It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Russia to Vologda
Russians take Vologda from Italians
1 armour moved from Russia to Samara
Russians take Samara from Italians
1 armour moved from Samara to Volgograd
1 artillery moved from Russia to Bryansk
1 artillery and 1 infantry moved from Tambov to Rostov
1 mech_infantry moved from Russia to Rostov
2 fighters and 2 tactical_bombers moved from Russia to Volgograd
2 armour and 2 mech_infantrys moved from Russia to Volgograd
2 armour moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Vologda to Urals
1 armour moved from Russia to Volgograd
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery
Italians defend with 1 aaGun
1 aaGun owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Volgograd
Russians attack with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys; Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 6/10 hits
Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 0/5 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 aaGun and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 1/1 hits
1 aaGun owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Battle in Novosibirsk
Russians attack with 2 armour
Italians defend with 1 infantry
Russians roll dice for 2 armour in Novosibirsk, round 2 : 2/2 hits
Italians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Novosibirsk
Russians win, taking Novosibirsk from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Urals
Russians attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 1/2 hits
Italians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Italians lost in Urals
Russians win, taking Urals from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
19 artilleries moved from Russia to Bryansk
2 fighters and 2 tactical_bombers moved from Volgograd to Russia
Place Units - Russians
1 armour and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 5 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Jehol
2 bombers moved from Japan to Jehol
1 infantry moved from Anhwe to Jehol
2 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Anhwe to Hunan
2 fighters moved from Anhwe to Hopei
1 fighter moved from Anhwe to Hunan
4 bombers moved from French Indo China to India
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
1 artillery and 1 mech_infantry moved from French Indo China to Shan State
1 bomber and 1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 77 Sea Zone to 72 Sea Zone
1 battleship moved from 76 Sea Zone to 72 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/4 hits
Bombing raid in India rolls: 6,3,6,5 and causes: 20 damage to unit: factory_major
Bombing raid in India causes 20 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 37 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
UK_Pacific defend with 1 harbour; Americans defend with 1 armour and 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 1/6 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Malaya, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 3 : 3/4 hits
UK_Pacific roll dice for 1 armour in Malaya, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Malaya
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Americans: 1 armour and 1 infantry
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Shan State, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Jehol
Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win with 2 bombers remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Hopei
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hopei, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 72 Sea Zone
Japanese attack with 1 battleship, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship and 1 tactical_bomber in 72 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 : 0/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Hunan
Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 4 : 2/2 hits
Chinese roll dice for 1 infantry in Hunan, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to Philippines
3 infantry moved from Union of South Africa to 71 Sea Zone
3 artilleries moved from Union of South Africa to 71 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to Egypt
3 artilleries moved from 81 Sea Zone to Egypt
3 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
2 carriers moved from 76 Sea Zone to 71 Sea Zone
4 bombers moved from India to French Indo China
1 bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Malaya to 38 Sea Zone
1 fighter moved from Malaya to 38 Sea Zone
1 fighter moved from Hunan to 38 Sea Zone
1 destroyer moved from 36 Sea Zone to 38 Sea Zone
1 infantry moved from Siberia to Amur
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 bombers moved from Jehol to French Indo China
2 fighters moved from Hopei to French Indo China
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
3 carriers moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 cruiser moved from 36 Sea Zone to 38 Sea Zone
1 submarine moved from 36 Sea Zone to 38 Sea Zone
1 aaGun moved from Anhwe to Hopei
1 artillery moved from Kiangsu to Anhwe
1 submarine moved from 6 Sea Zone to 1 Sea Zone
Place Units - Japanese
2 armour and 1 infantry placed in Union of South Africa
1 harbour and 1 infantry placed in French Indo China
2 transports placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Japanese collect 47 PUs; end with 48 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Combat Move - Americans
4 artilleries, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
1 destroyer moved from 104 Sea Zone to 111 Sea Zone
1 bomber moved from Algeria to 81 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Iraq
Combat - Americans
Battle in 81 Sea Zone
