Thanks for the update. Enjoy your travels :)
Cow (Axis) vs farmboy (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 4 destroyers, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
3 artilleries, 3 infantry and 3 transports moved from 104 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Western Germany
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from Norway to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Western Germany
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
2 artilleries moved from 112 Sea Zone to Western Germany
2 fighters moved from 113 Sea Zone to Western Germany
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western GermanyCombat - Americans
Battle in Western Germany
Americans attack with 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 6 artilleries, 1 factory_minor, 1 harbour and 13 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 1/1 hits
Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 8 infantry and 1 tactical_bomber in Western Germany, round 2 : 8/20 hits
Germans roll dice for 6 artilleries and 13 infantry in Western Germany, round 2 : 5/19 hits
5 infantry owned by the Americans and 9 infantry owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 5 artilleries, 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Western Germany, round 3 : 8/15 hits
Germans roll dice for 6 artilleries and 4 infantry in Western Germany, round 3 : 5/10 hits
2 artilleries owned by the Americans, 3 infantry owned by the Americans, 4 infantry owned by the Germans and 4 artilleries owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber in Western Germany, round 4 : 6/10 hits
Germans roll dice for 2 artilleries in Western Germany, round 4 : 1/2 hits
1 artillery owned by the Americans and 2 artilleries owned by the Germans lost in Western Germany
Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 6 artilleries and 13 infantry
Casualties for Americans: 3 artilleries and 8 infantryNon Combat Move - Americans
2 transports moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
2 fighters moved from Western Germany to 110 Sea Zone
1 carrier moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Yenisey to Russia
1 bomber moved from Western Germany to Normandy Bordeaux
1 carrier moved from 26 Sea Zone to 24 Sea Zone
1 carrier moved from 24 Sea Zone to 16 Sea Zone
2 fighters moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier and 4 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
3 infantry placed in Normandy Bordeaux
1 airfield placed in NorwayTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
8 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Sikang to Szechwan
1 fighter moved from Sikang to SzechwanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 8 infantry in Hunan, round 2 : 1/9 hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUsPurchase Units - British
British buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Norway to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 113 Sea Zone to Southern France
1 artillery moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Normandy Bordeaux to Southern France
2 infantry moved from Normandy Bordeaux to Southern France
1 tactical_bomber moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Southern France
1 fighter moved from Norway to Holland Belgium
1 infantry moved from Normandy Bordeaux to France
French take France from Germans
French take Normandy Bordeaux from AmericansCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Holland Belgium, round 2 : 0/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/3 hits
2 infantry owned by the British lost in Holland Belgium
British roll dice for 1 artillery and 2 fighters in Holland Belgium, round 3 : 1/3 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/3 hits
1 fighter owned by the British, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is -17
Casualties for British: 1 artillery, 1 fighter and 2 infantry
Casualties for Italians: 1 infantry
1 fighter owned by the British retreated
Battle in Southern France
British attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/7 hits
Italians roll dice for 2 artilleries and 3 infantry in Southern France, round 2 : 1/5 hits
1 infantry owned by the British and 2 infantry owned by the Italians lost in Southern France
British roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 4/6 hits
Italians roll dice for 2 artilleries and 1 infantry in Southern France, round 3 : 0/3 hits
2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Southern France
British win, taking Southern France from Italians with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 3 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in FranceNon Combat Move - British
2 aaGuns moved from Norway to 113 Sea Zone
2 aaGuns and 2 transports moved from 113 Sea Zone to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns moved from Normandy Bordeaux to France
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Southern France to Western Germany
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Southern France to 110 Sea Zone
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to 110 Sea ZonePlace Units - British
3 artilleries and 5 infantry placed in United Kingdom
3 infantry placed in Union of South Africa
British undo move 2.
2 infantry placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5
British collect 26 PUs; end with 26 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
7 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in Southern France
Italians attack with 7 infantry
French defend with 1 factory_minor and 1 harbour; British defend with 1 armour and 1 infantry
Italians roll dice for 7 infantry in Southern France, round 2 : 1/7 hits
French roll dice for 1 armour and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
Italians roll dice for 6 infantry in Southern France, round 3 : 1/6 hits
French roll dice for 1 armour in Southern France, round 3 : 0/1 hits
1 armour owned by the British lost in Southern France
Italians win, taking Southern France from French with 6 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Italians
5 infantry moved from Southern Italy to Northern Italy
1 armour moved from Persia to Trans-JordanPlace Units - Italians
3 artilleries and 7 infantry placed in Northern Italy
1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Yenisey to Russia
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
2 fighters moved from Queensland to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from Yenisey to Russia
2 fighters moved from 42 Sea Zone to 55 Sea Zone
1 carrier moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 55 Sea Zone
1 artillery and 2 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsCombat Move - French
3 infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneCombat - French
Non Combat Move - French
4 infantry moved from France to Western Germany
1 fighter moved from Norway to Western Germany
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
French collect 14 PUs (1 lost to blockades); end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Eastern Poland to Western Germany
1 armour, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Germany to Western Germany
3 bombers, 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 infantry moved from Finland to Norway
Germans take Norway from Americans
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
14 armour and 9 mech_infantrys moved from Bryansk to Ukraine
1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
5 artilleries and 7 infantry moved from Bryansk to Rostov
8 infantry moved from Bryansk to Rostov
2 mech_infantrys moved from Novgorod to Baltic States
2 mech_infantrys moved from Bessarabia to Ukraine
2 mech_infantrys moved from Baltic States to Eastern PolandCombat - Germans
Battle in Western Germany
Germans attack with 1 armour, 3 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
French defend with 1 fighter and 4 infantry; British defend with 4 fighters; Americans defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 3 bombers, 4 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers in Western Germany, round 2 : 10/21 hits
Americans roll dice for 1 armour, 2 artilleries, 5 fighters and 4 infantry in Western Germany, round 2 : 7/12 hits
2 mech_infantrys owned by the Germans, 2 artilleries owned by the Americans, 1 armour owned by the Americans, 3 fighters owned by the British, 4 infantry owned by the French and 5 infantry owned by the Germans lost in Western Germany
Germans roll dice for 1 armour, 3 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Western Germany, round 3 : 11/14 hits
Americans roll dice for 2 fighters in Western Germany, round 3 : 2/2 hits
2 mech_infantrys owned by the Germans, 1 fighter owned by the French and 1 fighter owned by the British lost in Western Germany
Germans win, taking Western Germany from Americans with 1 armour, 3 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 45
Casualties for French: 1 fighter and 4 infantry
Casualties for Germans: 5 infantry and 4 mech_infantrys
Casualties for British: 4 fighters
Casualties for Americans: 1 armour and 2 artilleries
Battle in Ukraine
Germans attack with 15 armour and 12 mech_infantrys
Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
Germans roll dice for 15 armour and 12 mech_infantrys in Ukraine, round 2 : 6/27 hits
Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 2/3 hits
2 mech_infantrys owned by the Germans, 1 aaGun owned by the Russians and 3 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 15 armour and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Rostov
Germans attack with 5 artilleries and 15 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 5 artilleries and 15 infantry in Rostov, round 2 : 4/20 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 5 artilleries and 15 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Germans
3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Germany
1 aaGun moved from Bryansk to Rostov
1 aaGun moved from Eastern Poland to Slovakia HungaryPlace Units - Germans
5 artilleries and 5 infantry placed in Germany
1 armour and 2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 armour and 1 mech_infantry moved from Caucasus to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
2 armour and 1 mech_infantry moved from Caucasus to Northwest PersiaCombat - Russians
Battle in Northwest Persia
Russians attack with 2 armour and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 2 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 2 armour, 2 fighters and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 2 fighters and 1 tactical_bomber in Archangel, round 2 : 4/5 hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 armour owned by the Russians lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armourNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Archangel to Russia
2 aaGuns, 1 armour, 7 artilleries, 2 fighters, 30 infantry and 1 tactical_bomber moved from Russia to Tambov
1 aaGun, 2 artilleries and 3 infantry moved from Russia to Tambov
5 infantry moved from Tsinghai to Shensi
1 submarine moved from 110 Sea Zone to 92 Sea ZonePlace Units - Russians
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 26 PUs -
Hi Cow,
first, wanted to say thanks for playing. I’m really enjoying this game.
second, I’ll have some time play today (and possibly early tomorrow) but will then be gone and won’t have a chance again until Saturday morning.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 artillery, 3 infantry, 3 mech_infantrys, 6 submarines and 2 transports; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber moved from Japan to 16 Sea Zone
7 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Burma to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Hopei to Suiyuyan
1 bomber moved from Kiangsi to Suiyuyan
1 tactical_bomber moved from Java to Philippines
1 fighter and 1 tactical_bomber moved from Celebes to Philippines
1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines
1 fighter moved from Jehol to Philippines
1 battleship and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery moved from Eastern Persia to 80 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 7 fighters and 3 tactical_bombers
Americans defend with 1 carrier
Japanese roll dice for 1 bomber, 7 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 6/11 hits
Americans roll dice for 1 carrier in 16 Sea Zone, round 2 : 0/1 hits
1 carrier owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Suiyuyan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Suiyuyan, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 infantry and 6 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 3 infantry and 6 mech_infantrys in Yunnan, round 2 : 2/9 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Korea to Jehol
1 bomber moved from Suiyuyan to Jehol
1 armour moved from Korea to Jehol
2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
2 artilleries moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
4 artilleries, 1 battleship, 5 carriers, 6 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
7 fighters and 3 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Philippines
3 infantry moved from Korea to Manchuria
1 aaGun moved from Jehol to ShantungPlace Units - Japanese
6 submarines and 2 transports placed in 6 Sea Zone
1 artillery placed in Japan
3 infantry placed in French Indo China
3 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Battle in Southern France
Americans attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 5/9 hits
Italians roll dice for 6 infantry in Southern France, round 2 : 3/6 hits
1 bomber owned by the Americans, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 3/6 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Malaya from Japanese, taking Southern France from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 6 infantry
Casualties for Americans: 1 bomber and 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Southern France to France
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
7 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
2 carriers, 1 cruiser and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6,5,6,6,6,1,3,2,1,2,4,6,1,1,5,3,4,5,4,2,4,5,3,4,5,2,3,6,6,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
Forgot an American noncombat move. Two fighters to tambov and 2 more to kweichow. We are at a critical point in the game so I can totally understand if you want to say no.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese -
I made the edits I identified. But just edit back if you prefer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Hunan to AnhwePlace Units - Chinese
3 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Removing units owned by Americans from Russia: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Adding units owned by Americans to Tambov: 2 fighters
EDIT: Removing units owned by Americans from Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Kweichow: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser and 4 fighters; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Southern France
1 bomber, 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to MalayaCombat - Americans
Battle in Malaya
Battle in Southern France
Americans attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor, 1 harbour and 6 infantry
Americans roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 5/9 hits
Italians roll dice for 6 infantry in Southern France, round 2 : 3/6 hits
1 bomber owned by the Americans, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Southern France
Americans roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 3 : 3/6 hits
Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Malaya from Japanese, taking Southern France from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Italians: 6 infantry
Casualties for Americans: 1 bomber and 2 infantryNon Combat Move - Americans
4 fighters and 1 tactical_bomber moved from Southern France to France
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
7 transports moved from 112 Sea Zone to 109 Sea ZonePlace Units - Americans
2 carriers, 1 cruiser and 4 fighters placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,6,5,6,6,6,1,3,2,1,2,4,6,1,1,5,3,4,5,4,2,4,5,3,4,5,2,3,6,6,6
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 artillery and 6 infantry moved from Hunan to AnhwePlace Units - Chinese
3 infantry placed in Anhwe
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Removing units owned by Americans from Russia: 2 fighters
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Adding units owned by Americans to Tambov: 2 fighters
EDIT: Removing units owned by Americans from Russia: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Kweichow: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUsPurchase Units - British
British buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Normandy Bordeaux to Western Germany
1 fighter moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Norway
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
British win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Holland Belgium
British attack with 2 artilleries, 1 fighter and 2 infantry
Italians defend with 1 armour and 1 artillery
British roll dice for 2 artilleries, 1 fighter and 2 infantry in Holland Belgium, round 2 : 2/5 hits
Germans roll dice for 1 armour and 1 artillery in Holland Belgium, round 2 : 2/2 hits
1 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the British lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 artillery
Battle in Western Germany
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 2/5 hits
Germans roll dice for 1 armour in Western Germany, round 2 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Western Germany
British win, taking Western Germany from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Battle in Egypt
British attack with 1 armour and 2 infantry
Italians defend with 1 artillery, 1 harbour and 1 infantry
British roll dice for 1 armour and 2 infantry in Egypt, round 2 : 1/3 hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Egypt
British roll dice for 1 armour and 2 infantry in Egypt, round 3 : 0/3 hits
Italians roll dice for 1 artillery in Egypt, round 3 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 armour and 1 infantry in Egypt, round 4 : 0/2 hits
Italians roll dice for 1 artillery in Egypt, round 4 : 1/1 hits
1 infantry owned by the British lost in Egypt
British roll dice for 1 armour in Egypt, round 5 : 1/1 hits
Italians roll dice for 1 artillery in Egypt, round 5 : 0/1 hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from Holland Belgium to France
2 fighters and 1 tactical_bomber moved from Western Germany to France
2 aaGuns moved from Normandy Bordeaux to France
1 destroyer moved from 112 Sea Zone to 110 Sea ZonePlace Units - British
1 infantry placed in Union of South Africa
2 artilleries and 5 infantry placed in United KingdomTurn Complete - British
British collect 39 PUs; end with 39 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour
British defend with 1 armour and 1 harbour
Italians roll dice for 1 armour in Egypt, round 2 : 1/1 hits
British roll dice for 1 armour in Egypt, round 2 : 1/1 hits
1 armour owned by the Italians and 1 armour owned by the British lost in Egypt
British win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour
Casualties for British: 1 armourNon Combat Move - Italians
4 aaGuns and 4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
6 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 carrier, 1 destroyer and 2 fighters moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Shan StateNon Combat Move - ANZAC
1 fighter moved from Russia to Tambov
2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Russia: 1 fighter
EDIT: Adding units owned by ANZAC to Russia: 1 fighter
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 carrier, 1 destroyer and 2 fighters moved from 55 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in Shan StateNon Combat Move - ANZAC
1 fighter moved from Russia to Tambov
2 infantry moved from Northern Territory to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUsPurchase Units - French
French repair damage of 5x factory_minor; Remaining resources: 9 PUs;
French buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - French
3 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 83 Sea Zone to 91 Sea ZonePlace Units - French
1 armour and 1 infantry placed in France
French undo move 1.
1 armour and 1 infantry placed in Normandy BordeauxTurn Complete - French
French collect 18 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Germany to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from Germany to Norway
1 infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Germany to Archangel
1 mech_infantry moved from Novgorod to Smolensk
1 bomber moved from Germany to Smolensk
1 bomber moved from Germany to Bryansk
1 artillery and 2 infantry moved from Germany to Western Germany
2 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 infantry moved from Rostov to Caucasus
Germans take Caucasus from Russians
4 artilleries and 3 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Western Germany
Germans attack with 5 artilleries and 5 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 5 artilleries and 5 infantry in Western Germany, round 2 : 4/10 hits
British roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Western Germany
Germans win, taking Western Germany from British with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 1 artillery and 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Norway, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Norway, round 2 : 2/2 hits
1 fighter owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Norway
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 112 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 1 cruiser; British defend with 2 transports
Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 3/4 hits
British roll dice for 1 cruiser and 2 transports in 112 Sea Zone, round 3 : 0/1 hits
2 transports owned by the British and 1 cruiser owned by the Russians lost in 112 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 26
Casualties for Russians: 1 cruiser
Casualties for British: 2 transportsNon Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Norway to Germany
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Slovakia Hungary to Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
15 armour and 10 mech_infantrys moved from Ukraine to Caucasus
1 aaGun, 5 artilleries and 10 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Bryansk to Novgorod
1 bomber moved from Smolensk to Novgorod
1 bomber moved from Archangel to NovgorodPlace Units - Germans
3 artilleries placed in Ukraine
Germans undo move 1.
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
2 artilleries and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Tambov to Volgograd
2 infantry moved from Tambov to Rostov
21 infantry moved from Tambov to Bryansk
1 artillery moved from Tambov to Volgograd
1 artillery moved from Tambov to Rostov
7 artilleries moved from Tambov to Bryansk
1 armour moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Tambov to Smolensk
1 armour and 1 mech_infantry moved from Russia to Smolensk
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 armour moved from Northwest Persia to Persia
Russians take Persia from Italians
1 armour moved from Northwest Persia to Trans-Jordan
Russians take Iraq from Italians
British take Trans-Jordan from Italians
1 fighter moved from Tambov to Smolensk
2 armour moved from Russia to Bryansk
5 infantry moved from Tambov to Bryansk
1 infantry moved from Tambov to BryanskCombat - Russians
Battle in Rostov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 3 armour, 7 artilleries and 27 infantry
Germans defend with 1 infantry
Russians roll dice for 3 armour, 7 artilleries and 27 infantry in Bryansk, round 2 : 8/37 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour, 7 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 mech_infantry moved from Russia to Kazakhstan
1 armour moved from Persia to Iraq
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
2 aaGuns moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 infantry moved from Tambov to Russia
1 infantry moved from Tambov to Samara
4 infantry moved from Shensi to Kweichow
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
3 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
Russians collect 26 PUs (2 lost to blockades); end with 26 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs