tactical_bomber
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 fighters and 2 tactical_bombers moved from Samara to Bryansk
2 aaGuns, 9 armour, 3 artilleries, 30 infantry and 50 mech_infantrys moved from Rostov to Bryansk
4 armour and 1 mech_infantry moved from Northwest Persia to Persia
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
2 infantry moved from Rostov to Bryansk
1 bomber moved from Western Germany to Germany
2 aaGuns and 22 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
2 infantry moved from Western Germany to France
7 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western GermanyPlace Units - Germans
3 infantry placed in France
3 artilleries placed in Ukraine
1 artillery, 2 fighters and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 8 infantry
EDIT: Adding units owned by Germans to Germany: 8 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns and 1 infantry
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 32 PUs;
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 armour, 3 infantry and 14 mech_infantrys moved from Baltic States to Poland
2 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Novgorod to TambovCombat - Russians
Battle in Poland
Russians attack with 7 armour, 3 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 7 armour, 3 infantry and 14 mech_infantrys in Poland, round 2 : 7/24 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 7 armour, 3 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Tambov to Russia
1 infantry moved from Urals to Vologda
1 artillery moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Urals
3 infantry moved from Evenkiyskiy to Urals
2 aaGuns and 14 infantry moved from Amur to Buryatia
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 submarine moved from 87 Sea Zone to 82 Sea ZonePlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 72 PUs;
Japanese buy 2 armour, 3 destroyers, 5 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from Russians
1 transport moved from 6 Sea Zone to 17 Sea Zone
2 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to New Guinea
1 infantry moved from India to West India
Japanese take West India from UK_PacificCombat - Japanese
Battle in Caroline Islands
Battle in Midway
Battle in Wake Island
Battle in New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in New Guinea, round 2 : 1/6 hits
ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in New Guinea
Japanese win, taking Caroline Islands from Americans, taking Midway from Americans, taking Wake Island from Americans, taking New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 destroyer moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 transport moved from 45 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 45 Sea Zone to 33 Sea Zone
1 cruiser and 2 submarines moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 fighters and 2 tactical_bombers moved from New Guinea to 33 Sea Zone
5 fighters moved from French Indo China to Java
2 fighters moved from Burma to Java
2 fighters and 2 tactical_bombers moved from Yunnan to Java
1 aaGun, 9 infantry and 3 mech_infantrys moved from Manchuria to Amur
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 3 carriers, 2 destroyers, 5 fighters, 10 submarines and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
3 mech_infantrys moved from Shensi to Novosibirsk
1 armour and 5 mech_infantrys moved from Sikang to Novosibirsk
1 infantry moved from Szechwan to Sikang
3 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Kansu
1 infantry moved from Kweichow to Shensi
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Yunnan
3 mech_infantrys moved from Anhwe to Shensi
1 infantry moved from Anhwe to Jehol
1 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Shensi
1 bomber moved from Burma to India
2 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Burma to India
1 mech_infantry moved from Burma to India
3 mech_infantrys moved from Yunnan to India
1 fighter moved from Manchuria to Japan
1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
1 fighter moved from Shensi to Manchuria
3 infantry moved from French Indo China to Yunnan
2 infantry moved from Kansu to NovosibirskPlace Units - Japanese
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in India
1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
Japanese undo move 3.
Japanese undo move 2.
Japanese undo move 1.
3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in India
2 armour and 1 mech_infantry placed in Manchuria
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 fighters and 6 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 armour and 7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 7 artilleries, 8 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
3 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 12 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Northern Italy
3 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from Hawaiian Islands to Wake Island
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/5 hits, 0.83 expected hits
Bombing raid in Northern Italy rolls: 7,4,6,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 armour, 11 artilleries and 12 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 12 infantry in Denmark, round 2 : 9/25 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Wake Island, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 artillery moved from Finland to Norway
1 armour moved from Novgorod to Poland
2 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
4 tactical_bombers moved from 112 Sea Zone to Poland
3 fighters moved from 112 Sea Zone to Poland
5 bombers moved from Northern Italy to Poland
1 fighter moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
3 fighters placed in 110 Sea Zone
3 infantry placed in Norway
3 infantry placed in Finland
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : -0.33
Americans : 0.17
AA fire in Northern Italy : : -0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Americans
Americans buy 7 fighters and 6 infantry; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
2 armour and 7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
8 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 armour, 7 artilleries, 8 infantry and 10 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
3 artilleries moved from Novgorod to 127 Sea Zone
2 infantry moved from Finland to 127 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 127 Sea Zone to 112 Sea Zone
2 armour, 11 artilleries and 12 infantry moved from 112 Sea Zone to Denmark
5 bombers moved from Norway to Northern Italy
3 tactical_bombers moved from Norway to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 carriers moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
4 fighters moved from Hawaiian Islands to Wake Island
2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Western United States to 31 Sea ZoneCombat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/5 hits, 0.83 expected hits
Bombing raid in Northern Italy rolls: 7,4,6,3,4 and causes: 20 damage to unit: factory_major
Bombing raid in Northern Italy causes 20 damage total.
