@gamerman01 Interesting, thanks. Spain would be pretty brutal to play with. The only other interesting neutral (in my very novice opinion) seems to be Mongolia?
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 28
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 bombers, 1 carrier, 2 destroyers, 14 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Hunan to Kiangsi
1 armour moved from Yunnan to Kiangsi
1 bomber moved from India to Shan State
1 bomber moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 mech_infantry moved from Yunnan to Kwangsi
1 artillery moved from Sikang to Szechwan
2 infantry moved from Kazakhstan to Sikang
1 artillery moved from Kazakhstan to Sikang
2 mech_infantrys moved from Volgograd to Sikang
1 armour moved from Volgograd to Sikang
1 armour moved from Jehol to Hunan
1 mech_infantry moved from Anhwe to Yunnan
1 armour moved from Anhwe to Yunnan
3 infantry moved from Alexandria to Tobruk
4 armour and 5 mech_infantrys moved from Algeria to Tunisia
2 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
4 artilleries moved from Trans-Jordan to Iraq
3 artilleries and 4 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Eire to Scotland
18 fighters moved from 109 Sea Zone to Scotland
1 infantry moved from Eire to Scotland
18 fighters moved from 109 Sea Zone to 108 Sea Zone
1 destroyer moved from 109 Sea Zone to 118 Sea Zone
1 destroyer moved from 109 Sea Zone to 108 Sea Zone
1 submarine moved from 109 Sea Zone to 87 Sea Zone
2 carriers moved from 113 Sea Zone to 109 Sea Zone
4 fighters moved from Normandy Bordeaux to 109 Sea Zone
7 transports moved from 109 Sea Zone to 110 Sea Zone
7 artilleries and 7 infantry moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Holland Belgium to Normandy Bordeaux
5 infantry moved from Western Germany to Holland Belgium
7 artilleries, 7 infantry and 7 transports moved from 110 Sea Zone to 109 Sea Zone
3 mech_infantrys moved from Spain to Normandy BordeauxCombat - Germans
Battle in Kiangsi
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 2/3 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits
1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Kiangsi
Germans win, taking Kiangsi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Scotland
Germans attack with 18 fighters and 2 infantry
British defend with 1 airfield and 1 infantry
Germans roll dice for 18 fighters and 2 infantry in Scotland, round 2 : 8/20 hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits
1 infantry owned by the British lost in Scotland
Germans win, taking Scotland from British with 18 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Kwangsi
Germans attack with 1 armour and 2 mech_infantrys
ANZAC defend with 1 fighter
Germans roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits
Chinese roll dice for 1 fighter in Kwangsi, round 2 : 0/1 hits
1 fighter owned by the ANZAC lost in Kwangsi
Germans win, taking Kwangsi from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 fighter
Battle in Shan State
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Shan State, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Shan State
Germans win, taking Shan State from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 108 Sea Zone
Germans attack with 1 destroyer and 18 fighters
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer and 18 fighters in 108 Sea Zone, round 2 : 9/19 hits
Americans roll dice for 1 destroyer in 108 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 108 Sea Zone
Germans win with 1 destroyer and 18 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
18 fighters moved from 108 Sea Zone to 109 Sea Zone
18 fighters moved from Scotland to 109 Sea Zone
7 artilleries and 7 infantry moved from 109 Sea Zone to Eire
1 bomber moved from Kiangsi to Yunnan
1 bomber moved from Shan State to YunnanPlace Units - Germans
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
8 infantry placed in Western Germany
2 bombers placed in Novgorod
1 carrier, 2 destroyers and 1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,4,6
Germans collect 97 PUs; end with 97 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 104 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 109 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 124 PUs -
japan
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Combat Move - Japanese
1 armour moved from Yunnan to Malaya
1 fighter moved from Yunnan to Malaya
3 infantry moved from India to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to SzechwanCombat - Japanese
Battle in Malaya
Japanese attack with 1 armour and 1 fighter
ANZAC defend with 1 artillery, 1 factory_minor and 1 harbour
Japanese roll dice for 1 armour and 1 fighter in Malaya, round 2 : 0/2 hits
ANZAC roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour and 1 fighter in Malaya, round 3 : 1/2 hits
ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 1 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artilleryNon Combat Move - Japanese
1 fighter moved from Malaya to YunnanTurn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Americans
Americans buy 4 armour and 8 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 armour, 9 artilleries and 10 infantry moved from Quebec to 106 Sea Zone
1 armour, 9 artilleries, 10 infantry and 10 transports moved from 106 Sea Zone to 123 Sea Zone
1 armour, 9 artilleries, 10 infantry and 10 transports moved from 123 Sea Zone to 119 Sea Zone
1 destroyer moved from 106 Sea Zone to 123 Sea Zone
1 destroyer moved from 123 Sea Zone to 119 Sea Zone
3 battleships, 12 carriers, 4 cruisers, 4 destroyers and 2 submarines moved from 106 Sea Zone to 123 Sea Zone
3 battleships, 12 carriers, 4 cruisers, 4 destroyers and 2 submarines moved from 123 Sea Zone to 119 Sea Zone
1 armour, 9 artilleries and 10 infantry moved from 119 Sea Zone to Eire
4 bombers, 30 fighters and 4 tactical_bombers moved from United Kingdom to Eire
5 transports moved from 106 Sea Zone to 64 Sea Zone
3 fighters moved from Korea to Kiangsi
4 fighters moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kiangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
4 transports moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to KiangsiCombat - Americans
Battle in Eire
Americans attack with 1 armour, 9 artilleries, 4 bombers, 30 fighters, 10 infantry and 4 tactical_bombers
Germans defend with 1 armour, 12 artilleries, 1 harbour, 21 infantry and 8 mech_infantrys
Americans roll dice for 3 battleships and 4 cruisers in Eire, round 2 : 6/7 hits
Americans roll dice for 1 armour, 9 artilleries, 4 bombers, 30 fighters, 10 infantry and 4 tactical_bombers in Eire, round 2 : 31/58 hits
Germans roll dice for 1 armour, 12 artilleries, 21 infantry and 8 mech_infantrys in Eire, round 2 : 14/42 hits
8 mech_infantrys owned by the Germans, 4 artilleries owned by the Americans, 10 infantry owned by the Americans, 21 infantry owned by the Germans and 8 artilleries owned by the Germans lost in Eire
Americans roll dice for 1 armour, 5 artilleries, 4 bombers, 30 fighters and 4 tactical_bombers in Eire, round 3 : 16/44 hits
Germans roll dice for 1 armour and 4 artilleries in Eire, round 3 : 1/5 hits
1 artillery owned by the Americans, 1 armour owned by the Germans and 4 artilleries owned by the Germans lost in Eire
Americans win, taking Eire from Germans with 1 armour, 4 artilleries, 4 bombers, 30 fighters and 4 tactical_bombers remaining. Battle score for attacker is 99
Casualties for Germans: 1 armour, 12 artilleries, 21 infantry and 8 mech_infantrys
Casualties for Americans: 5 artilleries and 10 infantry
Battle in Kiangsi
Americans attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 1 armour
Americans roll dice for 1 artillery, 6 fighters and 1 infantry in Kiangsi, round 2 : 3/8 hits
Germans roll dice for 1 armour in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Germans lost in Kiangsi
Americans win, taking Kiangsi from Germans with 1 artillery and 6 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Americans: 1 infantry
Battle in Kwangsi
Americans attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 armour and 2 mech_infantrys
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Kwangsi, round 2 : 4/6 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 1/3 hits
2 mech_infantrys owned by the Germans, 1 infantry owned by the Americans and 1 armour owned by the Germans lost in Kwangsi
Americans win, taking Kwangsi from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in Malaya
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits
Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Americans win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Americans
6 fighters moved from Kiangsi to Kwangtung
4 fighters moved from Kwangsi to Kwangtung
17 fighters moved from 106 Sea Zone to 119 Sea Zone
2 fighters moved from Eastern United States to 119 Sea Zone
2 fighters moved from Eire to 119 Sea Zone
4 bombers, 28 fighters and 4 tactical_bombers moved from Eire to United KingdomPlace Units - Americans
3 armour placed in Korea
1 armour and 2 fighters placed in Kwangtung
6 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 73 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 108 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - British
British buy 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 106 Sea Zone to 119 Sea Zone
2 infantry moved from United Kingdom to Scotland
13 fighters and 2 tactical_bombers moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 13 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 airfield and 2 infantry
British roll dice for 13 fighters, 2 infantry and 2 tactical_bombers in Scotland, round 2 : 11/17 hits
Germans roll dice for 2 infantry in Scotland, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 13 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 119 Sea Zone
British attack with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports; Americans loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports in 119 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 carrier owned by the British
1 submarine owned by the Germans lost in 119 Sea Zone
British win, taking 119 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
13 fighters and 2 tactical_bombers moved from Scotland to United KingdomPlace Units - British
5 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,3,1,4,6,2,3,6,6,5,2,5,4,1,6,5,5,6,1,3,6,1,6,3,3,4,3,6,6,4,5,6,2,3,6,6,6,3,4,5,1,4,2,1,2,5,6,3,5,5,5,3,5,5,3,6,3,4,4,6,2,6,3,2,3,1,6,2,3,1,1,6,3,6,6,5,5,6,3,4,4,5,3,6,3,2,6,2,3,1,2,2,6,4,3,3,3,1,5,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,5
British collect 9 PUs (10 lost to blockades); end with 9 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - Italians
Italians buy 2 carriers, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rhodesia to South West Africa
Italians take South West Africa from British
1 armour moved from South West Africa to Union of South Africa
2 infantry moved from Mozambique to Union of South Africa
1 armour and 2 mech_infantrys moved from Rhodesia to Union of South Africa
3 fighters moved from Anglo Egyptian Sudan to Union of South Africa
2 fighters moved from 72 Sea Zone to Union of South Africa
1 carrier, 1 destroyer and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 artilleries and 4 infantry moved from Belgian Congo to Kenya
2 artilleries and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 submarine moved from 71 Sea Zone to 76 Sea Zone
2 artilleries moved from Yunnan to Kwangsi
2 artilleries moved from Yunnan to Shan State
2 mech_infantrys moved from Burma to Malaya
1 armour moved from Burma to Malaya
2 mech_infantrys moved from India to Yunnan
1 armour moved from India to Yunnan
1 artillery and 2 infantry moved from Eastern Persia to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
10 infantry moved from Southern France to Spain
1 destroyer moved from 97 Sea Zone to 81 Sea Zone
1 submarine moved from 97 Sea Zone to 81 Sea Zone
1 fighter moved from Southern Italy to 80 Sea Zone
2 bombers moved from India to Kwangsi
1 bomber moved from India to MalayaCombat - Italians
Battle in Union of South Africa
Italians attack with 2 armour, 5 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 armour, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry; Americans defend with 2 fighters and 1 tactical_bomber
Italians roll dice for 2 armour, 5 fighters, 2 infantry and 2 mech_infantrys in Union of South Africa, round 2 : 3/11 hits
British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Union of South Africa, round 2 : 3/7 hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Union of South Africa
Italians roll dice for 2 armour, 5 fighters and 1 mech_infantry in Union of South Africa, round 3 : 4/8 hits
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Union of South Africa, round 3 : 2/4 hits
1 mech_infantry owned by the Italians, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 armour owned by the British and 1 armour owned by the Italians lost in Union of South Africa
Italians win, taking Union of South Africa from British with 1 armour and 5 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Americans: 2 fighters and 1 tactical_bomber
Battle in Kwangsi
Italians attack with 2 artilleries and 2 bombers
Americans defend with 1 artillery
Italians roll dice for 2 artilleries and 2 bombers in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Kwangsi
Italians win, taking Kwangsi from Chinese with 2 artilleries and 2 bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Malaya
Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Malaya, round 2 : 1/4 hits
Americans roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
1 artillery owned by the Americans lost in Malaya
Italians win, taking Malaya from Americans with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Italians
1 bomber moved from Malaya to Yunnan
2 bombers moved from Kwangsi to Yunnan
5 fighters moved from Union of South Africa to MozambiquePlace Units - Italians
