G18L variance vs Caesar's Gaul (allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Italians
                1 armour moved from Russia to Samara
                      Russians take Samara from Italians
                1 armour moved from Samara to Volgograd
                1 artillery moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Tambov to Rostov
                1 mech_infantry moved from Russia to Rostov
                2 fighters and 2 tactical_bombers moved from Russia to Volgograd
                2 armour and 2 mech_infantrys moved from Russia to Volgograd
                2 armour moved from Russia to Novosibirsk
                1 mech_infantry moved from Russia to Vologda
                1 armour and 1 mech_infantry moved from Vologda to Urals
                1 armour moved from Russia to Volgograd

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery
                    Italians defend with 1 aaGun
                        1 aaGun owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 aaGun
                Battle in Volgograd
                    Russians attack with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Germans defend with 1 armour, 1 factory_minor and 2 mech_infantrys; Italians defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 :  6/10 hits
                        Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 :  0/5 hits
                        2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 4 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Italians: 1 armour and 1 mech_infantry
                Battle in Rostov
                    Russians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Italians defend with 1 aaGun and 1 infantry
                        Russians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        Germans roll dice for 1 aaGun and 1 infantry in Rostov, round 2 :  1/1 hits
                        1 aaGun owned by the Italians, 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 aaGun and 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 armour
                    Italians defend with 1 infantry
                        Russians roll dice for 2 armour in Novosibirsk, round 2 :  2/2 hits
                        Italians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Novosibirsk
                    Russians win, taking Novosibirsk from Italians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Urals
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  1/2 hits
                        Italians roll dice for 1 mech_infantry in Urals, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Urals
                    Russians win, taking Urals from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Russians
                19 artilleries moved from Russia to Bryansk
                2 fighters and 2 tactical_bombers moved from Volgograd to Russia

    Place Units - Russians
                1 armour and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs

    triplea_40945_Rus8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 harbour, 2 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 5 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Anhwe to Jehol
                2 bombers moved from Japan to Jehol
                1 infantry moved from Anhwe to Jehol
                2 infantry moved from Anhwe to Hopei
                1 artillery and 1 infantry moved from Anhwe to Hunan
                2 fighters moved from Anhwe to Hopei
                1 fighter moved from Anhwe to Hunan
                4 bombers moved from French Indo China to India
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Malaya
                1 artillery and 1 mech_infantry moved from French Indo China to Shan State
                1 bomber and 1 fighter moved from French Indo China to Shan State
                1 tactical_bomber moved from 76 Sea Zone to 72 Sea Zone
                1 submarine moved from 77 Sea Zone to 72 Sea Zone
                1 battleship moved from 76 Sea Zone to 72 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/4 hits
                    Bombing raid in India rolls: 6,3,6,5 and causes: 20 damage to unit: factory_major
                    Bombing raid in India causes 20 damage total.
                Battle in 43 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    UK_Pacific defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 :  1/6 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Malaya, round 2 :  2/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Malaya
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Malaya, round 3 :  3/4 hits
                        UK_Pacific roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Malaya
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 armour and 1 infantry
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Shan State, round 2 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 bombers and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 2 infantry in Jehol, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Jehol
                        Japanese roll dice for 2 bombers and 1 infantry in Jehol, round 3 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese win with 2 bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Hopei
                    Japanese attack with 2 fighters and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 infantry in Hopei, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 72 Sea Zone
                    Japanese attack with 1 battleship, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship and 1 tactical_bomber in 72 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer in 72 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 72 Sea Zone
                    Japanese win, taking 72 Sea Zone from Neutral with 1 battleship, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 3 :  0/3 hits
                        Chinese roll dice for 1 infantry in Hunan, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                        Japanese roll dice for 1 artillery and 1 fighter in Hunan, round 4 :  2/2 hits
                        Chinese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from 44 Sea Zone to Philippines
                3 infantry moved from Union of South Africa to 71 Sea Zone
                3 artilleries moved from Union of South Africa to 71 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from 72 Sea Zone to Egypt
                3 artilleries moved from 81 Sea Zone to Egypt
                3 infantry moved from 81 Sea Zone to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                2 carriers moved from 76 Sea Zone to 71 Sea Zone
                4 bombers moved from India to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 38 Sea Zone
                2 tactical_bombers moved from Malaya to 38 Sea Zone
                1 fighter moved from Malaya to 38 Sea Zone
                1 fighter moved from Hunan to 38 Sea Zone
                1 destroyer moved from 36 Sea Zone to 38 Sea Zone
                1 infantry moved from Siberia to Amur
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from Manchuria to 19 Sea Zone
                1 infantry moved from Kiangsu to 19 Sea Zone
                2 bombers moved from Jehol to French Indo China
                2 fighters moved from Hopei to French Indo China
                1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 36 Sea Zone
                3 carriers moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Shan State to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                1 cruiser moved from 36 Sea Zone to 38 Sea Zone
                1 submarine moved from 36 Sea Zone to 38 Sea Zone
                1 aaGun moved from Anhwe to Hopei
                1 artillery moved from Kiangsu to Anhwe
                1 submarine moved from 6 Sea Zone to 1 Sea Zone

