@dawgoneit Ok. It’s almost the same link
Sovietishcat Allies vs Karl G40 18L
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 armour and 1 infantry moved from Volgograd to Caucasus
13 infantry moved from Korea to Manchuria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
2 armour and 1 infantry moved from Volgograd to Caucasus
13 infantry moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 13 infantry
Japanese defend with 2 infantry
Russians roll dice for 13 infantry in Manchuria, round 2 : 0/13 hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits
Russians roll dice for 13 infantry in Manchuria, round 3 : 2/13 hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 13 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Caucasus
Russians attack with 2 armour and 1 infantry
Italians defend with 1 armour
Russians roll dice for 2 armour and 1 infantry in Caucasus, round 2 : 2/3 hits
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Italians and 1 infantry owned by the Russians lost in Caucasus
Russians win, taking Caucasus from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
2 aaGuns moved from Korea to ManchuriaTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Yunnan to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol -
scram>?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Yunnan to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to JeholCombat - Japanese
Battle in Jehol
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 submarines; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 tactical_bombers in 41 Sea Zone, round 2 : 9/16 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 41 Sea Zone, round 2 : 1/8 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
7 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 tactical_bombers in 41 Sea Zone, round 3 : 10/15 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 41 Sea Zone, round 3 : 4/10 hits
1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Americans, 1 submarine owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 battleship, 2 carriers, 1 submarine and 3 tactical_bombersNon Combat Move - Japanese
4 tactical_bombers moved from 41 Sea Zone to Shan State
1 bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
3 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 armour moved from Shensi to Yunnan
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier, 1 fighter and 2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Yunnan to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to JeholCombat - Japanese
Battle in Jehol
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 submarines; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 tactical_bombers in 41 Sea Zone, round 2 : 9/16 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 41 Sea Zone, round 2 : 1/8 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
7 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 tactical_bombers in 41 Sea Zone, round 3 : 10/15 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 41 Sea Zone, round 3 : 4/10 hits
1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Americans, 1 submarine owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 battleship, 2 carriers, 1 submarine and 3 tactical_bombersNon Combat Move - Japanese
4 tactical_bombers moved from 41 Sea Zone to Shan State
1 bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
3 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 armour moved from Shensi to Yunnan
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier, 1 fighter and 2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 39 Sea Zone to 41 Sea Zone
2 tactical_bombers moved from Yunnan to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 41 Sea Zone
1 bomber moved from French Indo China to 41 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 artillery and 2 infantry moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to JeholCombat - Japanese
Battle in Jehol
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 7 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 submarines; ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 tactical_bombers in 41 Sea Zone, round 2 : 9/16 hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
Americans roll dice for 8 submarines in 41 Sea Zone, round 2 : 1/8 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 5/10 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
7 submarines owned by the Americans, 1 carrier owned by the Japanese and 1 battleship owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 7 tactical_bombers in 41 Sea Zone, round 3 : 10/15 hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 41 Sea Zone, round 3 : 4/10 hits
1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 battleship owned by the Americans, 1 submarine owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 tactical_bombers owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 80
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 8 submarines
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Casualties for Japanese: 1 battleship, 2 carriers, 1 submarine and 3 tactical_bombersNon Combat Move - Japanese
4 tactical_bombers moved from 41 Sea Zone to Shan State
1 bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
3 transports moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Shan State to Burma
3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 armour moved from Shensi to Yunnan
1 destroyer moved from 6 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 carrier, 1 fighter and 2 submarines placed in 6 Sea Zone
4 infantry placed in Japan
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,6
Japanese collect 39 PUs; end with 39 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shan State: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 41 Sea Zone: 1 battleship
EDIT: Changing unit hit damage for these Japanese owned units to: battleship = 1
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Sumatra to 41 Sea Zone
5 bombers moved from Sumatra to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 bombers moved from Western United States to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 28 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands -
Casualties order sz 41?
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dd, cruisers, fighters, carrier, bbs
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Sumatra to 41 Sea Zone
5 bombers moved from Sumatra to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 bombers moved from Western United States to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 28 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 5 bombers, 3 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 bombers and 3 fighters in 41 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 6/8 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Japanese, 2 bombers owned by the Americans, 1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in 41 Sea Zone, round 3 : 2/4 hits
2 bombers owned by the Americans, 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 bomber in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 battleships in 41 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 battleships in 41 Sea Zone, round 5 : 2/2 hits
1 bomber owned by the Americans lost in 41 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is -28
Casualties for Americans: 5 bombers, 3 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Hawaiian Islands
Americans attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 4 bombers
Japanese defend with 3 destroyers and 2 transports
Americans roll dice for 4 bombers in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 3 destroyers and 2 transports in 19 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone
Americans roll dice for 2 bombers in 19 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 transport owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 3 bombers
Casualties for Japanese: 3 destroyers and 2 transportsNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
6 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Americans collect 57 PUs (4 lost to blockades); end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to Shensi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - British
1 armour and 1 mech_infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 7 fighters; Remaining resources: 5 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Sumatra to 41 Sea Zone
5 bombers moved from Sumatra to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 bombers moved from Western United States to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 28 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 28 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian IslandsCombat - Americans
Battle in 37 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Americans win, taking 37 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
Americans attack with 5 bombers, 3 fighters and 1 submarine
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 5 bombers and 3 fighters in 41 Sea Zone, round 2 : 4/8 hits
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 6/8 hits
1 destroyer owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Japanese, 2 bombers owned by the Americans, 1 fighter owned by the Japanese and 3 fighters owned by the Americans lost in 41 Sea Zone
Americans roll dice for 3 bombers in 41 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in 41 Sea Zone, round 3 : 2/4 hits
2 bombers owned by the Americans, 1 fighter owned by the Japanese and 1 carrier owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 bomber in 41 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 2 battleships in 41 Sea Zone, round 4 : 0/2 hits
Americans roll dice for 1 bomber in 41 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 2 battleships in 41 Sea Zone, round 5 : 2/2 hits
1 bomber owned by the Americans lost in 41 Sea Zone
Japanese win with 2 battleships remaining. Battle score for attacker is -28
Casualties for Americans: 5 bombers, 3 fighters and 1 submarine
Casualties for Japanese: 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
Battle in Hawaiian Islands
Americans attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/9 hits
Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 19 Sea Zone
Americans attack with 4 bombers
Japanese defend with 3 destroyers and 2 transports
Americans roll dice for 4 bombers in 19 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 3 destroyers and 2 transports in 19 Sea Zone, round 2 : 2/3 hits
2 destroyers owned by the Japanese and 2 bombers owned by the Americans lost in 19 Sea Zone
Americans roll dice for 2 bombers in 19 Sea Zone, round 3 : 2/2 hits
Japanese roll dice for 1 destroyer and 2 transports in 19 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese, 1 bomber owned by the Americans and 1 transport owned by the Japanese lost in 19 Sea Zone
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Americans: 3 bombers
Casualties for Japanese: 3 destroyers and 2 transportsNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Manchuria
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea ZonePlace Units - Americans
6 fighters placed in Eastern United States
1 fighter placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1
Americans collect 57 PUs (4 lost to blockades); end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
1 infantry moved from Kansu to ShensiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Anhwe
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 mech_infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Burma
British roll dice for 1 armour in Burma, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 armour owned by the British lost in Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 armour and 1 mech_infantryNon Combat Move - British
3 mech_infantrys moved from Persia to West India
2 armour and 1 mech_infantry moved from Iraq to Eastern PersiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,3
British collect 29 PUs (5 lost to blockades); end with 29 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 artilleries, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
3 armour, 5 artilleries, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 artilleries and 4 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from 98 Sea Zone to Egypt
1 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Tobruk to Egypt
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Ukraine to Egypt
2 fighters moved from Southern Italy to Egypt
1 armour moved from Rostov to Samara
Italians take Samara from RussiansCombat - Italians
Battle in Egypt
Italians attack with 4 armour, 7 artilleries, 1 bomber, 5 fighters, 7 infantry and 1 mech_infantry
French defend with 1 fighter and 1 infantry; British defend with 1 armour, 2 artilleries, 2 fighters, 1 harbour, 4 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 infantry; Americans defend with 1 bomber
Italians roll dice for 4 armour, 7 artilleries, 1 bomber, 5 fighters, 7 infantry and 1 mech_infantry in Egypt, round 2 : 15/25 hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 3 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 7/15 hits
4 mech_infantrys owned by the British, 1 bomber owned by the Americans, 1 tactical_bomber owned by the British, 1 fighter owned by the French, 2 fighters owned by the British, 2 infantry owned by the ANZAC, 1 armour owned by the British, 1 infantry owned by the French, 2 artilleries owned by the British and 7 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 4 armour, 7 artilleries, 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 71
Casualties for French: 1 fighter and 1 infantry
Casualties for Italians: 7 infantry
Casualties for British: 1 armour, 2 artilleries, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 1 bomber
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
5 fighters moved from Egypt to Alexandria
1 aaGun moved from Alexandria to Egypt
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
3 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Tambov
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Rostov to Greece
1 infantry moved from Tunisia to Libya
1 bomber moved from Egypt to AlexandriaPlace Units - Italians
2 transports placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 artilleries placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to MalayaCombat - ANZAC
Battle in MalayaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
Karl,
I concede, well done :-)
GG