@Entek You’re up as Commies
1940 Global 2nd edition, 1942 scenario
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Test summary from TripleA, engine version: 1.8.0.9, time: 11:44:33
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Sure Axis is fine with me. Let me check with MagicQ
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Test summary from TripleA, engine version: 1.8.0.9, time: 12:07:46
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Russians
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I feel fine to play axis too.
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Great!
Since USSR starts the game, our side will kick off and post the savegame here.
Good luck, and have fun. :-)
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I just had an error message, will try again.
_Russians roll dice for 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Ukraine, round 2
Contacting dice.tripleawarclub.org
Contacted :<title>M.A.R.T.I. Server –> “more accurate rolls than irony”- server</title>
fatal error: email has wrong format!fatal error: at least one email is spelled wrong. check: “” !
Error: email has wrong format
Text from dice server:
<title>M.A.R.T.I. Server --> “more accurate rolls than irony”- server</title>
fatal error: email has wrong format!fatal error: at least one email is spelled wrong. check: “” !_
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Test summary from TripleA, engine version: 1.8.0.9, time: 19:51:01
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Russians
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Archangel to Smolensk
2 armour and 1 mech_infantry moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
3 armour moved from Urals to Smolensk
1 artillery and 4 infantry moved from Russia to Smolensk
4 infantry moved from Archangel to Belarus
2 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Volgograd to Ukraine
1 fighter moved from Novgorod to Baltic States
1 fighter moved from Urals to Belarus
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Ukraine
Russians attack with 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Russians win, taking Ukraine from Germans with 3 armour, 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour and 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 4 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 1 fighter, 6 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
Russians win, taking Belarus from Germans with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Baltic States to Novgorod
1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Novgorod
1 infantry moved from Caucasus to Rostov
1 aaGun moved from Volgograd to Rostov
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Siberia to Amur
2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun moved from Russia to Smolensk
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Evenkiyskiy to TimguskaPlace Units - Russians
2 artilleries and 1 infantry placed in Novgorod
1 fighter and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs -
Hello Sir. Inno is travelling. It might take a bit longer for his Japan turn.
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On holidays you mean? Gives me more time to think :-D
By the way, I will be playing USSR & UK & France.
My partner will be playinh USA & ANZAC & China. -
Inno will be back soon. We will play very soon.
MagicQ plays Germany+Italy. Inno plays Japan. -
Hi guys,
I’ll be your ally/opponent for the upcoming weeks.
As I’ll be playing USA/ANZAC/China, I might see more of Inno, but good luck to everyone :) -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Formosa to Anhwe
1 fighter moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 cruiser moved from 47 Sea Zone to 49 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
2 fighters moved from 42 Sea Zone to 49 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific -
Hey guys thanks for waiting. May good dices be with you :-D
@US - would you like to scramble in sz26?
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2 Fighters scramble in sz 26. I’d like the first hit on the carrier, then subs, destroyer, carrier and finally the fighters.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 infantry moved from Manchuria to Amur
1 artillery moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
3 infantry moved from Kwangsi to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 tactical_bomber moved from Manchuria to Anhwe
1 fighter moved from Formosa to Anhwe
1 fighter moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 26 Sea Zone
1 submarine moved from 47 Sea Zone to 49 Sea Zone
1 cruiser moved from 47 Sea Zone to 49 Sea Zone
1 destroyer moved from 47 Sea Zone to 49 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea Zone
2 fighters moved from 42 Sea Zone to 49 Sea Zone
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_PacificCombat - Japanese
Americans scrambles 2 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer, 3 fighters and 2 submarines
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/7 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 carrier, 1 destroyer and 3 fighters in 26 Sea Zone, round 2 : 3/5 hits
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 cruiser owned by the Japanese, 1 destroyer owned by the Japanese, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
retreated to 26 Sea Zone
Americans win with 1 carrier and 3 fighters remaining. Battle score for attacker is -16
Casualties for Japanese: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 destroyer and 2 submarines
Battle in Anhwe
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 3 : 1/3 hits
Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
retreated to Anhwe
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 49 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 3 fighters and 1 submarine
Americans defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 3 fighters in 49 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 49 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 49 Sea Zone
Japanese roll dice for 1 cruiser and 3 fighters in 49 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 battleship and 1 transport in 49 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Americans, 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 49 Sea Zone
Japanese win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 23
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
1 fighter owned by the Americans forced to land in Hawaiian Islands
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 carrier moved from 6 Sea Zone to 31 Sea Zone
1 battleship moved from 6 Sea Zone to 31 Sea Zone
1 carrier moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 infantry moved from Korea to Manchuria
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry and 1 transport moved from 19 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 battleship moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 49 Sea Zone to 46 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 armour and 1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from Siam to French Indo China
1 infantry moved from Manchuria to Jehol
2 infantry moved from Kiangsu to Shantung
1 artillery moved from Shantung to Kiangsu
1 fighter moved from Amur to JapanPlace Units - Japanese
1 destroyer, 2 submarines and 3 transports placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Japan
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 49 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to New Guinea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from New Guinea: 1 fighter
EDIT: Adding units owned by Japanese to 31 Sea Zone: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 infantry
Kwangsi : 1 flag, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber
Kiangsu : 1 flag, 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Jehol : 1 flag, 1 infantry
Manchuria : 1 flag, 2 infantry
Yunnan : 1 flag, 2 infantry
Hunan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Gilbert Islands : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour and 3 infantry
New Britain : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield, 1 bomber and 1 infantry
Amur : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, 1 artillery and 3 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 2 infantry
46 Sea Zone : 1 battleship, 1 carrier and 2 fighters
31 Sea Zone : 1 battleship, 2 carriers, 2 fighters and 2 tactical_bombers
20 Sea Zone : 1 destroyer and 2 transports
6 Sea Zone : 1 destroyer, 2 submarines and 3 transportsProduction/PUs Summary :
Russians : 33 / 39
Japanese : 53 / 53
Americans : 50 / 50
Chinese : 9 / 12
Germans : 49 / 54
British : 31 / 31
UK_Pacific : 9 / 10
Italians : 10 / 10
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Ughh. Didn’t realize Mongolian Act is still in effect :-o.
I made some edit to the sea battle - please let me know if there are any questions.
Cheers
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To summarize the edits (I always have a hard time understanding tripleA’s log :-D):
- you sacrificed the cruiser in SZ49 instead of a fighter; you landed this fighter in SZ31.
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TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers and 2 destroyers; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 unit repaired.
1 destroyer and 1 submarine moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Solomon Islands to 31 Sea Zone
1 bomber moved from Western United States to 31 Sea Zone
1 cruiser moved from 10 Sea Zone to 31 Sea Zone
1 destroyer moved from 101 Sea Zone to 107 Sea Zone
1 bomber and 1 fighter moved from Eastern United States to 107 Sea Zone
1 carrier moved from 26 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
1 battleship moved from 10 Sea Zone to 31 Sea ZoneCombat - Americans