Americans attack with 1 bomber
Japanese defend with 3 transports
3 transports owned by the Japanese lost in 81 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in 111 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
Germans win with no units remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Iraq
Americans attack with 4 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
Americans roll dice for 4 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 5/13 hits
Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/7 hits
1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Iraq
Americans roll dice for 4 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 4/11 hits
Italians roll dice for 2 armour in Iraq, round 3 : 2/2 hits
2 infantry owned by the Americans and 2 armour owned by the Italians lost in Iraq
Americans win, taking Iraq from Italians with 4 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Italians: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 4 infantry
Non Combat Move - Americans
5 bombers moved from Algeria to Belgian Congo
1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
1 battleship, 3 carriers, 1 cruiser and 8 transports moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from Iraq to Eastern Persia
1 bomber moved from 81 Sea Zone to Belgian Congo
3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
Americans collect 56 PUs (1 lost to blockades); end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Yunnan to Kweichow
1 fighter moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
retreated to Kweichow
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
12 infantry moved from Szechwan to Shensi
Place Units - Chinese
3 artilleries and 2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 14 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Burma to Shan State
1 infantry moved from Trans-Jordan to Syria
British take Syria from Italians
1 infantry moved from Burma to Shan State
1 bomber and 5 fighters moved from Trans-Jordan to 72 Sea Zone
Combat - British
Battle in 72 Sea Zone
British attack with 1 bomber and 5 fighters
Japanese defend with 1 battleship and 1 submarine
1 submarine owned by the Japanese Submerged
British roll dice for 1 bomber and 5 fighters in 72 Sea Zone, round 2 : 4/6 hits
Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the British and 1 battleship owned by the Japanese lost in 72 Sea Zone
British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Japanese: 1 battleship
Battle in Shan State
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery and 3 infantry in Shan State, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British lost in Shan State
British roll dice for 1 artillery and 2 infantry in Shan State, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 2/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
British roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Shan State, round 4 : 0/1 hits
British roll dice for 1 artillery in Shan State, round 5 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 5 : 1/1 hits
1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win with no units remaining. Battle score for attacker is -5
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - British
2 destroyers moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
4 fighters moved from 72 Sea Zone to Kenya
1 bomber moved from 72 Sea Zone to Kenya
5 armour moved from Anglo Egyptian Sudan to Rhodesia
3 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 aaGun and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 artillery moved from Anglo Egyptian Sudan to Kenya
1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
6 armour moved from Anglo Egyptian Sudan to Belgian Congo
2 armour moved from Anglo Egyptian Sudan to Belgian Congo
2 infantry moved from West India to India
2 aaGuns and 14 infantry moved from Burma to India
Place Units - British
1 battleship and 1 submarine placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
British collect 25 PUs (1 lost to blockades); end with 25 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 27 PUs
“The best teacher, failure is”
–Yoda, Star Wars VIII - the Last Jedi
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
6 infantry moved from Egypt to Trans-Jordan
3 artilleries moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 3 artilleries, 2 fighters and 6 infantry
British defend with 1 infantry
Italians roll dice for 3 artilleries, 2 fighters and 6 infantry in Trans-Jordan, round 2 : 2/11 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 3 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 6 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 7 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 8 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 9 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 9 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 10 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 10 : 1/1 hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Italians: 1 artillery and 2 infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Persia
Place Units - Italians
3 armour placed in Egypt
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,2,3,5,5,3,4,5,1
Italians collect 11 PUs (10 lost to blockades); end with 12 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs
Battle of Anglo-Egypt Sudan. RIDICULOUS
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from Queensland to Caroline Islands
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 armour moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 23 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Combat Move - French
Turn Complete - French
The French!
Long live the French Foreign Legion!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
Non Combat Move - Germans
7 infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from Germany to 114 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
1 aaGun moved from Ukraine to Bessarabia
1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
1 aaGun, 1 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Romania to Eastern Poland
9 mech_infantrys moved from Greater Southern Germany to Eastern Poland
3 bombers moved from France to Persia
4 fighters moved from Egypt to Persia
4 artilleries moved from France to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
8 infantry moved from Southern Italy to Northern Italy
Place Units - Germans
3 artilleries placed in Novgorod
3 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 tactical_bombers placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,6,3,6,6,1,6,6,6
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 5 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Russians
1 mech_infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 artillery moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 armour moved from Archangel to Belarus
Russians take Belarus from Italians
1 armour moved from Belarus to Bryansk
2 armour moved from Novosibirsk to Yenisey
1 armour and 1 mech_infantry moved from Urals to Yenisey
1 armour moved from Volgograd to Northwest Persia
Russians take Caucasus from Italians
Russians take Northwest Persia from Italians
1 armour moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Italians
1 armour moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Yenisey
Russians attack with 3 armour and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 3 armour and 1 mech_infantry in Yenisey, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 artillery moved from Rostov to Bryansk
2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
Place Units - Russians
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 28 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 12 infantry and 3 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from French Indo China to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to Yunnan
7 bombers moved from French Indo China to Eastern Persia
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Philippines to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to Kwangsi
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Eastern Persia
Japanese attack with 7 bombers
Americans defend with 1 tactical_bomber
Japanese roll dice for 7 bombers in Eastern Persia, round 2 : 5/7 hits
British roll dice for 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 bomber owned by the Japanese lost in Eastern Persia
Japanese win with 6 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of South West Africa from British to Japanese
EDIT: Turning off Edit Mode
6 bombers moved from Eastern Persia to Persia
2 fighters moved from Kwangsi to French Indo China
1 fighter moved from Yunnan to French Indo China
4 infantry moved from French Indo China to 36 Sea Zone
1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 4 infantry, 5 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to Persia
4 tactical_bombers moved from 38 Sea Zone to Persia
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Amur to Sakha
2 carriers moved from 71 Sea Zone to 58 Sea Zone
2 fighters moved from 37 Sea Zone to 58 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
9 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Union of South Africa
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 12 infantry and 3 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Jehol
Japanese take Jehol from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kwangsi
1 mech_infantry moved from French Indo China to Malaya
Japanese take Malaya from UK_Pacific
1 mech_infantry moved from French Indo China to Yunnan
7 bombers moved from French Indo China to Eastern Persia
1 artillery moved from French Indo China to Kwangsi
1 fighter moved from Philippines to 37 Sea Zone
1 submarine moved from 38 Sea Zone to 37 Sea Zone
2 fighters moved from French Indo China to Kwangsi
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
Combat - Japanese
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kwangsi, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Eastern Persia
Japanese attack with 7 bombers
Americans defend with 1 tactical_bomber
Japanese roll dice for 7 bombers in Eastern Persia, round 2 : 5/7 hits
British roll dice for 1 tactical_bomber in Eastern Persia, round 2 : 1/1 hits
1 tactical_bomber owned by the Americans and 1 bomber owned by the Japanese lost in Eastern Persia
Japanese win with 6 bombers remaining. Battle score for attacker is -1
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 bomber
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of South West Africa from British to Japanese
EDIT: Turning off Edit Mode
6 bombers moved from Eastern Persia to Persia
2 fighters moved from Kwangsi to French Indo China
1 fighter moved from Yunnan to French Indo China
4 infantry moved from French Indo China to 36 Sea Zone
1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
1 armour, 3 artilleries, 1 battleship, 1 carrier, 4 infantry, 5 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
2 fighters moved from 38 Sea Zone to Persia
4 tactical_bombers moved from 38 Sea Zone to Persia
1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
3 carriers moved from 38 Sea Zone to 39 Sea Zone
1 cruiser moved from 38 Sea Zone to 39 Sea Zone
1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Amur to Sakha
2 carriers moved from 71 Sea Zone to 58 Sea Zone
2 fighters moved from 37 Sea Zone to 58 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in Kiangsu
3 infantry placed in French Indo China
9 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Union of South Africa
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Egypt: 3 artilleries, 3 infantry and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Persia: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Trans-Jordan: 3 artilleries and 3 infantry
EDIT: Turning off Edit Mode
Play of the week right there :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
6 bombers moved from Belgian Congo to Trans-Jordan
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
4 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Battle in Korea
Battle in Trans-Jordan
Americans attack with 4 artilleries, 6 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 3 artilleries and 6 infantry; Japanese defend with 3 artilleries and 3 infantry
Americans roll dice for 4 artilleries, 6 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 : 5/16 hits
Italians roll dice for 6 artilleries and 9 infantry in Trans-Jordan, round 2 : 3/15 hits
2 mech_infantrys owned by the Americans, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 4 artilleries, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 10/13 hits
Italians roll dice for 6 artilleries and 4 infantry in Trans-Jordan, round 3 : 3/10 hits
3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 artilleries owned by the Americans, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Korea from Japanese, taking Trans-Jordan from Italians with 1 artillery, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
Casualties for Italians: 3 artilleries and 6 infantry
Casualties for Americans: 3 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Japanese: 3 artilleries and 3 infantry
Non Combat Move - Americans
6 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
Place Units - Americans
1 destroyer and 5 transports placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Americans undo move 2.
5 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 fighter and 1 infantry moved from Shensi to Szechwan
1 artillery and 2 infantry moved from Shensi to Suiyuyan
2 artilleries and 11 infantry moved from Shensi to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 aaGun and 2 infantry
Chinese roll dice for 2 artilleries and 11 infantry in Hopei, round 2 : 2/13 hits
Japanese roll dice for 1 aaGun and 2 infantry in Hopei, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Hopei
Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 3 : 6/12 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 8
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 : 1/2 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 5 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
5 infantry placed in Kansu
Chinese undo move 1.
5 infantry placed in Shensi
Chinese undo move 1.
5 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 13x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Rhodesia to South West Africa
British take South West Africa from Japanese
1 armour moved from South West Africa to Union of South Africa
1 bomber moved from Kenya to 80 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 transport moved from 82 Sea Zone to 70 Sea Zone
2 infantry moved from Belgian Congo to 70 Sea Zone
2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
2 infantry moved from 71 Sea Zone to Union of South Africa
3 armour moved from Rhodesia to Union of South Africa
Combat - British
Battle in Greece
Battle in 80 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 80 Sea Zone
British win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Union of South Africa
British attack with 4 armour and 2 infantry
Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 4 armour and 2 infantry in Union of South Africa, round 2 : 2/6 hits
Japanese roll dice for 1 armour and 3 infantry in Union of South Africa, round 2 : 3/4 hits
2 infantry owned by the Japanese, 1 armour owned by the British and 2 infantry owned by the British lost in Union of South Africa
British roll dice for 3 armour in Union of South Africa, round 3 : 1/3 hits
Japanese roll dice for 1 armour and 1 infantry in Union of South Africa, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 armour owned by the British lost in Union of South Africa
British roll dice for 2 armour in Union of South Africa, round 4 : 2/2 hits
Japanese roll dice for 1 armour in Union of South Africa, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Union of South Africa
British win, taking Union of South Africa from Japanese with 1 armour remaining. Battle score for attacker is -9
Casualties for British: 3 armour and 2 infantry
Casualties for Japanese: 1 armour and 3 infantry
Non Combat Move - British
1 armour moved from Rhodesia to Anglo Egyptian Sudan
1 aaGun, 8 armour and 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery, 4 fighters and 4 infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
1 infantry moved from Syria to Iraq
1 battleship, 2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 125 Sea Zone
Place Units - British
2 transports placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
British collect 29 PUs (1 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,6,6,2,5,2,5,1,1,1,2
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
I will say, this is by far the strangest I’ve ever seen the Middle East get in A&A 1940.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Persia to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 mech_infantry
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 : 1/2 hits
1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Trans-Jordan to Egypt
Place Units - Italians
3 infantry placed in Egypt
1 factory_minor placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,5,4,4,6
Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to Korea
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 factory_minor placed in Queensland
1 destroyer and 1 transport placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Persia to Western Ukraine
1 bomber moved from Persia to Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 bomber and 1 fighter moved from Persia to Syria
3 fighters moved from Persia to Syria
1 bomber moved from Syria to Greece
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Syria
Germans attack with 4 fighters
Americans defend with 1 fighter and 1 tactical_bomber
Germans roll dice for 4 fighters in Syria, round 2 : 2/4 hits
British roll dice for 1 fighter and 1 tactical_bomber in Syria, round 2 : 1/2 hits
1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Syria
Germans win with 3 fighters remaining. Battle score for attacker is 11
Casualties for Germans: 1 fighter
Casualties for Americans: 1 fighter and 1 tactical_bomber
Battle in Western Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Western Ukraine, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Greece
Germans attack with 1 bomber
British defend with 1 artillery
Germans roll dice for 1 bomber in Greece, round 2 : 1/1 hits
British roll dice for 1 artillery in Greece, round 2 : 0/1 hits
1 artillery owned by the British lost in Greece
Germans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Germans
1 bomber moved from Greece to Southern Italy
3 fighters moved from Syria to Egypt
1 aaGun moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
7 infantry moved from Vyborg to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Ukraine to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
3 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 artilleries placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Southern Italy: 2 aaGuns
EDIT: Removing units owned by Germans from Northern Italy: 4 artilleries and 8 infantry
EDIT: Adding units owned by Germans to France: 4 artilleries and 8 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,2,4,2,1
Germans collect 50 PUs (4 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour moved from Yenisey to Buryatia
Russians take Yakut S.S.R. from Japanese
Russians take Buryatia from Japanese
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Bryansk to Western Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 armour and 2 mech_infantrys moved from Bryansk to Ukraine
1 mech_infantry moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 mech_infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Archangel
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits
Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 0/2 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 : 2/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 armour and 1 mech_infantry moved from Yenisey to Buryatia
1 armour moved from Volgograd to Bryansk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
2 mech_infantrys moved from Russia to Bryansk
1 mech_infantry moved from Russia to Volgograd
1 armour moved from Northwest Persia to Volgograd
Place Units - Russians
8 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 bombers and 10 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangsi to Szechwan
1 armour moved from French Indo China to Szechwan
1 mech_infantry moved from Malaya to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Persia to Caucasus
Japanese take Northwest Persia from Russians
Japanese take Caucasus from Russians
1 infantry moved from Persia to Iraq
2 fighters moved from Persia to Iraq
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from French Indo China to India
1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
2 fighters moved from 58 Sea Zone to India
5 tactical_bombers moved from Persia to India
6 bombers moved from Persia to India
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 submarine moved from 37 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 2 artilleries, 6 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
British defend with 2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 2/6 hits
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 2 artilleries, 6 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in India, round 2 : 11/20 hits
UK_Pacific roll dice for 2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys in India, round 2 : 7/20 hits
3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the Japanese, 2 aaGuns owned by the British, 1 tactical_bomber owned by the Japanese and 10 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 6 bombers, 3 fighters and 3 tactical_bombers in India, round 3 : 10/13 hits
UK_Pacific roll dice for 2 armour, 6 infantry and 2 mech_infantrys in India, round 3 : 4/10 hits
2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 3 tactical_bombers owned by the Japanese, 2 armour owned by the British and 6 infantry owned by the British lost in India
Japanese captures 7PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 6 bombers and 2 fighters remaining. Battle score for attacker is -24
Casualties for British: 2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys
Casualties for Japanese: 2 artilleries, 3 fighters, 3 infantry and 5 tactical_bombers
Battle in Iraq
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 infantry; Americans defend with 1 factory_minor
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 : 2/5 hits
Americans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Iraq
Japanese win, taking Iraq from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Kwangsi to French Indo China
3 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from Sakha to Amur
2 fighters moved from Iraq to Egypt
2 fighters moved from India to 39 Sea Zone
2 carriers moved from 58 Sea Zone to 39 Sea Zone
6 bombers moved from India to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 bombers and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,3,2,3
Japanese collect 38 PUs (11 lost to blockades); end with 45 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs