16L BM 2.0 Mr Green vs Karl7 (allies) game3


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 8 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With TrueNeutrals
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral

    Combat Move - Italians
                2 armour and 2 mech_infantrys moved from Bulgaria to Turkey
                2 fighters and 1 tactical_bomber moved from Southern Italy to Turkey
                3 fighters moved from Greece to Turkey
                1 bomber moved from Greece to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 bomber
                    British defend with 1 infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Turkey
                    Italians attack with 2 armour, 5 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                    Italians win, taking Turkey from Neutral_True with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -30
                    Casualties for Italians: 1 armour, 4 fighters and 2 mech_infantrys
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - Italians
                1 fighter moved from Turkey to Southern Italy
                1 tactical_bomber moved from Turkey to Greece
                1 aaGun, 2 artilleries and 10 infantry moved from France to Western Germany
                1 bomber moved from Eastern Persia to India

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 13
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,3,6,3,5,2,3,3,5,1,5
                Italians collect 6 PUs (13 lost to blockades); end with 14 PUs total

    triplea_38356_Ita12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 destroyer moved from 55 Sea Zone to 43 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                1 destroyer moved from 56 Sea Zone to 43 Sea Zone
                1 submarine moved from 33 Sea Zone to 44 Sea Zone
                2 infantry moved from Northwest Persia to Turkey

    Combat - ANZAC
                Battle in Borneo
                Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 transport moved from 54 Sea Zone to 46 Sea Zone
                2 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Caroline Islands to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 33 Sea Zone
                1 cruiser moved from 33 Sea Zone to 43 Sea Zone
                2 fighters moved from Queensland to Hawaiian Islands

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    triplea_38356_ANZ12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Politics - French
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger French Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar

    Combat Move - French

    Turn Complete - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Gibraltar: 1 fighter
                EDIT: Adding units owned by French to Trans-Jordan: 1 fighter
                EDIT: Turning off Edit Mode

    triplea_38356_Fre12.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    Wow, I didn’t see the Turkey gambit.  That was a good move.

    Funny that this was THE battle of the game:

    Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Well, all I can count on is luck now….  :-P


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 13 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Germany to Holland Belgium
                1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
                2 infantry moved from France to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
                3 bombers moved from Western Germany to Iraq
                1 bomber moved from Germany to Iraq
                1 tactical_bomber moved from Greece to Iraq
                1 mech_infantry moved from Caucasus to Syria
                      Germans take Syria from British
                37 armour and 19 mech_infantrys moved from Caucasus to Iraq

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry
                    Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Iraq
                    Germans attack with 37 armour, 4 bombers, 19 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 10 armour, 1 bomber, 1 factory_minor, 4 fighters and 8 infantry
                    Germans win, taking Iraq from British with 37 armour and 16 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 10 armour, 1 bomber, 4 fighters and 8 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Kazakhstan to Caucasus
                2 mech_infantrys moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                3 mech_infantrys moved from Russia to Bryansk
                2 infantry moved from Norway to Finland
                7 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 8 mech_infantrys moved from Yugoslavia to Greece
                9 fighters and 5 tactical_bombers moved from Western Germany to Caucasus
                1 fighter and 1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy

    Place Units - Germans
                3 mech_infantrys placed in Russia
                3 mech_infantrys placed in Ukraine
                3 infantry placed in Volgograd
                3 infantry placed in Novgorod
                7 infantry and 2 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,1,2,4,2,5,3,6,1,4
                Germans collect 64 PUs (2 lost to blockades); end with 64 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_38356_Ger13.tsvg


  • @Karl7:

    Wow, I didn’t see the Turkey gambit.  That was a good move.

    Thanks  :-)

    Funny that this was THE battle of the game:

    Battle in Turkey
                    ANZAC attack with 2 infantry
                    Italians defend with 1 armour
                    Italians win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is -6
                    Casualties for ANZAC: 2 infantry

    Indeed, fortunatly the Italians beat the odds.  :roll:

    Well, all I can count on is luck now….  :-P

    Unfortunatly for the allies Lady Luck sided with the axis in the battle for Iraq as well…

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    wow, that’s insane!

    Battle in Iraq
                    Germans attack with 37 armour, 4 bombers, 19 mech_infantrys and 1 tactical_bomber
                    British defend with 3 aaGuns, 10 armour, 1 bomber, 1 factory_minor, 4 fighters and 8 infantry
                    Germans win, taking Iraq from British with 37 armour and 16 mech_infantrys remaining. Battle score for attacker is 80
                    Casualties for Germans: 4 bombers, 3 mech_infantrys and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 10 armour, 1 bomber, 4 fighters and 8 infantry


  • Good dice and sacrifices made by the luftwaffe and the odds of a successful Russian counterattack on Iraq ain’t looking good.  :-D

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Politics - Russians
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Russians Friendly TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                4 armour, 5 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 4 armour, 5 artilleries, 4 fighters, 44 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 37 armour, 1 factory_minor and 16 mech_infantrys
                    retreated to Iraq
                    Germans win with 21 armour remaining. Battle score for attacker is -40
                    Casualties for Germans: 16 armour and 16 mech_infantrys
                    Casualties for Russians: 4 armour, 5 artilleries, 2 fighters, 44 infantry and 1 mech_infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Iraq to Trans-Jordan
                5 aaGuns moved from Northwest Persia to Persia
                3 infantry moved from Yenisey to Yakut S.S.R.
                1 armour and 10 infantry moved from Hopei to Kweichow
                1 armour moved from Kiangsu to Kweichow

    Turn Complete - Russians

    triplea_38356_Rus13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 3 bombers and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                3 bombers, 8 fighters and 4 tactical_bombers moved from Kenya to Egypt
                2 bombers moved from Greece to Egypt
                1 armour moved from Kenya to Ethiopia
                      Italians take Ethiopia from British
                1 armour moved from Ethiopia to Kenya

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 5 bombers, 8 fighters, 1 infantry and 4 tactical_bombers
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Japanese win, taking Egypt from British with 5 bombers, 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Eastern Persia from British to Japanese
                EDIT: Turning off Edit Mode
                3 artilleries and 3 infantry moved from French Madagascar to 72 Sea Zone
                2 infantry and 2 marines moved from Tanganyika Territory to 72 Sea Zone
                3 artilleries, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 4 fighters, 5 infantry, 2 marines, 3 tactical_bombers and 4 transports moved from 72 Sea Zone to 80 Sea Zone
                1 submarine moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 3 transports moved from 39 Sea Zone to 79 Sea Zone
                3 armour moved from West India to 79 Sea Zone
                2 infantry moved from West India to 79 Sea Zone
                3 armour, 3 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
                3 armour, 3 artilleries, 8 infantry and 2 marines moved from 80 Sea Zone to Iraq
                4 fighters and 3 tactical_bombers moved from 80 Sea Zone to Iraq
                1 aaGun, 3 armour, 8 artilleries, 3 infantry and 16 mech_infantrys moved from West India to Eastern Persia
                2 mech_infantrys moved from India to Eastern Persia
                1 infantry moved from Burma to India
                1 bomber moved from Malaya to India
                1 infantry moved from Manchuria to Amur
                5 bombers, 8 fighters and 4 tactical_bombers moved from Egypt to Iraq

    Place Units - Japanese
                3 bombers placed in India
                8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,3,4,2,4
                Japanese collect 45 PUs (10 lost to blockades); end with 46 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_38356_Jap13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 7 fighters and 3 infantry; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 artillery and 1 marine moved from Iwo Jima to 17 Sea Zone
                1 artillery, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 marine, 1 tactical_bomber and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 artillery and 1 marine moved from 21 Sea Zone to Guam
                5 fighters and 1 tactical_bomber moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 battleship, 4 carriers, 1 cruiser, 5 destroyers, 8 fighters, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Battle in Sumatra
                Battle in Guam
                    Americans attack with 1 artillery, 5 fighters, 1 marine and 1 tactical_bomber
                    Japanese defend with 1 airfield and 1 infantry
                    Americans win, taking Sumatra from Japanese, taking Guam from Japanese with 1 artillery, 5 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                5 fighters moved from Guam to 21 Sea Zone
                1 tactical_bomber moved from Guam to 21 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 submarine and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 aaGun, 2 artilleries and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
                2 artilleries and 1 infantry moved from 92 Sea Zone to Spain
                      Americans take Spain from Neutral_True
                1 aaGun moved from 92 Sea Zone to Spain
                4 bombers moved from United Kingdom to Algeria
                8 fighters moved from 92 Sea Zone to Algeria
                1 mech_infantry moved from Libya to Alexandria
                1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 3 infantry moved from 91 Sea Zone to Spain
                3 transports moved from 102 Sea Zone to 101 Sea Zone
                5 fighters moved from Eastern United States to 92 Sea Zone
                1 bomber moved from Western United States to Algeria
                1 bomber moved from Hawaiian Islands to French Guiana
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun moved from Hawaiian Islands to 26 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                1 aaGun and 1 infantry moved from 64 Sea Zone to Colombia
                      Americans take Colombia from Neutral_True
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 41 Sea Zone

    Place Units - Americans
                2 artilleries, 5 fighters and 3 infantry placed in Eastern United States
                Americans undo move 1.
                7 fighters placed in Eastern United States
                2 artilleries and 3 infantry placed in Central United States
                1 airfield placed in Algeria

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 103 PUs

    triplea_38356_Ame13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Hopei to Kiangsi
                1 artillery and 1 infantry moved from Kweichow to Yunnan
                2 infantry moved from Kweichow to Hunan
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Changing ownership of Manchuria from Japanese to Chinese
                EDIT: Turning off Edit Mode
                1 fighter moved from Kiangsi to Kweichow
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Shantung to Jehol

    Place Units - Chinese
                5 infantry placed in Yunnan
                Chinese undo move 1.
                2 infantry placed in Manchuria
                1 infantry placed in Jehol
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 23 PUs total

    triplea_38356_Chi13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 fighters; Remaining resources: 1 PUs;

    Politics - British
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
                Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                2 fighters moved from Trans-Jordan to Egypt
                2 artilleries and 3 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Northwest Persia to Turkey
                4 fighters and 2 tactical_bombers moved from Northwest Persia to Turkey

    Combat - British
                Battle in Egypt
                    British attack with 2 artilleries, 2 fighters and 3 infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 1 infantry
                    British win, taking Egypt from Japanese with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Turkey
                    British attack with 4 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 armour
                    British win, taking Turkey from Italians with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - British
                6 artilleries and 21 infantry moved from Northwest Persia to Persia
                4 fighters and 2 tactical_bombers moved from Turkey to Alexandria
                1 infantry moved from Trans-Jordan to Saudi Arabia
                      British take Saudi Arabia from Neutral_True
                20 armour and 2 mech_infantrys moved from Trans-Jordan to Egypt
                2 fighters moved from Egypt to Alexandria
                1 mech_infantry moved from South West Africa to Angola
                      British take Angola from Neutral_True
                1 mech_infantry moved from South West Africa to Mozambique
                      British take Mozambique from Neutral_True
                7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 fighters, 7 infantry, 1 mech_infantry and 4 transports moved from 110 Sea Zone to 92 Sea Zone
                2 fighters moved from 92 Sea Zone to Algeria
                6 infantry and 1 mech_infantry moved from 92 Sea Zone to Spain
                1 infantry moved from 92 Sea Zone to Spain
                3 fighters moved from United Kingdom to Algeria

    Place Units - British
                3 fighters placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Northwest Persia: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to Persia: 1 infantry and 1 mech_infantry
                EDIT: Removing units owned by Americans from 21 Sea Zone: 3 carriers and 5 destroyers
                EDIT: Adding units owned by Americans to 35 Sea Zone: 3 carriers and 5 destroyers
                EDIT: Removing units owned by Americans from 21 Sea Zone: 5 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 35 Sea Zone: 5 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,2,1,2,3,1,6,2,1,1,3,5,6
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2
                British collect 29 PUs (7 lost to blockades); end with 30 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs

    Turn Complete - UK_Pacific

    triplea_38356_UK_13.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 aaGuns, 1 fighter and 8 infantry moved from Southern Italy to Northern Italy
                1 tactical_bomber moved from Greece to Northern Italy
                1 bomber moved from India to Ukraine
                2 aaGuns, 2 artilleries and 11 infantry moved from Western Germany to Northern Italy

    Place Units - Italians
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,1,2,4,3,3,3,5,2,4,3
                Italians collect 8 PUs (10 lost to blockades); end with 8 PUs total

    triplea_38356_Ita13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 63 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 42 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kwangtung
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 33 Sea Zone to 20 Sea Zone
                1 cruiser and 2 destroyers moved from 43 Sea Zone to 20 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                Battle in Kwangtung

    Non Combat Move - ANZAC
                4 fighters moved from Hawaiian Islands to Central America
                1 infantry moved from New South Wales to 62 Sea Zone
                1 aaGun moved from New South Wales to 62 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from New South Wales to Western Australia

