@wizmark Intercept over Russia?
17L BM 3.3 Shin Ji (axis) vs Giallo (allies) rematch
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take one hit on the carrier, and another on the destroyer.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 2 fighters and 1 submarine; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to 41 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 56 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Kenya
1 transport moved from 72 Sea Zone to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from 72 Sea Zone to Kenya
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 96 Sea Zone
1 armour and 1 infantry moved from Quebec to Eastern United States
1 destroyer and 1 transport moved from 106 Sea Zone to 101 Sea ZoneCombat - British
Battle in 42 Sea Zone
British attack with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Units damaged: 1 carrier owned by the Japanese
retreated to 42 Sea Zone
Japanese win with 1 carrier, 2 fighters and 2 transports remaining. Battle score for attacker is -4
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Japanese: 2 destroyers
Battle in Kenya
British attack with 1 armour, 2 infantry and 1 mech_infantry
Italians defend with 1 artillery and 3 infantry
Italians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -13
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
British attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Italians defend with 1 submarine
British win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
2 fighters owned by the Japanese forced to land in JavaNon Combat Move - British
2 fighters and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from India to Sumatra
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
1 armour and 1 fighter placed in Egypt
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
British undo move 3.
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 29 PUs; end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
6 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1
UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 6 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 3 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Anglo Egyptian Sudan
1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 2 artilleries and 4 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Tobruk to Alexandria
1 fighter moved from Southern Italy to 96 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
ANZAC defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Alexandria, round 2 : 3/8 hits
British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 2 infantry
British defend with 1 artillery and 2 infantry; ANZAC defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
British roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians roll dice for 1 artillery and 1 bomber in Anglo Egyptian Sudan, round 4 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/2 hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 artillery remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Italian Somaliland
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
2 armour moved from Slovakia Hungary to Eastern Poland
2 aaGuns, 1 artillery and 3 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns and 6 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
If you’d like to have the ANZAC inf be the survivor, go ahead and edit that in.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 marine placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 2
Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
8 artilleries moved from Germany to Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour, 5 artilleries and 21 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
7 infantry moved from Finland to Karelia
5 armour moved from Yugoslavia to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to GibraltarCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries and 21 infantry in Baltic States, round 2 : 6/27 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 5 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in Egypt, round 2 : 7/9 hits
British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 3 fighters owned by the British, 1 armour owned by the British and 1 infantry owned by the British lost in Egypt
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 armour, 3 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 fighters moved from Egypt to Alexandria
4 bombers moved from Egypt to Tobruk
1 artillery moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_AxisPlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
8 artilleries moved from Germany to Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour, 5 artilleries and 21 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
7 infantry moved from Finland to Karelia
5 armour moved from Yugoslavia to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to GibraltarCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries and 21 infantry in Baltic States, round 2 : 6/27 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 5 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in Egypt, round 2 : 7/9 hits
British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 3 fighters owned by the British, 1 armour owned by the British and 1 infantry owned by the British lost in Egypt
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 armour, 3 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 fighters moved from Egypt to Alexandria
4 bombers moved from Egypt to Tobruk
1 artillery moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_AxisPlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 bombers and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers, 3 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
2 bombers moved from Western Germany to Egypt
8 artilleries moved from Germany to Poland
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Eastern Poland
1 armour, 5 artilleries and 21 infantry moved from Eastern Poland to Baltic States
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
7 infantry moved from Finland to Karelia
5 armour moved from Yugoslavia to Eastern Poland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to GibraltarCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Baltic States
Germans attack with 1 armour, 5 artilleries and 21 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 5 artilleries and 21 infantry in Baltic States, round 2 : 6/27 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour, 5 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 7 infantry
Russians defend with 1 infantry
Germans roll dice for 7 infantry in Karelia, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 4 bombers, 3 fighters and 2 tactical_bombers
British defend with 1 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Germans roll dice for 4 bombers, 3 fighters and 2 tactical_bombers in Egypt, round 2 : 7/9 hits
British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 3/6 hits
2 tactical_bombers owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 3 fighters owned by the British, 1 armour owned by the British and 1 infantry owned by the British lost in Egypt
Germans win with 4 bombers and 2 fighters remaining. Battle score for attacker is 18
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 armour, 3 fighters, 1 infantry and 1 tactical_bomberNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 fighters moved from Egypt to Alexandria
4 bombers moved from Egypt to Tobruk
1 artillery moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
2 infantry moved from Morocco to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from France to Southern France
Germans take Southern France from Neutral_AxisPlace Units - Germans
2 bombers placed in Western Germany
2 artilleries and 6 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Germans collect 51 PUs (3 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Gibraltar: 1 fighter
EDIT: Adding units owned by Germans to 92 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 3 aaGuns
EDIT: Adding units owned by Germans to Baltic States: 3 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 8 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
2 infantry moved from Archangel to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Smolensk to Belarus
Russians take Belarus from GermansCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 aaGun and 4 infantry moved from Archangel to Belarus
2 aaGuns, 1 armour, 3 artilleries, 26 infantry and 1 mech_infantry moved from Smolensk to Belarus
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Bryansk to Belarus
10 infantry moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
8 artilleries and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 2 carriers and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter moved from Java to 45 Sea Zone
1 fighter moved from Java to Philippines
1 artillery moved from Java to 42 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 battleship and 1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Philippines
1 fighter moved from Japan to Kwangsi
1 submarine moved from 41 Sea Zone to 79 Sea Zone
6 infantry moved from Anhwe to Hunan
3 infantry moved from Jehol to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Kwangtung to Kwangsi
2 bombers, 8 fighters and 5 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 79 Sea Zone
Japanese attack with 1 submarine
French defend with 1 destroyer
Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 79 Sea Zone
French win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Yunnan
Japanese attack with 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers, 8 fighters, 2 infantry and 5 tactical_bombers in Yunnan, round 2 : 11/18 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 aaGun moved from Anhwe to Hunan
4 artilleries and 4 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
2 bombers, 8 fighters and 5 tactical_bombers moved from Yunnan to KwangsiPlace Units - Japanese
2 armour and 1 mech_infantry placed in Shantung
2 carriers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 47 PUs; end with 47 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 bomber moved from Queensland to India
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from Queensland to 54 Sea ZoneNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Eastern United States to British Guiana
1 artillery and 1 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 bomber placed in Eastern United States
2 destroyers placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 106 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Americans undo move 4.
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 54 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter; Remaining resources: 5 PUs;Combat Move - British
3 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
British take Syria from Neutral_Axis
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 transport moved from 72 Sea Zone to 71 Sea Zone
5 artilleries and 14 infantry moved from India to Burma
1 fighter moved from Sumatra to India
1 fighter and 1 tactical_bomber moved from Sumatra to Burma
1 fighter moved from Union of South Africa to Tanganyika TerritoryCombat - British
British creates battle in territory 98 Sea Zone
Battle in Iraq
British attack with 1 artillery and 3 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in 98 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser and 1 transport
British win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser and 1 transportNon Combat Move - British
1 destroyer moved from 101 Sea Zone to 123 Sea Zone
1 fighter moved from United Kingdom to IcelandPlace Units - British
1 factory_minor placed in Persia
1 armour, 1 artillery and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 39 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 19 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Italian Somaliland to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns and 6 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
3 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 bomber moved from Italian Somaliland to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 destroyer
British defend with 1 submarine
Italians roll dice for 1 bomber and 1 destroyer in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 98 Sea Zone
Italians win, taking 98 Sea Zone from British with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
2 aaGuns and 6 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
3 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 fighters
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 destroyer, 5 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 92 Sea Zone to 109 Sea Zone
1 fighter moved from Gibraltar to 109 Sea Zone
2 tactical_bombers moved from Gibraltar to Southern Italy
2 fighters moved from Alexandria to Southern Italy
4 bombers moved from Tobruk to Southern Italy
3 infantry moved from Karelia to Novgorod
1 artillery moved from Baltic States to Novgorod
1 armour, 4 artilleries and 21 infantry moved from Baltic States to Eastern Poland
8 artilleries moved from Poland to Eastern Poland
2 artilleries and 6 infantry moved from Germany to PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 2 : 2/2 hits
2 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Novgorod, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Novgorod, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Novgorod, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win with 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Baltic States to Eastern Poland
4 infantry moved from Karelia to Finland
1 infantry moved from Algeria to Tunisia
Germans take Tunisia from Neutral_Axis
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Southern France to Northern ItalyPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 bombers
EDIT: Turning off Edit Mode
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Karelia
Russians take Karelia from Germans
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Rostov to Bryansk
2 fighters, 10 infantry and 1 tactical_bomber moved from Bryansk to Belarus
2 mech_infantrys moved from Russia to Belarus
8 artilleries moved from Russia to Smolensk
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 125 Sea Zone to 123 Sea ZoneCombat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 armour and 9 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 carriers, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 35 Sea Zone to 43 Sea Zone
3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 43 Sea Zone to 37 Sea Zone
3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
2 carriers moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Kwangsi to 42 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 fighter moved from Kwangsi to Malaya
4 fighters moved from Kwangsi to Yunnan
4 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Hunan to Anhwe
2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to YunnanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 37 Sea Zone, round 2 : 0/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports in 37 Sea Zone, round 3 : 2/3 hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 3 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Malaya
Japanese attack with 3 artilleries, 1 fighter and 3 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 3 artilleries, 1 fighter and 3 infantry in Malaya, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the ANZAC and 1 bomber owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber, 1 destroyer and 1 transport remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 cruiser
Casualties for Japanese: 1 bomber
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 marine
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits
ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Java
Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits
ANZAC roll dice for 1 marine in Java, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits
ANZAC roll dice for 1 marine in Java, round 4 : 1/1 hits
1 artillery owned by the Japanese lost in Java
ANZAC win with 1 marine remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/11 hits
Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Celebes
Battle in Kweichow
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Celebes from Dutch with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
4 fighters moved from Yunnan to 35 Sea Zone
1 fighter moved from Japan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
4 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Hunan to Kwangsi
1 infantry moved from Hunan to Kwangsi
2 armour and 1 mech_infantry moved from Shantung to Hunan
1 bomber moved from 42 Sea Zone to KwangsiPlace Units - Japanese
2 carriers and 1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs