L17 G40 Me1945 (Axis) vs. Omega1759 (Allies + 30) Game 2

  • '17 '16 '13 '12

    @Me1945:

    Not balancing? :-)

    It was a good assault on the Carolines for sure.

  • '17 '16 '13 '12

    The Australian airmen deserve credit also for killing ground troops, planes and preventing Japanese income. Leaving naked planes always seems not natural, but chipping away at Japan is enough important to risk it.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Belarus to Archangel
                      Italians take Archangel from Russians
                2 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Slovakia Hungary to Ukraine

    Combat - Italians
                Battle in Ukraine
                    Italians attack with 1 bomber and 2 infantry
                    Russians defend with 1 factory_minor and 2 infantry
                    Italians win, taking Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Italians
                3 armour and 2 infantry moved from Bessarabia to Ukraine
                1 artillery and 2 infantry moved from Northern Italy to France
                1 aaGun moved from Northern Italy to France
                2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Yugoslavia to Romania
                1 artillery moved from Yugoslavia to Romania
                1 bomber moved from Ukraine to Slovakia Hungary
                1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 artillery and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 aaGun, 1 artillery and 2 infantry
        Tunisia : 1 flag
        Slovakia Hungary : 1 bomber
        Romania : 1 artillery and 1 infantry
        Northern Italy : 1 factory_major
        Libya : 1 armour, 1 artillery and 3 infantry
        Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
        Belarus : 1 flag
        Archangel : 1 flag, 1 mech_infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour, 1 factory_minor and 3 infantry
        97 Sea Zone : 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 26 / 29
        Japanese : 39 / 41
        Americans : 52 / 73
        Chinese : 5 / 12
        British : 33 / 29
        UK_Pacific : 18 / 14
        Italians : 18 / 18
        ANZAC : 15 / 24
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ita4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Battle in Caroline Islands

    Non Combat Move - ANZAC
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                1 aaGun moved from Queensland to South Australia
                1 artillery moved from New South Wales to South Australia
                1 fighter moved from Queensland to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6,3,1,3,4
                ANZAC collect 14 PUs (1 lost to blockades); end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
        Siam : 1 flag, 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 3 artilleries and 4 infantry
        Java : 1 flag
        Dutch New Guinea : 1 flag
        33 Sea Zone : 1 cruiser, 1 destroyer, 2 fighters and 1 transport
        62 Sea Zone : 1 destroyer and 1 transport
        Trans-Jordan : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 26 / 29
        Japanese : 39 / 41
        Americans : 52 / 73
        Chinese : 5 / 12
        British : 33 / 29
        UK_Pacific : 18 / 14
        Italians : 18 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_ANZ4.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    39 Sea Zone : 1 destroyer
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 49 / 62
        Russians : 26 / 29
        Japanese : 39 / 41
        Americans : 52 / 73
        Chinese : 5 / 12
        British : 33 / 29
        UK_Pacific : 18 / 14
        Italians : 18 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Fre4.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 bomber, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                1 bomber moved from Bessarabia to Smolensk
                1 bomber moved from Romania to Smolensk

    Combat - Germans
                Battle in Smolensk
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Smolensk, round 2 :  3/4 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                2 armour and 1 mech_infantry moved from Eastern Poland to Archangel
                2 infantry moved from Novgorod to Archangel
                4 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                6 aaGuns, 9 armour, 8 artilleries, 19 infantry and 8 mech_infantrys moved from Western Ukraine to Ukraine
                4 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Poland to Bessarabia
                1 infantry moved from Romania to Bessarabia
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 tactical_bomber moved from Southern Italy to Slovakia Hungary
                1 tactical_bomber moved from Western Germany to Slovakia Hungary
                1 artillery moved from France to Normandy Bordeaux
                1 submarine moved from 125 Sea Zone to 119 Sea Zone
                1 destroyer moved from 109 Sea Zone to 104 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 109 Sea Zone to 110 Sea Zone
                2 bombers moved from Smolensk to Novgorod

    Place Units - Germans
                1 infantry placed in Normandy Bordeaux
                3 armour placed in Novgorod
                1 armour and 3 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Germans collect 50 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 2 tactical_bombers
        Western Germany : 1 airfield, 1 bomber, 1 factory_major, 1 fighter and 1 harbour
        Germany : 1 armour, 1 factory_major and 3 mech_infantrys
        Southern Italy : 1 fighter
        Belarus : 4 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Vyborg : 1 flag
        Archangel : 2 armour, 2 infantry and 1 mech_infantry
        Eastern Poland : 4 armour and 4 mech_infantrys
        Bessarabia : 1 armour, 1 infantry and 1 mech_infantry
        Ukraine : 6 aaGuns, 13 armour, 8 artilleries, 19 infantry and 9 mech_infantrys
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 3 armour, 2 bombers, 1 factory_minor, 1 harbour and 2 infantry
        Smolensk : 1 flag, 2 mech_infantrys
        119 Sea Zone : 1 submarine
        104 Sea Zone : 1 destroyer
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 1 infantry
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 61
        Russians : 23 / 29
        Japanese : 39 / 41
        Americans : 52 / 73
        Chinese : 5 / 12
        British : 33 / 29
        UK_Pacific : 18 / 14
        Italians : 18 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ger5.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 fighter moved from Bryansk to Western Ukraine
                3 artilleries and 4 infantry moved from Bryansk to Belarus
                2 artilleries and 2 infantry moved from Russia to Smolensk
                2 infantry moved from Bryansk to Western Ukraine
                1 artillery and 2 infantry moved from Bryansk to Rostov

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 4 infantry
                    Russians win, taking Belarus from Italians with 3 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 4 infantry
                Battle in Smolensk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 mech_infantrys
                    Russians win, taking Smolensk from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Rostov from Germans with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Western Ukraine to Bryansk
                1 infantry moved from Samara to Tambov
                2 artilleries and 4 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur
                3 infantry moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan

    Place Units - Russians
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns, 2 artilleries and 18 infantry
        Anglo Egyptian Sudan : 1 mech_infantry
        Belarus : 3 artilleries
        Bryansk : 3 aaGuns, 3 armour, 7 artilleries, 1 fighter, 36 infantry and 4 mech_infantrys
        Rostov : 1 aaGun, 1 artillery and 3 infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major and 7 infantry
        Tambov : 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 artilleries and 1 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 29
        Japanese : 39 / 41
        Americans : 52 / 73
        Chinese : 5 / 12
        British : 33 / 29
        UK_Pacific : 18 / 14
        Italians : 17 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 14 times
                5 was rolled 12 times
                6 was rolled 14 times
            Average roll : 3.726
            Median : 4.000
            Variance : 0.486
            Standard Deviation : 0.697
            Total rolls : 73

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.308
            Median : 3.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

    Russians Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 10 times
                4 was rolled 12 times
                5 was rolled 7 times
                6 was rolled 11 times
            Average roll : 3.900
            Median : 4.000
            Variance : 1.020
            Standard Deviation : 1.010
            Total rolls : 50

    Italians Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.400
            Median : 3.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    triplea_39992_Rus5.tsvg

  • '17 '16 '13 '12

    That was probably silly after a full bottle of wine, but that was the winning recipe last time, let’s see.

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Tsinghai to Shensi
                1 mech_infantry moved from Anhwe to Shensi
                2 bombers moved from Kwangsi to Shensi
                1 infantry moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Shensi
                1 fighter moved from Anhwe to Kweichow
                1 tactical_bomber moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 38 Sea Zone to Shan State
                1 fighter moved from 38 Sea Zone to Shan State
                1 fighter moved from 38 Sea Zone to Yunnan
                1 infantry moved from French Indo China to Siam
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Kweichow
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Borneo
                Battle in Siam
                    Japanese attack with 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 infantry and 2 tactical_bombers in Siam, round 2 :  1/3 hits
                        ANZAC roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
                    Japanese win, taking Borneo from UK_Pacific with 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                Battle in Shensi
                    Japanese attack with 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 bombers, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 :  3/4 hits
                        Chinese roll dice for 2 infantry in Shensi, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Sumatra from UK_Pacific, taking Shensi from Chinese with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 artillery and 3 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 3 :  2/5 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 artillery and 3 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya

    Non Combat Move - Japanese
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 cruisers, 1 destroyer, 2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry moved from Kwangsi to French Indo China
                1 mech_infantry moved from Kwangtung to Kwangsi
                1 armour moved from Kwangtung to Kwangsi
                1 tactical_bomber moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from Anhwe to Manchuria
                1 armour moved from Jehol to Manchuria
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 fighter moved from Shan State to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 38 Sea Zone to 41 Sea Zone
                2 carriers moved from 38 Sea Zone to 41 Sea Zone
                1 battleship moved from 38 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from Shensi to Anhwe
                1 fighter moved from Kweichow to Anhwe
                1 fighter moved from 36 Sea Zone to Anhwe
                1 tactical_bomber moved from Kweichow to Anhwe
                1 tactical_bomber moved from Yunnan to Anhwe
                1 tactical_bomber moved from Siam to 41 Sea Zone
                2 bombers moved from Shensi to Kwangsi
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Siam to Kwangsi

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 artilleries and 1 infantry placed in Manchuria
                1 fighter and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 56 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun, 2 armour, 7 artilleries, 1 factory_minor, 1 fighter and 7 infantry
        Shensi : 1 flag, 1 mech_infantry
        Yunnan : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 2 fighters and 4 tactical_bombers
        Shan State : 1 flag, 1 infantry
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 4 artilleries, 1 factory_minor and 3 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
        43 Sea Zone : 1 transport
        37 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
        36 Sea Zone : 1 flag, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 4 transports
        6 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 29
        Japanese : 54 / 56
        Americans : 52 / 73
        Chinese : 2 / 12
        British : 33 / 29
        UK_Pacific : 6 / 14
        Italians : 17 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Jap5.tsvg

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 submarine moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone

    triplea_39992_Ame5.tsvg

  • '17 '16 '13 '12

    Scramble in 95/6?

  • '21 '20 '18 '17 '16 '15 '14 '13

    No scramble

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 5 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 destroyer moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
                1 fighter moved from 91 Sea Zone to 104 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 bomber moved from Midway to 6 Sea Zone
                3 fighters moved from Western United States to 6 Sea Zone
                1 submarine moved from 23 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                1 fighter moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 101 Sea Zone to 104 Sea Zone

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 5 fighters, 3 submarines and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 5 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Korea
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in 104 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win, taking Korea from Japanese, taking Northern Italy from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 104 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter moved from 91 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                4 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Western United States to Central United States
                1 fighter moved from Amur to Evenkiyskiy
                1 bomber moved from 6 Sea Zone to Yakut S.S.R.
                2 cruisers moved from 33 Sea Zone to 6 Sea Zone
                1 battleship and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 10 Sea Zone to 7 Sea Zone
                1 fighter moved from 6 Sea Zone to 7 Sea Zone
                1 carrier and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to 7 Sea Zone
                1 fighter moved from Midway to Siberia
                1 fighter moved from Midway to Siberia
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 transport placed in 101 Sea Zone
                3 fighters placed in Eastern United States
                1 fighter placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,6,5,5
                Americans collect 57 PUs (2 lost to blockades); end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 infantry and 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        Evenkiyskiy : 1 fighter
        Yakut S.S.R. : 1 bomber
        Siberia : 2 fighters
        26 Sea Zone : 1 submarine and 1 transport
        17 Sea Zone : 1 flag
        7 Sea Zone : 1 carrier and 2 fighters
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 4 fighters, 3 submarines and 1 transport
        Central United States : 1 factory_major, 1 infantry and 1 mech_infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 4 fighters and 1 harbour
        Gibraltar : 1 fighter, 1 infantry and 1 mech_infantry
        Northern Italy : 1 flag, 1 armour, 2 artilleries, 1 factory_minor and 3 infantry
        104 Sea Zone : 1 submarine
        95 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines, 1 tactical_bomber and 3 transports
        101 Sea Zone : 1 carrier and 1 transport
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 29
        Japanese : 51 / 56
        Americans : 59 / 77
        Chinese : 2 / 12
        British : 33 / 29
        UK_Pacific : 6 / 14
        Italians : 13 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ame5.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                1 artillery moved from Szechwan to Shensi
                1 fighter and 4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 3 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Shensi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  2/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs

    Territory Summary for Chinese :

    Shensi : 1 artillery
        Yunnan : 2 infantry
        Szechwan : 1 fighter and 4 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 29
        Japanese : 49 / 56
        Americans : 59 / 77
        Chinese : 4 / 10
        British : 33 / 29
        UK_Pacific : 6 / 14
        Italians : 13 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Chi5.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour and 2 fighters; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Ethiopia to British Somaliland
                1 battleship moved from 79 Sea Zone to 76 Sea Zone
                2 mech_infantrys moved from Burma to Kweichow
                1 tactical_bomber moved from India to Kweichow
                1 artillery and 2 infantry moved from Burma to Shan State
                1 transport moved from 79 Sea Zone to 80 Sea Zone
                1 armour moved from Eastern Persia to 80 Sea Zone
                1 armour and 1 transport moved from 80 Sea Zone to 76 Sea Zone
                1 armour moved from 76 Sea Zone to British Somaliland
                2 infantry moved from Ethiopia to British Somaliland

    Combat - British
                Battle in British Somaliland
                    British attack with 1 armour and 3 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 battleship in British Somaliland, round 2 :  1/1 hits
                        British roll dice for 1 armour and 3 infantry in British Somaliland, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in British Somaliland, round 2 :  1/3 hits
                        1 infantry owned by the British and 2 infantry owned by the Italians lost in British Somaliland
                        British roll dice for 1 armour and 2 infantry in British Somaliland, round 3 :  0/3 hits
                        Italians roll dice for 1 artillery in British Somaliland, round 3 :  1/1 hits
                        1 infantry owned by the British lost in British Somaliland
                        British roll dice for 1 armour and 1 infantry in British Somaliland, round 4 :  0/2 hits
                        Italians roll dice for 1 artillery in British Somaliland, round 4 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in British Somaliland, round 5 :  0/2 hits
                        Italians roll dice for 1 artillery in British Somaliland, round 5 :  0/1 hits
                        British roll dice for 1 armour and 1 infantry in British Somaliland, round 6 :  1/2 hits
                        Italians roll dice for 1 artillery in British Somaliland, round 6 :  0/1 hits
                        1 artillery owned by the Italians lost in British Somaliland
                    British win, taking British Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Kweichow
                    British attack with 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  0/1 hits
                        British roll dice for 1 artillery and 2 infantry in Shan State, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Shan State, round 4 :  1/1 hits
                        1 infantry owned by the British lost in Shan State
                        British roll dice for 1 artillery and 1 infantry in Shan State, round 5 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shan State, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 infantry moved from West India to India
                2 fighters moved from India to Rostov
                1 fighter moved from Caucasus to Bryansk
                3 fighters moved from Egypt to Bryansk
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 artilleries moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to Egypt
                1 tactical_bomber moved from Kweichow to Sikang
                2 mech_infantrys moved from India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 destroyer moved from 79 Sea Zone to 76 Sea Zone
                1 armour and 4 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom

    Place Units - British
                1 armour and 2 fighters placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,3
                British collect 31 PUs (2 lost to blockades); end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,1,2,5
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
                Some Units in India change ownership: 2 infantry and 2 mech_infantrys

    Territory Summary for British and UK_Pacific :

    Kweichow : 1 mech_infantry
        Sikang : 1 tactical_bomber
        Shan State : 1 artillery
        Burma : 1 aaGun and 2 infantry
        India : 2 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour, 13 infantry and 6 mech_infantrys
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        British Somaliland : 1 armour and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Union of South Africa : 1 armour, 1 factory_minor, 2 fighters and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        Northern Italy : 1 artillery and 1 infantry
        Ethiopia : 1 flag
        Bryansk : 4 fighters
        Rostov : 2 fighters
        76 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        95 Sea Zone : 1 destroyer and 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 submarine
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 armour, 2 artilleries and 1 mech_infantry
        Eastern Persia : 1 flag, 4 mech_infantrys
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 29 / 29
        Japanese : 47 / 56
        Americans : 59 / 77
        Chinese : 5 / 10
        British : 33 / 39
        UK_Pacific : 7 / 6
        Italians : 13 / 18
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_UK_5.tsvg

  • '17 '16 '13 '12

    It’s really hard to stop the Germans from pushing the Soviets back in this game. Even after killing most of the German air force, 3 fast movers on round 1 and naval builds. I guess the loss of the Soviet air force is a big deal!

  • '21 '20 '18 '17 '16 '15 '14 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 armour and 3 infantry moved from Ukraine to Rostov
                1 bomber moved from Slovakia Hungary to Rostov
                2 fighters moved from Southern Italy to Rostov
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from British
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from Archangel to Vologda
                      Italians take Vologda from Russians

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 1 submarine
                    British defend with 1 submarine
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the British lost in 99 Sea Zone
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Rostov
                    Italians attack with 3 armour, 1 bomber, 2 fighters and 3 infantry
                    Russians defend with 1 aaGun, 1 artillery and 3 infantry; British defend with 2 fighters
                        AA fire in Rostov :  0/3 hits
                        Italians roll dice for 3 armour, 1 bomber, 2 fighters and 3 infantry in Rostov, round 2 :  5/9 hits
                        Russians roll dice for 1 aaGun, 1 artillery, 2 fighters and 3 infantry in Rostov, round 2 :  3/6 hits
                        1 aaGun owned by the Russians, 1 fighter owned by the Italians, 1 artillery owned by the Russians, 2 infantry owned by the Italians and 3 infantry owned by the Russians lost in Rostov
                        Italians roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Rostov, round 3 :  0/6 hits
                        Russians roll dice for 2 fighters in Rostov, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Rostov
                        Italians roll dice for 3 armour, 1 bomber and 1 fighter in Rostov, round 4 :  4/5 hits
                        Russians roll dice for 2 fighters in Rostov, round 4 :  2/2 hits
                        1 fighter owned by the Italians, 2 fighters owned by the British and 1 armour owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour, 2 fighters and 3 infantry
                    Casualties for Russians: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for British: 2 fighters

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 aaGun, 1 artillery and 2 infantry moved from France to Southern France
                1 bomber moved from Rostov to Romania
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Libya to Tunisia

    Place Units - Italians
                1 infantry placed in Ukraine
                2 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 armour, 1 artillery and 3 infantry
        Romania : 1 bomber
        Southern Italy : 3 aaGuns, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 4 infantry
        Rostov : 1 flag, 2 armour
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag, 1 artillery and 1 infantry
        Ukraine : 1 flag, 1 factory_minor and 1 infantry
        Vologda : 1 flag, 1 mech_infantry
        99 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 26 / 29
        Japanese : 47 / 56
        Americans : 59 / 77
        Chinese : 5 / 10
        British : 33 / 39
        UK_Pacific : 7 / 6
        Italians : 16 / 16
        ANZAC : 15 / 27
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_Ita5.tsvg

  • '21 '20 '18 '17 '16 '15 '14 '13

    @Omega1759:

    It’s really hard to stop the Germans from pushing the Soviets back in this game. Even after killing most of the German air force, 3 fast movers on round 1 and naval builds. I guess the loss of the Soviet air force is a big deal!

    I don’t take the loss of the Rus air as an excuse for the deteriorating Allies positions in the Rus front. Sorry. I believe that is the strategy issue.
    The game is not over, but let me repeat - pray on dice.

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 43 Sea Zone: 1 transport
                EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 cruiser
                EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 transport moved from 62 Sea Zone to 61 Sea Zone
                1 aaGun and 1 infantry moved from South Australia to 61 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 armour moved from New South Wales to South Australia
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Korea
                2 fighters moved from 6 Sea Zone to Korea
                2 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 armour and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,1,3,6,6
                ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 2 fighters and 1 infantry
        Siam : 1 flag
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 2 fighters and 1 harbour
        South Australia : 1 aaGun, 1 armour, 3 artilleries and 3 infantry
        Java : 1 flag, 1 aaGun and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        43 Sea Zone : 1 cruiser
        19 Sea Zone : 1 destroyer
        6 Sea Zone : 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 61
        Russians : 26 / 29
        Japanese : 47 / 56
        Americans : 59 / 77
        Chinese : 5 / 10
        British : 33 / 39
        UK_Pacific : 7 / 6
        Italians : 16 / 16
        ANZAC : 15 / 20
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_39992_ANZ5.tsvg

  • '17 '16 '13 '12

    @Me1945:

    @Omega1759:

    It’s really hard to stop the Germans from pushing the Soviets back in this game. Even after killing most of the German air force, 3 fast movers on round 1 and naval builds. I guess the loss of the Soviet air force is a big deal!

    I don’t take the loss of the Rus air as an excuse for the deteriorating Allies positions in the Rus front. Sorry. I believe that is the strategy issue.
    The game is not over, but let me repeat - pray on dice.

    I admit I haven’t quite figured out how to stop this heavy German mechanized build.

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