8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 14

    Combat Move - French
                3 infantry moved from Tobruk to Alexandria

    Non Combat Move - French

    Turn Complete - French

    triplea_41556_Fre14.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor; Remaining resources: 88 PUs;
                Germans buy 4 armour, 1 artillery, 1 carrier, 5 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 submarines moved from 112 Sea Zone to 124 Sea Zone
                2 fighters moved from 112 Sea Zone to 124 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                4 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 carrier and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Novgorod to Baltic States
                1 artillery moved from Novgorod to Baltic States
                2 artilleries and 7 infantry moved from Belarus to Smolensk
                2 armour, 23 artilleries and 43 infantry moved from Russia to Smolensk
                4 artilleries and 3 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Caucasus to Northwest Persia
                10 armour and 36 mech_infantrys moved from Caucasus to Iraq
                2 mech_infantrys moved from Volgograd to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                2 armour moved from Volgograd to Northwest Persia
                3 artilleries and 3 infantry moved from Volgograd to Caucasus
                1 mech_infantry moved from Rostov to Northwest Persia
                1 armour moved from Rostov to Northwest Persia
                1 artillery and 2 infantry moved from Rostov to Caucasus
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 armour moved from Romania to Baltic States
                1 mech_infantry moved from Romania to Baltic States
                1 mech_infantry moved from Yugoslavia to Romania
                1 armour moved from Yugoslavia to Romania

    Combat - Germans
                Battle in 124 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    British defend with 1 destroyer
                        Germans roll dice for 2 submarines in 124 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 124 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 124 Sea Zone
                    Germans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Smolensk
                    Germans attack with 2 armour, 25 artilleries and 50 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 25 artilleries and 50 infantry in Smolensk, round 2 :  17/77 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 armour, 25 artilleries and 49 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from 124 Sea Zone to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Southern Italy to Western Germany

    Place Units - Germans
                1 carrier and 2 transports placed in 110 Sea Zone
                1 transport placed in 113 Sea Zone
                1 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour placed in Volgograd
                3 infantry placed in Russia
                1 artillery and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs

    triplea_41556_Ger15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Combat Move - Russians
                1 infantry moved from Archangel to Novgorod
                      Russians take Novgorod from Germans
                1 armour, 2 artilleries, 71 infantry and 1 mech_infantry moved from Archangel to Novgorod
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Russians
                4 aaGuns moved from Archangel to Novgorod

    Turn Complete - Russians

    triplea_41556_Rus15.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Japanese
                Japanese buy 1 armour, 13 infantry and 2 mech_infantrys; Remaining resources: 0 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 artillery and 7 infantry moved from Shan State to Burma
                1 armour moved from Malaya to Burma
                2 mech_infantrys moved from Malaya to Burma
                2 fighters moved from Yunnan to French Indo China
                2 armour and 1 mech_infantry moved from French Indo China to Burma
                3 fighters moved from Malaya to French Indo China
                3 armour, 5 artilleries, 10 infantry, 1 marine and 1 mech_infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Timguska to Yenisey
                1 infantry moved from Vologda to Archangel
                      Japanese take Archangel from Russians
                1 infantry moved from Urals to Nenetsia
                      Japanese take Nenetsia from Russians
                1 artillery moved from Kansu to Suiyuyan
                11 fighters moved from Japan to French Indo China
                3 fighters moved from French Indo China to Malaya
                2 submarines moved from 39 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 6 armour, 6 artilleries, 17 infantry, 1 marine and 4 mech_infantrys
                    British defend with 2 infantry
                        Japanese roll dice for 6 armour, 6 artilleries, 17 infantry, 1 marine and 4 mech_infantrys in Burma, round 2 :  11/34 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 6 armour, 6 artilleries, 16 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya
                10 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,6,3,6,5,6,5,4,5,1,6,5,4,2,2,3
                Japanese collect 44 PUs (13 lost to blockades); end with 46 PUs