    Place Units - Japanese
                2 armour and 1 infantry placed in Union of South Africa
                1 harbour and 1 infantry placed in French Indo China
                2 transports placed in 36 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 47 PUs; end with 48 PUs

    triplea_40945_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;

    Combat Move - Americans
                4 artilleries, 5 infantry and 3 mech_infantrys moved from Trans-Jordan to Iraq
                1 destroyer moved from 104 Sea Zone to 111 Sea Zone
                1 bomber moved from Algeria to 81 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Iraq

    Combat - Americans
                Battle in 81 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 81 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports
                Battle in 111 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer in 111 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 111 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Iraq
                    Americans attack with 4 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 3 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry
                        Americans roll dice for 4 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 2 :  5/13 hits
                        Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Iraq, round 2 :  2/7 hits
                        1 mech_infantry owned by the Italians, 2 infantry owned by the Americans, 1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Iraq
                        Americans roll dice for 4 artilleries, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Iraq, round 3 :  4/11 hits
                        Italians roll dice for 2 armour in Iraq, round 3 :  2/2 hits
                        2 infantry owned by the Americans and 2 armour owned by the Italians lost in Iraq
                    Americans win, taking Iraq from Italians with 4 artilleries, 1 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Italians: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Americans
                5 bombers moved from Algeria to Belgian Congo
                1 carrier, 1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 8 transports moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from Iraq to Eastern Persia
                1 bomber moved from 81 Sea Zone to Belgian Congo
                3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 10 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship, 1 carrier and 2 destroyers placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,1
                Americans collect 56 PUs (1 lost to blockades); end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    retreated to Kweichow
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Shensi
                1 infantry moved from Tsinghai to Shensi
                12 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 battleship and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 14 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from Burma to Shan State
                1 infantry moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from Burma to Shan State
                1 bomber and 5 fighters moved from Trans-Jordan to 72 Sea Zone

    Combat - British
                Battle in 72 Sea Zone
                    British attack with 1 bomber and 5 fighters
                    Japanese defend with 1 battleship and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 bomber and 5 fighters in 72 Sea Zone, round 2 :  4/6 hits
                        Japanese roll dice for 1 battleship in 72 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 battleship owned by the Japanese lost in 72 Sea Zone
                    British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 10
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 battleship
                Battle in Shan State
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 :  2/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 4 :  0/1 hits
                        British roll dice for 1 artillery in Shan State, round 5 :  1/1 hits
                        Japanese roll dice for 1 artillery in Shan State, round 5 :  1/1 hits
                        1 artillery owned by the Japanese and 1 artillery owned by the British lost in Shan State
                    Japanese win with no units remaining. Battle score for attacker is -5
                    Casualties for British: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                2 destroyers moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                4 fighters moved from 72 Sea Zone to Kenya
                1 bomber moved from 72 Sea Zone to Kenya
                5 armour moved from Anglo Egyptian Sudan to Rhodesia
                3 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 aaGun and 2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                6 armour moved from Anglo Egyptian Sudan to Belgian Congo
                2 armour moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from West India to India
                2 aaGuns and 14 infantry moved from Burma to India

