Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏
Well those guys SHOULD be out of bullets!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
2 mech_infantrys moved from Turkey to Northwest Persia
2 mech_infantrys moved from Turkey to Caucasus
1 mech_infantry moved from Turkey to Northwest Persia
1 fighter and 1 tactical_bomber moved from Greece to Caucasus
1 fighter moved from Greece to Northwest Persia
2 bombers moved from Spain to Belarus
1 artillery and 1 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 armour and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Western Ukraine to Bessarabia
Purchase Units - Germans
Germans buy 2 infantry, 10 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in Bessarabia
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Bessarabia from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Belarus
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 fighter and 3 mech_infantrys
British defend with 1 artillery and 2 infantry
Germans win, taking Northwest Persia from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
3 armour and 4 mech_infantrys moved from Turkey to Greece
1 fighter and 1 tactical_bomber moved from Caucasus to Greece
1 fighter moved from Northwest Persia to Greece
10 mech_infantrys moved from Romania to Bulgaria
1 aaGun, 5 artilleries and 16 infantry moved from Novgorod to Baltic States
3 armour and 13 mech_infantrys moved from Western Ukraine to Eastern Poland
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 119 Sea Zone
2 submarines moved from 83 Sea Zone to 85 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Southern France to Spain
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Baltic States
2 bombers moved from Belarus to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Romania
2 infantry placed in Southern France
1 submarine placed in 112 Sea Zone
1 submarine placed in 110 Sea Zone
1 submarine placed in 105 Sea Zone
1 submarine placed in 93 Sea Zone
1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 59 PUs; end with 59 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
1 infantry moved from Ulaanbaatar to Buryatia
3 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
5 armour, 9 artilleries, 24 infantry and 1 mech_infantry moved from Bryansk to Belarus
3 infantry moved from Volgograd to Caucasus
1 infantry moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Buryatia
Russians attack with 5 infantry
Japanese defend with 1 armour
Russians win, taking Buryatia from Japanese with 5 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Belarus
Russians attack with 5 armour, 9 artilleries, 24 infantry and 1 mech_infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 5 armour, 9 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Caucasus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Caucasus to Russia
3 aaGuns moved from Bryansk to Belarus
2 fighters moved from Ukraine to Russia
2 armour and 3 infantry moved from Russia to Bryansk
2 armour moved from Bryansk to Belarus
1 aaGun, 4 armour, 5 artilleries and 21 infantry moved from Archangel to Belarus
1 armour moved from Russia to Urals
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,3,2
Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Japanese
1 infantry moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Kwangsi
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in 43 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking 6 Sea Zone from Americans, taking 43 Sea Zone from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kwangsi
Japanese attack with 2 bombers and 1 infantry
British defend with 1 infantry; Chinese defend with 1 harbour
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 aaGun and 4 artilleries moved from Kiangsi to Kiangsu
1 mech_infantry moved from Chahar to Kiangsu
1 mech_infantry moved from Anhwe to Kiangsu
1 mech_infantry moved from Hopei to Kiangsu
1 infantry moved from Suiyuyan to Chahar
2 bombers moved from Kwangsi to Kwangtung
Place Units - Japanese
3 infantry placed in Kwangtung
3 artilleries placed in Kiangsu
1 destroyer and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Americans
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 45 Sea Zone to 33 Sea Zone
1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Portugal
1 bomber moved from United Kingdom to Morocco
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
2 fighters moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
3 fighters moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 45 Sea Zone to 44 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 infantry
Americans winGermans win with no units remaining, taking Morocco from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Gibraltar
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Portugal from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Portugal to United Kingdom
1 bomber moved from Morocco to British Guiana
4 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 carriers, 2 destroyers and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
2 destroyers and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
4 carriers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
5 fighters moved from 44 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Hunan
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - British
1 infantry moved from Iraq to Turkey
British take Turkey from Italians
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Northwest Persia
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
1 artillery moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 artillery, 10 infantry and 1 tactical_bomber moved from Hunan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Kweichow to Hunan
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
2 armour and 1 artillery placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1,2,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1
British collect 45 PUs (8 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Americans
1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 45 Sea Zone to 33 Sea Zone
1 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
6 infantry moved from Eastern United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 102 Sea Zone
2 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Portugal
2 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 102 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to Portugal
1 bomber moved from United Kingdom to Morocco
1 destroyer moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 44 Sea Zone
2 fighters moved from 45 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 34 Sea Zone
3 fighters moved from 45 Sea Zone to 34 Sea Zone
2 fighters moved from 45 Sea Zone to 44 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 5 infantry and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 105 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 105 Sea Zone
