It looks like when I undid a move for the tank to move from Slovakia to Yugo it moved the tank in Romania so I can’t move it in NCM, using edit as it was supposed to go to activate Bulgaria.
That was a pretty rough first round 😅
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 factory_minor, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Belarus
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
3 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea Zone
3 bombers moved from Western Germany to 115 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 125 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 submarine
1 submarine owned by the Russians Submerged
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Battle in 115 Sea Zone
Germans attack with 3 bombers, 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 0/5 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 3 bombers, 1 cruiser and 1 destroyer in 115 Sea Zone, round 3 : 4/5 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans winGermans win with 1 submarine remaining with 3 bombers, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Ukraine, round 2 : 2/7 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
7 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Novgorod to Belarus
3 bombers moved from 115 Sea Zone to Western Germany
4 mech_infantrys moved from Western Germany to Southern Italy
1 artillery and 1 infantry moved from Western Germany to France
1 aaGun moved from Belarus to Bryansk
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Eastern Poland to Western Germany
1 fighter moved from Romania to Southern Italy
3 tactical_bombers moved from Romania to Western Germany
3 fighters moved from Romania to Western Germany
Place Units - Germans
1 destroyer placed in 110 Sea Zone
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Germany
3 mech_infantrys placed in France
2 mech_infantrys placed in Germany
1 factory_minor placed in Western Ukraine
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Tambov
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 110 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Tambov
Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 1/5 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Tambov to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 3 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 23 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
Combat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 5/6 hits
Americans roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 23 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 23 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Japan
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 56 Sea Zone to 46 Sea Zone
2 tactical_bombers moved from 36 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Sumatra
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 artillery moved from Western Australia to 56 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 56 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
7 artilleries and 5 infantry moved from French Indo China to Siam
3 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun and 2 infantry moved from Amur to Manchuria
1 carrier and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Chahar to Kiangsu
Place Units - Japanese
3 infantry placed in Kiangsu
3 armour placed in French Indo China
2 destroyers and 4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Do you want to use any suicide tokens?
use 1 on the destroyer by Marianas
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 34 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 34 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 34 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Italians defend with 1 cruiser
Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 94 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans lost in 94 Sea Zone
Americans roll dice for 1 fighter in 94 Sea Zone, round 4 : 1/1 hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Italians win with no units remaining. Battle score for attacker is -6
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 destroyer and 1 fighter
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 23 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 23 Sea Zone to Caroline Islands
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 22 Sea Zone
1 battleship and 1 carrier moved from 10 Sea Zone to 30 Sea Zone
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 5 infantry, 2 mech_infantrys and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from 92 Sea Zone to Algeria
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter and 2 tactical_bombers placed in Eastern United States
3 destroyers placed in 10 Sea Zone
Americans undo move 3.
2 destroyers placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Hopei to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Suiyuyan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Kweichow
Place Units - Chinese
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 3 armour and 2 destroyers; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
4 fighters moved from 92 Sea Zone to 93 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 110 Sea Zone
Combat - British
Battle in 93 Sea Zone
British attack with 1 destroyer and 4 fighters
Italians defend with 1 cruiser
British roll dice for 1 destroyer and 4 fighters in 93 Sea Zone, round 2 : 2/5 hits
Italians roll dice for 1 cruiser in 93 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 destroyer
Casualties for Italians: 1 cruiser
Battle in 110 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
2 transports moved from 91 Sea Zone to 92 Sea Zone
4 fighters moved from 93 Sea Zone to 92 Sea Zone
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 aaGun, 3 armour, 2 artilleries, 1 fighter and 5 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 78 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 bomber moved from 110 Sea Zone to United Kingdom
2 aaGuns, 1 artillery and 13 infantry moved from Burma to India
1 infantry moved from West India to India
Place Units - British
3 armour placed in Union of South Africa
2 destroyers placed in 106 Sea Zone
Turn Complete - British
British collect 26 PUs; end with 27 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
3 infantry moved from Western Ukraine to Bryansk
4 armour moved from Western Ukraine to Bryansk
3 mech_infantrys moved from Western Ukraine to Bryansk
Combat - Italians
Battle in Tunisia
Italians attack with 1 infantry
British defend with 1 armour
Italians roll dice for 1 battleship in Tunisia, round 2 : 1/1 hits
French roll dice for 1 armour in Tunisia, round 2 : 0/1 hits
1 armour owned by the British lost in Tunisia
Italians win, taking Tunisia from French with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 4 armour, 3 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 4 armour, 3 infantry and 3 mech_infantrys in Bryansk, round 2 : 5/10 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 4 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
5 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Egypt: 2 fighters
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
3 fighters moved from Caroline Islands to 46 Sea Zone
1 infantry moved from South Australia to Western Australia
ANZAC take Western Australia from Japanese
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 46 Sea Zone to Caroline Islands
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
1 fighter moved from 91 Sea Zone to 94 Sea Zone
Combat - French
Battle in 94 Sea Zone
French attack with 1 fighter
Italians defend with 1 battleship and 1 transport
French roll dice for 1 fighter in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 94 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Belarus to Archangel
1 mech_infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Rostov to Tambov
1 bomber moved from Western Germany to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Tambov to Bryansk
6 mech_infantrys moved from Rostov to Bryansk
3 armour, 1 infantry and 3 mech_infantrys moved from Ukraine to Bryansk
2 aaGuns, 15 armour, 5 artilleries and 24 infantry moved from Belarus to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 armour moved from Eastern Poland to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Vyborg to 115 Sea Zone
1 aaGun moved from Finland to 115 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 aaGun moved from 113 Sea Zone to Western Germany
1 infantry moved from 113 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Germany to Western Germany
3 mech_infantrys moved from France to Southern Italy
1 fighter moved from Southern Italy to Egypt
3 fighters and 4 tactical_bombers moved from Western Germany to Egypt
2 bombers moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Western Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
2 mech_infantrys placed in Germany
2 destroyers placed in 110 Sea Zone
Germans undo move 6.
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 93 Sea Zone
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Vologda
1 mech_infantry moved from Russia to Volgograd
1 tactical_bomber moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
Combat - Russians
Battle in Vologda
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Vologda, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Volgograd
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Volgograd
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 2 : 0/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 3 : 1/2 hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Vologda to Russia
1 tactical_bomber moved from Volgograd to Russia
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 bombers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Japan to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Japan to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kwangsi to Hunan
2 mech_infantrys moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Anhwe
1 armour moved from French Indo China to Hunan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Battle in Anhwe
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 3 infantry in Anhwe, round 3 : 1/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Hunan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 23 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 23 Sea Zone
Japanese win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 bomber moved from 23 Sea Zone to Japan
1 bomber moved from 22 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 41 Sea Zone to 55 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
3 infantry moved from Siam to 37 Sea Zone
4 artilleries moved from Siam to 37 Sea Zone
4 artilleries, 3 infantry and 4 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 41 Sea Zone to 75 Sea Zone
1 battleship, 2 carriers and 1 submarine moved from 37 Sea Zone to 75 Sea Zone
1 fighter and 3 tactical_bombers moved from Sumatra to 75 Sea Zone
2 infantry moved from Siam to Shan State
4 artilleries moved from Siam to Shan State
1 armour moved from French Indo China to Shan State
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 infantry moved from Sakha to Amur
1 fighter moved from Anhwe to Kiangsu
Place Units - Japanese
3 bombers and 1 fighter placed in Japan
3 mech_infantrys placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
2 fighters moved from Caroline Islands to 45 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 45 Sea Zone
Combat - Americans
Battle in 22 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 22 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 22 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 45 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 cruiser in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 45 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
2 fighters moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 battleship and 1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 battleships, 2 carriers, 2 cruisers, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 4 transports moved from 91 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from Eastern United States to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 3 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yunnan, round 3 : 0/2 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 1 armour in Yunnan, round 4 : 0/1 hits
1 armour owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
6 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 bombers; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber moved from United Kingdom to 94 Sea Zone
Combat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 93 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 93 Sea Zone
British win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 94 Sea Zone
British attack with 1 bomber, 1 destroyer and 3 fighters
Italians defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 destroyer and 3 fighters in 94 Sea Zone, round 2 : 4/5 hits
Italians roll dice for 1 battleship and 1 transport in 94 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Italians and 1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 bomber, 1 destroyer and 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
Non Combat Move - British
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from 94 Sea Zone to 92 Sea Zone
1 bomber moved from 94 Sea Zone to Algeria
1 fighter moved from 98 Sea Zone to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 armour and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 battleship moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 76 Sea Zone to 77 Sea Zone
1 destroyer moved from 76 Sea Zone to 78 Sea Zone
2 fighters and 1 tactical_bomber moved from India to British Somaliland
2 aaGuns, 1 artillery and 18 infantry moved from India to Burma
1 transport moved from 76 Sea Zone to 71 Sea Zone
Place Units - British
2 bombers placed in Union of South Africa
Turn Complete - British
British collect 26 PUs; end with 29 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 72 Sea Zone
1 infantry moved from Kazakhstan to Samara
Italians take Samara from Russians
3 infantry moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Bryansk to Vologda
Combat - Italians
Battle in Tambov
Italians attack with 3 infantry
Russians defend with 1 artillery
Italians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 6 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 7 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
1 infantry owned by the Italians retreated to Bryansk
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Vologda
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 battleship
Italians roll dice for 1 bomber in 72 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 72 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 72 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship in 72 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 bomber owned by the Italians lost in 72 Sea Zone
British win with no units remaining. Battle score for attacker is 8
Casualties for Italians: 1 bomber
Casualties for British: 1 battleship
Non Combat Move - Italians
2 fighters moved from Egypt to Southern Italy
2 mech_infantrys moved from Iraq to Egypt
1 artillery and 7 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Egypt to 72 Sea Zone
1 infantry moved from Kazakhstan to Samara
Italians take Samara from Russians
3 infantry moved from Bryansk to Tambov
1 armour and 2 mech_infantrys moved from Bryansk to Vologda
Combat - Italians
Battle in Tambov
Italians attack with 3 infantry
Russians defend with 1 artillery
Italians roll dice for 3 infantry in Tambov, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
Italians roll dice for 3 infantry in Tambov, round 3 : 0/3 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
Italians roll dice for 2 infantry in Tambov, round 4 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 5 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 5 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 6 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 6 : 0/1 hits
Italians roll dice for 2 infantry in Tambov, round 7 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 7 : 1/1 hits
