no scrambles
17L Play Off Quarter Final BM 3.0 Axis-dominion (Allies) vs Rubioton (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 14 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Poland to Rostov
3 mech_infantrys moved from Belarus to Rostov
2 infantry moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Finland to Smolensk
1 mech_infantry moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Ukraine
1 infantry moved from Belarus to Smolensk
1 battleship, 1 cruiser and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in Ukraine
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 mech_infantrys in Rostov, round 2 : 3/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 3 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
1 mech_infantry moved from Archangel to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Belarus to Archangel
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
4 aaGuns, 11 armour, 11 artilleries, 17 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Poland to Western Ukraine
1 armour and 3 mech_infantrys moved from Baltic States to Bryansk
2 infantry moved from Vyborg to Finland
2 infantry moved from Karelia to Finland
5 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 infantry moved from Western Germany to France
2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Rostov to BryanskPlace Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Normandy Bordeaux
2 infantry placed in France
10 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 3 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry
EDIT: Adding units owned by Germans to Bryansk: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Germans : 3,33
Russians : -0,67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
3 infantry moved from Vologda to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Tambov to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 2 : 1/7 hits, 2.00 expected hits
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 3 : 2/6 hits, 1.83 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Archangel
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 3 infantry in Archangel, round 2 : 2/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Archangel to Russia
2 infantry moved from Novosibirsk to Vologda
2 infantry moved from Novosibirsk to Kazakhstan
2 infantry moved from Novosibirsk to Samara
4 artilleries moved from Tambov to Russia
2 aaGuns and 11 infantry moved from Buryatia to Amur
1 armour moved from Tambov to Russia
1 aaGun moved from Tambov to Russia
2 mech_infantrys moved from Tambov to Russia
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Tambov to Rostov
18 infantry moved from Tambov to RussiaPlace Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
3 fighters moved from 42 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Hunan to Yunnan
1 armour moved from French Indo China to Yunnan
1 bomber moved from Philippines to YunnanCombat - Japanese
Battle in Celebes
Battle in Sumatra
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 3/5 hits, 2,17 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Celebes from Dutch, taking Sumatra from ANZAC with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 1 bomber and 2 infantry
British defend with 3 infantry
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber and 2 infantry in Yunnan, round 2 : 2/8 hits, 3,17 expected hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 4 artilleries, 1 bomber and 1 infantry in Yunnan, round 3 : 4/7 hits, 2,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Szechwan, round 3 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Yunnan to French Indo China
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 artillery moved from Jehol to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Jehol to Manchuria
1 aaGun and 1 infantry moved from Korea to Manchuria
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Manchuria
1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
2 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 battleship moved from 35 Sea Zone to 21 Sea Zone
1 marine moved from Guam to 21 Sea Zone
1 battleship and 1 marine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 carrier moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to JapanPlace Units - Japanese
3 infantry placed in French Indo China
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
ANZAC : 0,67
Chinese : 0,67
Japanese : -0,50 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial AfricaCombat - Americans
Battle in French Equatorial Africa
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine
Italians defend with 2 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine in Egypt, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine in Egypt, round 3 : 4/6 hits, 2.83 expected hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Egypt
Americans win, taking French Equatorial Africa from Italians, taking Egypt from Italians with 1 armour, 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - Americans
2 bombers moved from Egypt to Trans-Jordan
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 submarines placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : 1.17
Japanese : 0.67 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Combat Move - British
1 bomber and 5 fighters moved from Southern France to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sicily
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from Trans-Jordan to Crete
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea Zone -
scramble to protect your ita fleet?
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No scramble Thx
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 1 artillery, 2 infantry and 1 marine moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 marine moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 bomber moved from Gibraltar to Egypt
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to French Equatorial AfricaCombat - Americans
Battle in French Equatorial Africa
Battle in Egypt
Americans attack with 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine
Italians defend with 2 artilleries, 1 harbour and 3 infantry
Americans roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 2 infantry and 1 marine in Egypt, round 2 : 3/7 hits, 3.00 expected hits
Italians roll dice for 2 artilleries and 3 infantry in Egypt, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 1 artillery, 2 bombers, 1 infantry and 1 marine in Egypt, round 3 : 4/6 hits, 2.83 expected hits
Italians roll dice for 2 artilleries in Egypt, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 artilleries owned by the Italians lost in Egypt
Americans win, taking French Equatorial Africa from Italians, taking Egypt from Italians with 1 armour, 1 artillery, 2 bombers and 1 marine remaining. Battle score for attacker is 11
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - Americans
2 bombers moved from Egypt to Trans-Jordan
2 submarines moved from 93 Sea Zone to 96 Sea Zone
2 submarines moved from 96 Sea Zone to 97 Sea Zone
1 carrier moved from 93 Sea Zone to 99 Sea Zone
1 fighter moved from Gibraltar to 99 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from French Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun, 2 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
4 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 marine moved from New Zealand to 63 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
4 fighters moved from Queensland to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Eastern United States to GibraltarPlace Units - Americans
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 submarines placed in 93 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 tactical_bomber placed in Western United States
1 fighter placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber and 5 fighters moved from Southern France to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 mech_infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
British take 93 Sea Zone from Italians
1 destroyer moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
2 infantry moved from 95 Sea Zone to Sardinia
1 mech_infantry moved from 95 Sea Zone to Sicily
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 99 Sea Zone
1 carrier moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 fighters moved from United Kingdom to 95 Sea Zone
1 fighter moved from Trans-Jordan to Crete
1 fighter and 1 tactical_bomber moved from Trans-Jordan to 95 Sea ZoneCombat - British
Battle in Anglo Egyptian Sudan
Battle in 95 Sea Zone
British attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports
Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
British roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 : 6/14 hits, 7.33 expected hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 95 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone
1 transport owned by the Italians lost in 95 Sea Zone
British win, taking Anglo Egyptian Sudan from Italians with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 8 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 65
Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
Battle in Sicily
Battle in Crete
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 2 cruisers in Crete, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Crete, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Crete
British win, taking Sicily from Italians, taking Crete from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in SardiniaNon Combat Move - British
1 fighter moved from Crete to 99 Sea Zone
1 carrier moved from 81 Sea Zone to 99 Sea Zone
2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from 95 Sea Zone to Tunisia
1 bomber moved from 95 Sea Zone to Trans-Jordan
1 fighter moved from 95 Sea Zone to Tunisia
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 fighter moved from 95 Sea Zone to Malta
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 cruiser moved from 93 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter moved from India to RostovPlace Units - British
1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 30 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -0.83
British : -1.33
Americans : 0.67
Chinese : 1.17
Japanese : 0.67 -
I’m hoping we can pick up the pace here. can we keep it to within no more than 3 days per move if possible? I appreciate it.
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bump
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Normandy Bordeaux to Southern France
Italians take Southern France from Americans
1 armour and 1 mech_infantry moved from Belgian Congo to French Equatorial AfricaCombat - Italians
Battle in French Equatorial Africa
Italians attack with 1 armour and 1 mech_infantry
Americans defend with 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 3 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 4 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in French Equatorial Africa, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in French Equatorial Africa
Italians roll dice for 1 armour and 1 mech_infantry in French Equatorial Africa, round 5 : 2/2 hits, 0,67 expected hits
Americans roll dice for 1 mech_infantry in French Equatorial Africa, round 5 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in French Equatorial Africa
Italians win, taking French Equatorial Africa from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Italians
1 aaGun and 2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Romania to Southern Italy
5 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Bulgaria to Romania
1 mech_infantry moved from Western Ukraine to Romania
2 aaGuns and 1 armour moved from Western Ukraine to Ukraine
1 armour moved from Bryansk to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
2 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4,1,6,3,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,4,3,5,6,5,4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4
Italians collect 16 PUs (6 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians : 0,33
Americans : -1,33 -
I’m hoping we can pick up the pace here. can we keep it to within no more than 3 days per move if possible? I appreciate it.
Sorry Sir,
I’ll try playing with higher pace.
Cheers
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I’m hoping we can pick up the pace here. can we keep it to within no more than 3 days per move if possible? I appreciate it.
Sorry Sir,
I’ll try playing with higher pace.
Cheers
thank you, I appreciate it. and if you do need more time, just let me know, like you did last time when you had a week off due to holiday.
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Thanks, I’ll do
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland
1 fighter moved from Queensland to 54 Sea Zone
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to AlgeriaTurn Complete - French
Combat Hit Differential Summary :
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one anz fig is on an american cv
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 9 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
2 infantry moved from Smolensk to Archangel
3 mech_infantrys moved from Novgorod to Archangel
1 bomber moved from Bryansk to Archangel
3 infantry moved from Bryansk to Rostov
14 armour and 6 mech_infantrys moved from Bryansk to Rostov
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
3 mech_infantrys moved from Western Ukraine to RostovCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 bomber, 2 infantry and 3 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 1 bomber, 2 infantry and 3 mech_infantrys in Archangel, round 2 : 4/6 hits, 1,50 expected hits
Russians roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Rostov
Germans attack with 15 armour, 3 infantry and 11 mech_infantrys
British defend with 1 fighter; Russians defend with 1 aaGun and 4 infantry
Germans roll dice for 15 armour, 3 infantry and 11 mech_infantrys in Rostov, round 2 : 11/29 hits, 9,83 expected hits
Russians roll dice for 1 aaGun, 1 fighter and 4 infantry in Rostov, round 2 : 2/5 hits, 2,00 expected hits
4 infantry owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 fighter owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 15 armour, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 2 infantry
Casualties for British: 1 fighter
Casualties for Russians: 1 aaGun and 4 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Tambov to Romania
1 bomber moved from Archangel to Suiyuyan
4 aaGuns, 11 artilleries and 10 infantry moved from Bryansk to Belarus
5 mech_infantrys moved from Eastern Poland to Ukraine
2 infantry moved from Germany to Poland
4 infantry moved from Western Germany to Northern Italy
5 infantry moved from Western Germany to Greater Southern Germany
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Normandy Bordeaux
2 infantry placed in France
2 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 4,00
Russians : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Bryansk
15 artilleries moved from Russia to Tambov
15 infantry moved from Russia to TambovCombat - Russians
Battle in Bryansk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 15 artilleries and 15 infantry
Germans defend with 2 infantry
Russians roll dice for 15 artilleries and 15 infantry in Tambov, round 2 : 6/30 hits, 10.00 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 15 artilleries and 15 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 aaGun moved from Russia to Tambov
2 infantry moved from Volgograd to Tambov
2 infantry moved from Samara to Tambov
2 infantry moved from Kazakhstan to Caucasus
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
4 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Vologda to Russia
2 infantry moved from Russia to TambovPlace Units - Russians
4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.67
Italians : -0.33
Russians : -4.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Kweichow to Szechwan
2 infantry moved from French Indo China to Shan State
1 artillery moved from Yunnan to Shan State
1 bomber moved from French Indo China to Szechwan
1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from French Indo China to Szechwan
1 fighter moved from French Indo China to Shan StateCombat - Japanese
Battle in Szechwan
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 0/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Szechwan, round 3 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 0/4 hits, 2,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 25 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 25 Sea Zone
retreated to 25 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarineNon Combat Move - Japanese
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Hunan to Kweichow
1 artillery moved from Anhwe to Hunan
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Shan State to 35 Sea Zone
1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Szechwan to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Shan State
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 2 fighters and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to French Indo ChinaPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
1 fighter and 4 infantry placed in Japan
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 63 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Americans : 0,00
Chinese : -0,67
UK_Pacific : -0,33
Japanese : -4,17