No scramble, thanks
Amon-Sul (Axis) vs Karl7 (Allies) - BM 3.0 (3.3.)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery and 1 infantry moved from Spain to Gibraltar
2 marines moved from Spain to 92 Sea Zone
2 marines moved from 92 Sea Zone to Morocco
1 marine moved from Libya to Tunisia
Italians take Tunisia from British
1 marine moved from Tobruk to 96 Sea Zone
2 artilleries and 1 infantry moved from Tobruk to 96 Sea Zone
2 artilleries, 1 battleship, 3 cruisers, 1 infantry, 1 marine and 2 transports moved from 96 Sea Zone to 92 Sea Zone
1 marine moved from 92 Sea Zone to Algeria
2 artilleries and 1 infantry moved from 92 Sea Zone to MoroccoPurchase Units - Italians
Italians buy 1 harbour and 4 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Morocco
Italians attack with 2 artilleries, 1 infantry and 2 marines
Americans defend with 1 aaGun, 1 artillery and 2 infantry
Italians win, taking Morocco from Americans with 2 artilleries and 2 marines remaining. Battle score for attacker is 12
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry
Battle in Algeria
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 2 infantry
British win, taking Algeria from Americans with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 destroyer moved from 96 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
4 infantry placed in Northern Italy
1 harbour placed in SpainTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 12
Combat Move - ANZAC
1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau IslandPurchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat - ANZAC
Battle in Paulau Island
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 submarine
ANZAC win, taking Paulau Island from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in GuamNon Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 submarine and 1 transport moved from 45 Sea Zone to 33 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 infantry moved from Syria to IraqPlace Units - ANZAC
1 infantry placed in Queensland
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
1 destroyer moved from 45 Sea Zone to 33 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
3 armour and 4 mech_infantrys moved from Greece to Turkey
10 mech_infantrys moved from Bulgaria to Turkey
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Spain to Gibraltar
1 artillery and 1 infantry moved from Baltic States to NovgorodPurchase Units - Germans
Germans repair damage of 4x harbour; Remaining resources: 74 PUs;
Germans buy 6 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Germans creates battle in territory 105 Sea Zone
Battle in Turkey
Germans attack with 3 armour and 14 mech_infantrys
British defend with 1 infantry
Germans win, taking Turkey from British with 3 armour and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Gibraltar
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 harbour; Americans defend with 1 infantry
Germans win, taking Gibraltar from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Gibraltar to Spain
2 fighters and 1 tactical_bomber moved from Greece to Spain
2 infantry moved from Southern France to Spain
2 bombers moved from Eastern Poland to Spain
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 104 Sea Zone to 103 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
1 infantry moved from Baltic States to Eastern Poland
1 armour moved from Baltic States to Romania
1 aaGun, 4 artilleries and 15 infantry moved from Baltic States to Poland
3 armour and 13 mech_infantrys moved from Eastern Poland to Bulgaria
1 armour and 3 mech_infantrys moved from Bessarabia to Bulgaria
1 transport moved from 115 Sea Zone to 114 Sea ZonePlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
10 mech_infantrys placed in Romania
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 13
Combat Move - Russians
2 infantry moved from Belarus to Novgorod
2 infantry moved from Belarus to Baltic States
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 fighters moved from Russia to Baltic States
1 armour moved from Belarus to Novgorod
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
5 infantry moved from Buryatia to Sakha
Russians take Sakha from Japanese
1 armour moved from Urals to Yenisey
10 armour, 14 artilleries, 41 infantry and 1 mech_infantry moved from Belarus to Eastern Poland
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Western Ukraine to Eastern PolandPurchase Units - Russians
Russians buy 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Russians win, taking Novgorod from Germans with 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Baltic States
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 10 armour, 14 artilleries, 42 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 10 armour, 14 artilleries, 41 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Belarus to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
2 fighters moved from Baltic States to Belarus
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Belarus to Eastern Poland
3 infantry moved from Bryansk to Belarus
1 infantry moved from Ukraine to Western Ukraine
3 infantry moved from Caucasus to Volgograd
1 artillery and 9 infantry moved from Russia to BryanskPlace Units - Russians
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,3,5,4
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs -
u were better i resign
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GG
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nots so good from my side.
we can start a new game with me as the aliies.
send me the link when u create
cheers :)
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ok.
will do
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