Battle in 31 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Denmark
Americans attack with 2 armour, 11 artilleries and 12 infantry
Germans defend with 1 infantry
Americans roll dice for 2 armour, 11 artilleries and 12 infantry in Denmark, round 2 : 9/25 hits, 8.50 expected hits
Germans roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Denmark from Germans with 2 armour, 11 artilleries and 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Wake Island
Americans attack with 1 artillery, 4 fighters and 1 infantry
Japanese defend with 1 airfield and 2 infantry
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Wake Island, round 2 : 2/6 hits, 2.67 expected hits
Japanese roll dice for 2 infantry in Wake Island, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 artillery moved from Finland to Norway
1 armour moved from Novgorod to Poland
2 aaGuns, 6 armour, 6 infantry and 6 mech_infantrys moved from Baltic States to Poland
3 fighters moved from Novgorod to Poland
4 tactical_bombers moved from 112 Sea Zone to Poland
3 fighters moved from 112 Sea Zone to Poland
5 bombers moved from Northern Italy to Poland
1 fighter moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Evenkiyskiy to Yenisey
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters and 1 tactical_bomber moved from Western United States to Hawaiian Islands
1 artillery, 1 infantry and 3 marines moved from Queensland to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 31 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 26 Sea Zone
1 artillery, 1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 7 fighters, 1 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 3 marines moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 46 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to QueenslandPlace Units - Americans
3 fighters placed in 110 Sea Zone
3 infantry placed in Norway
3 infantry placed in Finland
4 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 6 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 tactical_bomber moved from Norway to Holland Belgium
1 tactical_bomber moved from Norway to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Italians defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
7 artilleries moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
9 infantry moved from Normandy Bordeaux to 110 Sea Zone
8 artilleries, 9 infantry and 9 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
9 artilleries and 9 infantry moved from 112 Sea Zone to Denmark
1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 110 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to Denmark
2 fighters moved from Holland Belgium to Poland
2 aaGuns and 6 infantry moved from Baltic States to Poland
1 aaGun moved from Novgorod to Karelia
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
2 fighters moved from Novgorod to Denmark
1 fighter moved from Norway to Denmark
7 fighters moved from Norway to Poland
1 submarine moved from 91 Sea Zone to 93 Sea Zone
5 armour, 2 artilleries, 4 infantry and 5 mech_infantrys moved from Eastern Persia to TurkmenistanPlace Units - British
6 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 58 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - British
British collect 18 PUs; end with 18 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 21 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : -0.67
Americans : 0.17
AA fire in Northern Italy : : -0.83
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 19
Purchase Units - Italians
Italians repair damage of 20x factory_major; Remaining resources: 40 PUs;
Italians buy 12 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Southern France
2 fighters moved from Western Germany to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
2 infantry moved from Bryansk to Tambov
1 bomber moved from Rostov to Tambov
1 infantry moved from Bryansk to Belarus
Italians take Belarus from Russians
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
2 fighters moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
5 infantry moved from Persia to Eastern Persia
2 armour moved from Persia to Eastern Persia
1 mech_infantry moved from Persia to Eastern PersiaCombat - Italians
Battle in Southern France
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 2 : 0/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 2 infantry in Southern France, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Southern France, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 6 fighters and 2 infantry
British defend with 2 infantry
Italians roll dice for 6 fighters and 2 infantry in Holland Belgium, round 2 : 6/8 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 6 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Persia
Italians attack with 2 armour, 5 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 armour, 5 infantry and 1 mech_infantry in Eastern Persia, round 2 : 0/8 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Eastern Persia
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Eastern Persia, round 3 : 1/7 hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits
1 infantry owned by the ANZAC lost in Eastern Persia
Italians win, taking Eastern Persia from British with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Tambov
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Persia to Bryansk
1 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Rostov to Bryansk
1 bomber moved from Tambov to Bryansk
1 marine moved from Persia to Eastern Persia
3 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Iraq to Caucasus
2 aaGuns moved from Rostov to Bryansk
3 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 marine moved from Trans-Jordan to 81 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 marine, 1 submarine and 2 transports moved from 81 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
6 fighters moved from Holland Belgium to Western Germany
2 fighters moved from Southern France to Western Germany
1 artillery and 8 infantry moved from Northern Italy to Western Germany
3 infantry moved from Southern Italy to Northern Italy
13 mech_infantrys moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
8 infantry moved from Western Germany to GermanyPlace Units - Italians
10 infantry placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,3
Italians collect 34 PUs (5 lost to blockades); end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 47 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 52 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 58 PUs