@AldoRaine Pretty big thing to forget lol, it probably would’ve altered my Italian turn, however I will allow it.
G40L BM3 Snigg (Axis) vs. Csaw (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 7 PUs;Combat Move - ANZAC
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Germans
Germans buy 3 armour, 3 bombers, 3 mech_infantrys and 2 submarines; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 bomber moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to United Kingdom
3 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
AA fire in United Kingdom : 0/1 hits
AA fire in United Kingdom : 0/1 hits
Bombing raid in United Kingdom rolls: 7,7,8 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 7 and causes: 6 damage to unit: airfield
Bombing raid in United Kingdom causes 29 damage total. Damaged units is as follows: factory_major = 17, harbour = 6, airfield = 6Non Combat Move - Germans
5 bombers moved from United Kingdom to Western Germany
9 submarines moved from 110 Sea Zone to 112 Sea Zone
10 artilleries moved from Eastern Poland to Western Ukraine
3 armour moved from Volgograd to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 62 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag, 1 infantry
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 5 infantry
Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 8 bombers, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 26 armour, 18 artilleries, 6 fighters, 42 infantry, 34 mech_infantrys and 3 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 4 mech_infantrys
Tambov : 1 flag, 1 infantry
Western Ukraine : 10 artilleries
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 11 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Russians
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
2 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 2 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour, 8 artilleries, 2 bombers, 5 infantry, 17 mech_infantrys and 1 tactical_bomber moved from Shan State to Burma
3 mech_infantrys moved from Hunan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from Malaya to Burma
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to PhilippinesCombat - Japanese
Battle in Philippines
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Philippines, round 2 : 4/6 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 armour, 8 artilleries, 2 bombers, 6 infantry, 22 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 6 infantry, 22 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 13/40 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 8 artilleries, 2 bombers, 6 infantry, 22 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 aaGun moved from Shan State to Burma
2 bombers moved from Burma to Kwangsi
1 tactical_bomber moved from Burma to Kwangsi
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
3 fighters moved from Japan to Kwangsi
1 fighter moved from Japan to French Indo China
2 fighters and 2 tactical_bombers moved from Philippines to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 airfield and 2 fighters placed in French Indo China
1 destroyer placed in 36 Sea Zone
3 mech_infantrys placed in Malaya
1 infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor and 1 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 2 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 6 infantry and 22 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Celebes : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 10 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
35 Sea Zone : 1 transport
16 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Alexandria to Egypt
1 armour, 4 artilleries, 3 bombers, 3 fighters, 10 infantry and 1 mech_infantry moved from Gibraltar to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
4 carriers, 6 destroyers, 6 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 infantry moved from 44 Sea Zone to Celebes
1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to SpainCombat - Americans
Battle in Celebes
Battle in Spain
Americans attack with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry in Spain, round 2 : 9/32 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits
6 infantry owned by the Neutral_True and 4 infantry owned by the Americans lost in Spain
Americans win, taking Celebes from Japanese, taking Spain from Neutral_True with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Spain to 91 Sea Zone
3 bombers and 3 fighters moved from Spain to Gibraltar
4 aaGuns moved from Gibraltar to SpainPlace Units - Americans
1 artillery and 5 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 4 destroyers, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour moved from Alexandria to Egypt
1 armour, 4 artilleries, 3 bombers, 3 fighters, 10 infantry and 1 mech_infantry moved from Gibraltar to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 6 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
4 carriers, 6 destroyers, 6 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 44 Sea Zone
Americans take 44 Sea Zone from Japanese
1 infantry moved from 44 Sea Zone to Celebes
1 carrier, 3 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 6 infantry moved from 91 Sea Zone to Spain
2 fighters moved from 91 Sea Zone to SpainCombat - Americans
Battle in Celebes
Battle in Spain
Americans attack with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry
Neutral_True defend with 6 infantry