    triplea_41556_Jap15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 3 armour and 8 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Trans-Jordan
                3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Crete to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 marine moved from Egypt to 98 Sea Zone
                1 marine moved from 98 Sea Zone to Trans-Jordan
                2 artilleries moved from Egypt to Trans-Jordan
                2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to 98 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship moved from 94 Sea Zone to 98 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                2 bombers moved from Korea to Yenisey
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery and 1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                2 artilleries and 2 infantry moved from Korea to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                2 artilleries and 2 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Korea to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                2 carriers and 2 destroyers moved from 26 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from Western United States to 10 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Kiangsu
                Battle in Shantung
                Battle in Yenisey
                    Americans attack with 2 bombers and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 bombers and 1 infantry in Yenisey, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yenisey, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yenisey
                    Americans win, taking Kiangsu from Japanese, taking Shantung from Japanese, taking Yenisey from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Trans-Jordan
                    Americans attack with 6 artilleries, 6 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers
                    Germans defend with 4 artilleries and 3 infantry; Italians defend with 1 aaGun, 2 armour, 6 artilleries and 14 infantry
                        AA fire in Trans-Jordan :  1/3 hits
                        1 fighter owned by the Americans lost in Trans-Jordan
                        Americans roll dice for 2 battleships and 2 cruisers in Trans-Jordan, round 2 :  2/4 hits
                        Americans roll dice for 6 artilleries, 5 fighters, 3 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers in Trans-Jordan, round 2 :  10/21 hits
                        Italians roll dice for 1 aaGun, 2 armour, 10 artilleries and 17 infantry in Trans-Jordan, round 2 :  10/29 hits
                        2 mech_infantrys owned by the Americans, 1 aaGun owned by the Italians, 5 artilleries owned by the Americans, 3 infantry owned by the Americans and 11 infantry owned by the Italians lost in Trans-Jordan
                    1 artillery retreated to Egypt
                        Americans roll dice for 1 marine in Trans-Jordan, round 3 :  0/1 hits
                        Italians roll dice for 2 armour, 10 artilleries and 6 infantry in Trans-Jordan, round 3 :  6/18 hits
                        1 marine owned by the Americans lost in Trans-Jordan
                    Italians win with 2 armour, 10 artilleries and 6 infantry remaining. Battle score for attacker is -14
                    Casualties for Italians: 1 aaGun and 11 infantry
                    Casualties for Americans: 5 artilleries, 1 fighter, 3 infantry, 1 marine and 2 mech_infantrys

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                5 fighters and 4 tactical_bombers moved from Trans-Jordan to Egypt
                1 tactical_bomber moved from Gibraltar to Egypt
                3 artilleries and 3 infantry moved from Union of South Africa to 71 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
                3 artilleries and 3 infantry moved from 81 Sea Zone to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Libya to Tobruk
                2 fighters moved from Eastern United States to 92 Sea Zone
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                1 carrier moved from 94 Sea Zone to 92 Sea Zone
                1 carrier and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 94 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 artilleries and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 bombers moved from Yenisey to Yakut S.S.R.

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 19 Sea Zone: 2 carriers and 1 tactical_bomber
                EDIT: Removing units owned by Americans from 6 Sea Zone: 2 carriers and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                3 armour placed in Korea
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs

    triplea_41556_Ame15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs

    triplea_41556_Chi15.tsvg

  • '21 '20 '19 '18 '17 '16

    DiceRolls: 7@1 18@2; Total Hits: 67@1: (1, 4, 2, 6, 3, 5, 2)18@2: (4, 5, 6, 2, 5, 1, 6, 4, 4, 5, 1, 1, 4, 4, 4, 5, 3, 1)

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - British
                British repair damage of 7x factory_major; Remaining resources: 33 PUs;
                British buy 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 fighters moved from Union of South Africa to Egypt
                1 carrier and 2 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 cruiser moved from 6 Sea Zone to 19 Sea Zone
                6 artilleries, 5 fighters, 12 infantry and 8 mech_infantrys moved from Egypt to Trans-Jordan
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan

    Combat - British
                Battle in Trans-Jordan
                    British attack with 1 armour, 6 artilleries, 5 fighters, 13 infantry and 8 mech_infantrys
                    Germans defend with 4 artilleries and 3 infantry; Italians defend with 2 armour, 6 artilleries and 3 infantry
                        British roll dice for 1 armour, 6 artilleries, 5 fighters, 13 infantry and 8 mech_infantrys in Trans-Jordan, round 2 :  9/33 hits
                        Italians roll dice for 2 armour, 10 artilleries and 6 infantry in Trans-Jordan, round 2 :  5/18 hits
                        3 infantry owned by the Germans, 3 artilleries owned by the Italians, 5 infantry owned by the British and 3 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 1 armour, 6 artilleries, 5 fighters, 8 infantry and 8 mech_infantrys in Trans-Jordan, round 3 :  10/28 hits
                        Italians roll dice for 2 armour and 7 artilleries in Trans-Jordan, round 3 :  4/9 hits
                        2 armour owned by the Italians, 3 artilleries owned by the Italians, 4 infantry owned by the British and 4 artilleries owned by the Germans lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 armour, 6 artilleries, 5 fighters, 4 infantry and 8 mech_infantrys remaining. Battle score for attacker is 43
                    Casualties for Germans: 4 artilleries and 3 infantry
                    Casualties for British: 9 infantry
                    Casualties for Italians: 2 armour, 6 artilleries and 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from West India: 1 artillery
                EDIT: Changing ownership of West India from Italians to UK_Pacific
                EDIT: Turning off Edit Mode
                5 fighters moved from Trans-Jordan to Egypt
                3 fighters moved from India to Kiangsu
                4 aaGuns, 9 artilleries and 16 infantry moved from India to West India

    Place Units - British
                2 fighters and 1 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,6,5,2,4,2,4
                British collect 21 PUs (8 lost to blockades); end with 21 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 24 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 27 PUs

    Place Units - UK_Pacific
                2 artilleries and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 9 PUs; end with 9 PUs
                Some Units in India change ownership: 2 artilleries and 1 infantry

    triplea_41556_UK_15.tsvg

  • '21 '20 '19 '18 '17 '16

    forgot to attack wi

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                4 infantry moved from Persia to Iraq
                3 infantry moved from Eastern Persia to Persia
                1 fighter moved from Eastern Persia to Iraq
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 fighter in 97 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 5 :  1/1 hits
                        1 fighter owned by the Italians lost in 97 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians

    Place Units - Italians
                3 artilleries placed in Iraq
                3 infantry placed in Persia
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,3,2,2,6
                Italians collect 19 PUs (2 lost to blockades); end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 26 PUs

    triplea_41556_Ita15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 carrier moved from 42 Sea Zone to 33 Sea Zone
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from 42 Sea Zone to 19 Sea Zone
                1 fighter moved from Korea to 6 Sea Zone
                1 infantry moved from India to West India

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Changing ownership of Paulau Island from ANZAC to Japanese
                EDIT: Turning off Edit Mode
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Caroline Islands: 1 artillery and 1 infantry
                EDIT: Adding units owned by ANZAC to 33 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from Paulau Island: 1 artillery and 1 infantry
                EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 54 Sea Zone
                1 artillery and 1 infantry placed in Queensland
                1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_41556_ANZ15.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 15

    Combat Move - French
                3 infantry moved from Alexandria to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_41556_Fre15.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                2 artilleries moved from 109 Sea Zone to Eire
                3 bombers moved from Western Germany to 97 Sea Zone
                10 armour and 36 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                5 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                4 artilleries and 5 infantry moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Russia to Tambov
                2 armour, 25 artilleries and 49 infantry moved from Smolensk to Belarus
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus
                1 artillery moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 119 Sea Zone

    Combat - Germans

    triplea_41556_Ger16.tsvg

  • '17

    intercept from london?

  • '21 '20 '19 '18 '17 '16

    yes

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 8 armour, 1 destroyer, 4 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to United Kingdom
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 artilleries, 2 carriers, 2 destroyers, 2 infantry, 2 tactical_bombers and 2 transports moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                2 artilleries moved from 109 Sea Zone to Eire
                3 bombers moved from Western Germany to 97 Sea Zone
                10 armour and 36 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Iraq
                5 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan
                4 artilleries and 5 infantry moved from Caucasus to Northwest Persia
                2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                2 armour and 1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Romania to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                1 artillery moved from Western Ukraine to Ukraine
                2 infantry moved from Western Ukraine to Ukraine
                3 infantry moved from Russia to Tambov
                2 armour, 25 artilleries and 49 infantry moved from Smolensk to Belarus
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Baltic States to Belarus
                1 artillery moved from Western Germany to Germany
                2 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 submarine moved from 124 Sea Zone to 109 Sea Zone
                1 submarine moved from 124 Sea Zone to 119 Sea Zone

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 6 units heading to United Kingdom
                    British launches 6 interceptors out of United Kingdom
                        Attackers Fire,  :  1/6 hits
                        Defenders Fire,  :  4/6 hits
                        4 fighters owned by the Germans lost in United Kingdom
                        1 fighter owned by the Americans lost in United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 8,8 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Eire
                Battle in 97 Sea Zone
                    Germans attack with 3 bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 3 bombers in 97 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 97 Sea Zone
                    Germans win, taking Eire from British with 2 bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer
                Battle in Trans-Jordan
                    Germans attack with 15 armour and 39 mech_infantrys
                    British defend with 1 armour, 6 artilleries, 4 infantry and 8 mech_infantrys
                        Germans roll dice for 15 armour and 39 mech_infantrys in Trans-Jordan, round 2 :  15/54 hits
                        British roll dice for 1 armour, 6 artilleries, 4 infantry and 8 mech_infantrys in Trans-Jordan, round 2 :  5/19 hits
                        8 mech_infantrys owned by the British, 3 artilleries owned by the British, 5 mech_infantrys owned by the Germans and 4 infantry owned by the British lost in Trans-Jordan
                        Germans roll dice for 15 armour and 34 mech_infantrys in Trans-Jordan, round 3 :  13/49 hits
                        British roll dice for 1 armour and 3 artilleries in Trans-Jordan, round 3 :  1/4 hits
                        3 artilleries owned by the British, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Trans-Jordan
                    Germans win, taking Trans-Jordan from British with 15 armour and 33 mech_infantrys remaining. Battle score for attacker is 50
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for British: 1 armour, 6 artilleries, 4 infantry and 8 mech_infantrys
                Cleaning up after air battles

