18L Variance (L+6) vs AetV (X) BM3 Game II


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
                1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Amur to 16 Sea Zone
                1 tactical_bomber moved from Japan to 16 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 79 Sea Zone to 80 Sea Zone

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                        Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese win, taking 80 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Suiyuyan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 4 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Szechwan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Szechwan to Kweichow
                1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
                1 artillery and 1 infantry moved from Korea to Amur
                1 infantry moved from Siberia to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Kiangsu
                2 mech_infantrys moved from French Indo China to Kweichow
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 battleship moved from 42 Sea Zone to 35 Sea Zone
                2 carriers moved from 42 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 transport moved from 37 Sea Zone to 42 Sea Zone
                2 marines moved from Java to 42 Sea Zone
                2 marines and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 marines moved from 37 Sea Zone to Shan State
                1 marine moved from Sumatra to 41 Sea Zone
                1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
                1 marine moved from 37 Sea Zone to Shan State
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 aaGun moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Japanese
                2 carriers and 2 destroyers placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    Americans : 0,67
        Chinese : 0,33
        Japanese : 1,33

    triplea_41530_Jap5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                3 bombers moved from Iraq to 97 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone

    triplea_41530_Ame5.tsvg

  • '17 '16 '15 '14 '12

    scramble from rome?


  • Full scramble please.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                1 fighter and 2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    triplea_41530_Chi5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Brazil to French Guiana
                      Americans take French Guiana from Neutral_Axis
                3 bombers moved from Iraq to 97 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                4 fighters moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Morocco
                Battle in 97 Sea Zone
                    Americans attack with 3 bombers
                    Germans defend with 2 fighters; Italians defend with 2 transports
                        Americans roll dice for 3 bombers in 97 Sea Zone, round 2 :  2/3 hits
                        Italians roll dice for 2 fighters and 2 transports in 97 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Germans and 2 bombers owned by the Americans lost in 97 Sea Zone
                        2 transports owned by the Italians lost in 97 Sea Zone
                    Americans win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 fighters
                    Casualties for Italians: 2 transports
                    Casualties for Americans: 2 bombers
                Battle in 25 Sea Zone
                    Americans attack with 5 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                5 fighters moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 tactical_bomber moved from Eastern United States to 26 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 bomber moved from 97 Sea Zone to Egypt
                1 bomber moved from Western United States to Gibraltar
                1 bomber moved from Western United States to Gibraltar

    Place Units - Americans
                3 fighters and 1 infantry placed in Western United States
                1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 54 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Shensi to Hopei
                1 fighter and 2 infantry moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 2 infantry in Hopei, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 2 infantry in Hopei, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery in Hopei, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    1 infantry owned by the Chinese retreated to Shensi
                    Japanese win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Chinese: 2 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Shensi to Tsinghai
                1 fighter moved from Szechwan to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery and 5 infantry moved from Trans-Jordan to Syria
                3 infantry moved from Iraq to Syria
                5 fighters moved from Iraq to Syria
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Iraq to Syria
                5 mech_infantrys moved from Egypt to Syria

    Combat - British
                Battle in Syria
                    British attack with 1 artillery, 6 fighters, 8 infantry and 5 mech_infantrys
                    Germans defend with 1 armour and 2 infantry; Italians defend with 1 aaGun, 1 airfield, 2 artilleries, 5 infantry and 1 marine
                        AA fire in Syria :  1/3 hits
                        1 fighter owned by the British lost in Syria
                        British roll dice for 1 artillery, 5 fighters, 8 infantry and 5 mech_infantrys in Syria, round 2 :  5/19 hits
                        Italians roll dice for 1 aaGun, 1 armour, 2 artilleries, 7 infantry and 1 marine in Syria, round 2 :  4/11 hits
                        1 aaGun owned by the Italians, 4 infantry owned by the Italians and 4 infantry owned by the British lost in Syria
                        British roll dice for 1 artillery, 5 fighters, 4 infantry and 5 mech_infantrys in Syria, round 3 :  2/15 hits
                        Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Syria, round 3 :  1/7 hits
                        1 infantry owned by the Germans, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                        British roll dice for 1 artillery, 5 fighters, 3 infantry and 5 mech_infantrys in Syria, round 4 :  5/14 hits
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 marine in Syria, round 4 :  3/5 hits
                        1 marine owned by the Italians, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the Italians and 3 infantry owned by the British lost in Syria
                    British win, taking Syria from Italians with 1 artillery, 5 fighters and 5 mech_infantrys remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 armour and 2 infantry
                    Casualties for British: 1 fighter and 8 infantry
                    Casualties for Italians: 1 aaGun, 2 artilleries, 5 infantry and 1 marine
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour, 1 infantry and 3 mech_infantrys
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 :  3/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - British
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour and 6 mech_infantrys moved from Iraq to Eastern Persia
                5 fighters moved from Syria to Eastern Persia
                1 aaGun moved from Trans-Jordan to Iraq
                1 infantry moved from India to Burma

    Place Units - British
                1 destroyer placed in 98 Sea Zone
                1 artillery and 1 infantry placed in Egypt
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3
                British collect 29 PUs (4 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 aaGun
                EDIT: Adding units owned by British to Egypt: 1 aaGun
                EDIT: Turning off Edit Mode

    triplea_41530_UK_5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 armour and 2 infantry moved from Algeria to Morocco
                3 infantry moved from Western Ukraine to Bryansk
                1 armour moved from Belarus to Bryansk
                1 fighter moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 2 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 armour and 2 infantry in Morocco, round 2 : 1/3 hits, 0,83 expected hits
                        Americans roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 3 : 0/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Morocco, round 3 : 0/1 hits, 0,33 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 4 : 1/2 hits, 0,67 expected hits
                        Americans roll dice for 1 infantry in Morocco, round 4 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Americans lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Bryansk
                    Italians attack with 1 armour, 1 fighter and 3 infantry
                    Russians defend with 3 infantry
                        Italians roll dice for 1 armour, 1 fighter and 3 infantry in Bryansk, round 2 : 1/5 hits, 1,50 expected hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1,00 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
                        Italians roll dice for 1 armour, 1 fighter and 2 infantry in Bryansk, round 3 : 4/4 hits, 1,33 expected hits
                        Russians roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0,67 expected hits
                        2 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Novgorod
                1 aaGun moved from Western Ukraine to Bryansk
                1 infantry moved from Kenya to Italian Somaliland

    Place Units - Italians
                1 artillery, 1 fighter and 1 infantry placed in Southern Italy
                4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    Italians : 2,00
        Americans : -0,33
        Russians : 1,33

    triplea_41530_Ita5.tsvg

  • '17 '16 '15 '14 '12

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - French
                1 fighter moved from Iraq to Eastern Persia

    triplea_41530_Fre5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 armour, 1 carrier, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Belarus to Smolensk
                2 mech_infantrys moved from Belarus to Rostov
                1 armour, 1 infantry and 1 mech_infantry moved from Western Ukraine to Ukraine
                2 tactical_bombers moved from Western Ukraine to Rostov
                1 bomber moved from Belarus to Archangel
                1 fighter moved from Belarus to Rostov
                1 tactical_bomber moved from Belarus to Ukraine
                1 bomber moved from Belarus to Smolensk
                1 bomber moved from Belarus to Smolensk
                1 infantry moved from Belarus to Smolensk
                1 bomber moved from Western Germany to Archangel
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 fighter moved from Western Germany to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone

    Combat - Germans
                Battle in Ukraine
                    Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1,50 expected hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 3 infantry
                        Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 0/5 hits, 2,00 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                        2 mech_infantrys owned by the Germans lost in Rostov
                    retreated to Rostov
                    Russians win with 3 infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Archangel
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 3/4 hits, 1,67 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 destroyer moved from 125 Sea Zone to 110 Sea Zone
                2 bombers moved from Archangel to Bryansk
                2 bombers moved from Smolensk to Bryansk
                1 armour and 1 mech_infantry moved from Novgorod to Bryansk
                3 aaGuns, 7 armour, 11 artilleries, 14 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                10 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun, 1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                1 fighter and 2 tactical_bombers moved from Rostov to Bryansk
                3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Ukraine to Bryansk

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                3 armour placed in Novgorod
                5 mech_infantrys placed in Germany
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : -0,83
        Americans : -0,33
        Russians : 1,00

    triplea_41530_Ger6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Shensi to Hopei
                10 infantry moved from Buryatia to Amur
                1 fighter moved from Russia to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery and 6 infantry
                        Russians roll dice for 10 infantry in Amur, round 2 :  1/10 hits
                        Japanese roll dice for 1 artillery and 6 infantry in Amur, round 2 :  4/7 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    6 infantry owned by the Russians retreated to Buryatia
                    Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 aaGun and 11 infantry moved from Novosibirsk to Samara
                1 fighter moved from Smolensk to Russia
                1 armour moved from Shensi to Novosibirsk