    Place Units - British
                1 battleship and 1 submarine placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
                British collect 25 PUs (1 lost to blockades); end with 25 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 27 PUs

    triplea_40945_UK_8.tsvg

  • '17 '16 '15 '14 '12

    “The best teacher, failure is”
    –Yoda, Star Wars VIII - the Last Jedi

    https://www.youtube.com/watch?v=kgnGBMecheI

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 3 armour and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
                6 infantry moved from Egypt to Trans-Jordan
                3 artilleries moved from Egypt to Trans-Jordan
                2 fighters moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 3 artilleries, 2 fighters and 6 infantry
                    British defend with 1 infantry
                        Italians roll dice for 3 artilleries, 2 fighters and 6 infantry in Trans-Jordan, round 2 :  2/11 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 3 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery and 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 :  0/3 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 5 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 6 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 7 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 7 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 8 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 8 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 9 :  0/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 9 :  1/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 10 :  0/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 10 :  1/1 hits
                        1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Persia

    Place Units - Italians
                3 armour placed in Egypt
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3,2,3,5,5,3,4,5,1
                Italians collect 11 PUs (10 lost to blockades); end with 12 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 21 PUs

    triplea_40945_Ita8.tsvg

  • '17 '16 '15 '14 '12

    Battle of Anglo-Egypt Sudan.  RIDICULOUS


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    ANZAC win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 cruiser and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from Queensland to Caroline Islands
                1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                1 armour moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 23 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40945_Fre8.tsvg


  • The French!

    Long live the French Foreign Legion!

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 infantry, 2 mech_infantrys and 3 tactical_bombers; Remaining resources: 0 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                7 infantry moved from Finland to Vyborg
                1 aaGun and 1 infantry moved from Germany to 114 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun and 1 infantry moved from 115 Sea Zone to Novgorod
                1 aaGun moved from Ukraine to Bessarabia
                1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland
                1 aaGun, 1 armour and 2 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Romania to Eastern Poland
                9 mech_infantrys moved from Greater Southern Germany to Eastern Poland
                3 bombers moved from France to Persia
                4 fighters moved from Egypt to Persia
                4 artilleries moved from France to Northern Italy
                2 aaGuns moved from Southern Italy to Northern Italy
                8 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                3 artilleries placed in Novgorod
                3 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 3 tactical_bombers placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,2,2,6,3,6,6,1,6,6,6
                Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_40945_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 5 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 artillery moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 armour moved from Archangel to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Belarus to Bryansk
                2 armour moved from Novosibirsk to Yenisey
                1 armour and 1 mech_infantry moved from Urals to Yenisey
                1 armour moved from Volgograd to Northwest Persia
                      Russians take Caucasus from Italians
                      Russians take Northwest Persia from Italians
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 armour moved from Kazakhstan to Volgograd

    Combat - Russians
                Battle in Yenisey
                    Russians attack with 3 armour and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 armour and 1 mech_infantry in Yenisey, round 2 :  1/4 hits
                        Japanese roll dice for 1 infantry in Yenisey, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yenisey
                    Russians win, taking Yenisey from Japanese with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Rostov to Bryansk
                2 armour and 2 mech_infantrys moved from Volgograd to Bryansk
                1 armour moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Bryansk

    Place Units - Russians
                5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 26 PUs; end with 28 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs

    triplea_40945_Rus9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 12 infantry and 3 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from French Indo China to Malaya
                      Japanese take Malaya from UK_Pacific
                1 mech_infantry moved from French Indo China to Yunnan
                7 bombers moved from French Indo China to Eastern Persia
                1 artillery moved from French Indo China to Kwangsi
                1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 38 Sea Zone to 37 Sea Zone
                2 fighters moved from French Indo China to Kwangsi
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Eastern Persia
                    Japanese attack with 7 bombers
                    Americans defend with 1 tactical_bomber
                        Japanese roll dice for 7 bombers in Eastern Persia, round 2 :  5/7 hits
                        British roll dice for 1 tactical_bomber in Eastern Persia, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 bomber owned by the Japanese lost in Eastern Persia
                    Japanese win with 6 bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of South West Africa from British to Japanese
                EDIT: Turning off Edit Mode
                6 bombers moved from Eastern Persia to Persia
                2 fighters moved from Kwangsi to French Indo China
                1 fighter moved from Yunnan to French Indo China
                4 infantry moved from French Indo China to 36 Sea Zone
                1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 4 infantry, 5 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to Persia
                4 tactical_bombers moved from 38 Sea Zone to Persia
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Kiangsu to Jehol
                1 infantry moved from Amur to Sakha
                2 carriers moved from 71 Sea Zone to 58 Sea Zone
                2 fighters moved from 37 Sea Zone to 58 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                9 infantry placed in Japan
                Japanese undo move 3.
                3 infantry placed in Union of South Africa
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs

    triplea_40945_Jap9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 12 infantry and 3 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Anhwe to Jehol
                      Japanese take Jehol from Chinese
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                1 artillery moved from Hunan to Yunnan
                1 mech_infantry moved from Kiangsu to Kwangsi
                1 mech_infantry moved from French Indo China to Malaya
                      Japanese take Malaya from UK_Pacific
                1 mech_infantry moved from French Indo China to Yunnan
                7 bombers moved from French Indo China to Eastern Persia
                1 artillery moved from French Indo China to Kwangsi
                1 fighter moved from Philippines to 37 Sea Zone
                1 submarine moved from 38 Sea Zone to 37 Sea Zone
                2 fighters moved from French Indo China to Kwangsi
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan

    Combat - Japanese
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 2 fighters and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Kwangsi, round 2 :  2/4 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Yunnan, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Eastern Persia
                    Japanese attack with 7 bombers
                    Americans defend with 1 tactical_bomber
                        Japanese roll dice for 7 bombers in Eastern Persia, round 2 :  5/7 hits
                        British roll dice for 1 tactical_bomber in Eastern Persia, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Americans and 1 bomber owned by the Japanese lost in Eastern Persia
                    Japanese win with 6 bombers remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of South West Africa from British to Japanese
                EDIT: Turning off Edit Mode
                6 bombers moved from Eastern Persia to Persia
                2 fighters moved from Kwangsi to French Indo China
                1 fighter moved from Yunnan to French Indo China
                4 infantry moved from French Indo China to 36 Sea Zone
                1 armour and 3 artilleries moved from French Indo China to 36 Sea Zone
                1 armour, 3 artilleries, 1 battleship, 1 carrier, 4 infantry, 5 submarines and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                2 fighters moved from 38 Sea Zone to Persia
                4 tactical_bombers moved from 38 Sea Zone to Persia
                1 armour and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 submarine moved from 72 Sea Zone to 80 Sea Zone
                1 armour and 1 infantry moved from 80 Sea Zone to Persia
                3 carriers moved from 38 Sea Zone to 39 Sea Zone
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Kiangsu to Jehol
                1 infantry moved from Amur to Sakha
                2 carriers moved from 71 Sea Zone to 58 Sea Zone
                2 fighters moved from 37 Sea Zone to 58 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                9 infantry placed in Japan
                Japanese undo move 3.
                3 infantry placed in Union of South Africa
                6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Egypt: 3 artilleries, 3 infantry and 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Persia: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Trans-Jordan: 3 artilleries and 3 infantry
                EDIT: Turning off Edit Mode

    triplea_40945_Jap9.tsvg

  • '17 '16 '15 '14 '12

    Play of the week right there  :-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                6 bombers moved from Belgian Congo to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Trans-Jordan
                4 artilleries, 1 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Combat - Americans
                Battle in Korea
                Battle in Trans-Jordan
                    Americans attack with 4 artilleries, 6 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Italians defend with 3 artilleries and 6 infantry; Japanese defend with 3 artilleries and 3 infantry
                        Americans roll dice for 4 artilleries, 6 bombers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Trans-Jordan, round 2 :  5/16 hits
                        Italians roll dice for 6 artilleries and 9 infantry in Trans-Jordan, round 2 :  3/15 hits
                        2 mech_infantrys owned by the Americans, 1 infantry owned by the Americans and 5 infantry owned by the Italians lost in Trans-Jordan
                        Americans roll dice for 4 artilleries, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Trans-Jordan, round 3 :  10/13 hits
                        Italians roll dice for 6 artilleries and 4 infantry in Trans-Jordan, round 3 :  3/10 hits
                        3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 3 artilleries owned by the Americans, 3 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
                    Americans win, taking Korea from Japanese, taking Trans-Jordan from Italians with 1 artillery, 6 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Italians: 3 artilleries and 6 infantry
                    Casualties for Americans: 3 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for Japanese: 3 artilleries and 3 infantry

    Non Combat Move - Americans
                6 bombers moved from Trans-Jordan to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
                1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                3 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone

    Place Units - Americans
                1 destroyer and 5 transports placed in 101 Sea Zone
                5 artilleries and 5 infantry placed in Eastern United States
                Americans undo move 2.
                5 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,6
                Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 fighter and 1 infantry moved from Shensi to Szechwan
                1 artillery and 2 infantry moved from Shensi to Suiyuyan
                2 artilleries and 11 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 2 artilleries and 11 infantry
                    Japanese defend with 1 aaGun and 2 infantry
                        Chinese roll dice for 2 artilleries and 11 infantry in Hopei, round 2 :  2/13 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 aaGun owned by the Japanese lost in Hopei
                        Chinese roll dice for 2 artilleries and 10 infantry in Hopei, round 3 :  6/12 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 8
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Suiyuyan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 4 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Kansu

    Place Units - Chinese
                5 infantry placed in Kansu
                Chinese undo move 1.
                5 infantry placed in Shensi
                Chinese undo move 1.
                5 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 fighter and 2 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 13x factory_major; Remaining resources: 14 PUs;
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Rhodesia to South West Africa
                      British take South West Africa from Japanese
                1 armour moved from South West Africa to Union of South Africa
                1 bomber moved from Kenya to 80 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 transport moved from 82 Sea Zone to 70 Sea Zone
                2 infantry moved from Belgian Congo to 70 Sea Zone
                2 infantry and 1 transport moved from 70 Sea Zone to 71 Sea Zone
                2 infantry moved from 71 Sea Zone to Union of South Africa
                3 armour moved from Rhodesia to Union of South Africa

    Combat - British
                Battle in Greece
                Battle in 80 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 submarine and 1 transport
                    1 submarine owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 80 Sea Zone
                    British win, taking Greece from Italians with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Union of South Africa
                    British attack with 4 armour and 2 infantry
                    Japanese defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 4 armour and 2 infantry in Union of South Africa, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour and 3 infantry in Union of South Africa, round 2 :  3/4 hits
                        2 infantry owned by the Japanese, 1 armour owned by the British and 2 infantry owned by the British lost in Union of South Africa
                        British roll dice for 3 armour in Union of South Africa, round 3 :  1/3 hits
                        Japanese roll dice for 1 armour and 1 infantry in Union of South Africa, round 3 :  1/2 hits
                        1 infantry owned by the Japanese and 1 armour owned by the British lost in Union of South Africa
                        British roll dice for 2 armour in Union of South Africa, round 4 :  2/2 hits
                        Japanese roll dice for 1 armour in Union of South Africa, round 4 :  1/1 hits
                        1 armour owned by the Japanese and 1 armour owned by the British lost in Union of South Africa
                    British win, taking Union of South Africa from Japanese with 1 armour remaining. Battle score for attacker is -9
                    Casualties for British: 3 armour and 2 infantry
                    Casualties for Japanese: 1 armour and 3 infantry

    Non Combat Move - British
                1 armour moved from Rhodesia to Anglo Egyptian Sudan
                1 aaGun, 8 armour and 1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
                1 artillery, 4 fighters and 4 infantry moved from Kenya to Anglo Egyptian Sudan
                1 bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
                1 infantry moved from Syria to Iraq
                1 battleship, 2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Place Units - British
                2 transports placed in 110 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
                British collect 29 PUs (1 lost to blockades); end with 30 PUs

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4,5,6,6,2,5,2,5,1,1,1,2
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    triplea_40945_UK_9.tsvg


  • I will say, this is by far the strangest I’ve ever seen the Middle East get in A&A 1940.

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from Persia to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 2 fighters and 2 infantry
                    Americans defend with 1 artillery and 1 mech_infantry
                        Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 :  2/4 hits
                        British roll dice for 1 artillery and 1 mech_infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to Egypt

    Place Units - Italians
                3 infantry placed in Egypt
                1 factory_minor placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,5,3,5,4,4,6
                Italians collect 10 PUs (5 lost to blockades); end with 10 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs

    triplea_40945_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines

    Combat - ANZAC
                Battle in Philippines

    Non Combat Move - ANZAC
                1 submarine moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from Caroline Islands to Korea
                1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40945_Fre9.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 destroyer and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Persia to Western Ukraine
                1 bomber moved from Persia to Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 bomber and 1 fighter moved from Persia to Syria
                3 fighters moved from Persia to Syria
                1 bomber moved from Syria to Greece
                1 armour moved from Eastern Poland to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Eastern Poland
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Syria
                    Germans attack with 4 fighters
                    Americans defend with 1 fighter and 1 tactical_bomber
                        Germans roll dice for 4 fighters in Syria, round 2 :  2/4 hits
                        British roll dice for 1 fighter and 1 tactical_bomber in Syria, round 2 :  1/2 hits
                        1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Syria
                    Germans win with 3 fighters remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 fighter and 1 tactical_bomber
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 artillery and 1 factory_minor
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 2 :  0/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Western Ukraine, round 3 :  0/3 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 4 :  1/2 hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 4 :  0/1 hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery
                Battle in Ukraine
                    Germans attack with 1 bomber and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 mech_infantry
                        Germans roll dice for 1 bomber and 2 mech_infantrys in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Greece
                    Germans attack with 1 bomber
                    British defend with 1 artillery
                        Germans roll dice for 1 bomber in Greece, round 2 :  1/1 hits
                        British roll dice for 1 artillery in Greece, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Greece
                    Germans win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Germans
                1 bomber moved from Greece to Southern Italy
                3 fighters moved from Syria to Egypt
                1 aaGun moved from Bessarabia to Eastern Poland
                1 aaGun moved from Eastern Poland to Belarus
                7 infantry moved from Vyborg to Novgorod
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Ukraine to Eastern Poland
                1 bomber moved from Western Ukraine to Eastern Poland
                3 armour moved from Germany to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 artilleries placed in Novgorod
                2 armour and 8 mech_infantrys placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
                EDIT: Adding units owned by Germans to Southern Italy: 2 aaGuns
                EDIT: Removing units owned by Germans from Northern Italy: 4 artilleries and 8 infantry
                EDIT: Adding units owned by Germans to France: 4 artilleries and 8 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,4,2,4,2,1
                Germans collect 50 PUs (4 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    triplea_40945_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
                1 armour and 2 mech_infantrys moved from Bryansk to Ukraine
                1 mech_infantry moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 mech_infantry
                    Germans defend with 1 aaGun
                        1 aaGun owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 aaGun
                Battle in Archangel
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 armour and 2 mech_infantrys
                    Germans defend with 1 factory_minor and 2 mech_infantrys
                        Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 3 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Ukraine, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                        Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 4 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 4 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Western Ukraine
                    Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                2 armour and 1 mech_infantry moved from Yenisey to Buryatia
                1 armour moved from Volgograd to Bryansk
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 mech_infantrys moved from Russia to Bryansk
                1 mech_infantry moved from Russia to Volgograd
                1 armour moved from Northwest Persia to Volgograd

    Place Units - Russians
                8 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_40945_Rus10.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 bombers and 10 infantry; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kwangsi to Szechwan
                1 armour moved from French Indo China to Szechwan
                1 mech_infantry moved from Malaya to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Persia to Caucasus
                      Japanese take Northwest Persia from Russians
                      Japanese take Caucasus from Russians
                1 infantry moved from Persia to Iraq
                2 fighters moved from Persia to Iraq
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
                1 submarine moved from 80 Sea Zone to 81 Sea Zone
                1 submarine moved from 39 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
                3 fighters moved from French Indo China to India
                1 armour, 2 artilleries and 3 infantry moved from 39 Sea Zone to India
                2 fighters moved from 58 Sea Zone to India
                5 tactical_bombers moved from Persia to India
                6 bombers moved from Persia to India
                1 submarine moved from 39 Sea Zone to 41 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 submarine moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 6 bombers, 5 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                        AA fire in India :  2/6 hits
                        1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 :  1/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 6 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in India, round 2 :  11/20 hits
                        UK_Pacific roll dice for 2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys in India, round 2 :  7/20 hits
                        3 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 1 fighter owned by the Japanese, 2 aaGuns owned by the British, 1 tactical_bomber owned by the Japanese and 10 infantry owned by the British lost in India
                        Japanese roll dice for 1 armour, 6 bombers, 3 fighters and 3 tactical_bombers in India, round 3 :  10/13 hits
                        UK_Pacific roll dice for 2 armour, 6 infantry and 2 mech_infantrys in India, round 3 :  4/10 hits
                        2 mech_infantrys owned by the British, 1 fighter owned by the Japanese, 3 tactical_bombers owned by the Japanese, 2 armour owned by the British and 6 infantry owned by the British lost in India
                    Japanese captures 7PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 6 bombers and 2 fighters remaining. Battle score for attacker is -24
                    Casualties for British: 2 aaGuns, 2 armour, 16 infantry and 2 mech_infantrys
                    Casualties for Japanese: 2 artilleries, 3 fighters, 3 infantry and 5 tactical_bombers
                Battle in Iraq
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 infantry; Americans defend with 1 factory_minor
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Iraq, round 2 :  2/5 hits
                        Americans roll dice for 1 infantry in Iraq, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Iraq
                    Japanese win, taking Iraq from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Szechwan, round 2 :  3/4 hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery moved from Kwangsi to French Indo China
                3 mech_infantrys moved from Kiangsu to Jehol
                1 infantry moved from Sakha to Amur
                2 fighters moved from Iraq to Egypt
                2 fighters moved from India to 39 Sea Zone
                2 carriers moved from 58 Sea Zone to 39 Sea Zone
                6 bombers moved from India to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                3 infantry placed in Kiangsu
                2 bombers and 4 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,5,3,2,3
                Japanese collect 38 PUs (11 lost to blockades); end with 45 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    triplea_40945_Jap10.tsvg

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