    Non Combat Move - Germans
                1 aaGun moved from Iraq to Trans-Jordan
                2 bombers moved from United Kingdom to Western Germany
                1 tactical_bomber moved from Western Germany to 109 Sea Zone
                2 bombers moved from 97 Sea Zone to Southern Italy

    Place Units - Germans
                1 destroyer and 2 transports placed in 113 Sea Zone
                2 armour and 1 mech_infantry placed in Volgograd
                2 armour and 1 mech_infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                3 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,2,4,3,3
                Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs

    triplea_41556_Ger16.tsvg

  • '17

    i’ve take 1 usa plane, if you want edit it for a gb ones

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 2 transports
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                        2 transports owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 destroyer and 2 transports

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_41556_Rus16.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Combat Move - Russians

    Combat - Russians
                Russians creates battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 2 transports
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer and 2 transports in 113 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                        2 transports owned by the Germans lost in 113 Sea Zone
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 destroyer and 2 transports

    Non Combat Move - Russians

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Removing units owned by British from United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_41556_Rus16.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery and 14 infantry; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Chahar
                1 infantry moved from Chahar to Anhwe
                1 infantry moved from Anhwe to Kiangsu
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Burma to Yunnan
                6 artilleries, 15 infantry and 1 marine moved from Burma to India
                4 mech_infantrys moved from Burma to India
                1 armour moved from Malaya to Burma
                2 mech_infantrys moved from Malaya to Burma
                3 armour moved from Burma to India
                3 armour moved from Burma to Hunan
                13 fighters moved from French Indo China to Kiangsu
                3 fighters moved from Malaya to 36 Sea Zone
                2 submarines moved from 80 Sea Zone to 81 Sea Zone

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 13 fighters and 1 infantry
                    British defend with 3 fighters; Americans defend with 2 artilleries and 2 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 13 fighters and 1 infantry in Kiangsu, round 2 :  6/14 hits
                        Chinese roll dice for 2 artilleries, 3 fighters and 3 infantry in Kiangsu, round 2 :  4/8 hits
                        3 fighters owned by the Japanese, 1 infantry owned by the Japanese, 2 infantry owned by the Americans, 2 artilleries owned by the Americans, 1 infantry owned by the Chinese and 1 fighter owned by the British lost in Kiangsu
                        Japanese roll dice for 10 fighters in Kiangsu, round 3 :  6/10 hits
                        Chinese roll dice for 2 fighters in Kiangsu, round 3 :  1/2 hits
                        1 fighter owned by the Japanese and 2 fighters owned by the British lost in Kiangsu
                    Japanese win with 9 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 3 fighters
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 4 fighters and 1 infantry
                Battle in 81 Sea Zone
                    Japanese attack with 2 submarines
                    British defend with 1 transport; Americans defend with 1 destroyer and 3 transports
                        Japanese roll dice for 2 submarines in 81 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer and 4 transports in 81 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 81 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer and 4 transports in 81 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 81 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer and 4 transports in 81 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Americans lost in 81 Sea Zone
                        1 transport owned by the British and 3 transports owned by the Americans lost in 81 Sea Zone
                        Japanese roll dice for 2 submarines in 81 Sea Zone, round 5 :  0/2 hits
                    Japanese win with 2 submarines remaining. Battle score for attacker is 36
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 destroyer and 3 transports
                Battle in India
                    Japanese attack with 3 armour, 6 artilleries, 15 infantry, 1 marine and 4 mech_infantrys
                    British defend with 2 artilleries and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        Japanese roll dice for 3 armour, 6 artilleries, 15 infantry, 1 marine and 4 mech_infantrys in India, round 2 :  13/29 hits
                        UK_Pacific roll dice for 2 artilleries and 1 infantry in India, round 2 :  0/3 hits
                        2 artilleries owned by the British and 1 infantry owned by the British lost in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 armour, 6 artilleries, 15 infantry, 1 marine and 4 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for British: 2 artilleries and 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 3 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 fighters in 36 Sea Zone, round 2 :  0/3 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese lost in 36 Sea Zone
                        Japanese roll dice for 2 fighters in 36 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific

    Non Combat Move - Japanese
                2 fighters moved from 36 Sea Zone to French Indo China
                9 fighters moved from Kiangsu to Anhwe

    Place Units - Japanese
                3 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Malaya
                9 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 17
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,2,6,2,1,2,1,2,2,3,2,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,3,4,6,3,4,3,4,5,2,2,2,4
                Japanese collect 34 PUs (17 lost to blockades); end with 43 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_41556_Jap16.tsvg

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