Americans roll dice for 1 armour, 6 artilleries, 3 bombers, 5 fighters, 16 infantry and 1 mech_infantry in Spain, round 2 : 9/32 hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits
6 infantry owned by the Neutral_True and 4 infantry owned by the Americans lost in Spain
Americans win, taking Celebes from Japanese, taking Spain from Neutral_True with 1 armour, 6 artilleries, 3 bombers, 5 fighters, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 49 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Spain to 91 Sea Zone
3 bombers and 3 fighters moved from Spain to Gibraltar
4 aaGuns moved from Gibraltar to SpainPlace Units - Americans
1 artillery and 5 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 69 PUs; end with 69 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Persia to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Iraq to Turkey
2 mech_infantrys moved from Iraq to Turkey
4 mech_infantrys moved from Persia to Turkey
2 mech_infantrys moved from Persia to Northwest Persia
4 armour and 4 mech_infantrys moved from Persia to Turkey
1 armour moved from Persia to Northwest Persia
1 mech_infantry moved from Persia to Turkey
1 fighter moved from Gibraltar to United KingdomCombat - British
Battle in Turkey
British attack with 4 armour, 2 artilleries, 1 infantry and 11 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 4 armour, 2 artilleries, 1 infantry and 11 mech_infantrys in Turkey, round 2 : 6/18 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
2 mech_infantrys owned by the British, 6 infantry owned by the Neutral_True and 1 infantry owned by the British lost in Turkey
British roll dice for 4 armour, 2 artilleries and 9 mech_infantrys in Turkey, round 3 : 6/15 hits
Neutral_True roll dice for 2 infantry in Turkey, round 3 : 1/2 hits
2 infantry owned by the Neutral_True and 1 artillery owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 4 armour, 1 artillery and 9 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Neutral_True: 8 infantry
Battle in Northwest Persia
British attack with 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits
1 mech_infantry owned by the British and 1 infantry owned by the British lost in Northwest Persia
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Northwest Persia, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Northwest Persia, round 3 : 2/3 hits
1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Northwest Persia
British roll dice for 1 armour in Northwest Persia, round 4 : 1/1 hits
Italians roll dice for 1 artillery in Northwest Persia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Northwest Persia
British win, taking Northwest Persia from Italians with 1 armour remaining. Battle score for attacker is -5
Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Persia to Russia
1 armour and 1 mech_infantry moved from Egypt to IraqPlace Units - British
1 fighter and 2 infantry placed in Persia
1 armour, 1 artillery and 1 mech_infantry placed in Iraq
1 mech_infantry placed in EgyptTurn Complete - British
British collect 37 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 artilleries, 1 harbour and 2 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 unit repaired.
2 marines moved from Southern Italy to 95 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry, 2 marines, 1 submarine and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery, 1 infantry and 2 marines moved from 99 Sea Zone to Turkey
4 artilleries, 1 fighter and 8 infantry moved from Caucasus to Turkey
2 fighters moved from 99 Sea Zone to TurkeyCombat - Italians
Battle in Turkey
Italians attack with 5 artilleries, 3 fighters, 9 infantry and 2 marines
British defend with 4 armour, 1 artillery and 9 mech_infantrys
Italians roll dice for 1 battleship and 1 cruiser in Turkey, round 2 : 0/2 hits
Italians roll dice for 5 artilleries, 3 fighters, 9 infantry and 2 marines in Turkey, round 2 : 5/19 hits
British roll dice for 4 armour, 1 artillery and 9 mech_infantrys in Turkey, round 2 : 7/14 hits
5 mech_infantrys owned by the British and 7 infantry owned by the Italians lost in Turkey
Italians roll dice for 5 artilleries, 3 fighters, 2 infantry and 2 marines in Turkey, round 3 : 4/12 hits
British roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Turkey, round 3 : 2/9 hits
4 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Turkey
Italians roll dice for 5 artilleries, 3 fighters and 2 marines in Turkey, round 4 : 4/10 hits
British roll dice for 4 armour and 1 artillery in Turkey, round 4 : 2/5 hits
1 artillery owned by the British, 2 artilleries owned by the Italians and 3 armour owned by the British lost in Turkey
Italians roll dice for 3 artilleries, 3 fighters and 2 marines in Turkey, round 5 : 3/8 hits
British roll dice for 1 armour in Turkey, round 5 : 1/1 hits
1 artillery owned by the Italians and 1 armour owned by the British lost in Turkey
Italians win, taking Turkey from British with 2 artilleries, 3 fighters and 2 marines remaining. Battle score for attacker is 25
Casualties for Italians: 3 artilleries and 9 infantry
Casualties for British: 4 armour, 1 artillery and 9 mech_infantrysNon Combat Move - Italians
1 fighter moved from Turkey to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Turkey to 99 Sea Zone
1 artillery and 2 infantry moved from Rostov to Caucasus
1 artillery and 2 infantry moved from Ukraine to RostovPlace Units - Italians
1 harbour placed in Greece
2 artilleries and 1 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 9 infantry
Bryansk : 1 flag, 2 aaGuns
Rostov : 1 flag, 1 artillery and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery and 2 infantry
