ProtesT (Axis) vs Inno (Allies + 10 Bid) 42 2E


  • Hmmmm, the Japanese turn you just ran through is corrupted as well. Or at least I cannot load it.

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from New Guinea to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to Borneo
                2 fighters moved from 49 Sea Zone to Borneo
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 49 Sea Zone to 48 Sea Zone
                2 fighters moved from 37 Sea Zone to 48 Sea Zone
                1 infantry moved from East Indies to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 48 Sea Zone
                1 infantry moved from 48 Sea Zone to Philippine Islands
                1 submarine moved from 49 Sea Zone to 48 Sea Zone

    Combat - Americans
                Battle in Borneo
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Borneo, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Borneo, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    Americans win, taking Borneo from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 48 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 48 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 48 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 submarine in 48 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 48 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 submarine
                Battle in Philippine Islands
                Battle in 36 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 36 Sea Zone
                    Americans win, taking Philippine Islands from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 carrier moved from 49 Sea Zone to 48 Sea Zone
                1 destroyer moved from 49 Sea Zone to 48 Sea Zone
                2 fighters moved from Borneo to 48 Sea Zone
                1 carrier moved from 37 Sea Zone to 48 Sea Zone
                1 battleship moved from 37 Sea Zone to 48 Sea Zone
                2 destroyers moved from 37 Sea Zone to 48 Sea Zone
                1 fighter moved from 36 Sea Zone to Burma
                1 aaGun, 1 artillery and 4 infantry moved from Eastern Canada to 10 Sea Zone
                1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 3 Sea Zone to Norway
                2 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Norway
                1 transport moved from 11 Sea Zone to 10 Sea Zone
                2 infantry moved from Eastern United States to Eastern Canada
                1 transport moved from 8 Sea Zone to 2 Sea Zone

    Place Units - Americans
                3 fighters and 1 infantry placed in East Indies
                4 infantry placed in Western United States
                Americans undo move 2.
                Americans undo move 1.
                5 infantry placed in Eastern United States
                1 fighter placed in 37 Sea Zone
                Americans undo move 2.
                Americans undo move 1.
                4 infantry placed in Eastern United States
                Americans undo move 1.
                2 infantry placed in East Indies
                3 fighters placed in Western United States
                Americans undo move 2.
                2 fighters placed in Western United States
                1 fighter placed in 37 Sea Zone
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total

    Territory Summary for Americans :

    2 Sea Zone : 1 transport
        3 Sea Zone : 3 transports
        8 Sea Zone : 1 carrier and 2 fighters
        10 Sea Zone : 1 transport
        37 Sea Zone : 1 fighter
        47 Sea Zone : 1 transport
        48 Sea Zone : 1 battleship, 2 carriers, 4 destroyers, 4 fighters and 1 transport
        Borneo : 1 flag, 2 infantry
        Burma : 1 fighter
        Central United States : 1 aaGun
        East Indies : 1 flag, 1 factory and 2 infantry
        Eastern Canada : 2 infantry
        Eastern United States : 1 factory and 3 infantry
        Hawaiian Islands : 1 infantry
        New Guinea : 1 flag
        Norway : 1 aaGun, 1 artillery and 4 infantry
        Philippine Islands : 1 flag, 1 infantry
        Solomon Islands : 1 flag
        Wake Island : 1 flag
        Western United States : 1 factory and 2 fighters

    Production/PUs Summary :

    Russians : 19 / 23
        Germans : 37 / 40
        British : 37 / 39
        Japanese : 25 / 33
        Americans : 50 / 50

    triplea_39339_Ame8.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 3x factory; Remaining resources: 20 PUs;
                Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Ukraine S.S.R.
                1 artillery moved from Archangel to West Russia
                2 infantry moved from Russia to West Russia
                2 fighters moved from Russia to Ukraine S.S.R.
                1 infantry moved from Russia to West Russia

    Combat - Russians
                Battle in Ukraine S.S.R.
                    Russians attack with 1 armour and 2 fighters
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 2 fighters in Ukraine S.S.R., round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Ukraine S.S.R., round 2 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
                    Russians win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 armour
                Battle in West Russia
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 artillery and 3 infantry in West Russia, round 2 :  1/4 hits
                        Germans roll dice for 2 armour in West Russia, round 2 :  2/2 hits
                        1 armour owned by the Germans and 2 infantry owned by the Russians lost in West Russia
                        Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 :  1/2 hits
                        Germans roll dice for 1 armour in West Russia, round 3 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in West Russia
                    Russians win, taking West Russia from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Vologda to Archangel
                2 fighters moved from Ukraine S.S.R. to Russia

    Place Units - Russians
                2 artilleries and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total

    Territory Summary for Russians :

    Archangel : 1 infantry
        Caucasus : 1 factory
        Russia : 1 aaGun, 3 armour, 6 artilleries, 1 factory, 2 fighters and 10 infantry
        West Russia : 1 flag, 1 artillery

    Production/PUs Summary :

    Russians : 21 / 21
        Germans : 35 / 40
        British : 37 / 39
        Japanese : 25 / 33
        Americans : 50 / 50

    triplea_39339_Rus9.tsvg

  • '19 '18 '17 '16 '15

    I replayed and matched the result.  Please check and let me know for any questions.


