TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Sumatra to 41 Sea Zone
5 bombers moved from Sumatra to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 bombers moved from Western United States to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 28 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 5 bombers, 3 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 bombers and 3 fighters in 41 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 6/8 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Japanese, 2 bombers owned by the Americans, 1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in 41 Sea Zone, round 3 : 2/4 hits
2 bombers owned by the Americans, 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 bomber in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 battleships in 41 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 battleships in 41 Sea Zone, round 5 : 2/2 hits
1 bomber owned by the Americans lost in 41 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is -28
Casualties for Americans: 5 bombers, 3 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Hawaiian Islands
Americans attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 4 bombers
Japanese defend with 3 destroyers and 2 transports
Americans roll dice for 4 bombers in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 3 destroyers and 2 transports in 19 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone
Americans roll dice for 2 bombers in 19 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 transport owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 3 bombers
Casualties for Japanese: 3 destroyers and 2 transports
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
Place Units - Americans
6 fighters placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Americans collect 57 PUs (4 lost to blockades); end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Shensi
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Purchase Units - British
British buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Burma
British roll dice for 1 armour in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 armour owned by the British lost in Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantry
Non Combat Move - British
3 mech_infantrys moved from Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 29 PUs (5 lost to blockades); end with 29 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
triplea_41550_UK_8.tsvg