@Entek US is up
1940 Global 2nd edition, 1942 scenario
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yunnan to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Shensi
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
Just a quick note…I made an edit in Japan that I moved a J-infantry into central Mongolia area so the Chinese troop wouldn’t be able to kill it…but for some reason the loaded game didn’t reflect this.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Yunnan to SuiyuyanCombat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
1 infantry moved from Yunnan to HunanPlace Units - Chinese
1 infantry placed in Shensi
2 artilleries and 1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Suiyuyan: 1 infantry
EDIT: Adding units owned by Japanese to Central Mongolia: 1 infantry
EDIT: Changing ownership of Central Mongolia from Russians to Japanese
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Changing PUs for Chinese from 16 to 17
EDIT: Removing units owned by Chinese from Shensi: 1 fighter
EDIT: Adding units owned by Chinese to Yunnan: 1 fighter
EDIT: Turning off Edit Mode -
Just a quick note…I made an edit in Japan that I moved a J-infantry into central Mongolia area so the Chinese troop wouldn’t be able to kill it…but for some reason the loaded game didn’t reflect this.
Shall I make the edit for you? It wouldn’t influence other battles, but I’ll place the fighter of china on Yunnan as it wouldn’t have flown out in that case and I’ll add the Chinese infantry one step ahead in Suiyuyan and flip territory ownership of Central Mongolia and Suiyuyan. Edit is reflected in the save above. Let me know if I missed something.
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Thanks–That would be fine.
Japan is under some pressure :-o
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You invoked the wrath of America by attacking Pearl Harbor. I got the feeling I need to shift a bit of attention to Germany though ;)
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help me obi-wan hansworsti, you’re my only hope…
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 armour and 4 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Western Germany to Southern France
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
1 tactical_bomber moved from Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
11 armour, 3 artilleries, 8 infantry and 2 mech_infantrys moved from Belarus to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Germany to Holland Belgium
2 mech_infantrys moved from Germany to Romania
1 armour moved from Germany to Romania
1 fighter moved from Eastern Poland to Romania
1 armour moved from Germany to RomaniaCombat - Germans
Battle in Archangel
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 11 armour, 3 artilleries, 8 infantry and 11 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 11 armour, 3 artilleries, 8 infantry and 11 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
Russians defend with 1 armour
Germans win, taking Romania from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 1 fighter and 1 infantry
Battle in Southern France
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
3 artilleries and 2 infantry moved from Novgorod to Belarus
2 infantry moved from Karelia to Novgorod
1 fighter moved from Archangel to Novgorod
1 fighter moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Poland to Belarus
1 tactical_bomber moved from Smolensk to Belarus
1 aaGun, 10 artilleries and 3 infantry moved from Eastern Poland to Belarus
1 fighter moved from Romania to BelarusPlace Units - Germans
3 armour placed in Novgorod
4 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 destroyer, 1 fighter, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Ukraine
1 armour moved from Rostov to Ukraine
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
1 infantry moved from Yunnan to Shan State
2 fighters and 1 tactical_bomber moved from Yunnan to Shan State
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea ZoneCombat - British
Battle in Ukraine
British attack with 1 armour and 1 bomber
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Ukraine from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
2 infantry moved from India to Burma
1 submarine moved from 81 Sea Zone to 99 Sea Zone
2 armour moved from Tobruk to Alexandria
2 armour and 2 infantry moved from Alexandria to Egypt
1 armour, 1 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
1 artillery moved from Caucasus to Volgograd
1 bomber moved from Ukraine to Russia
1 battleship and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 fighter and 5 infantry placed in United Kingdom
1 destroyer placed in 81 Sea Zone
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 2 PUs;Combat Move - Italians
1 destroyer and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
3 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Southern Italy to Smolensk
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Vologda
Italians take Vologda from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
retreated to Smolensk
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in 97 Sea Zone
Italians attack with 1 destroyer, 3 fighters and 2 submarines
British defend with 1 submarine
Italians win, taking 97 Sea Zone from Neutral with 1 destroyer, 3 fighters and 2 submarines remaining. Battle score for attacker is 6
Casualties for British: 1 submarineNon Combat Move - Italians
3 fighters moved from 97 Sea Zone to Southern Italy
1 bomber moved from Smolensk to Bryansk
1 aaGun, 2 armour and 2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Western Germany to Bryansk
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Northern Italy to France
1 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 2 submarines
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Changing PUs for Italians from 2 to 0
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Haha, I never really thought about it but you can have a surprise attack against another submarine :-D Nice.
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Hey Magic,
I’m not so happy about you editing your buy after you’ve started rolling dice.
I could see the outcome of the battles were not surprising (SZ97) or not of any influence on the situation in the Med (Russian attacks). But please be careful, because this type of editing is a slippery slope.
Ozy
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea ZoneNon Combat Move - ANZAC
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to 42 Sea Zone
1 aaGun and 1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
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Again forgot to post French turn using the Post Turn button… So the post above is a manual post of the situation after France.
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Urals to Vologda
1 infantry moved from Russia to Vologda
2 fighters moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to VologdaCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians win, taking Vologda from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Vologda to Russia
1 fighter moved from Vologda to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
2 aaGuns and 1 artillery moved from Rostov to Volgograd
1 infantry moved from Russia to Tambov
4 infantry moved from Yunnan to Shan State
1 mech_infantry moved from Russia to UralsPlace Units - Russians
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
Hey Magic,
I’m not so happy about you editing your buy after you’ve started rolling dice.
I could see the outcome of the battles were not surprising (SZ97) or not of any influence on the situation in the Med (Russian attacks). But please be careful, because this type of editing is a slippery slope.
Ozy
Sorry about that. I should have asked before edit. I presumed you would not mind.
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Please let me know the OOL.
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@Magic:
It’s alright! It’s just that when you play over the internet, it’s hard to understand what the other players are doing and why they’re doing it. In a physical game you can just discuss everything and proceed but here you have to go ahead to keep the pace. So no worries :-)
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Please let me know the OOL.
Hi Innohub, big move. Honestly I assumed you would need the fighters and tacs elsewhere ;)
My OOL is damage AC 1 and 2, than subs first, AC, AC, Tac, Fighter Anzac 1 and 2 and then fighter usa.