  • I cannot even load your Russian 9th turn. It is saying the same thing. I am able to do your British 8th turn however. After that I keep getting the corrupted message. Is this normal? Perhaps it is my laptop that is the problem?

  • '19 '18 '17 '16 '15

    um…I also can’t, either the american file or russia :x…I don’t know why.  When I have some time later will have a look again


  • Hopefully it can be repaired or something. As this is my first PBEM game I’m not too sure on steps to follow to fix this. If we cannot move forward I won’t call a draw and will say this is a Allied victory. I hope there is a way to move forward though.

  • '19 '18 '17 '16 '15

    it seems I encountered the same issue in other game…so likely this is a forum issue.  i will ask forum folks for help…stay tuned.

  • '19 '18 '17 '16 '15

    just checked and it is due to forum issue.  once the moderator cleans up the hard disk it would work again.

    Meanwhile i send you the file via email.  Please check.  We can continue to play but we post the message to forum while sending the file via email for now.

    Cheers


  • Please resend file. I seem to have no received it. Checked Junk mail and everything.

    We seem to be having issues on all fronts my friend. lol


  • :?

  • '19 '18 '17 '16 '15

    Let me check…

  • '19 '18 '17 '16 '15

    It should work this time :-D let the war continue…

    triplea_39339_Rus9.tsvg


  • My apologies good sir. I did not notice this yesterday. I will get through the Germans turn right away. Happy continuation. I am anxious to see this Allied strategy play out. What I have learned here is the importance of the TT shuck. :)


  • TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 2 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Germany to Russia
                1 infantry moved from Karelia S.S.R. to West Russia
                1 artillery moved from Karelia S.S.R. to West Russia
                2 fighters moved from Germany to West Russia
                1 armour moved from Karelia S.S.R. to Archangel
                3 fighters moved from Germany to Archangel
                1 fighter moved from Germany to Archangel
                1 fighter moved from Germany to West Russia
                1 fighter moved from Germany to Archangel
                1 artillery moved from Karelia S.S.R. to Archangel

    Combat - Germans
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4 and causes: 9 damage to unit: factory
                    Bombing raid in Russia causes 9 damage total.
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 5 fighters
                    Russians defend with 1 infantry
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in West Russia
                    Germans attack with 1 artillery, 3 fighters and 1 infantry
                    Russians defend with 1 artillery
                    Germans win, taking West Russia from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                3 fighters moved from West Russia to Karelia S.S.R.
                5 fighters moved from Archangel to Karelia S.S.R.
                2 bombers moved from Russia to Karelia S.S.R.
                2 infantry moved from Germany to Baltic States
                3 artilleries moved from Germany to Baltic States

    Place Units - Germans
                2 armour, 4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 38 PUs; end with 38 PUs total

    triplea_39339_Ger9.tsvg

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 4 PUs;

    Combat Move - British
                1 transport moved from 3 Sea Zone to 6 Sea Zone
                1 infantry moved from Norway to 6 Sea Zone
                1 infantry moved from Norway to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to France
                1 transport moved from 3 Sea Zone to 8 Sea Zone
                1 infantry moved from United Kingdom to 8 Sea Zone
                1 infantry moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from United Kingdom to France
                1 fighter moved from United Kingdom to Northwestern Europe
                2 armour moved from India to Yunnan
                2 fighters moved from India to Yunnan
                1 fighter moved from India to French Indo-China Thailand
                1 fighter moved from 37 Sea Zone to French Indo-China Thailand
                1 armour moved from India to French Indo-China Thailand
                1 armour moved from India to Kazakh S.S.R.

    Combat - British
                Battle in Northwestern Europe
                    British attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Northwestern Europe, round 3 :  0/1 hits
                        British roll dice for 1 fighter and 1 infantry in Northwestern Europe, round 4 :  2/2 hits
                        Germans roll dice for 1 infantry in Northwestern Europe, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Northwestern Europe
                    British win, taking Northwestern Europe from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in French Indo-China Thailand
                    British attack with 1 armour and 2 fighters
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour and 2 fighters in French Indo-China Thailand, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the British lost in French Indo-China Thailand
                    British win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Yunnan
                    British attack with 2 armour and 2 fighters
                    Japanese defend with 2 armour
                        British roll dice for 2 armour and 2 fighters in Yunnan, round 2 :  2/4 hits
                        Japanese roll dice for 2 armour in Yunnan, round 2 :  1/2 hits
                        2 armour owned by the Japanese and 1 armour owned by the British lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                    Casualties for Japanese: 2 armour
                Battle in France
                    British attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in France, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in France, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in France
                    British win, taking France from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - British
                1 destroyer moved from 47 Sea Zone to 61 Sea Zone
                1 submarine moved from 47 Sea Zone to 48 Sea Zone
                1 destroyer moved from 37 Sea Zone to 48 Sea Zone
                1 fighter moved from France to 8 Sea Zone
                1 fighter moved from Northwestern Europe to 8 Sea Zone
                2 carriers moved from 3 Sea Zone to 8 Sea Zone
                1 destroyer moved from 3 Sea Zone to 8 Sea Zone
                2 infantry moved from Greenland to 2 Sea Zone
                2 fighters moved from 3 Sea Zone to Russia
                2 fighters moved from Yunnan to Burma
                2 infantry moved from India to Persia
                1 artillery moved from India to Persia
                2 infantry moved from India to Burma
                1 aaGun moved from India to Burma
                2 infantry moved from New Guinea to 49 Sea Zone
                2 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                2 infantry moved from 48 Sea Zone to Philippine Islands
                1 carrier and 1 fighter moved from 37 Sea Zone to 47 Sea Zone
                1 fighter moved from French Indo-China Thailand to Burma
                1 fighter moved from French Indo-China Thailand to 47 Sea Zone

    Place Units - British
                2 armour and 1 fighter placed in India
                1 artillery and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 45 PUs; end with 49 PUs total

    Territory Summary for British :

    2 Sea Zone : 2 infantry
        8 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 transports
        47 Sea Zone : 1 carrier and 1 fighter
        48 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        61 Sea Zone : 1 destroyer
        Algeria : 1 flag
        Burma : 1 aaGun, 3 fighters and 2 infantry
        Central United States : 1 infantry
        Finland : 1 flag, 1 infantry
        France : 1 flag, 2 infantry
        India : 2 armour, 1 factory and 1 fighter
        Kazakh S.S.R. : 1 armour
        Libya : 1 flag
        Morocco : 1 flag
        Northwestern Europe : 1 flag, 1 infantry
        Norway : 1 flag
        Persia : 1 artillery and 2 infantry
        Philippine Islands : 2 infantry
        Russia : 2 fighters
        United Kingdom : 1 aaGun, 2 artilleries, 1 factory and 3 infantry
        Yunnan : 1 armour

    Production/PUs Summary :

    Russians : 18 / 21
        Germans : 30 / 38
        British : 45 / 49
        Japanese : 24 / 33
        Americans : 51 / 50

  • '19 '18 '17 '16 '15

    Welcome back :-D

    triplea_39339_Bri9.tsvg


  • My inexperience in PBEM just showed again. lol I shouldve posted after combat phase but I am attacking your Phillipine Island fleet. Odds are in your favour but with another carrier coming it had to be now or you were going to crush my fleet eventually. I need order of losses.

    American:
    2x CV
    1x BB
    4x DD
    4x Fgt

    British:
    1x DD
    1x Sub

    And I rolled like crap. :(


  • TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                2 battleships moved from 60 Sea Zone to 48 Sea Zone
                4 fighters moved from 60 Sea Zone to 48 Sea Zone
                4 destroyers moved from 60 Sea Zone to 48 Sea Zone
                2 carriers moved from 60 Sea Zone to 48 Sea Zone

    Combat - Japanese
                Battle in 48 Sea Zone
                    Japanese attack with 2 battleships, 2 carriers, 4 destroyers and 4 fighters
                    British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 1 battleship, 2 carriers, 4 destroyers, 4 fighters and 1 transport

    triplea_39339_Jap9.tsvg


  • And I forgot to attack your British tank in Russia. LOL Was so concentrated on the fleet attack decision…

    Please don’t let these mishaps sway you away from playing a game of Global against me next.  :-D

Suggested Topics

  • 3
  • 8
  • 44
  • 74
  • 34
  • 66
  • 138
  • 279
Axis & Allies Boardgaming Custom Painted Miniatures

62

Online

17.4k

Users

39.9k

Topics

1.7m

Posts