1 infantry owned by the Italians lost in Tambov
1 infantry owned by the Italians retreated to Bryansk
Russians win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Battle in Vologda
Italians attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 1 armour and 2 mech_infantrys in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Italians win, taking Vologda from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 battleship
Italians roll dice for 1 bomber in 72 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship in 72 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 bomber in 72 Sea Zone, round 3 : 1/1 hits
British roll dice for 1 battleship in 72 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the British and 1 bomber owned by the Italians lost in 72 Sea Zone
British win with no units remaining. Battle score for attacker is 8
Casualties for Italians: 1 bomber
Casualties for British: 1 battleship
Non Combat Move - Italians
2 fighters moved from Egypt to Southern Italy
2 mech_infantrys moved from Iraq to Egypt
1 artillery and 7 infantry moved from Iraq to Trans-Jordan
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Iraq
3 infantry placed in Egypt
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 38 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 3 armour and 1 mech_infantry
EDIT: Adding units owned by Italians to Caucasus: 3 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;
Combat Move - ANZAC
3 fighters moved from Caroline Islands to 34 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in 34 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 34 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
ANZAC win, taking Java from Japanese with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 34 Sea Zone to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from New South Wales to Queensland
1 infantry moved from Western Australia to South Australia
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Tambov
2 bombers moved from Southern Italy to Tambov
1 bomber moved from Bryansk to Tambov
Combat - Germans
Battle in Tambov
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 3 bombers and 2 infantry in Tambov, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 bombers moved from Tambov to Bryansk
3 artilleries moved from Western Ukraine to Bryansk
3 artilleries moved from Ukraine to Bryansk
3 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
2 mech_infantrys moved from Germany to Northern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Western Germany to Northern Italy
3 artilleries and 6 infantry moved from France to Northern Italy
4 tactical_bombers moved from Egypt to Ukraine
4 fighters moved from Egypt to Ukraine
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
2 mech_infantrys placed in France
3 bombers placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Finland: 1 aaGun and 1 infantry
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 aaGun and 1 infantry
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 aaGun, 1 infantry and 1 transport
EDIT: Adding units owned by Germans to 114 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Germany: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1
Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters and 2 tactical_bombers moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 5/6 hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Tambov to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 bombers, 3 infantry and 3 transports; Remaining resources: 5 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 fighter and 1 tactical_bomber moved from 75 Sea Zone to British Somaliland
3 artilleries, 3 infantry and 3 transports moved from 75 Sea Zone to 71 Sea Zone
3 artilleries and 3 infantry moved from 71 Sea Zone to Union of South Africa
1 battleship and 2 carriers moved from 75 Sea Zone to 76 Sea Zone
1 submarine moved from 75 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to 77 Sea Zone
1 tactical_bomber moved from 75 Sea Zone to British Somaliland
5 bombers moved from Japan to Yunnan
1 fighter moved from Kiangsu to Yunnan
2 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Hunan to Yunnan
Combat - Japanese
Battle in 77 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
British defend with 1 cruiser
Japanese roll dice for 1 submarine in 77 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 77 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser in 77 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 77 Sea Zone
Japanese win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Yunnan
Japanese attack with 5 bombers, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 3 infantry
Japanese roll dice for 5 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 4/9 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Union of South Africa
Japanese attack with 3 artilleries and 3 infantry
British defend with 2 bombers, 1 factory_minor and 1 harbour
Japanese roll dice for 3 artilleries and 3 infantry in Union of South Africa, round 2 : 3/6 hits
British roll dice for 2 bombers in Union of South Africa, round 2 : 0/2 hits
2 bombers owned by the British lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 24
Casualties for British: 2 bombers
Battle in British Somaliland
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 battleship in British Somaliland, round 2 : 1/1 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in British Somaliland, round 2 : 1/5 hits
British roll dice for 2 fighters and 1 tactical_bomber in British Somaliland, round 2 : 3/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 tactical_bomber owned by the Japanese lost in British Somaliland
Japanese roll dice for 1 fighter and 1 tactical_bomber in British Somaliland, round 3 : 0/2 hits
British roll dice for 1 fighter in British Somaliland, round 3 : 1/1 hits
1 tactical_bomber owned by the Japanese lost in British Somaliland
Japanese roll dice for 1 fighter in British Somaliland, round 4 : 1/1 hits
British roll dice for 1 fighter in British Somaliland, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the British lost in British Somaliland
British win with no units remaining. Battle score for attacker is -8
Casualties for British: 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 77 Sea Zone to 76 Sea Zone
1 aaGun and 2 infantry moved from Jehol to Anhwe
1 infantry moved from Amur to Manchuria
2 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 armour moved from Hunan to French Indo China
1 armour moved from Shan State to French Indo China
4 artilleries moved from Shan State to French Indo China
1 fighter moved from Yunnan to French Indo China
5 bombers moved from Yunnan to French Indo China
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines and 4 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 23 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Anhwe
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 infantry
EDIT: Adding units owned by Japanese to Korea: 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 36 Sea Zone
1 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
2 bombers placed in Japan
3 artilleries placed in Kiangsu
Japanese undo move 5.