Turkey : 1 flag, 2 artilleries and 2 marines
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
97 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from Japanese
1 infantry moved from Alexandria to EgyptCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun, 1 artillery and 1 infantry moved from New South Wales to Queensland
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Germans
Germans buy 5 armour, 3 artilleries, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 infantry moved from Smolensk to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Evenkiyskiy to Yenisey
6 fighters and 3 tactical_bombers moved from Bryansk to Vologda
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
4 bombers moved from Western Germany to 104 Sea Zone
4 bombers moved from Western Germany to 114 Sea ZoneCombat - Germans
Battle in 114 Sea Zone
Germans attack with 4 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 4 bombers and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 104 Sea Zone
Germans attack with 4 bombers and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 4 bombers in 104 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 4 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Vologda
Germans attack with 6 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 3 tactical_bombers in Vologda, round 2 : 6/11 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 6 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
6 fighters and 3 tactical_bombers moved from Vologda to Bryansk
1 infantry moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Smolensk
3 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
10 artilleries moved from Western Ukraine to Bryansk
3 armour moved from Volgograd to Bryansk
2 artilleries and 8 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
4 bombers moved from 114 Sea Zone to Western Germany
4 bombers moved from 104 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
Germans undo move 2.
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Western Germany
2 armour and 3 mech_infantrys placed in Germany
Germans undo move 4.
Germans undo move 3.
5 infantry placed in Germany
2 armour, 2 artilleries, 3 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag, 2 infantry
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 5 artilleries, 1 factory_minor and 15 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 8 bombers, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 3 mech_infantrys
Germany : 1 factory_major and 5 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 29 armour, 28 artilleries, 6 fighters, 40 infantry, 41 mech_infantrys and 3 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
112 Sea Zone : 9 submarines
Bulgaria : 1 flag
114 Sea Zone : 1 submarine
Yugoslavia : 1 flag, 1 factory_minor
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 2 PUs;Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarCombat Move - Russians
1 armour moved from Amur to SakhaNon Combat Move - Russians
Place Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 11 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 3 destroyers, 3 infantry, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 43 Sea Zone
3 fighters moved from French Indo China to 37 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 43 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarineNon Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
3 fighters moved from 37 Sea Zone to Kwangsi
3 fighters moved from 43 Sea Zone to French Indo China
1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 bombers moved from 35 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to AnhwePlace Units - Japanese
3 mech_infantrys placed in Malaya
3 infantry placed in Kiangsu
3 destroyers placed in 36 Sea Zone
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 3 fighters and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 2 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 7 infantry and 25 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag, 1 submarine
36 Sea Zone : 2 carriers, 11 destroyers, 2 fighters, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 6 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Saudi Arabia
1 bomber moved from Gibraltar to Saudi Arabia
2 armour moved from Egypt to Saudi Arabia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 armour and 1 mech_infantry moved from Spain to Portugal
3 fighters moved from Gibraltar to Portugal
4 fighters moved from 91 Sea Zone to Portugal
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
4 fighters moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Saudi Arabia
Americans attack with 2 armour and 3 bombers
Neutral_True defend with 2 infantry
Americans roll dice for 2 armour and 3 bombers in Saudi Arabia, round 2 : 2/5 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 2 armour and 3 bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 1 armour, 7 fighters and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 7 fighters and 1 mech_infantry in Portugal, round 2 : 3/9 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
4 fighters moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
4 fighters moved from Portugal to 91 Sea Zone
3 fighters moved from Portugal to Gibraltar
2 bombers moved from Saudi Arabia to Iraq
1 bomber moved from Saudi Arabia to IraqPlace Units - Americans
1 factory_minor placed in Spain
1 destroyer and 2 submarines placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Americans undo move 4.
2 destroyers and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 1 factory_minor, 6 infantry and 6 submarines; Remaining resources: 1 PUs;Combat Move - Americans
2 bombers moved from Gibraltar to Saudi Arabia
1 bomber moved from Gibraltar to Saudi Arabia
2 armour moved from Egypt to Saudi Arabia
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 armour and 1 mech_infantry moved from Spain to Portugal
3 fighters moved from Gibraltar to Portugal
4 fighters moved from 91 Sea Zone to Portugal
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
4 fighters moved from 44 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 37 Sea ZoneCombat - Americans
Battle in Saudi Arabia
Americans attack with 2 armour and 3 bombers
Neutral_True defend with 2 infantry
Americans roll dice for 2 armour and 3 bombers in Saudi Arabia, round 2 : 2/5 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Saudi Arabia from Neutral_True with 2 armour and 3 bombers remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 43 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 43 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 1 armour, 7 fighters and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 armour, 7 fighters and 1 mech_infantry in Portugal, round 2 : 3/9 hits
Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits
2 infantry owned by the Neutral_True lost in Portugal
Americans win, taking Portugal from Neutral_True with 1 armour, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Battle in 37 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 37 Sea Zone, round 2 : 1/5 hits
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 37 Sea Zone
Americans win, taking 37 Sea Zone from Japanese with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
4 fighters moved from 37 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 9 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 destroyer, 9 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 9 infantry moved from 91 Sea Zone to Spain
4 fighters moved from Portugal to 91 Sea Zone
3 fighters moved from Portugal to Gibraltar
2 bombers moved from Saudi Arabia to Iraq
1 bomber moved from Saudi Arabia to IraqPlace Units - Americans
1 factory_minor placed in Spain
1 destroyer and 2 submarines placed in 101 Sea Zone
2 artilleries and 6 infantry placed in Central United States
2 destroyers and 4 submarines placed in 10 Sea Zone
Americans undo move 4.
2 destroyers and 3 submarines placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 77 PUs; end with 78 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 113 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 2 armour, 1 artillery, 1 bomber, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from India to Afghanistan
3 fighters moved from Russia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 mech_infantry moved from Iraq to Turkey
1 artillery moved from Iraq to Turkey
1 armour moved from Northwest Persia to Caucasus
1 fighter moved from Persia to Turkey
1 armour moved from Iraq to Turkey
1 armour moved from Iraq to Caucasus
1 fighter moved from Russia to TurkeyCombat - British
Battle in Turkey
British attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
Italians defend with 2 artilleries and 2 marines
British roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Turkey, round 2 : 0/5 hits
Italians roll dice for 2 artilleries and 2 marines in Turkey, round 2 : 1/4 hits
1 mech_infantry owned by the British lost in Turkey
British roll dice for 1 armour, 1 artillery and 2 fighters in Turkey, round 3 : 2/4 hits
Italians roll dice for 2 artilleries and 2 marines in Turkey, round 3 : 1/4 hits
1 artillery owned by the British and 2 artilleries owned by the Italians lost in Turkey
British roll dice for 1 armour and 2 fighters in Turkey, round 4 : 1/3 hits
Italians roll dice for 2 marines in Turkey, round 4 : 1/2 hits
1 armour owned by the British and 1 marine owned by the Italians lost in Turkey
British roll dice for 2 fighters in Turkey, round 5 : 0/2 hits
Italians roll dice for 1 marine in Turkey, round 5 : 1/1 hits
1 fighter owned by the British lost in Turkey
British roll dice for 1 fighter in Turkey, round 6 : 0/1 hits
Italians roll dice for 1 marine in Turkey, round 6 : 0/1 hits
retreated to Turkey
Italians win with 1 marine remaining. Battle score for attacker is -11
Casualties for British: 1 armour, 1 artillery, 1 fighter and 1 mech_infantry
Casualties for Italians: 2 artilleries and 1 marine
Battle in Afghanistan
British attack with 1 mech_infantry
Neutral_True defend with 4 infantry
British roll dice for 1 mech_infantry in Afghanistan, round 2 : 0/1 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits
1 mech_infantry owned by the British lost in Afghanistan
Neutral_True win with 4 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Caucasus
British attack with 2 armour, 3 fighters and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Caucasus, round 2 : 4/6 hits
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 armour and 3 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 2 infantryNon Combat Move - British
1 fighter moved from Turkey to Iraq
1 mech_infantry moved from Egypt to Iraq
3 fighters moved from Caucasus to Iraq
4 fighters moved from Russia to IndiaPlace Units - British
1 armour and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Iraq
1 armour, 1 bomber and 1 mech_infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 fighter
EDIT: Adding units owned by British to Egypt: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit Mode
British undo move 1.
British undo move 2.
British undo move 1.
2 armour placed in Egypt
1 artillery and 2 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Adding units owned by British to Eastern Persia: 2 infantry
EDIT: Turning off Edit Mode
1 bomber, 1 infantry and 1 mech_infantry placed in Persia
British undo move 3.
1 bomber and 1 mech_infantry placed in Persia
1 infantry placed in Egypt
British undo move 3.
British undo move 2.
1 artillery, 1 bomber and 1 infantry placed in Iraq
1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,2,5,3,6,6,6,1,2
British collect 34 PUs (1 lost to blockades); end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Caucasus
2 fighters moved from 99 Sea Zone to Caucasus
1 infantry moved from Northern Italy to Southern France
3 fighters moved from Southern Italy to Southern France
1 marine moved from Turkey to 99 Sea Zone
1 marine moved from 99 Sea Zone to CreteCombat - Italians
Battle in Crete
Battle in Southern France
Italians attack with 3 fighters and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Southern France
Italians win, taking Crete from Neutral_Allies, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 armour
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 2 armour in Caucasus, round 2 : 0/2 hits
2 armour owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armourNon Combat Move - Italians
2 fighters moved from Caucasus to 99 Sea Zone
1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Turkey
2 aaGuns moved from Bryansk to Rostov
3 fighters moved from Southern France to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 25 PUs; end with 25 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 factory_major and 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 10 infantry
Bryansk : 1 flag
Rostov : 1 flag, 2 aaGuns
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Caucasus : 1 flag, 1 artillery and 2 infantry
Turkey : 1 flag, 2 infantry
Crete : 1 flag, 1 marine
Greece : 1 flag, 1 harbour
99 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
97 Sea Zone : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Russia
1 infantry moved from Smolensk to Russia
1 infantry moved from Samara to Russia
29 armour, 28 artilleries, 6 fighters, 40 infantry, 41 mech_infantrys and 3 tactical_bombers moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
7 bombers moved from Western Germany to Russia
2 armour moved from Volgograd to Russia
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 bomber moved from Western Germany to 104 Sea Zone
2 infantry moved from France to Normandy Bordeaux
3 fighters moved from Western Germany to Normandy Bordeaux
2 infantry moved from Yenisey to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 armour moved from Volgograd to Northwest Persia
Germans take Northwest Persia from BritishCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 fighters and 2 infantry in Normandy Bordeaux, round 2 : 3/5 hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 bomber and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 bomber in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 bomber in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Russia
Germans attack with 31 armour, 28 artilleries, 7 bombers, 6 fighters, 44 infantry, 41 mech_infantrys and 3 tactical_bombers
Russians defend with 6 aaGuns, 1 airfield, 8 armour, 27 artilleries, 1 factory_major, 2 fighters, 88 infantry, 5 mech_infantrys and 1 tactical_bomber
AA fire in Russia : 3/16 hits
3 fighters owned by the Germans lost in Russia
Germans roll dice for 31 armour, 28 artilleries, 7 bombers, 3 fighters, 44 infantry, 41 mech_infantrys and 3 tactical_bombers in Russia, round 2 : 36/157 hits
Russians roll dice for 6 aaGuns, 8 armour, 27 artilleries, 2 fighters, 88 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 45/131 hits
30 infantry owned by the Russians, 44 infantry owned by the Germans, 6 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 31 armour, 28 artilleries, 7 bombers, 3 fighters, 40 mech_infantrys and 3 tactical_bombers in Russia, round 3 : 44/112 hits
Russians roll dice for 8 armour, 27 artilleries, 2 fighters, 58 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 35/101 hits
44 infantry owned by the Russians, 11 artilleries owned by the Germans and 24 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 31 armour, 17 artilleries, 7 bombers, 3 fighters, 16 mech_infantrys and 3 tactical_bombers in Russia, round 4 : 36/77 hits
Russians roll dice for 8 armour, 27 artilleries, 2 fighters, 14 infantry, 5 mech_infantrys and 1 tactical_bomber in Russia, round 4 : 25/57 hits
5 mech_infantrys owned by the Russians, 14 infantry owned by the Russians, 17 artilleries owned by the Russians, 13 artilleries owned by the Germans and 12 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 31 armour, 4 artilleries, 7 bombers, 3 fighters, 4 mech_infantrys and 3 tactical_bombers in Russia, round 5 : 29/52 hits
Russians roll dice for 8 armour, 10 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 5 : 8/21 hits
1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 8 armour owned by the Russians, 10 artilleries owned by the Russians, 4 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
Germans captures 15PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 31 armour, 7 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 28 artilleries, 3 fighters, 44 infantry and 41 mech_infantrys
Casualties for Russians: 6 aaGuns, 8 armour, 27 artilleries, 2 fighters, 88 infantry, 5 mech_infantrys and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
7 bombers moved from Russia to Bryansk
3 fighters and 3 tactical_bombers moved from Russia to Bryansk
3 fighters moved from Normandy Bordeaux to Western Germany
1 bomber moved from 104 Sea Zone to Western Germany
2 artilleries and 3 infantry moved from Western Germany to France
1 submarine moved from 114 Sea Zone to 113 Sea Zone
5 infantry moved from Germany to Western Germany
8 submarines moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
3 armour placed in Volgograd
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Yugoslavia
1 artillery and 2 infantry placed in France
2 artilleries and 8 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Timguska : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 1 factory_minor and 18 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 3 mech_infantrys
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 3 aaGuns, 7 bombers, 3 fighters and 3 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Russia : 1 flag, 1 airfield, 31 armour and 1 factory_minor
Tambov : 1 flag
Novosibirsk : 1 flag
Vologda : 1 flag
Volgograd : 1 flag, 3 armour and 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag
113 Sea Zone : 9 submarines
104 Sea Zone : 1 submarine
Bulgaria : 1 flag
Northwest Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Finland : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Combat Move - Russians
Non Combat Move - Russians
1 armour moved from Sakha to SiberiaTurn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to 37 Sea Zone
1 fighter moved from French Indo China to 43 Sea Zone
1 bomber moved from Kwangsi to 35 Sea Zone
1 bomber moved from Kwangsi to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 37 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Americans with 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the ANZAC lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 bomber, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from 45 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 43 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 bomber moved from 37 Sea Zone to Kwangsi
3 mech_infantrys moved from Malaya to Burma
2 infantry moved from Yunnan to Burma
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to AnhwePlace Units - Japanese
1 carrier and 2 destroyers placed in 36 Sea Zone
3 infantry placed in Kiangsu
3 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 2 bombers, 2 fighters and 1 tactical_bomber
Kiangsu : 1 flag, 1 factory_minor and 3 infantry
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 3 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 infantry
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Tsinghai : 1 flag, 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag, 1 airfield
Burma : 1 flag, 1 aaGun, 1 armour, 8 artilleries, 9 infantry and 28 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
French Indo China : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
43 Sea Zone : 1 flag, 1 destroyer
37 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 3 carriers, 10 destroyers, 4 fighters, 2 tactical_bombers and 1 transport
35 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 3 submarines moved from 101 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
2 fighters moved from Gibraltar to Southern France
1 fighter moved from Gibraltar to Normandy Bordeaux
2 infantry moved from Spain to Southern France
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
2 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from Spain to 91 Sea Zone
3 artilleries, 2 carriers, 7 destroyers, 7 infantry and 5 transports moved from 91 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Spain to Normandy Bordeaux
2 armour moved from Saudi Arabia to Turkey
2 bombers moved from Iraq to Turkey
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to 35 Sea Zone
2 fighters moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to Malaya
2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 44 Sea Zone to Malaya
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
6 carriers, 6 destroyers and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 bomber moved from Iraq to TurkeyCombat - Americans