Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
Sorry Sir, I can’t even make a small more properly in the real mode. I forgot the obv. walk-in into EP.
However engine did not let me edit it. So I redid the move and adjusted to real dice.
There is just one set of dice.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 fighters moved from South Australia to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
5 fighters moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 9 fighters
Japanese defend with 1 destroyer
ANZAC win with 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
9 fighters moved from 55 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 submarines and 4 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 2 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
EDIT: 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
6 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 54 PUs;
Germans buy 10 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Slovakia Hungary to Novgorod
1 fighter moved from Slovakia Hungary to Novgorod
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Caucasus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
8 armour moved from Caucasus to Ukraine
10 mech_infantrys moved from Caucasus to Ukraine
1 mech_infantry moved from Egypt to Tobruk
Italians take Tobruk from Russians
6 artilleries and 25 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Hunan to Kweichow
Germans take Kweichow from Chinese
Combat - Germans
Battle in Novgorod
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 8 armour and 10 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Anglo Egyptian Sudan
Germans attack with 6 artilleries and 25 infantry
French defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 6 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 bomber moved from Philippines to Japan
1 bomber moved from India to Philippines
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
4 armour moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Tobruk
2 armour moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Ukraine
5 mech_infantrys moved from Caucasus to Ukraine
3 armour moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Caucasus
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
3 infantry moved from France to Western Germany
3 mech_infantrys moved from Southern France to Western Germany
1 bomber moved from Trans-Jordan to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Germany to Western Germany
4 bombers moved from Novgorod to Germany
1 infantry moved from Slovakia Hungary to Romania
2 aaGuns, 3 armour, 16 artilleries, 41 infantry and 1 mech_infantry moved from Slovakia Hungary to Germany
3 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Caucasus to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
Place Units - Germans
10 artilleries placed in Germany
2 infantry placed in France
2 mech_infantrys placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,2,4,3,6,5,6,6,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Sorry I edited 125, but there were enough planes idle anyway.
Almost there! Should move by this time tommorrow.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 49 PUs;
Russians buy 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Timguska
2 infantry moved from Russia to Samara
3 fighters moved from Russia to Samara
2 fighters moved from Smolensk to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Smolensk to Bryansk
2 fighters moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Russians take Baltic States from Italians
63 infantry moved from Poland to Slovakia Hungary
5 mech_infantrys moved from Poland to Slovakia Hungary
8 artilleries moved from Poland to Slovakia Hungary
2 armour moved from Poland to Slovakia Hungary
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 8 artilleries, 63 infantry and 5 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 armour, 8 artilleries, 63 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Bryansk to Russia
3 fighters moved from Samara to Russia
2 fighters moved from Tambov to Russia
5 aaGuns moved from Smolensk to Russia
2 infantry moved from Vologda to Novosibirsk
2 armour and 2 mech_infantrys moved from Smolensk to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 aaGun moved from Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Belgian Congo to Rhodesia
Place Units - Russians
3 infantry placed in Novgorod
2 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUs
Sir, before I move Japan. No idea why but I made a tiny missclick during my German deployment.
2 inf+mech in France +1 mech in SF instead of 2 inf France and 2 mech SF. Doesn’t make sense to deploy a mech in SF.
If you allow the edit, please remove a mech in SF and add in in France. If not, please proceed with the posted map after I posted Japan.
best,
Tobias
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 armour moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Chahar
1 fighter moved from Hunan to Chahar
1 tactical_bomber moved from Hunan to Chahar
1 fighter moved from Hunan to Chahar
1 fighter moved from Hunan to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dzavhan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 armour
EDIT: Adding units owned by Japanese to Dzavhan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Tsagaan Olom: 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Chahar to Kweichow
1 infantry moved from Yunnan to Kweichow
4 artilleries and 13 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Jehol to Hunan
2 infantry moved from Kwangsi to Hunan
1 bomber moved from Hunan to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 4 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Japan to Philippines
1 bomber moved from 35 Sea Zone to Philippines
2 infantry moved from Burma to Yunnan
1 aaGun moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
1 mech_infantry moved from Buyant-Uhaa to Jehol
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to French Indo China
1 battleship, 5 carriers, 1 destroyer, 8 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Philippines
1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 submarines placed in 39 Sea Zone
3 submarines placed in 37 Sea Zone
1 fighter and 9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Sir, before I move Japan. No idea why but I made a tiny missclick during my German deployment.
2 inf+mech in France +1 mech in SF instead of 2 inf France and 2 mech SF. Doesn’t make sense to deploy a mech in SF.If you allow the edit, please remove a mech in SF and add in in France. If not, please proceed with the posted map after I posted Japan.
best,
Tobias
Sry i have to do the last round of this libya battle on the forum as i accidentally hit retreat
Libya Part 2
attacker
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (1, 2)1@4: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (6)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 infantry; Remaining resources: 20 PUs;
Combat Move - British
2 artilleries moved from Norway to Finland
British take Finland from Germans
1 tactical_bomber moved from Scotland to Slovakia Hungary
7 fighters moved from Cyprus to Slovakia Hungary
1 fighter moved from Cyprus to Slovakia Hungary
1 fighter moved from Cyprus to Slovakia Hungary
1 bomber and 1 fighter moved from Cyprus to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 fighter moved from Italian Somaliland to Rhodesia
6 artilleries and 16 infantry moved from Belgian Congo to Rhodesia
2 bombers moved from Union of South Africa to French West Africa
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 carriers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 3 mech_infantrys
1 mech_infantry owned by the British and 1 armour owned by the British retreated to Libya
Italians win with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Libya
1 bomber moved from Tobruk to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Belgian Congo to Rhodesia
1 aaGun moved from Szechwan to Shensi
1 aaGun moved from Hopei to Shensi
1 aaGun moved from Kansu to Shensi
1 fighter moved from Gibraltar to Libya
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Libya: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 29 PUs; end with 49 PUs total
Turn Complete - UK_Pacific
Procrastinating to plan German ahead at the moment. Will certainly do both over the weekend.
On it, will post this weekend.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from Russians
Combat - Italians
Non Combat Move - Italians
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Bessarabia
1 aaGun, 1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Northwest Persia to Caucasus
Place Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,4,1,5,5,2,2,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,2
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
8 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Cyprus to 91 Sea Zone
1 fighter moved from Cyprus to Gibraltar
2 infantry moved from Belgian Congo to Rhodesia
2 infantry and 1 mech_infantry moved from New South Wales to South Australia
2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea Zone
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 8 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 7 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
7 fighters moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from New South Wales to South Australia
2 artilleries and 6 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
6 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Cyprus to Gibraltar
Non Combat Move - French
Turn Complete - French
Could you predict the dice in 36? You moved the 62 fighter to 42 during combat move phase. What if my DD misses? ;)
Scratch that, you did not attack with all figs, problem solved.
Need more time. I realized I need to plan Japan now as I could smash a bomber into the Allied fleet now with Germany.