2 carriers and 1 transport placed in 80 Sea Zone
1 infantry placed in Persia
1 fighter and 1 submarine placed in 80 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,1
Italians collect 38 PUs (3 lost to blockades); end with 38 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 49 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 57 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Purchase Units - ANZAC
ANZAC buy 3 fighters and 3 infantry; Remaining resources: 13 PUs;Combat Move - ANZAC
1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 33 Sea Zone
2 carriers moved from 20 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 55 Sea Zone
3 transports moved from 55 Sea Zone to 54 Sea Zone
3 artilleries moved from New South Wales to QueenslandCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
ANZAC roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 2/2 hits
ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Malaya, round 2 : 0/4 hits
Italians roll dice for 1 armour and 2 mech_infantrys in Malaya, round 2 : 2/3 hits
2 mech_infantrys owned by the Italians and 2 infantry owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 armour and 1 artillery in Malaya, round 3 : 1/2 hits
Italians roll dice for 1 armour in Malaya, round 3 : 1/1 hits
1 artillery owned by the ANZAC and 1 armour owned by the Italians lost in Malaya
ANZAC win, taking Malaya from Italians with 1 armour remaining. Battle score for attacker is 4
Casualties for Italians: 1 armour and 2 mech_infantrys
Casualties for ANZAC: 1 artillery and 2 infantryNon Combat Move - ANZAC
1 fighter moved from Kwangtung to 37 Sea ZonePlace Units - ANZAC
3 infantry placed in Queensland
3 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 39 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 45 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 29
Combat Move - French
Turn Complete - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 carriers, 1 fighter, 16 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
20 carriers, 5 destroyers and 8 submarines moved from 109 Sea Zone to 91 Sea Zone
20 fighters moved from 109 Sea Zone to Eire
6 fighters moved from 109 Sea Zone to Eire
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 destroyer moved from 118 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
5 transports moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
9 armour, 4 artilleries, 12 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
3 infantry moved from Southern France to Spain
4 armour and 5 mech_infantrys moved from Tunisia to Morocco
1 submarine moved from 87 Sea Zone to 85 Sea Zone
3 fighters moved from Western Germany to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to Spain
2 infantry moved from Shan State to Malaya
1 bomber moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Sikang to Szechwan
1 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
1 bomber moved from Yunnan to Malaya
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 armour and 2 mech_infantrys moved from Russia to Urals
2 bombers moved from Novgorod to Yunnan
3 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Alexandria to Tobruk
5 infantry moved from Holland Belgium to Western Germany
4 artilleries moved from Iraq to Persia
3 artilleries and 4 infantry moved from Rhodesia to Belgian CongoCombat - Germans
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scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 carriers, 1 fighter, 16 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 infantry moved from Normandy Bordeaux to 110 Sea Zone
20 carriers, 5 destroyers and 8 submarines moved from 109 Sea Zone to 91 Sea Zone
20 fighters moved from 109 Sea Zone to Eire
6 fighters moved from 109 Sea Zone to Eire
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
1 destroyer moved from 118 Sea Zone to 103 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
5 transports moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 109 Sea Zone to 91 Sea Zone
9 armour, 4 artilleries, 12 infantry and 3 mech_infantrys moved from Normandy Bordeaux to Spain
3 infantry moved from Southern France to Spain
4 armour and 5 mech_infantrys moved from Tunisia to Morocco
1 submarine moved from 87 Sea Zone to 85 Sea Zone
3 fighters moved from Western Germany to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to 93 Sea Zone
1 fighter moved from Normandy Bordeaux to Spain
2 infantry moved from Shan State to Malaya
1 bomber moved from Yunnan to Kiangsi
1 mech_infantry moved from Yunnan to Kiangsi
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Sikang to Szechwan
1 armour, 1 artillery and 2 mech_infantrys moved from Szechwan to Yunnan
1 bomber moved from Yunnan to Malaya
1 armour and 2 mech_infantrys moved from Volgograd to Sikang
1 armour and 2 mech_infantrys moved from Russia to Urals
2 bombers moved from Novgorod to Yunnan
3 infantry moved from Tobruk to Libya
1 artillery and 2 infantry moved from Alexandria to Tobruk
5 infantry moved from Holland Belgium to Western Germany
4 artilleries moved from Iraq to Persia
3 artilleries and 4 infantry moved from Rhodesia to Belgian CongoCombat - Germans
Battle in Eire
Germans attack with 26 fighters and 2 infantry
Americans defend with 1 armour, 4 artilleries and 1 harbour
Germans roll dice for 26 fighters and 2 infantry in Eire, round 2 : 15/28 hits
Americans roll dice for 1 armour and 4 artilleries in Eire, round 2 : 2/5 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 4 artilleries owned by the Americans lost in Eire
Germans win, taking Eire from Americans with 25 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 4 artilleries
Battle in Kiangsi
Germans attack with 1 bomber and 1 mech_infantry
Americans defend with 1 artillery
Germans roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 2 : 0/2 hits
Chinese roll dice for 1 artillery in Kiangsi, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Kiangsi, round 3 : 1/2 hits
Chinese roll dice for 1 artillery in Kiangsi, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Kiangsi
Germans win, taking Kiangsi from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Malaya
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 armour, 1 factory_minor and 1 harbour
Germans roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 1/3 hits
ANZAC roll dice for 1 armour in Malaya, round 2 : 0/1 hits
1 armour owned by the ANZAC lost in Malaya
Germans win, taking Malaya from ANZAC with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 armourNon Combat Move - Germans
1 bomber moved from Malaya to Yunnan
1 bomber moved from Kiangsi to Yunnan
1 fighter moved from Spain to 91 Sea Zone
14 fighters moved from 109 Sea Zone to 91 Sea Zone
25 fighters moved from Eire to 91 Sea ZonePlace Units - Germans
2 carriers and 1 submarine placed in 93 Sea Zone
1 armour and 2 mech_infantrys placed in Russia
1 armour and 2 mech_infantrys placed in Volgograd
10 infantry placed in Western Germany
3 infantry placed in Normandy Bordeaux
Germans undo move 4.
1 fighter and 9 infantry placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,5,6,3
Germans collect 94 PUs (3 lost to blockades); end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 101 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 121 PUs -
japan
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Combat Move - Japanese
3 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to HunanNon Combat Move - Japanese
Turn Complete - Japanese
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - Americans
Americans buy 2 armour, 8 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Americans
4 bombers moved from United Kingdom to 103 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
5 transports moved from 64 Sea Zone to 10 Sea Zone
1 armour moved from Korea to Siberia
Americans take Amur from Germans
Americans take Siberia from Germans
1 armour moved from Korea to Buryatia
Americans take Buryatia from Germans
1 armour moved from Korea to Jehol
Chinese take Manchuria from Japanese
1 armour moved from Kwangtung to Kwangsi
12 fighters moved from Kwangtung to KwangsiCombat - Americans
Battle in 109 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 109 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 103 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 destroyer
Americans roll dice for 4 bombers in 103 Sea Zone, round 2 : 2/4 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Jehol
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Jehol, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Jehol
Japanese win with no units remaining. Battle score for attacker is -3
Casualties for Americans: 1 armour
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Americans attack with 1 armour and 12 fighters
Italians defend with 2 artilleries
Americans roll dice for 1 armour and 12 fighters in Kwangsi, round 2 : 4/13 hits
Italians roll dice for 2 artilleries in Kwangsi, round 2 : 1/2 hits
1 armour owned by the Americans and 2 artilleries owned by the Italians lost in Kwangsi
Americans win with 12 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 2 artilleries
Casualties for Americans: 1 armourNon Combat Move - Americans
12 fighters moved from Kwangsi to Kwangtung
4 bombers moved from 103 Sea Zone to Eastern United States
1 destroyer moved from 119 Sea Zone to 104 Sea Zone
1 destroyer moved from 119 Sea Zone to 108 Sea Zone
4 aaGuns moved from Quebec to Eastern United States
1 fighter moved from 109 Sea Zone to New Brunswick Nova Scotia
21 fighters moved from 119 Sea Zone to Iceland
3 battleships, 12 carriers, 4 cruisers, 3 destroyers, 2 submarines and 10 transports moved from 119 Sea Zone to 118 Sea Zone
5 fighters and 4 tactical_bombers moved from United Kingdom to 118 Sea ZonePlace Units - Americans
8 fighters placed in Eastern United States
3 infantry placed in Kwangtung
2 armour and 1 infantry placed in Korea
2 infantry placed in Eastern United States
1 infantry placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 4,6
Americans collect 73 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 103 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 108 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - British
British buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from United Kingdom to Eire
13 fighters and 2 tactical_bombers moved from United Kingdom to Eire
1 mech_infantry moved from United Kingdom to Eire
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 119 Sea Zone to 118 Sea ZoneCombat - British
Battle in Eire
British attack with 13 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 harbour and 1 infantry
British roll dice for 13 fighters, 2 mech_infantrys and 2 tactical_bombers in Eire, round 2 : 8/17 hits
Germans roll dice for 1 infantry in Eire, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eire
British win, taking Eire from Germans with 13 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
13 fighters and 2 tactical_bombers moved from Eire to 118 Sea Zone
2 infantry moved from Scotland to United KingdomPlace Units - British
3 infantry placed in United KingdomTurn Complete - British
British collect 16 PUs; end with 16 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - Italians
Italians buy 2 bombers, 1 carrier, 1 cruiser, 1 infantry and 1 marine; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Eastern Persia to 80 Sea Zone
3 infantry moved from Iraq to 80 Sea Zone
1 armour, 3 carriers, 2 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 80 Sea Zone to 39 Sea Zone
4 fighters moved from Mozambique to 39 Sea Zone
3 infantry moved from 39 Sea Zone to Ceylon
1 armour moved from 39 Sea Zone to Ceylon
2 mech_infantrys moved from West India to Burma
1 armour moved from West India to Burma
1 artillery moved from West India to India
2 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 destroyer moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 76 Sea Zone to 79 Sea Zone
1 fighter moved from Mozambique to West India
1 armour moved from Nigeria to Gold Coast
Italians take French West Africa from Americans
Italians take Gold Coast from British
2 artilleries and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 artilleries and 4 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 armour moved from Union of South Africa to Belgian CongoCombat - Italians
Battle in CeylonNon Combat Move - Italians
Place Units - Italians
1 carrier and 1 cruiser placed in 80 Sea Zone
1 infantry and 1 marine placed in Persia
2 bombers placed in Southern ItalyTurn Complete - Italians
Italians collect 40 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 53 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 61 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 30
Purchase Units - ANZAC
ANZAC buy 1 battleship, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 33 Sea Zone to 54 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from 37 Sea Zone to Malaya
1 battleship, 3 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
3 fighters moved from New South Wales to QueenslandCombat - ANZAC
Battle in Malaya
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Malaya, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Malaya, round 2 : 2/2 hits
1 infantry owned by the ANZAC, 1 infantry owned by the Germans and 1 fighter owned by the ANZAC lost in Malaya
ANZAC roll dice for 1 artillery in Malaya, round 3 : 1/1 hits
Germans roll dice for 1 infantry in Malaya, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Malaya
ANZAC win, taking Malaya from Germans with 1 artillery remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for ANZAC: 1 fighter and 1 infantryNon Combat Move - ANZAC
1 aaGun, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 transports moved from 55 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Kwangtung to 35 Sea ZonePlace Units - ANZAC
1 battleship and 1 submarine placed in 54 Sea Zone
1 tactical_bomber placed in Queensland
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 26 PUs; end with 26 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs