@Entek US is up
1940 Global 2nd edition, 1942 scenario
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scramble 3 fighters to sz97 pls. submerge all the subs.
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Thanks. Glad you mentioned the submerge, forgot about that possibility. What is your OOL?
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Never mind, I thought you scrambled to the ‘big battle’.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from United Kingdom to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 bomber moved from United Kingdom to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to 95 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
2 infantry moved from Burma to Shan State
1 fighter moved from Yunnan to Shan State
1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Anhwe
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 destroyer and 3 fighters
Italians win with 3 fighters remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in 95 Sea Zone
British attack with 2 bombers, 1 cruiser, 1 fighter, 3 submarines and 1 tactical_bomber
Italians defend with 1 battleship, 1 destroyer and 2 submarines
2 submarines owned by the Italians Submerged
Units damaged: 1 battleship owned by the Italians
British win with 2 bombers, 1 cruiser, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 22
Casualties for British: 1 submarine
Casualties for Italians: 1 battleship and 1 destroyer
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
retreated to Anhwe
Japanese win with 1 artillery remaining. Battle score for attacker is -5
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 armour moved from Northwest Persia to Rostov
1 artillery moved from Northwest Persia to Caucasus
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Tobruk to Alexandria
2 armour moved from Tunisia to Tobruk
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 fighter moved from Holland Belgium to United Kingdom
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 submarine placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 artillery, 1 fighter and 3 infantry placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
submerge? Guess you will. If you don’t, we can reroll.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber and 1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 3 fighters and 2 submarines
British defend with 1 cruiser and 2 submarines
2 submarines owned by the British Submerged
Italians win with 3 fighters and 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Normandy Bordeaux
Italians attack with 1 bomber, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Southern Italy
2 infantry moved from Southern Italy to Northern Italy
3 fighters moved from 95 Sea Zone to Southern Italy
1 armour moved from Novgorod to Belarus
1 armour moved from Vyborg to Belarus
1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to BelarusPlace Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
Never mind, I thought you scrambled to the ‘big battle’.
Benito is not that keen on risking all his fighters :roll:
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Never mind, I thought you scrambled to the ‘big battle’.
Benito is not that keen on risking all his fighters :roll:
Benito is a wise man. :wink:
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
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The post above is a manual save of the situation after France.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 armour moved from Ukraine to Romania
Russians take Bessarabia from Germans
Russians take Romania from Germans
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
3 fighters moved from Russia to ArchangelCombat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians win, taking Archangel from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Ukraine to Rostov
2 aaGuns moved from Ukraine to Rostov
2 infantry moved from Bryansk to Russia
1 infantry moved from Smolensk to Russia
2 artilleries moved from Smolensk to Russia
2 aaGuns moved from Smolensk to Russia
1 armour moved from Novosibirsk to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Evenkiyskiy to Urals
3 infantry moved from Szechwan to Yunnan
1 armour and 2 mech_infantrys moved from Ukraine to Russia
6 armour and 3 mech_infantrys moved from Bryansk to Russia
3 fighters moved from Archangel to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 artillery moved from Malaya to Shan State
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Hunan
1 armour, 2 artilleries and 4 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Amur to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Soviet Far East, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 4 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 8 infantry in French Indo China, round 2 : 2/11 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Soviet Far East to Siberia
1 fighter moved from Hunan to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to KiangsiPlace Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Japan : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 fighter and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 fighter
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 2 artilleries and 7 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer and 1 submarine
3 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Russians : 27 / 32
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 7 / 14
Germans : 43 / 62
British : 39 / 41
UK_Pacific : 6 / 9
Italians : 10 / 16
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 2 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 transport moved from 20 Sea Zone to 43 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
Japanese take 35 Sea Zone from ANZAC
2 fighters moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter moved from Kwangsi to Shan State
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Kwangsi to Hunan
1 fighter moved from Kwangsi to Hunan
1 artillery moved from Malaya to Shan State
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Hunan
1 armour, 2 artilleries and 4 infantry moved from Kwangsi to French Indo China
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from Amur to Soviet Far East
1 fighter moved from 6 Sea Zone to Soviet Far East
1 infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Amur to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Soviet Far EastCombat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in Soviet Far East
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Soviet Far East, round 2 : 2/4 hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits
1 artillery owned by the Americans, 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kweichow, round 2 : 3/3 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits
1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 3 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 4 : 3/3 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 4 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 2 artilleries and 8 infantry
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 8 infantry in French Indo China, round 2 : 2/11 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from Soviet Far East to 6 Sea Zone
1 fighter moved from Soviet Far East to Siberia
1 fighter moved from Hunan to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Kiangsi
1 aaGun moved from Kiangsu to Kiangsi
2 infantry moved from Kwangtung to KiangsiPlace Units - Japanese
1 carrier, 2 destroyers and 3 submarines placed in 6 Sea Zone
2 infantry and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry
EDIT: Adding units owned by Japanese to Tsagaan Olom: 1 infantry
EDIT: Changing ownership of Tsagaan Olom from Russians to Japanese
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Tsagaan Olom: 1 infantry
EDIT: Adding units owned by Japanese to Central Mongolia: 1 infantry
EDIT: Changing ownership of Central Mongolia from Russians to Japanese
EDIT: Changing ownership of Tsagaan Olom from Japanese to Russians
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Japan : 1 airfield, 1 factory_major, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 artillery
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, 1 artillery and 1 infantry
Malaya : 1 flag, 1 fighter and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Soviet Far East : 1 flag, 1 infantry
Amur : 1 flag
Siberia : 1 flag, 1 fighter
Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 2 artilleries and 7 infantry
Celebes : 1 flag
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
42 Sea Zone : 1 flag, 1 destroyer
36 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports
25 Sea Zone : 1 submarine
Central Mongolia : 1 flag, 1 infantry
16 Sea Zone : 1 destroyer and 1 submarine
3 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 3 submarinesProduction/PUs Summary :
Russians : 27 / 32
Japanese : 62 / 67
Americans : 52 / 72
Chinese : 7 / 14
Germans : 43 / 62
British : 39 / 41
UK_Pacific : 6 / 9
Italians : 10 / 16
ANZAC : 10 / 13
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 bombers, 2 destroyers, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
5 submarines moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from Western United States to 25 Sea Zone
2 carriers moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from India to Java
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 42 Sea Zone
Americans attack with 2 carriers, 5 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 2 carriers, 5 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Java
Americans attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans win, taking Java from Japanese with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 3 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win, taking Philippines from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber moved from Java to Northern Territory
1 fighter moved from 25 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 25 Sea Zone to Midway
1 fighter moved from 16 Sea Zone to Midway
1 destroyer, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Malta to GibraltarPlace Units - Americans
3 bombers placed in Eastern United States
2 destroyers, 2 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yunnan to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Shensi
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
Just a quick note…I made an edit in Japan that I moved a J-infantry into central Mongolia area so the Chinese troop wouldn’t be able to kill it…but for some reason the loaded game didn’t reflect this.
-
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yunnan to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Shensi
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Adding units owned by Japanese to Central Mongolia: 1 infantry
EDIT: Changing ownership of Central Mongolia from Russians to Japanese
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Changing PUs for Chinese from 16 to 17
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode -
Just a quick note…I made an edit in Japan that I moved a J-infantry into central Mongolia area so the Chinese troop wouldn’t be able to kill it…but for some reason the loaded game didn’t reflect this.
Shall I make the edit for you? It wouldn’t influence other battles, but I’ll place the fighter of china on Yunnan as it wouldn’t have flown out in that case and I’ll add the Chinese infantry one step ahead in Suiyuyan and flip territory ownership of Central Mongolia and Suiyuyan. Edit is reflected in the save above. Let me know if I missed something.