@SS:
Ok then. Axis player what is the best way to play it , with or without tech and NO’s?
I would preface this with my opinions about these options.
National Objectives
Usually these are more often lost and hard to (re-)obtain for the allies. The axis are usually advancing and can more easily achieve their national objectives, with the exception of Italy, whom the allies can deny the Italian NOs more easily.
Advantage with National Objectives: to the Axis
Weapons Development
sidebar
I am not a big fan of the randomness that is built into the achieving of technologies. Plus the techs are not even in their strengths: Super Subs for Russia? practically worthless
But if you play with tech, I think that favors the Axis. Why? Most techs are offensive in nature, which is the Axis main strategy/strength, especially early. It would be nice if Jet Fighters were still a ‘5’ on defense instead of a 4 on offense (no longer a defensive tech). Similiarly, advanced art could be a defensive aid as well (inf defense to a ‘3’).
Advantage with Weapons Development: to the Axis
Again, merely my opinion, but with the reason(s) I why I believe so.