Americans attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Americans Submerged
1 submarine owned by the Germans Submerged
Battle in Morocco
Americans attack with 1 artillery, 1 bomber and 3 infantry
Italians defend with 1 infantry
Americans winGermans win with no units remaining, taking Morocco from Italians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 destroyer and 5 fighters
Japanese defend with 1 submarine
Americans win with 5 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Gibraltar
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking Gibraltar from Italians with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 1 bomber and 2 infantry
Italians defend with 1 airfield, 1 artillery and 1 infantry
Americans win, taking Portugal from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Portugal to United Kingdom
1 bomber moved from Morocco to British Guiana
4 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 2 carriers, 2 destroyers and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
2 destroyers and 5 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
4 carriers, 1 destroyer and 1 submarine moved from 45 Sea Zone to 33 Sea Zone
3 fighters moved from 34 Sea Zone to 33 Sea Zone
5 fighters moved from 44 Sea Zone to 33 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,6
Americans collect 55 PUs (2 lost to blockades); end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Move - Chinese
Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Hopei
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Hunan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Hunan
Place Units - Chinese
2 artilleries and 1 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - British
1 infantry moved from Iraq to Turkey
British take Turkey from Italians
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Iraq to Northwest Persia
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
3 infantry moved from Persia to Northwest Persia
2 armour moved from Iraq to Northwest Persia
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Northwest Persia
British attack with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British win, taking Northwest Persia from Germans with 2 armour, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
1 artillery moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
2 armour moved from Belgian Congo to Egypt
1 mech_infantry moved from French Central Africa to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 aaGuns, 1 artillery, 10 infantry and 1 tactical_bomber moved from Hunan to Kwangsi
3 infantry moved from Yunnan to Kwangsi
1 artillery and 3 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Kweichow to Hunan
Place Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
2 armour and 1 artillery placed in Iraq
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1,2,5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,1
British collect 45 PUs (8 lost to blockades); end with 45 PUs total
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4
UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 45 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
EDIT: Adding units owned by British to 33 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
EDIT: Removing units owned by British from Dutch New Guinea: 2 infantry
EDIT: Adding units owned by British to Caroline Islands: 2 infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Spain to Gibraltar
2 marines moved from Spain to 92 Sea Zone
2 marines moved from 92 Sea Zone to Morocco
1 marine moved from Libya to Tunisia
Italians take Tunisia from British
1 marine moved from Tobruk to 96 Sea Zone
2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 1 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
2 artilleries and 1 infantry moved from 92 Sea Zone to Morocco
Purchase Units - Italians
Italians buy 1 harbour and 4 infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 infantry and 2 marines
Americans defend with 1 aaGun, 1 artillery and 2 infantry
Italians win, taking Morocco from Americans with 2 artilleries and 2 marines remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Battle in Algeria
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
British win, taking Algeria from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern France
Place Units - Italians
4 infantry placed in Northern Italy
1 harbour placed in Spain
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat - ANZAC
Battle in Paulau Island
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking Paulau Island from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Guam
Non Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 infantry moved from Syria to Iraq
Place Units - ANZAC
1 infantry placed in Queensland
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
3 armour and 4 mech_infantrys moved from Greece to Turkey
10 mech_infantrys moved from Bulgaria to Turkey
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Gibraltar
1 artillery and 1 infantry moved from Baltic States to Novgorod
Purchase Units - Germans
Germans repair damage of 4x harbour; Remaining resources: 74 PUs;
Germans buy 6 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in Turkey
Germans attack with 3 armour and 14 mech_infantrys
British defend with 1 infantry
Germans win, taking Turkey from British with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
2 fighters and 1 tactical_bomber moved from Greece to Spain
2 infantry moved from Southern France to Spain
2 bombers moved from Eastern Poland to Spain
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Romania
1 aaGun, 4 artilleries and 15 infantry moved from Baltic States to Poland
3 armour and 13 mech_infantrys moved from Eastern Poland to Bulgaria
1 armour and 3 mech_infantrys moved from Bessarabia to Bulgaria
1 transport moved from 115 Sea Zone to 114 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
10 mech_infantrys placed in Romania
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 fighters moved from Russia to Baltic States
1 armour moved from Belarus to Novgorod
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
5 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Urals to Yenisey
10 armour, 14 artilleries, 41 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern Poland
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 10 armour, 14 artilleries, 42 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 10 armour, 14 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Baltic States to Belarus
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Caucasus to Volgograd
1 artillery and 9 infantry moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,5,4
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
u were better i resign
GG
nots so good from my side.
we can start a new game with me as the aliies.
send me the link when u create
cheers :)
ok.
will do