bloody G1!
8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)
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gl hf
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 infantry moved from Poland to Germany
1 submarine moved from 103 Sea Zone to 110 Sea ZoneCombat - Germans
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scramble 111
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 91 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Western Germany to Southern France
2 armour moved from Greater Southern Germany to Southern France
1 armour moved from Greater Southern Germany to France
1 fighter moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to France
1 armour and 1 infantry moved from Romania to Yugoslavia
1 armour moved from Poland to Yugoslavia
3 infantry moved from Poland to Germany
1 submarine moved from 103 Sea Zone to 110 Sea ZoneCombat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
Battle in 111 Sea Zone
Germans attack with 1 bomber, 1 fighter, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 1 fighter and 2 tactical_bombers in 111 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 4/4 hits
1 destroyer owned by the British, 2 submarines owned by the Germans and 2 tactical_bombers owned by the Germans lost in 111 Sea Zone
retreated to 111 Sea Zone
British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -26
Casualties for Germans: 2 submarines and 2 tactical_bombers
Casualties for British: 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 2/15 hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits
2 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 6/13 hits
Neutral_Allies roll dice for 3 infantry in Yugoslavia, round 3 : 0/3 hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 91 Sea Zone
Germans attack with 1 submarine
British defend with 1 cruiser
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British lost in 91 Sea Zone
Germans win with 1 submarine remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/7 hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
AA fire in France : 0/1 hits
Germans roll dice for 4 armour, 3 artilleries, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 3 : 4/13 hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 1/7 hits
1 infantry owned by the Germans, 2 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 4 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in France, round 4 : 6/12 hits
French roll dice for 2 armour and 1 fighter in France, round 4 : 3/3 hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 4 armour, 2 artilleries, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Germans: 1 artillery and 7 infantry
Casualties for British: 1 armour and 1 artillery
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Battle in Southern France
Germans attack with 2 armour and 2 mech_infantrys
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 2 : 0/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits
Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 3 : 1/4 hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 0/2 hits
1 infantry owned by the French lost in Southern France
Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 4 : 1/4 hits
French roll dice for 1 artillery in Southern France, round 4 : 0/1 hits
1 artillery owned by the French lost in Southern France
Germans win, taking Southern France from French with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to FrenchNon Combat Move - Germans
Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
1 bomber, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 aaGuns moved from Western Germany to Holland Belgium
1 tactical_bomber moved from France to Western Germany
3 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
1 bomber moved from 111 Sea Zone to Western Germany
1 fighter moved from 111 Sea Zone to Western Germany
2 infantry moved from Denmark to Western Germany
1 aaGun moved from Germany to Western Germany
1 fighter moved from Yugoslavia to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_AxisPlace Units - Germans
2 bombers placed in Western Germany
1 submarine placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Germans collect 40 PUs (2 lost to blockades); end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 armour and 4 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Amur to Buryatia
2 aaGuns and 6 infantry moved from Sakha to Buryatia
1 armour and 1 mech_infantry moved from Russia to Kazakhstan
1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
2 infantry moved from Caucasus to Kazakhstan
2 aaGuns and 1 artillery moved from Russia to Samara
1 fighter moved from Novgorod to Russia
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
3 infantry moved from Baltic States to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Eastern Poland
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bryansk
1 artillery moved from Novgorod to Belarus
1 submarine moved from 127 Sea Zone to 124 Sea ZonePlace Units - Russians
3 armour placed in Volgograd
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery moved from Shantung to 19 Sea Zone
1 artillery moved from Kiangsi to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to Yunnan
2 infantry moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Kiangsu to Yunnan
1 artillery and 3 infantry moved from Kiangsu to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Shantung to Anhwe
1 mech_infantry moved from Manchuria to Anhwe
1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
1 fighter moved from Korea to Kiangsi
2 fighters moved from 6 Sea Zone to Kwangsi
2 tactical_bombers moved from 6 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
2 tactical_bombers moved from Japan to Kwangsi
2 bombers moved from Japan to Yunnan
1 fighter moved from Formosa to Hunan
1 cruiser moved from 20 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Okinawa to Kwangsi
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 fighter moved from 33 Sea Zone to Kwangsi
1 tactical_bomber moved from 33 Sea Zone to KwangsiCombat - Japanese
Battle in Hunan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Hunan, round 2 : 4/7 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
3 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
2 artilleries moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to JeholPlace Units - Japanese
2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 32 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs;Combat Move - Americans
Non Combat Move - Americans
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship and 1 cruiser moved from 10 Sea Zone to 64 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 49 Sea Zone
1 fighter moved from Philippines to 30 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 battleship and 1 cruiser moved from 64 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 destroyer moved from 10 Sea Zone to 89 Sea Zone
1 bomber moved from Central United States to Eastern United States
1 fighter moved from Western United States to Eastern United States
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Eastern United StatesPlace Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from United Kingdom to 106 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 110 Sea Zone
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 110 Sea ZoneCombat - British
Battle in 110 Sea Zone
British attack with 1 cruiser and 4 fighters
Germans defend with 1 battleship
British roll dice for 1 cruiser and 4 fighters in 110 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits
1 battleship owned by the Germans and 1 cruiser owned by the British lost in 110 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 battleship
Casualties for British: 1 cruiser
Battle in 106 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 96 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the British and 1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 fighter
Casualties for Italians: 1 destroyer and 1 transportNon Combat Move - British
1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
2 infantry moved from Malaya to Shan State
1 fighter moved from Burma to India
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 bomber moved from 106 Sea Zone to Iceland
1 battleship moved from 111 Sea Zone to 118 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 armour, 1 artillery and 1 infantry moved from Alexandria to Egypt
1 carrier moved from 98 Sea Zone to 80 Sea Zone
2 fighters moved from 110 Sea Zone to Gibraltar
2 fighters moved from 110 Sea Zone to United KingdomPlace Units - British
1 factory_minor placed in Egypt
1 artillery and 4 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 armour moved from Northern Italy to Holland Belgium
1 infantry moved from Albania to Bulgaria
1 infantry moved from Albania to Bulgaria
1 armour moved from Albania to Slovakia Hungary
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tobruk
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to AlexandriaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 bomber and 2 fighters in 93 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the French, 1 cruiser owned by the French, 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Italians: 1 fighter and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in 98 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
British defend with 1 cruiser
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 98 Sea Zone, round 2 : 1/4 hits
British roll dice for 1 cruiser in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-JordanNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 bomber moved from 93 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 4 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - ANZAC
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns and 2 infantry moved from New South Wales to Queensland
1 infantry moved from Malaya to Shan StateTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 1
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Algeria
1 infantry moved from French West Africa to French Central Africa
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland BelgiumCombat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 3 aaGuns and 1 tactical_bomber; Italians defend with 1 armour
AA fire in Holland Belgium : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 3 aaGuns, 1 armour and 1 tactical_bomber in Holland Belgium, round 2 : 1/2 hits
1 aaGun owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 2 aaGuns, 1 armour and 1 tactical_bomber in Holland Belgium, round 3 : 2/2 hits
1 fighter owned by the French and 1 artillery owned by the French lost in Holland Belgium
Germans win with 2 aaGuns, 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for French: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 1 aaGunNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 carrier, 9 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Germany to 118 Sea Zone
2 bombers moved from Western Germany to 81 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 artillery moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 artillery moved from France to Holland Belgium
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 113 Sea Zone to 111 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 infantry moved from Yugoslavia to Northern Italy
2 artilleries and 5 infantry moved from Yugoslavia to Romania
2 mech_infantrys moved from Southern France to Yugoslavia
1 mech_infantry moved from France to Holland Belgium
1 mech_infantry moved from France to Holland Belgium
4 armour moved from France to Germany
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 submarine moved from 91 Sea Zone to 83 Sea Zone
2 tactical_bombers moved from Western Germany to Greece
1 fighter moved from Western Germany to Alexandria
3 fighters moved from Western Germany to 94 Sea ZoneCombat - Germans
Battle in Greece
Germans attack with 3 armour, 5 infantry and 2 tactical_bombers
Neutral_Allies defend with 4 infantry
Germans roll dice for 3 armour, 5 infantry and 2 tactical_bombers in Greece, round 2 : 4/10 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Greece
Germans win, taking Greece from Neutral_Allies with 3 armour, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 118 Sea Zone
Germans attack with 2 bombers
British defend with 1 battleship
Germans roll dice for 2 bombers in 118 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 battleship in 118 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 battleship owned by the British lost in 118 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 bomber
Casualties for British: 1 battleship
Battle in 81 Sea Zone
Germans attack with 2 bombers
British defend with 1 destroyer
Germans roll dice for 2 bombers in 81 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Germans attack with 4 fighters
British defend with 1 destroyer
Germans roll dice for 4 fighters in 94 Sea Zone, round 2 : 2/4 hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 94 Sea Zone
Germans win with 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
2 bombers moved from 81 Sea Zone to Alexandria
1 bomber moved from 118 Sea Zone to Holland Belgium
2 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Western Germany to Germany
2 aaGuns, 3 artilleries and 14 infantry moved from Germany to Poland
2 fighters moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from 94 Sea Zone to Southern Italy
1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Greece to Southern ItalyPlace Units - Germans
1 carrier and 2 transports placed in 93 Sea Zone
3 artilleries and 7 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 1 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to RussiansNon Combat Move - Russians
2 armour and 2 mech_infantrys moved from Kazakhstan to Szechwan
2 infantry moved from Kazakhstan to Sikang
3 armour moved from Volgograd to Sikang
4 mech_infantrys moved from Russia to Kazakhstan
1 artillery moved from Samara to Kazakhstan
2 aaGuns moved from Samara to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Szechwan
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
2 aaGuns and 15 infantry moved from Novgorod to Belarus
1 artillery and 3 infantry moved from Eastern Poland to Belarus
1 artillery and 3 infantry moved from Belarus to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns and 18 infantry moved from Buryatia to Amur
1 submarine moved from 124 Sea Zone to 109 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in UkraineTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Hunan to Yunnan
1 armour, 2 artilleries and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 fighter moved from Kiangsi to Yunnan
2 bombers moved from Japan to Yunnan
1 artillery and 6 infantry moved from Jehol to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Anhwe to Hunan
2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
2 bombers, 10 fighters and 8 tactical_bombers moved from Kwangsi to Szechwan
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from ChineseCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
Chinese defend with 1 fighter and 9 infantry; Russians defend with 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 10/20 hits
Chinese roll dice for 2 armour, 3 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Szechwan, round 2 : 6/17 hits
1 mech_infantry owned by the Russians, 6 fighters owned by the Japanese and 9 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 2 bombers, 4 fighters and 8 tactical_bombers in Szechwan, round 3 : 7/14 hits
Chinese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 3 : 3/7 hits
1 mech_infantry owned by the Russians, 3 tactical_bombers owned by the Japanese, 1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 2 armour owned by the Russians and 1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Chinese: 1 fighter and 9 infantry
Casualties for Russians: 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 6 fighters and 3 tactical_bombers
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 4 infantry
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 4 infantry in Yunnan, round 2 : 4/10 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 bombers, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantryNon Combat Move - Japanese
2 bombers and 1 fighter moved from Yunnan to Kwangsi
2 bombers, 4 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
1 aaGun moved from Jehol to ManchuriaPlace Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 2 marines; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 battleship and 1 cruiser moved from 89 Sea Zone to 101 Sea Zone
2 carriers moved from 101 Sea Zone to 89 Sea Zone
3 fighters and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to Central United States
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 fighter moved from 30 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 49 Sea Zone to 26 Sea ZonePlace Units - Americans
2 fighters placed in Western United States
2 marines placed in Central United States
1 carrier placed in 101 Sea Zone
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SikangNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Sikang: 6 infantry
EDIT: Adding units owned by Chinese to Szechwan: 6 infantry
EDIT: Turning off Edit Mode
1 infantry moved from Eastern Persia to 80 Sea Zone
1 artillery moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
3 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from India to Iraq
1 infantry moved from Shan State to Burma
3 artilleries and 9 infantry moved from India to Burma
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Rhodesia to Belgian CongoCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 4/5 hits
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
1 artillery owned by the Italians, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Iraq
British attack with 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 4/8 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from India to Persia
1 tactical_bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
1 bomber moved from Iceland to French West Africa
2 fighters moved from Gibraltar to Nigeria
1 transport moved from 41 Sea Zone to 79 Sea Zone
3 aaGuns moved from India to Burma
1 destroyer moved from 39 Sea Zone to 72 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,4,6
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
3 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 artillery and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 98 Sea Zone to 95 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery moved from Tobruk to Alexandria
1 infantry moved from Kenya to Italian Somaliland
1 armour moved from Holland Belgium to Germany
1 armour moved from Slovakia Hungary to Poland
2 infantry moved from Bulgaria to Romania
1 artillery and 2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in CreteNon Combat Move - Italians
2 aaGuns moved from Yugoslavia to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 artillery placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
Italians collect 12 PUs (1 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Burma
3 fighters moved from Queensland to Java
2 infantry moved from Trans-Jordan to IraqNon Combat Move - ANZAC
2 infantry moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs