18L JDOW (L) vs AetV (X) BM3

  • '15 '14

    And not so good dice during this turn for me. My bad conscious about the early good dice is wearing off :)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                2 bombers moved from Eastern United States to Morocco
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                1 fighter moved from 26 Sea Zone to 49 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Iwo Jima
                        Americans roll dice for 1 artillery in Iwo Jima, round 3 :  1/1 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Morocco, round 2 :  2/4 hits
                        Neutral_Axis roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in Morocco
                    Americans win, taking Morocco from Neutral_Axis with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in 49 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 49 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 49 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser in 49 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 cruiser
                Battle in 16 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    retreated to 16 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 49 Sea Zone to 26 Sea Zone
                2 bombers moved from Morocco to Gibraltar
                1 armour, 2 infantry, 1 marine and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 infantry, 1 marine, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry, 1 marine and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 carriers, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone
                1 bomber moved from Eastern United States to Gibraltar
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 fighter placed in Western United States
                Americans undo move 5.
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
                Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
                1 infantry moved from Tsinghai to Kansu
                1 fighter moved from Tsinghai to Kansu
                3 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Kwangsi
                1 artillery moved from Yunnan to Kwangsi

    Combat - Chinese
                Chinese creates battle in territory Suiyuyan
                Chinese creates battle in territory Hopei
                Battle in Hunan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                        Chinese roll dice for 1 artillery in Hunan, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 artillery owned by the Chinese lost in Hunan
                    Japanese win, taking Suiyuyan from Japanese, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kweichow
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Kweichow, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Kansu
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Yunnan

    Place Units - Chinese
                2 artilleries and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 mech_infantry moved from Yunnan to Shensi
                1 armour moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 37 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        British roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 37 Sea Zone
                    British win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Shensi
                    British attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shensi
                    British win, taking Shensi from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Hunan: 1 infantry
                EDIT: Changing ownership of Hunan from Japanese to Chinese
                EDIT: Adding units owned by British to Hunan: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber could not land in 42 Sea Zone and were removed
                1 tactical_bomber moved from Shensi to Yunnan
                1 infantry moved from India to Burma
                1 aaGun moved from Yunnan to Burma
                1 aaGun moved from Yunnan to Kweichow
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 mech_infantrys moved from India to Yunnan
                1 battleship and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 carrier and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
                1 artillery moved from Kenya to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 cruiser moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                1 transport moved from 109 Sea Zone to 107 Sea Zone
                1 destroyer and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 37 Sea Zone to Yunnan

    Place Units - UK_Pacific
                1 armour, 3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
                Some Units in India change ownership: 1 armour, 3 infantry and 2 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Yunnan: 1 artillery and 1 infantry
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Adding units owned by British to 39 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 carrier
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 battleship
                EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Northwest Persia from Neutral_Allies to British
                EDIT: Removing units owned by British from Persia: 1 infantry
                EDIT: Adding units owned by British to Northwest Persia: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41653_UK_3.tsvg

  • '15 '14

    Wow, I need to update tripleA. there is a weird bug that out of sudden Japanese capital ships are damaged. I had this against Omega, too. I guess everything is fixed for now.


  • @JDOW:

    Sir, I am sorry, I forgot to attack Hunnan with UK with inf art, I hope you don’t mind if I run this on the forum.

    No problem

    @JDOW:

    And I hope you allow I change my UK Pacific buy, remove 2 inf, add 1 sub, sorry for the hassle, but I wanted to get this done fast.

    No problem as well.

  • '15 '14

    Thx


  • Good morning,
    Was not able to get my turn done last Night.
    Hopefully today.

  • '15 '14

    ok


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Romania to Bessarabia
                      Italians take Bessarabia from Russians
                1 infantry moved from Syria to Iraq
                      Italians take Iraq from British
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 marine moved from Cyprus to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Southern Italy to Gibraltar

    Combat - Italians
                Strategic bombing raid in Gibraltar
                        AA fire in Gibraltar : 0/1 hits, 0,17 expected hits
                    Bombing raid in Gibraltar rolls: 7 and causes: 6 damage to unit: harbour
                    Bombing raid in Gibraltar causes 6 damage total.
                Battle in Crete
                Battle in Malta

    Non Combat Move - Italians
                1 bomber moved from Gibraltar to Tunisia
                1 destroyer and 1 submarine moved from 99 Sea Zone to 94 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 armour moved from Tobruk to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 infantry moved from British Somaliland to Ethiopia
                2 fighters moved from Romania to Southern Italy
                2 mech_infantrys moved from Northern Italy to Slovakia Hungary
                1 artillery and 1 mech_infantry moved from Romania to Slovakia Hungary
                1 aaGun moved from Romania to Slovakia Hungary