    Place Units - Russians
                7 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_41530_Rus6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 32 PUs;
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Rostov to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                2 infantry moved from Shensi to Hopei
                10 infantry moved from Buryatia to Amur
                1 fighter moved from Russia to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  2/3 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Hopei
                    Russians attack with 2 infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Hopei, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Hopei
                    Russians win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Ukraine
                    Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  1/6 hits
                        Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 :  2/3 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 :  0/2 hits
                        1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Amur
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery and 6 infantry
                        Russians roll dice for 10 infantry in Amur, round 2 :  1/10 hits
                        Japanese roll dice for 1 artillery and 6 infantry in Amur, round 2 :  4/7 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
                    6 infantry owned by the Russians retreated to Buryatia
                    Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Ukraine to Russia
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Tambov to Russia
                1 infantry moved from Volgograd to Rostov
                1 armour and 1 mech_infantry moved from Volgograd to Russia
                1 aaGun and 11 infantry moved from Novosibirsk to Samara
                1 fighter moved from Smolensk to Russia
                1 armour moved from Shensi to Novosibirsk

    Place Units - Russians
                7 infantry placed in Russia
                1 infantry and 2 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41530_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
                2 fighters and 1 tactical_bomber moved from Shan State to Szechwan
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 bomber moved from Shan State to 42 Sea Zone
                1 artillery and 5 infantry moved from Amur to Buryatia

    Combat - Japanese
                Battle in Buryatia
                    Japanese attack with 1 artillery and 5 infantry
                    Russians defend with 1 aaGun and 6 infantry
                        Japanese roll dice for 1 artillery and 5 infantry in Buryatia, round 2 : 2/6 hits, 1,33 expected hits
                        Russians roll dice for 1 aaGun and 6 infantry in Buryatia, round 2 : 3/6 hits, 2,00 expected hits
                        3 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Buryatia
                    2 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Amur
                    Russians win with 5 infantry remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 aaGun and 1 infantry
                    Casualties for Japanese: 3 infantry
                Battle in Szechwan
                    Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1,83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/4 hits, 1,50 expected hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 42 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Philippines
                1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to 6 Sea Zone
                1 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Kiangsu to Chahar
                1 armour moved from Anhwe to Yunnan
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Hunan to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                1 fighter and 1 tactical_bomber moved from Hopei to Yunnan
                2 fighters and 1 tactical_bomber moved from Szechwan to Shan State
                1 transport moved from 19 Sea Zone to 36 Sea Zone
                3 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Kweichow to Yunnan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in French Indo China
                1 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 fighter
                EDIT: Adding units owned by Japanese to Amur: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    Combat Hit Differential Summary :

    ANZAC : -0,33
        Chinese : 0,00
        Russians : 1,00
        Japanese : 0,33

    triplea_41530_Jap6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41530_Chi6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                2 bombers moved from Gibraltar to Morocco
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 26 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 fighters moved from Hawaiian Islands to 16 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 :  0/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Morocco
                    Americans attack with 1 artillery, 2 bombers and 1 infantry
                    Italians defend with 1 armour and 1 infantry
                        Americans roll dice for 1 cruiser in Morocco, round 2 :  1/1 hits
                        Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 armour and 1 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Gibraltar to Syria
                1 bomber moved from Egypt to Syria
                2 bombers moved from Morocco to Syria
                2 fighters moved from 104 Sea Zone to 92 Sea Zone
                1 transport moved from 26 Sea Zone to 12 Sea Zone
                1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                4 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 transport moved from 12 Sea Zone to 10 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 infantry placed in Western United States
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 destroyer placed in 101 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Tsinghai to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  2/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                    Chinese win with 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Tanganyika Territory to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to Italian Somaliland
                1 artillery and 1 infantry moved from Egypt to Alexandria
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  2/3 hits
                        Italians roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                    British win, taking Alexandria from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Italian Somaliland
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 :  1/2 hits
                        Italians roll dice for 1 infantry in Italian Somaliland, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Italian Somaliland
                    British win, taking Italian Somaliland from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 armour moved from Union of South Africa to Belgian Congo
                1 armour and 6 mech_infantrys moved from Eastern Persia to India
                1 mech_infantry moved from Syria to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Burma to India
                2 mech_infantrys moved from Syria to Northwest Persia
                5 fighters moved from Eastern Persia to Russia
                2 mech_infantrys moved from Syria to Northwest Persia

    Place Units - British
                2 artilleries placed in Egypt
                1 infantry placed in Egypt
                3 infantry placed in Union of South Africa
                3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
                British collect 33 PUs (3 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41530_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Novgorod to Smolensk

    Combat - Italians
                Battle in Smolensk
                    Italians attack with 1 fighter
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter in Smolensk, round 2 : 0/1 hits, 0,50 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Italians lost in Smolensk
                    Russians win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 2 fighters placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Hit Differential Summary :

