2015 Championship Game: JDOW Axis vs Zhukov44 Allies+40

  • '15 '14

    @JDOW:

    Sir, before I move Japan. No idea why but I made a tiny missclick during my German deployment.
    2 inf+mech in France +1 mech in SF instead of 2 inf France and 2 mech SF. Doesn’t make sense to deploy a mech in SF.

    If you allow the edit, please remove a mech in SF and add in in France. If not, please proceed with the posted map after I posted Japan.

    best,
    Tobias

  • '16 '15 '10

    Sry i have to do the last round of this libya battle on the forum as i accidentally hit retreat

    Libya Part 2
    attacker
    DiceRolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (1, 2)1@4: (2)
    defender
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - British
                British buy 3 infantry; Remaining resources: 20 PUs;

    Combat Move - British
                2 artilleries moved from Norway to Finland
                      British take Finland from Germans
                1 tactical_bomber moved from Scotland to Slovakia Hungary
                7 fighters moved from Cyprus to Slovakia Hungary
                1 fighter moved from Cyprus to Slovakia Hungary
                1 fighter moved from Cyprus to Slovakia Hungary
                1 bomber and 1 fighter moved from Cyprus to Tobruk
                1 armour and 2 mech_infantrys moved from Libya to Tobruk
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Italian Somaliland to Belgian Congo
                1 fighter moved from Italian Somaliland to Rhodesia
                6 artilleries and 16 infantry moved from Belgian Congo to Rhodesia
                2 bombers moved from Union of South Africa to French West Africa
                1 submarine moved from 71 Sea Zone to 80 Sea Zone
                1 submarine moved from 80 Sea Zone to 39 Sea Zone
                2 carriers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
                    Germans defend with 3 mech_infantrys
                    1 mech_infantry owned by the British and 1 armour owned by the British retreated to Libya
                    Italians win with 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 1 mech_infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 fighter moved from Tobruk to Libya
                1 bomber moved from Tobruk to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 aaGun moved from Belgian Congo to Rhodesia
                1 aaGun moved from Szechwan to Shensi
                1 aaGun moved from Hopei to Shensi
                1 aaGun moved from Kansu to Shensi
                1 fighter moved from Gibraltar to Libya

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry
                EDIT: Changing ownership of Tobruk from Italians to British
                EDIT: Removing units owned by British from Libya: 1 armour and 1 mech_infantry
                EDIT: Adding units owned by British to Tobruk: 1 armour and 1 mech_infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by British from Libya: 1 fighter
                EDIT: Adding units owned by British to Gibraltar: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 29 PUs; end with 49 PUs total

    Turn Complete - UK_Pacific

    triplea_38486_UK_15.tsvg

  • '15 '14

    Procrastinating to plan German ahead at the moment. Will certainly do both over the weekend.

  • '15 '14

    On it, will post this weekend.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Germany to Poland
                      Germans take Poland from Russians
                1 mech_infantry moved from Egypt to Ethiopia
                      Italians take Ethiopia from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Rostov to Ukraine
                1 aaGun moved from Rostov to Ukraine
                1 mech_infantry moved from Rostov to Bessarabia
                1 aaGun, 1 artillery and 1 mech_infantry moved from Romania to Bessarabia
                1 mech_infantry moved from Southern Italy to Yugoslavia
                1 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Germany to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 armour moved from Egypt to Iraq
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Northwest Persia to Caucasus

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,4,1,5,5,2,2,3,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,2
                Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs

    triplea_38486_Ita15.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                8 fighters moved from 42 Sea Zone to 36 Sea Zone
                2 fighters moved from Cyprus to 91 Sea Zone
                1 fighter moved from Cyprus to Gibraltar
                2 infantry moved from Belgian Congo to Rhodesia
                2 infantry and 1 mech_infantry moved from New South Wales to South Australia
                2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone
                1 fighter moved from New South Wales to 42 Sea Zone

    Combat - ANZAC
                Battle in 36 Sea Zone
                    ANZAC attack with 8 fighters
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                    ANZAC win with 7 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                7 fighters moved from 36 Sea Zone to 42 Sea Zone
                1 aaGun moved from New South Wales to South Australia
                2 artilleries and 6 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    triplea_38486_ANZ15.tsvg

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Combat Move - French
                6 infantry moved from Belgian Congo to Rhodesia
                1 fighter moved from Cyprus to Gibraltar

    Non Combat Move - French

    Turn Complete - French

    triplea_38486_Fre15.tsvg

  • '15 '14

    Could you predict the dice in 36? You moved the 62 fighter to 42 during combat move phase. What if my DD misses? ;)

  • '15 '14

    Scratch that, you did not attack with all figs, problem solved.

  • '15 '14

    Need more time. I realized I need to plan Japan now as I could smash a bomber into the Allied fleet now with Germany.

  • '15 '14

    Sorry for the delay. it’s time now.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 16x factory_major; Remaining resources: 54 PUs;
                Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Japan to 44 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from Russians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                6 artilleries and 24 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Egypt to Tobruk
                3 bombers moved from Southern Italy to Tobruk
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 bomber moved from Germany to Novgorod
                1 mech_infantry moved from Volgograd to Tambov
                1 bomber moved from Southern Italy to Tambov
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 bombers moved from Germany to Bryansk
                1 bomber moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Southern Italy to Tobruk
                3 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Scotland

    Combat - Germans
                Strategic bombing raid in Scotland
                        AA fire in Scotland :  0/1 hits
                    Bombing raid in Scotland rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Scotland causes 6 damage total.
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Tobruk
                    Germans attack with 4 bombers and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 4 bombers and 1 mech_infantry in Tobruk, round 2 :  1/5 hits
                        British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tobruk
                    retreated to Tobruk
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Belgian Congo
                    Germans attack with 2 armour, 6 artilleries and 24 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 6 artilleries and 24 infantry in Belgian Congo, round 2 :  6/32 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
                    Germans win, taking Belgian Congo from British with 2 armour, 6 artilleries and 23 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 6 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 bombers, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 :  5/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
                    12 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                        Germans roll dice for 1 bomber in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 :  20/46 hits
                        1 bomber owned by the Germans lost in 42 Sea Zone
                    Americans win with 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
                3 armour moved from Anglo Egyptian Sudan to Belgian Congo
                4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                4 bombers moved from Tobruk to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                3 armour moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Ukraine to Caucasus
                2 armour moved from Rostov to Bessarabia
                2 bombers moved from Bryansk to Bessarabia
                1 bomber moved from Tambov to Caucasus
                6 bombers moved from Eastern Poland to Western Germany
                1 bomber moved from Scotland to Western Germany
                1 bomber moved from Novgorod to Germany
                3 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 aaGun moved from Romania to Bessarabia
                9 armour and 10 mech_infantrys moved from Ukraine to Bessarabia
                3 armour moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kweichow to Anhwe
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                9 artilleries and 1 infantry placed in Germany
                3 infantry placed in France
                2 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,4,6,3,4,6,6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_38486_Ger16.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 16x factory_major; Remaining resources: 54 PUs;
                Germans buy 9 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Japan to 44 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Germans take French Equatorial Africa from French
                1 armour moved from French Equatorial Africa to Belgian Congo
                1 mech_infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Ethiopia to Italian Somaliland
                      Italians take Italian Somaliland from Russians
                1 armour moved from Anglo Egyptian Sudan to Kenya
                      Germans take Kenya from British
                1 armour moved from Kenya to Belgian Congo
                6 artilleries and 24 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Egypt to Tobruk
                3 bombers moved from Southern Italy to Tobruk
                1 infantry moved from Romania to Eastern Poland
                1 mech_infantry moved from Ukraine to Eastern Poland
                1 bomber moved from Germany to Novgorod
                1 mech_infantry moved from Volgograd to Tambov
                1 bomber moved from Southern Italy to Tambov
                1 mech_infantry moved from Caucasus to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                2 bombers moved from Germany to Bryansk
                1 bomber moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Southern Italy to Tobruk
                3 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Western Germany to Scotland

    Combat - Germans
                Strategic bombing raid in Scotland
                        AA fire in Scotland :  0/1 hits
                    Bombing raid in Scotland rolls: 8 and causes: 6 damage to unit: airfield
                    Bombing raid in Scotland causes 6 damage total.
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod :  0/1 hits
                    Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Battle in Tobruk
                    Germans attack with 4 bombers and 1 mech_infantry
                    British defend with 1 armour and 1 mech_infantry
                        Germans roll dice for 4 bombers and 1 mech_infantry in Tobruk, round 2 :  1/5 hits
                        British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the British lost in Tobruk
                    retreated to Tobruk
                    British win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Belgian Congo
                    Germans attack with 2 armour, 6 artilleries and 24 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 armour, 6 artilleries and 24 infantry in Belgian Congo, round 2 :  6/32 hits
                        British roll dice for 1 mech_infantry in Belgian Congo, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Belgian Congo
                    Germans win, taking Belgian Congo from British with 2 armour, 6 artilleries and 23 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Bryansk
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Bryansk, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Tambov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 6 bombers, 1 infantry and 1 mech_infantry
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 6 bombers, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 :  5/8 hits
                        Russians roll dice for 1 artillery and 1 infantry in Eastern Poland, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 6 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 44 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
                    12 submarines owned by the Americans and 2 submarines owned by the ANZAC Submerged
                        Germans roll dice for 1 bomber in 42 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 :  20/46 hits
                        1 bomber owned by the Germans lost in 42 Sea Zone
                    Americans win with 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to Philippines
                1 aaGun moved from Anglo Egyptian Sudan to Belgian Congo
                3 armour moved from Anglo Egyptian Sudan to Belgian Congo
                4 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                4 bombers moved from Tobruk to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                3 armour moved from Egypt to Anglo Egyptian Sudan
                1 armour moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Anglo Egyptian Sudan
                3 mech_infantrys moved from Ukraine to Caucasus
                2 armour moved from Rostov to Bessarabia
                2 bombers moved from Bryansk to Bessarabia
                1 bomber moved from Tambov to Caucasus
                6 bombers moved from Eastern Poland to Western Germany
                1 bomber moved from Scotland to Western Germany
                1 bomber moved from Novgorod to Germany
                3 infantry moved from Western Germany to Germany
                2 infantry moved from France to Western Germany
                1 mech_infantry moved from France to Western Germany
                1 mech_infantry moved from Southern France to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy
                1 aaGun moved from Romania to Bessarabia
                9 armour and 10 mech_infantrys moved from Ukraine to Bessarabia
                3 armour moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Kweichow to Anhwe
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                9 artilleries and 1 infantry placed in Germany
                3 infantry placed in France
                2 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,1,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,3,3,4,6,3,4,6,6,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
                Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bessarabia: 1 mech_infantry
                EDIT: Adding units owned by Germans to Kazakhstan: 1 mech_infantry
                EDIT: Turning off Edit Mode

    triplea_38486_Ger16.tsvg

  • '15 '14

    Sorry about the mech edit, I took accidently the wrong one for the attack. I planned to block Kaz all the time.

    Too bad the Bomber in 42 missed. A hit would have raised the odds for the big battle from 52% to 59%.

  • '16 '15 '10

    Apologies for the delay.  Very complicated position…had a hard time making up my mind re this move.

  • '16 '15 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor; Remaining resources: 40 PUs;
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour and 4 mech_infantrys moved from Novosibirsk to Tsagaan Olom
                2 infantry moved from Novosibirsk to Kazakhstan
                1 infantry moved from Samara to Volgograd
                      Russians take Volgograd from Germans
                1 infantry moved from Samara to Tambov
                1 mech_infantry moved from Russia to Tambov
                4 fighters moved from Russia to Tambov
                3 fighters moved from Russia to Kazakhstan
                2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys moved from Russia to Bryansk
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Novgorod to Vyborg
                      Russians take Vyborg from Germans
                1 infantry moved from Baltic States to Poland
                1 artillery moved from Slovakia Hungary to Poland
                1 artillery and 1 infantry moved from Slovakia Hungary to Romania
                1 artillery and 1 infantry moved from Slovakia Hungary to Yugoslavia
                1 artillery and 1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 armour moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Slovakia Hungary to Eastern Poland
                4 artilleries moved from Slovakia Hungary to Eastern Poland
                2 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                7 infantry moved from Slovakia Hungary to Eastern Poland
                53 infantry and 3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                1 armour and 1 mech_infantry moved from Libya to Tobruk

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 armour, 4 artilleries, 60 infantry and 5 mech_infantrys
                    Germans defend with 1 infantry and 1 mech_infantry
                    Russians win, taking Eastern Poland from Germans with 2 armour, 4 artilleries, 60 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Tsagaan Olom
                    Russians attack with 2 armour and 4 mech_infantrys
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Tsagaan Olom from Japanese with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 3 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Kazakhstan from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 4 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Greater Southern Germany
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Greater Southern Germany from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Bryansk
                    Russians attack with 2 armour, 5 artilleries, 21 infantry and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bryansk from Germans with 2 armour, 5 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Yugoslavia
                    Russians attack with 1 artillery and 1 infantry
                    Italians defend with 1 mech_infantry
                    Russians win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Slovakia Hungary to Eastern Poland
                5 aaGuns moved from Russia to Bryansk
                4 fighters moved from Tambov to Novgorod
                3 fighters moved from Kazakhstan to Russia
                1 infantry moved from Timguska to Yenisey

    Place Units - Russians
                3 infantry placed in Novgorod
                Russians undo move 1.
                1 artillery and 2 infantry placed in Novgorod
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 58 PUs

    triplea_38486_Rus16.tsvg

  • '15 '14

    In case General Zhukov didn’t realize during his hesitation phase: Montgomery meanwhile deceased, the endless stay in the African desert and lately jungle made him fragile, yellow fever did the rest.
    Also, I guess you should look for a replacement for MacArthur, looks like he became mad. He is meanwhile talking about invading Nord Korea, but not to fight Japan but to remove the Russian influence!!!? Looks like he is ahead in time already. Also he is constantly calls the Chinese “traitors and backstabbers” and “dirty communists”. He developed a crazy plan to drop an A-bomb on the Chinese army in Shensi.

    Stalin is doing fine though, at least the doctors don’t report any different except that they mention is advanced age.

    Stalin should enjoy is transient wealth, it will decline for sure. Russians will experience a second Barbarossa by a massive German Juggernaut that will be more powerful than the first one  :evil:

    However, the massacre at Java will come first. I wish I could just roll the battle and decide after it, but I have to do the stupid buy before which is kind of complicated I guess. If my stupid German Bomber would have hit :( In this case I could at least carefully blame the dice if I’d lose. Now, it is a 52% coinflip which only gamblers would call bad luck if it goes wrong.

    I will procrastinate the battle until I return from holidays. So you have some time to think about replacements for Montgomery and MacArthur ;)

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers, 2 fighters, 3 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 55 Sea Zone
                2 infantry moved from 55 Sea Zone to Northern Territory
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia
                3 submarines moved from 39 Sea Zone to 42 Sea Zone
                      Japanese take 41 Sea Zone from Americans
                3 submarines moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 36 Sea Zone to 42 Sea Zone
                2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 13 fighters, 7 submarines and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                1 bomber, 8 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from Kweichow to 42 Sea Zone
                1 armour moved from Buyant-Uhaa to Chahar
                      Japanese take Chahar from Chinese
                1 armour moved from Chahar to Jehol

    Combat - Japanese
                Battle in Western Australia
                Battle in Northern Territory
                Battle in Queensland
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters, 14 submarines and 6 tactical_bombers
                    British defend with 2 carriers; Americans defend with 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports; ANZAC defend with 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
                        Japanese roll dice for 14 submarines in 42 Sea Zone, round 2 :  3/14 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Japanese roll dice for 2 battleships, 1 bomber, 9 carriers, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 :  24/41 hits
                    Units damaged: 2 carriers owned by the British and 7 carriers owned by the Americans
                        Americans roll dice for 14 submarines in 42 Sea Zone, round 2 :  1/14 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 8 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 2 :  23/46 hits
                    Units damaged: 1 battleship owned by the Japanese
                        2 submarines owned by the ANZAC, 12 submarines owned by the Americans, 4 submarines owned by the Japanese, 1 destroyer owned by the Americans and 9 carriers owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 10 submarines in 42 Sea Zone, round 3 :  1/10 hits
                        Japanese roll dice for 2 battleships, 1 bomber, 1 cruiser, 7 destroyers, 24 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 :  24/41 hits
                        Americans roll dice for 1 battleship, 11 carriers, 4 cruisers, 7 destroyers, 22 fighters and 8 transports in 42 Sea Zone, round 3 :  24/45 hits
                        2 carriers owned by the British, 7 destroyers owned by the Japanese, 1 cruiser owned by the Japanese, 6 fighters owned by the Japanese, 1 battleship owned by the Americans, 9 carriers owned by the Americans, 10 submarines owned by the Japanese, 1 cruiser owned by the ANZAC, 3 cruisers owned by the Americans, 6 destroyers owned by the Americans, 1 destroyer owned by the ANZAC and 2 fighters owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 18 fighters and 6 tactical_bombers in 42 Sea Zone, round 4 :  12/27 hits
                        Americans roll dice for 20 fighters and 8 transports in 42 Sea Zone, round 4 :  18/20 hits
                        15 fighters owned by the Japanese, 3 tactical_bombers owned by the Japanese and 12 fighters owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 1 bomber, 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 5 :  7/9 hits
                        Americans roll dice for 8 fighters and 8 transports in 42 Sea Zone, round 5 :  4/8 hits
                        1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese, 2 battleships owned by the Japanese, 6 fighters owned by the ANZAC and 1 fighter owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 6 :  2/5 hits
                        Americans roll dice for 1 fighter and 8 transports in 42 Sea Zone, round 6 :  0/1 hits
                        1 transport owned by the Americans and 1 fighter owned by the ANZAC lost in 42 Sea Zone
                        3 transports owned by the Americans and 4 transports owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking Western Australia from ANZAC, taking Northern Territory from ANZAC, taking Queensland from ANZAC with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 68
                    Casualties for British: 2 carriers
                    Casualties for ANZAC: 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 4 transports
                    Casualties for Americans: 1 battleship, 9 carriers, 3 cruisers, 7 destroyers, 13 fighters, 12 submarines and 4 transports
                    Casualties for Japanese: 2 battleships, 9 carriers, 1 cruiser, 7 destroyers, 22 fighters, 14 submarines and 4 tactical_bombers

    Non Combat Move - Japanese
                2 transports moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to Shan State
                2 infantry moved from Yunnan to Shan State
                4 artilleries and 14 infantry moved from Kweichow to Anhwe
                2 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from Kweichow to Hunan
                1 armour moved from Amur to Jehol
                1 mech_infantry moved from Yakut S.S.R. to Amur
                1 aaGun moved from Dzavhan to Central Mongolia
                1 armour moved from Dzavhan to Buyant-Uhaa
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 fighter moved from 42 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 42 Sea Zone to Shan State
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 bomber moved from 42 Sea Zone to Philippines
                3 fighters moved from Japan to 35 Sea Zone
                3 fighters moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 37 Sea Zone
                1 destroyer placed in 19 Sea Zone
                2 infantry placed in Kiangsu
                1 infantry and 2 mech_infantrys placed in India
                2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                Japanese collect 58 PUs (3 lost to blockades); end with 58 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    triplea_38486_Jap16.tsvg

  • '15 '14

    What a nerve wrecking battle. After the second round I had some hopes I could achieve a devastating victory but then the US nave struck back. I of course can’t complain to win this battle and 5 survivors is better than 1. So if I had lost I would have certainly resigned, now the situation in the Pacific is simpler, but it is not clear yet whether this has been a Pyrrhus victory or not.

    Although I understand that this does not make the situation simpler I would ask you to continue in a reasonable time frame. Usually I asked for 7 days per US/CHI/UK turn, as this might have changed plans, 10 days, is fine, too.

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