    Place Units - Italians
                1 fighter, 1 infantry and 1 marine placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 99 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from 94 Sea Zone: 1 submarine
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Slovakia Hungary: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    AA fire in Gibraltar : : -0,17

    triplea_41653_Ita3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from New South Wales to New Zealand
                1 cruiser moved from 61 Sea Zone to 63 Sea Zone
                1 fighter moved from Yunnan to India
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 14 to 13
                EDIT: Turning off Edit Mode

    triplea_41653_ANZ3.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to New South Wales
                1 fighter moved from New South Wales to New Zealand
                1 cruiser moved from 61 Sea Zone to 63 Sea Zone
                1 fighter moved from Yunnan to India
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 1 infantry
                EDIT: Adding units owned by ANZAC to New South Wales: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing PUs for ANZAC from 14 to 13
                EDIT: Turning off Edit Mode

    Combat Move - French

    Turn Complete - French

    triplea_41653_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 4x factory_minor; Remaining resources: 94 PUs;
                Germans buy 5 armour, 2 carriers, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 armour moved from United Kingdom to Scotland
                      Germans take Scotland from British

    Combat - Germans

    Non Combat Move - Germans
                3 transports moved from 110 Sea Zone to 112 Sea Zone
                4 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                5 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun moved from Holland Belgium to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun and 4 infantry moved from 112 Sea Zone to Norway
                1 fighter and 2 tactical_bombers moved from Western Germany to United Kingdom
                4 bombers moved from Western Germany to United Kingdom
                4 infantry moved from Romania to Slovakia Hungary
                3 aaGuns, 1 artillery and 11 infantry moved from Poland to Slovakia Hungary
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone

    Place Units - Germans
                5 armour placed in Germany
                2 carriers and 1 destroyer placed in 110 Sea Zone
                1 destroyer, 1 fighter and 1 submarine placed in 110 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    triplea_41653_Ger4.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                4 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Romania
                2 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia
                8 infantry moved from Amur to Siberia
                7 artilleries and 21 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        AA fire in Romania : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siberia
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Siberia, round 2 : 0/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 8 infantry in Siberia, round 3 : 4/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                    Russians win, taking Siberia from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Poland
                    Russians attack with 7 artilleries and 21 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 artilleries and 21 infantry in Poland, round 2 : 4/28 hits, 7,00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 7 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Eastern Poland to Poland
                1 aaGun, 1 artillery and 2 infantry moved from Finland to Karelia
                1 fighter moved from Romania to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Bessarabia to Belarus
                2 mech_infantrys moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Belarus to Poland
                1 armour moved from Belarus to Poland
                2 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Poland
                2 mech_infantrys moved from Novgorod to Poland
                2 armour moved from Eastern Poland to Poland
                2 mech_infantrys moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Bessarabia
                1 aaGun moved from Amur to Siberia
                1 aaGun and 10 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Eastern Poland to Poland
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 bomber and 4 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                1 bomber, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Poland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Bessarabia: 1 armour
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1,00
        Italians : -0,33
        AA fire in Romania : : -0,17
        Russians : 0,00
        Japanese : -0,33

    triplea_41653_Rus4.tsvg

  • '15 '14

    Red brother is coming for you :-)

  • '15 '14

    oh, hold on a sec please.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                4 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Romania
                2 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia
                8 infantry moved from Amur to Siberia
                7 artilleries and 21 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        AA fire in Romania : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siberia
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Siberia, round 2 : 0/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 8 infantry in Siberia, round 3 : 4/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                    Russians win, taking Siberia from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Poland
                    Russians attack with 7 artilleries and 21 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 artilleries and 21 infantry in Poland, round 2 : 4/28 hits, 7,00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 7 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Eastern Poland to Poland
                1 aaGun, 1 artillery and 2 infantry moved from Finland to Karelia
                1 fighter moved from Romania to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Bessarabia to Belarus
                2 mech_infantrys moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Belarus to Poland
                1 armour moved from Belarus to Poland
                2 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Poland
                2 mech_infantrys moved from Novgorod to Poland
                2 armour moved from Eastern Poland to Poland
                2 mech_infantrys moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Bessarabia
                1 aaGun moved from Amur to Siberia
                1 aaGun and 10 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Eastern Poland to Poland
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 bomber and 4 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                1 bomber, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Poland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Bessarabia: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bessarabia: 2 armour
                EDIT: Adding units owned by Russians to Poland: 2 armour
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1,00
        Italians : -0,33
        AA fire in Romania : : -0,17
        Russians : 0,00
        Japanese : -0,33

    triplea_41653_Rus4.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                4 infantry moved from Belarus to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Romania
                1 fighter moved from Eastern Poland to Romania
                2 infantry moved from Western Ukraine to Bessarabia
                1 mech_infantry moved from Ukraine to Bessarabia
                1 fighter moved from Novgorod to Bessarabia
                8 infantry moved from Amur to Siberia
                7 artilleries and 21 infantry moved from Eastern Poland to Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 infantry; Italians defend with 1 aaGun
                        AA fire in Romania : 0/1 hits, 0,17 expected hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Romania, round 2 : 2/3 hits, 1,17 expected hits
                        Germans roll dice for 1 aaGun and 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/4 hits, 1,00 expected hits
                        Italians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Siberia
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Siberia, round 2 : 0/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 2 : 0/2 hits, 0,67 expected hits
                        Russians roll dice for 8 infantry in Siberia, round 3 : 4/8 hits, 1,33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                    Russians win, taking Siberia from Japanese with 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Poland
                    Russians attack with 7 artilleries and 21 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 7 artilleries and 21 infantry in Poland, round 2 : 4/28 hits, 7,00 expected hits
                        Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 7 artilleries and 21 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 4 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 4 infantry and 1 tactical_bomber in Baltic States, round 2 : 1/5 hits, 1,17 expected hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                3 aaGuns moved from Eastern Poland to Poland
                1 aaGun, 1 artillery and 2 infantry moved from Finland to Karelia
                1 fighter moved from Romania to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                1 fighter moved from Bessarabia to Belarus
                2 mech_infantrys moved from Ukraine to Bessarabia
                3 mech_infantrys moved from Belarus to Poland
                1 armour moved from Belarus to Poland
                2 mech_infantrys moved from Russia to Belarus
                1 infantry moved from Russia to Bryansk
                1 armour moved from Novgorod to Poland
                2 mech_infantrys moved from Novgorod to Poland
                2 armour moved from Eastern Poland to Poland
                2 mech_infantrys moved from Eastern Poland to Poland
                1 armour moved from Eastern Poland to Bessarabia
                1 aaGun moved from Amur to Siberia
                1 aaGun and 10 infantry moved from Amur to Buryatia
                1 mech_infantry moved from Eastern Poland to Poland
                1 mech_infantry moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Baltic States

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
                1 bomber and 4 infantry placed in Russia
                Russians undo move 2.
                Russians undo move 2.
                1 artillery and 2 infantry placed in Ukraine
                1 bomber, 3 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 60 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 92 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by Russians to Poland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Bessarabia: 1 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bessarabia: 2 armour
                EDIT: Adding units owned by Russians to Poland: 2 armour
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Eastern Poland: 1 infantry
                EDIT: Removing units owned by Russians from Bessarabia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Eastern Poland: 1 mech_infantry
                EDIT: Adding units owned by Russians to Poland: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1,00
        Italians : -0,33
        AA fire in Romania : : -0,17
        Russians : 0,00
        Japanese : -0,33

    triplea_41653_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from Celebes to 44 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hainan to Philippines
                1 infantry, 1 mech_infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
                1 marine moved from Java to 42 Sea Zone
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 armour, 1 artillery, 2 infantry and 1 marine moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter moved from Manchuria to 17 Sea Zone
                1 fighter moved from Marshall Islands to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Kwangtung to Kwangsi
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Kiangsi to Hunan
                1 infantry moved from Anhwe to Hopei
                1 bomber moved from Kiangsu to Hunan
                1 bomber moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
                1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Soviet Far East
                Battle in Sumatra
                Battle in Guam
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship in Philippines, round 2 : 1/1 hits, 0,67 expected hits
                        Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/9 hits, 4,00 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Soviet Far East from Russians, taking Sumatra from Dutch, taking Guam from Americans, taking Philippines from Americans with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Hunan
                    Japanese attack with 1 bomber and 2 infantry
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Hunan, round 2 : 2/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 2 infantry
                    Chinese defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Kwangsi, round 2 : 1/3 hits, 1,00 expected hits
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    retreated to Kwangsi
                    Chinese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 31 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 31 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                        Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 31 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 30 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 30 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                        Americans roll dice for 1 destroyer in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 30 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to Caroline Islands
                1 fighter and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
                1 bomber moved from Kwangsi to Kiangsu
                1 bomber moved from Hunan to Kiangsu
                1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
                1 artillery moved from Anhwe to Kiangsu
                2 infantry moved from Anhwe to Kiangsu
                1 aaGun and 3 artilleries moved from Kiangsi to Kiangsu
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                2 artilleries moved from Manchuria to Korea
                2 infantry moved from Manchuria to Korea
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 1 transport placed in 6 Sea Zone
                2 infantry placed in Kiangsu
                2 infantry placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 47 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs

    Combat Hit Differential Summary :

    Americans : -1,33
        Chinese : 2,33
        Japanese : 1,67

    triplea_41653_Jap4.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 infantry and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers moved from Gibraltar to 99 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 artillery moved from Morocco to Algeria
                1 infantry, 1 marine and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 cruiser and 1 marine moved from 91 Sea Zone to 94 Sea Zone
                1 marine moved from 94 Sea Zone to Tunisia
                1 armour, 1 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                2 mech_infantrys moved from 94 Sea Zone to Tunisia
                1 armour moved from 94 Sea Zone to Tunisia
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                2 destroyers moved from 91 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to Tunisia
                1 fighter moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 96 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 94 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 cruiser, 2 destroyers and 3 transports in 94 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Italians lost in 94 Sea Zone
                    Americans win with 1 cruiser, 2 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 artillery and 2 infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 artillery and 2 infantry in Algeria, round 2 : 0/3 hits, 0,83 expected hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 1 artillery and 2 infantry in Algeria, round 3 : 0/3 hits, 0,83 expected hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Algeria
                        Americans roll dice for 1 artillery and 1 infantry in Algeria, round 4 : 1/2 hits, 0,67 expected hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 4 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Algeria
                    Americans win, taking Algeria from Neutral_Axis with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Americans: 2 infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Tunisia
                    Americans attack with 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 bomber, 1 infantry and 1 mech_infantry
                        Americans roll dice for 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 2 : 1/6 hits, 2,00 expected hits
                        Italians roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 0/3 hits, 0,83 expected hits
                        1 bomber owned by the Italians lost in Tunisia
                        Americans roll dice for 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Tunisia, round 3 : 3/6 hits, 2,00 expected hits
                        Italians roll dice for 1 infantry and 1 mech_infantry in Tunisia, round 3 : 0/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Italians: 1 bomber, 1 infantry and 1 mech_infantry
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 99 Sea Zone
                    Americans attack with 3 bombers
                    Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
                    1 submarine owned by the Italians Submerged
                        Americans roll dice for 3 bombers in 99 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 99 Sea Zone
                        Americans roll dice for 2 bombers in 99 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
                        Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                        1 cruiser owned by the Italians and 1 bomber owned by the Americans lost in 99 Sea Zone
                        Americans roll dice for 1 bomber in 99 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                        Americans roll dice for 1 bomber in 99 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                        Italians roll dice for 1 battleship and 2 transports in 99 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                        1 battleship owned by the Italians lost in 99 Sea Zone
                        2 transports owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 34
                    Casualties for Americans: 2 bombers
                    Casualties for Italians: 1 battleship, 2 cruisers and 2 transports

    Non Combat Move - Americans
                1 bomber moved from 99 Sea Zone to Egypt
                2 carriers moved from 91 Sea Zone to 94 Sea Zone
                1 fighter moved from 96 Sea Zone to 94 Sea Zone
                1 tactical_bomber moved from Tunisia to 94 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Morocco
                1 fighter moved from Eastern United States to 26 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 31 Sea Zone
                1 infantry moved from Central United States to Southeast Mexico
                1 aaGun moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Central United States
                2 fighters moved from 104 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 carrier and 1 submarine placed in 101 Sea Zone
                3 destroyers placed in 10 Sea Zone
                1 bomber and 1 fighter placed in Eastern United States
                1 infantry placed in Central United States
                1 submarine placed in 101 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Algeria: 1 artillery
                EDIT: Adding units owned by Americans to Algeria: 1 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0,33
        Italians : -4,00
        Americans : -2,83
        Neutral_Axis : 1,00

    triplea_41653_Ame4.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Yunnan to Chahar
                2 artilleries and 6 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 artilleries and 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 artilleries and 6 infantry in Hunan, round 2 : 3/8 hits, 2,00 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    retreated to Chahar
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Kansu to Suiyuyan

    Place Units - Chinese
                1 artillery placed in Suiyuyan
                2 artilleries placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Chinese : 0,67
        Japanese : 0,00

    triplea_41653_Chi4.tsvg

  • '15 '14

    Forum with a strange error message again. Trying to attach the map here. I also sent it via mail.

    Sorry for the edit of the US DD to 101. This was certainly not influenced by any dice in Chi/UK.

    bug.PNG
    AEV Uk4.tsvg

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