    Italians : -0,50
        Russians : 0,67

    triplea_41530_Ita6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 fighter moved from Northern Territory to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 infantry moved from South Australia to Northern Territory
                3 armour moved from New South Wales to Queensland
                3 armour moved from Queensland to Northern Territory
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Eastern Persia to Russia

    Turn Complete - French

    triplea_41530_Fre6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 destroyer, 2 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Rostov
                2 bombers moved from Bryansk to Rostov
                2 bombers moved from Bryansk to Ukraine
                1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
                1 tactical_bomber moved from Bryansk to Rostov
                1 armour moved from Eastern Poland to Ukraine
                1 artillery and 1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Rostov
                1 destroyer moved from 110 Sea Zone to 104 Sea Zone
                2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to Eire

    Combat - Germans
                Battle in Eire
                Battle in Ukraine
                    Germans attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Ukraine, round 2 : 2/5 hits, 2,50 expected hits
                        Russians roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                        1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans win, taking Eire from British, taking Ukraine from Russians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in Rostov
                    Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,33 expected hits
                        Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1,00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/5 hits, 2,00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine

    Non Combat Move - Germans
                2 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to Eire
                2 carriers moved from 110 Sea Zone to 109 Sea Zone
                2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
                1 cruiser moved from 110 Sea Zone to 109 Sea Zone
                1 battleship moved from 110 Sea Zone to 109 Sea Zone
                1 infantry moved from Western Germany to France
                2 infantry moved from Western Germany to Holland Belgium
                2 mech_infantrys moved from Germany to Romania
                8 mech_infantrys moved from Eastern Poland to Bryansk
                1 aaGun moved from Western Ukraine to Ukraine
                2 bombers moved from Ukraine to Bryansk
                2 bombers and 1 tactical_bomber moved from Rostov to Bryansk
                1 fighter and 2 tactical_bombers moved from Smolensk to Bryansk
                3 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Bryansk to Ukraine
                3 armour moved from Novgorod to Bryansk

    Place Units - Germans
                1 infantry placed in France
                2 fighters placed in Western Germany
                4 mech_infantrys placed in Germany
                3 armour placed in Novgorod
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Combat Hit Differential Summary :

    Germans : 0,17
        Americans : -0,50
        Russians : 0,00

    triplea_41530_Ger7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Vologda
                1 infantry moved from Samara to Vologda
                1 infantry moved from Russia to Vologda
                3 infantry moved from Tambov to Rostov
                1 infantry moved from Volgograd to Rostov
                1 fighter and 1 tactical_bomber moved from Russia to Rostov

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 fighter and 1 infantry in Vologda, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 :  3/6 hits
                        Germans roll dice for 2 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Rostov to Russia
                2 infantry moved from Samara to Tambov
                1 aaGun and 8 infantry moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 armour moved from Novosibirsk to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                3 armour moved from Russia to Kazakhstan
                2 mech_infantrys moved from Volgograd to Kazakhstan

    Place Units - Russians
                7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kazakhstan : 4 armour and 3 mech_infantrys
        Buryatia : 5 infantry
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        Rostov : 3 infantry
        Russia : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 65 infantry and 1 tactical_bomber
        Tambov : 2 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor and 2 infantry
        114 Sea Zone : 1 submarine

    triplea_41530_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 1 marine, 6 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery, 1 fighter and 2 infantry moved from Amur to Buryatia
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                7 fighters and 6 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 bomber moved from Philippines to 16 Sea Zone

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in Buryatia
                    Japanese attack with 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 5 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buryatia, round 2 : 0/4 hits, 1,33 expected hits
                        Russians roll dice for 5 infantry in Buryatia, round 2 : 1/5 hits, 1,67 expected hits
                        1 infantry owned by the Japanese lost in Buryatia
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese retreated to Amur
                    Russians win, taking Dutch New Guinea from Dutch with 5 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 6 tactical_bombers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 6 tactical_bombers in 16 Sea Zone, round 2 : 4/15 hits, 8,50 expected hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 7 fighters and 6 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                1 bomber moved from 16 Sea Zone to Japan
                7 fighters and 6 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from Buryatia to Amur
                1 mech_infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 infantry moved from Yunnan to Szechwan
                3 mech_infantrys moved from French Indo China to Shan State
                2 fighters moved from Shan State to 45 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 submarine moved from 6 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 marine placed in Japan
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Americans : -0,17
        Russians : -0,67
        Japanese : -5,83

    triplea_41530_Jap7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Shensi
                1 fighter and 2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Shensi, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Shensi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41530_Chi7.tsvg

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