Japanese undo move 3.
Japanese undo move 1.
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Kiangsu
1 transport placed in 36 Sea Zone
1 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
1 artillery placed in Japan
Japanese undo move 6.
1 artillery placed in French Indo China
1 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Korea: 1 infantry
EDIT: Adding units owned by Japanese to Manchuria: 1 infantry
EDIT: Removing units owned by Japanese from Soviet Far East: 1 infantry
EDIT: Adding units owned by Japanese to Siberia: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to 92 Sea Zone
1 artillery, 5 infantry and 2 mech_infantrys moved from Algeria to 92 Sea Zone
4 artilleries, 1 battleship, 3 carriers, 1 cruiser, 5 fighters, 9 infantry, 3 mech_infantrys, 1 tactical_bomber and 8 transports moved from 92 Sea Zone to 98 Sea Zone
4 artilleries, 9 infantry and 3 mech_infantrys moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
6 bombers moved from Eastern United States to 104 Sea Zone
Combat - Americans
Battle in Borneo
Battle in Malaya
Battle in 104 Sea Zone
Americans attack with 6 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 6 bombers and 1 destroyer in 104 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win, taking Borneo from Japanese, taking Malaya from Japanese with 6 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Celebes
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Celebes
Americans win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
Americans attack with 4 artilleries, 9 infantry and 3 mech_infantrys
Italians defend with 1 artillery and 7 infantry
Americans roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Americans roll dice for 4 artilleries, 9 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 5/16 hits
Italians roll dice for 1 artillery and 7 infantry in Trans-Jordan, round 2 : 4/8 hits
4 infantry owned by the Americans and 6 infantry owned by the Italians lost in Trans-Jordan
Americans roll dice for 4 artilleries, 5 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 2/12 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan
Americans win, taking Trans-Jordan from Italians with 4 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 7 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Americans
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
6 bombers moved from 104 Sea Zone to Algeria
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 96 Sea Zone
Place Units - Americans
1 battleship, 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter and 3 infantry moved from Kweichow to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
6 infantry moved from Kweichow to Szechwan
Place Units - Chinese
6 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Purchase Units - British
British buy 2 destroyers and 1 fighter; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 transport moved from 71 Sea Zone to 82 Sea Zone
5 fighters moved from 98 Sea Zone to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 bomber moved from Algeria to Iraq
Combat - British
Battle in Iraq
British attack with 1 bomber and 6 fighters
Italians defend with 1 factory_minor and 3 mech_infantrys
British roll dice for 1 bomber and 6 fighters in Iraq, round 2 : 1/7 hits
Italians roll dice for 3 mech_infantrys in Iraq, round 2 : 1/3 hits
1 mech_infantry owned by the Italians and 1 fighter owned by the British lost in Iraq
British roll dice for 1 bomber and 5 fighters in Iraq, round 3 : 4/6 hits
Italians roll dice for 2 mech_infantrys in Iraq, round 3 : 0/2 hits
2 mech_infantrys owned by the Italians lost in Iraq
British win with 1 bomber and 5 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 fighter
Casualties for Italians: 3 mech_infantrys
Non Combat Move - British
1 bomber moved from Iraq to Trans-Jordan
5 fighters moved from Iraq to Trans-Jordan
1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
3 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 destroyer moved from 78 Sea Zone to 72 Sea Zone
2 infantry moved from India to West India
Place Units - British
2 destroyers placed in 109 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4,5,1
British collect 23 PUs (2 lost to blockades); end with 26 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour