@Daaras been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
17L Pherman1215 (Allies) vs VonAlba (Axis) BM2.2
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 15
Combat Move - French
Turn Complete - French
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now i’m going holyday for a week, see you next week
by -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 artillery moved from Vyborg to Novgorod
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 carrier, 1 cruiser, 1 destroyer, 3 submarines and 5 transports moved from 115 Sea Zone to 113 Sea Zone
2 fighters moved from 115 Sea Zone to Novgorod
1 fighter moved from Western Germany to United Kingdom
2 infantry moved from Germany to Poland
1 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Romania
1 fighter moved from Slovakia Hungary to Poland
6 infantry moved from Germany to Slovakia Hungary
3 artilleries moved from Western Germany to Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 artillery moved from Western Germany to Northern ItalyCombat - Germans
Battle in Romania
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Romania from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Poland
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters moved from Novgorod to 113 Sea Zone
1 fighter moved from Poland to Western Germany
1 fighter moved from Romania to Western GermanyPlace Units - Germans
3 infantry placed in United Kingdom
3 artilleries and 7 infantry placed in Western Germany
1 artillery and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Russians
Russians buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Baltic States
Russians take Baltic States from Germans
2 infantry moved from Bryansk to Belarus
1 fighter moved from Eastern Poland to Belarus
2 infantry moved from Bessarabia to Romania
1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Romania
1 fighter moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Poland
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 2 fighters and 3 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Romania from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
1 fighter moved from Romania to Eastern Poland
1 fighter and 1 tactical_bomber moved from Poland to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 artillery moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
10 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to CaucasusPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Shantung to Manchuria
2 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to French Indo China
1 infantry moved from Szechwan to Yunnan
3 artilleries and 16 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 mech_infantry moved from Kweichow to Szechwan
2 armour and 6 mech_infantrys moved from Kweichow to Sikang
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Hopei
2 mech_infantrys moved from Kiangsu to Jehol
1 armour moved from Kiangsu to Jehol
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter moved from 35 Sea Zone to 44 Sea Zone
8 fighters moved from 35 Sea Zone to Celebes
2 fighters moved from 35 Sea Zone to French Indo China
5 tactical_bombers moved from 35 Sea Zone to French Indo China
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Yunnan
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in French Indo China
Japanese attack with 2 fighters, 1 infantry and 5 tactical_bombers
British defend with 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 2 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 8 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 8 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
8 fighters moved from Celebes to 35 Sea Zone
5 tactical_bombers moved from French Indo China to 35 Sea Zone
2 fighters moved from French Indo China to 35 Sea Zone
2 tactical_bombers moved from Yunnan to 35 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 16 Sea Zone to JapanPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
1 infantry placed in Kiangsu
1 artillery and 1 infantry placed in Japan
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Americans
Americans buy 2 armour, 6 bombers and 1 infantry; Remaining resources: 1 PUs;Combat Move - Americans
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Southern France
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber moved from India to Szechwan
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 16 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Southern France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Szechwan
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery
Americans win, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
2 fighters moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Southern France to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 6 destroyers moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from Iceland to Normandy Bordeaux
1 transport moved from 110 Sea Zone to 92 Sea Zone
6 transports moved from 110 Sea Zone to 102 Sea Zone
8 fighters moved from Eastern United States to Gibraltar
1 battleship, 7 carriers, 3 cruisers, 7 destroyers, 10 fighters, 8 submarines and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from 44 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 52 Sea Zone to 54 Sea ZonePlace Units - Americans
2 armour and 1 infantry placed in Normandy Bordeaux
6 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in SzechwanCombat - Chinese
Chinese creates battle in territory SzechwanNon Combat Move - Chinese
1 fighter and 24 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 armour and 8 mech_infantrys moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Hunan
2 fighters and 1 tactical_bomber moved from Shan State to Hunan
14 mech_infantrys moved from Shan State to KweichowCombat - British
Battle in Hunan
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 2 armour and 22 mech_infantrys
Japanese defend with 1 artillery and 3 infantry
British win, taking Kweichow from Japanese with 2 armour and 22 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
8 artilleries and 19 infantry moved from Shan State to Yunnan
1 destroyer moved from 42 Sea Zone to 39 Sea ZonePlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to French Indo China
1 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 armour and 8 mech_infantrys moved from Shan State to Kweichow
1 mech_infantry moved from Shan State to Hunan
2 fighters and 1 tactical_bomber moved from Shan State to Hunan
14 mech_infantrys moved from Shan State to KweichowCombat - British
Battle in Hunan
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking French Indo China from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
British attack with 2 armour and 22 mech_infantrys
Japanese defend with 1 artillery and 3 infantry
British win, taking Kweichow from Japanese with 2 armour and 22 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Japanese: 1 artillery and 3 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 armour and 1 mech_infantry moved from India to Yunnan
8 artilleries and 19 infantry moved from Shan State to Yunnan
1 destroyer moved from 42 Sea Zone to 39 Sea ZonePlace Units - UK_Pacific
2 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Western Germany to Southern Italy
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 mech_infantry moved from Egypt to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour moved from Belgian Congo to Union of South Africa
Italians take Rhodesia from British
Italians take Union of South Africa from British
1 artillery moved from Ethiopia to Kenya
Italians take Kenya from British
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Persia
Italians take Persia from British
1 armour moved from Persia to Northwest Persia
2 fighters moved from 94 Sea Zone to Sardinia
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 artillery moved from Southern Italy to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from 96 Sea Zone to Libya
1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Tunisia to Libya
1 carrier moved from 94 Sea Zone to 97 Sea Zone
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
5 infantry moved from Western Germany to France
1 infantry moved from Trans-Jordan to Syria
Italians take Syria from FrenchCombat - Italians
Battle in Sardinia
Italians attack with 1 artillery and 2 fighters
British defend with 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
2 fighters owned by the Italians retreated
Battle in Holland Belgium
Italians attack with 1 bomber and 3 infantry
Americans defend with 2 infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry
Battle in Northwest Persia
Italians attack with 1 armour and 1 artillery
ANZAC defend with 1 infantry
Italians win, taking Northwest Persia from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Libya
Italians attack with 1 artillery and 3 infantry
French defend with 2 infantry
Italians win, taking Libya from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 fighters moved from Sardinia to Southern Italy
1 bomber moved from Holland Belgium to Southern ItalyPlace Units - Italians
3 infantry placed in Iraq
1 armour and 2 infantry placed in Egypt
1 artillery and 2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 3 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from 42 Sea Zone to CelebesCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 carrier moved from 42 Sea Zone to 45 Sea Zone
1 fighter moved from Celebes to 45 Sea Zone
2 submarines moved from 42 Sea Zone to 54 Sea Zone
1 artillery moved from New Guinea to Dutch New Guinea
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
3 transports placed in 54 Sea Zone
3 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 16
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 artillery moved from 115 Sea Zone to Baltic States
1 fighter moved from United Kingdom to Southern France
1 fighter moved from United Kingdom to Southern France
1 artillery and 2 infantry moved from Northern Italy to Southern France
2 fighters moved from Western Germany to Poland
2 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
1 infantry moved from Germany to Poland
4 artilleries and 15 infantry moved from Western Germany to France
2 infantry moved from Slovakia Hungary to Romania
1 artillery moved from Slovakia Hungary to Romania
1 infantry moved from Slovakia Hungary to Romania
2 artilleries and 7 infantry moved from Germany to Slovakia Hungary
1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 5 transports moved from 113 Sea Zone to 112 Sea ZoneCombat - Germans
Battle in Romania
Germans attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans win, taking Romania from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 3 infantry
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Poland
Germans attack with 1 artillery, 2 fighters and 3 infantry
Russians defend with 3 infantry
Germans win, taking Poland from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Southern France
Germans attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artilleryNon Combat Move - Germans
2 fighters moved from Southern France to France
2 fighters moved from Poland to Western Germany
5 infantry moved from United Kingdom to Scotland
5 artilleries moved from United Kingdom to ScotlandPlace Units - Germans
3 infantry placed in Novgorod
3 artilleries placed in France
3 armour and 7 mech_infantrys placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Eastern Poland to 115 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Baltic StatesCombat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Romania
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Romania to Caucasus
2 artilleries moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from 115 Sea Zone to Belarus
8 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
10 infantry moved from Russia to Bryansk
3 artilleries moved from Eastern Poland to Bessarabia
2 aaGuns and 25 infantry moved from Eastern Poland to BessarabiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 2.
1 artillery and 2 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Eastern Poland to 115 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Eastern Poland to Novgorod
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
2 infantry moved from Eastern Poland to Poland
1 fighter moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Baltic States
1 fighter moved from Eastern Poland to Romania
1 infantry moved from Bessarabia to Romania
1 artillery moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Baltic StatesCombat - Russians
Battle in Poland
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Baltic States
Russians attack with 2 artilleries and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Baltic States from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Romania
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Romania from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Romania to Caucasus
2 artilleries moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
1 fighter moved from Poland to Bessarabia
1 fighter moved from 115 Sea Zone to Belarus
8 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Rostov
1 infantry moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
2 infantry moved from Volgograd to Rostov
10 infantry moved from Russia to Bryansk
3 artilleries moved from Eastern Poland to Bessarabia
2 aaGuns and 25 infantry moved from Eastern Poland to BessarabiaPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Volgograd
Russians undo move 2.
1 artillery and 2 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 45 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Belarus: 6 infantry
EDIT: Adding units owned by Russians to Rostov: 6 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
2 armour moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
3 artilleries, 16 infantry and 6 mech_infantrys moved from Sikang to Kazakhstan
2 mech_infantrys moved from Manchuria to Buryatia
1 armour moved from Manchuria to Buryatia
2 mech_infantrys moved from Jehol to Amur
1 armour moved from Jehol to Amur
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 armour moved from Shantung to Manchuria
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
10 fighters moved from 35 Sea Zone to Celebes
6 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in Kazakhstan
Japanese attack with 3 artilleries, 16 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 3 artilleries, 16 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 6 tactical_bombers
ANZAC defend with 1 carrier and 1 fighter
Units damaged: 1 carrier owned by the ANZAC
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 carrier and 1 fighter
Casualties for Japanese: 1 submarine and 1 tactical_bomber
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 10 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery and 10 fighters remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
10 fighters moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
3 fighters moved from 45 Sea Zone to 35 Sea Zone
5 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in Shantung
Japanese undo move 1.
2 fighters and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 11 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from Normandy Bordeaux to Southern France
8 fighters moved from Gibraltar to Southern France
1 fighter moved from 92 Sea Zone to Southern France
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
1 fighter moved from 54 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 battleship moved from 54 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 cruiser moved from 54 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Guam
Battle in Southern France
Americans attack with 2 bombers, 9 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans win, taking Guam from Japanese with 2 bombers and 9 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 bombers and 9 fighters moved from Southern France to Normandy Bordeaux
3 fighters moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
6 transports moved from 102 Sea Zone to 101 Sea Zone
6 bombers moved from Western United States to Normandy Bordeaux
2 fighters moved from Hawaiian Islands to 26 Sea Zone
2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
8 carriers, 2 cruisers, 11 destroyers, 13 fighters, 10 submarines and 2 tactical_bombers moved from 54 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 armour and 1 infantry placed in Normandy Bordeaux
3 artilleries, 5 infantry and 2 mech_infantrys placed in Eastern United States
2 artilleries and 5 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 fighter and 2 infantry moved from Kansu to Suiyuyan
3 infantry moved from Kansu to SuiyuyanCombat - Chinese
Chinese creates battle in territory Hunan
Chinese creates battle in territory Tsinghai
Chinese creates battle in territory Sikang
Battle in Suiyuyan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese, taking Tsinghai from Japanese, taking Sikang from Japanese, taking Suiyuyan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
20 infantry moved from Kansu to Shensi
1 fighter moved from Suiyuyan to ShensiPlace Units - Chinese
2 artilleries placed in ShensiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 17
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from Kweichow to Kiangsi
Chinese take Kiangsi from Japanese
2 mech_infantrys moved from Kweichow to Anhwe
2 mech_infantrys moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Yunnan to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 fighter moved from Yunnan to Hopei
2 armour moved from Kweichow to AnhweCombat - British
Battle in Hopei
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Hopei from Japanese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Anhwe from Japanese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantryNon Combat Move - British
2 armour and 1 mech_infantry moved from Yunnan to Anhwe
8 artilleries and 18 infantry moved from Yunnan to Hunan
16 mech_infantrys moved from Kweichow to Anhwe
1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
2 fighters and 1 tactical_bomber moved from Hopei to Hunan
2 armour and 1 mech_infantry moved from India to Yunnan
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
2 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Kweichow to AnhwePlace Units - UK_Pacific
1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 fighter and 2 infantry