TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 1
Combat Move - GreekCityStates
1 archer, 2 cavalrys and 6 skirmishers moved from Athens to Larissa
1 archer, 2 hoplites and 2 skirmishers moved from Delphi to Larissa
1 leader moved from Sparta to SZ 67
1 catapult moved from Sparta to SZ 67
2 archers moved from Corinth to SZ 67
2 hoplites moved from Sparta to SZ 67
2 archers, 1 catapult, 1 flagship, 2 hoplites, 1 leader, 2 quadriremes and 1 trireme moved from SZ 67 to SZ 68
2 archers, 1 catapult, 1 flagship, 2 hoplites, 1 leader, 2 quadriremes and 1 trireme moved from SZ 68 to SZ 69
2 archers, 1 catapult, 2 hoplites and 1 leader moved from SZ 69 to Larissa
1 trireme moved from SZ 40 to SZ 34
Purchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys and 4 skirmishers; Remaining resources: 0 PUs;
Combat - GreekCityStates
Battle in Larissa
GreekCityStates attack with 4 archers, 1 catapult, 2 cavalrys, 4 hoplites, 1 leader and 8 skirmishers
Macedonia defend with 1 cavalry, 3 phalanxs, 5 skirmishers and 1 warrior
Units damaged: 1 leader owned by the GreekCityStates
GreekCityStates win, taking Larissa from Macedonia with 4 archers, 1 catapult, 2 cavalrys, 4 hoplites, 1 leader and 2 skirmishers remaining. Battle score for attacker is 35
Casualties for Macedonia: 1 cavalry, 3 phalanxs, 5 skirmishers and 1 warrior
Casualties for GreekCityStates: 6 skirmishers
Non Combat Move - GreekCityStates
Turning on Edit Mode
EDIT: Removing units owned by GreekCityStates from Massilia: 1 hoplite
EDIT: Removing units owned by Carthage from Aleria: 1 cavalry
EDIT: Adding units owned by GreekCityStates to Aleria: 1 hoplite
EDIT: Changing ownership of Aleria from Carthage to GreekCityStates
EDIT: Turning off Edit Mode
2 hoplites moved from Sparta to Corinth
1 skirmisher moved from Syracuse to Lilybaeum
2 skirmishers moved from Syracuse to Lilybaeum
1 bireme moved from SZ 20 to SZ 21
Place Units - GreekCityStates
3 cavalrys and 4 skirmishers placed in Sparta
Research Technology - GreekCityStates
Trigger GCCTechAct: GreekCityStates gains access to conscription
Trigger GCCTechAct: GreekCityStates gains access to construction
Trigger GCCTechAct: GreekCityStates gains access to economics
Trigger GCCTechAct: GreekCityStates gains access to tradeRoutes
Trigger GCCTechAct: GreekCityStates gains access to siegeWeapons
Trigger GCCTechAct: GreekCityStates gains access to warCollege
Trigger GCCTechAct: GreekCityStates gains access to navalAcademy
Trigger GCCTechAct: GreekCityStates gains access to supraremes
Trigger GCCTechAct: GreekCityStates gains access to quinqueremes
Trigger GCCTechAct: GreekCityStates gains access to quadriremes
Trigger GCCTechAct: GreekCityStates gains access to triremes
Trigger GCCTechAct: GreekCityStates gains access to biremes
Turn Complete - GreekCityStates
GreekCityStates collect 48 PUs; end with 48 PUs total
Trigger TechResetGreek: GreekCityStates met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective GCS 10unitMaintenance: GreekCityStates met a national objective for an additional -1 PU; end with 47 PUs
Objective GCS 5unitMaintenance: GreekCityStates met a national objective for an additional -3 PUs; end with 44 PUs
city in Sparta creates 1 techTokens; GreekCityStates end with 1 techTokens
city in Sparta creates 3 PUs; GreekCityStates end with 47 PUs
city in Apollonia creates 1 techTokens; GreekCityStates end with 2 techTokens
city in Apollonia creates 3 PUs; GreekCityStates end with 50 PUs
triplea_38896_Gre1.tsvg