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 24 PUs; end with 28 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs

    triplea_38356_ANZ13.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Combat Move - French
                1 fighter moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    triplea_38356_Fre13.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 3 armour, 4 bombers and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                9 fighters, 3 infantry and 5 tactical_bombers moved from Caucasus to Turkey
                1 mech_infantry moved from Syria to Trans-Jordan
                21 armour moved from Iraq to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Southern Italy to Trans-Jordan
                1 infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British

    Combat - Germans
                Battle in Turkey
                    Germans attack with 9 fighters, 3 infantry and 5 tactical_bombers
                    British defend with 2 infantry
                    Germans win, taking Turkey from British with 9 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Trans-Jordan
                    Germans attack with 21 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                    Russians defend with 2 fighters and 1 tactical_bomber
                    Germans win, taking Trans-Jordan from British with 20 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 fighters and 1 tactical_bomber

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Trans-Jordan to Iraq
                9 fighters and 5 tactical_bombers moved from Turkey to Iraq
                6 mech_infantrys moved from Caucasus to Iraq
                2 armour and 8 mech_infantrys moved from Greece to Iraq
                2 aaGuns, 22 artilleries and 11 infantry moved from Caucasus to Northwest Persia
                1 submarine moved from 120 Sea Zone to 116 Sea Zone
                3 infantry moved from Volgograd to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                1 fighter moved from Western Germany to Iraq
                8 artilleries and 8 infantry moved from France to Northern Italy
                2 infantry moved from Normandy Bordeaux to France
                1 aaGun and 4 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Holland Belgium to Western Germany
                2 mech_infantrys moved from Germany to Northern Italy
                7 mech_infantrys moved from Eastern Poland to Greater Southern Germany
                1 aaGun moved from Germany to Greater Southern Germany
                3 infantry moved from Germany to Greater Southern Germany
                7 infantry moved from Germany to Western Germany
                3 mech_infantrys moved from Bryansk to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                3 mech_infantrys moved from Vyborg to Belarus
                3 infantry moved from Novgorod to Belarus

    Place Units - Germans
                1 airfield and 3 armour placed in Iraq
                1 mech_infantry placed in Volgograd
                3 bombers placed in Ukraine
                Germans undo move 3.
                2 bombers placed in Volgograd
                2 bombers placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,2,2,5,2,5,3,6,4,4,5
                Germans collect 67 PUs (2 lost to blockades); end with 68 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs

    triplea_38356_Ger14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Combat Move - Russians
                3 infantry moved from Yakut S.S.R. to Buryatia
                      Russians take Buryatia from Japanese
                10 infantry moved from Kweichow to Shensi
                2 armour moved from Kweichow to Kansu

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 127 Sea Zone to 125 Sea Zone

    Turn Complete - Russians

    triplea_38356_Rus14.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 destroyer and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 7 PUs;

    Combat Move - Japanese
                7 artilleries and 3 infantry moved from Eastern Persia to 80 Sea Zone
                4 infantry and 2 marines moved from Iraq to 80 Sea Zone
                3 armour, 5 bombers, 12 fighters and 7 tactical_bombers moved from Iraq to Egypt
                4 bombers moved from India to Egypt
                1 armour moved from Kenya to Egypt
                7 artilleries, 2 battleships, 1 cruiser, 7 infantry, 2 marines and 7 transports moved from 80 Sea Zone to 81 Sea Zone
                7 artilleries, 7 infantry and 2 marines moved from 81 Sea Zone to Egypt
                1 infantry moved from Iraq to Persia
                3 armour, 1 artillery and 18 mech_infantrys moved from Eastern Persia to Persia
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 4 armour, 7 artilleries, 9 bombers, 12 fighters, 7 infantry, 2 marines and 7 tactical_bombers
                    British defend with 20 armour, 2 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys; French defend with 1 fighter
                    Japanese win, taking Egypt from British with 4 armour, 1 artillery, 9 bombers, 12 fighters, 2 marines and 7 tactical_bombers remaining. Battle score for attacker is 110
                    Casualties for British: 20 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for Japanese: 6 artilleries and 7 infantry
                Battle in Persia
                    Japanese attack with 3 armour, 1 artillery, 1 infantry and 18 mech_infantrys
                    British defend with 1 armour, 6 artilleries, 1 factory_minor and 23 infantry; Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 5 aaGuns
                    3 armour owned by the Japanese and 11 mech_infantrys owned by the Japanese retreated to Iraq
                    British win with 3 aaGuns, 1 armour, 6 artilleries, 24 infantry and 1 mech_infantry remaining. Battle score for attacker is -25
                    Casualties for Russians: 2 aaGuns
                    Casualties for Japanese: 1 artillery, 1 infantry and 7 mech_infantrys

    Non Combat Move - Japanese
                3 artilleries and 3 infantry moved from Iraq to Trans-Jordan
                1 aaGun moved from Eastern Persia to West India
                1 infantry moved from India to West India
                6 carriers, 4 destroyers and 3 submarines moved from 80 Sea Zone to 81 Sea Zone
                9 bombers, 12 fighters and 7 tactical_bombers moved from Egypt to Trans-Jordan
                1 submarine moved from 71 Sea Zone to 70 Sea Zone
                1 submarine moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Amur to Sakha
                1 fighter and 1 tactical_bomber moved from Japan to Sakha

    Place Units - Japanese
                1 destroyer placed in 6 Sea Zone
                1 bomber and 8 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 14
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,3,3
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5,4,4,5,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,2,3,1,1,6,2
                Japanese collect 24 PUs (14 lost to blockades); end with 31 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 36 PUs

    triplea_38356_Jap14.tsvg

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 3 bombers, 1 factory_minor, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Algeria to Western Germany
                1 bomber moved from Algeria to Western Germany
                2 infantry moved from Spain to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                8 fighters moved from 41 Sea Zone to West India
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 infantry moved from Persia to Eastern Persia
                      Americans take Eastern Persia from Japanese
                1 artillery and 1 marine moved from Guam to 21 Sea Zone
                1 artillery and 1 transport moved from 21 Sea Zone to 44 Sea Zone
                1 cruiser and 1 marine moved from 21 Sea Zone to 20 Sea Zone
                1 marine moved from 20 Sea Zone to Formosa
                1 artillery moved from 44 Sea Zone to Celebes
                5 fighters and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Spain to Normandy Bordeaux
                      Americans take Normandy Bordeaux from Germans
                1 infantry moved from Spain to Southern France
                      Americans take Southern France from Italians
                1 mech_infantry moved from Alexandria to Libya

    Combat - Americans
                Battle in 6 Sea Zone
                    Americans attack with 5 fighters, 4 submarines and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 5 fighters, 4 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in West India
                    Americans attack with 8 fighters
                    Japanese defend with 1 aaGun and 1 infantry
                    Americans win with 7 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 fighter
                Battle in Southern Italy
                    Americans captures 8PUs while taking Italians capital
                Battle in Formosa
                Battle in Celebes
                Battle in India
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in Western Germany causes 16 damage total.
                triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttatchment attached to Italians

    Non Combat Move - Americans
                2 bombers moved from Western Germany to United Kingdom
                2 artilleries and 5 infantry moved from Morocco to 92 Sea Zone
                1 aaGun moved from Spain to 92 Sea Zone
                6 infantry moved from Spain to 92 Sea Zone
                1 aaGun, 2 artilleries, 4 carriers, 1 cruiser, 4 destroyers, 5 fighters, 11 infantry, 1 submarine and 7 transports moved from 92 Sea Zone to 95 Sea Zone
                1 aaGun moved from 95 Sea Zone to Southern Italy
                2 artilleries and 11 infantry moved from 95 Sea Zone to Southern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 carrier moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries moved from Spain to Normandy Bordeaux
                1 aaGun moved from Colombia to Venezuela
                      Americans take Venezuela from Neutral_True
                1 infantry moved from Colombia to 64 Sea Zone
                1 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
                1 infantry moved from 66 Sea Zone to Argentina
                      Americans take Argentina from Neutral_True
                1 bomber moved from French Guiana to Spain
                3 bombers moved from Algeria to Spain
                5 fighters moved from Algeria to 95 Sea Zone
                3 fighters moved from Algeria to 95 Sea Zone
                3 fighters moved from 95 Sea Zone to Sicily
                1 aaGun, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 90 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 aaGun and 1 infantry moved from 91 Sea Zone to Portugal
                      Americans take Portugal from Neutral_True
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                7 fighters moved from Eastern United States to Gibraltar
                1 battleship, 4 carriers, 1 cruiser, 5 destroyers and 2 submarines moved from 41 Sea Zone to 79 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                3 carriers and 5 destroyers moved from 35 Sea Zone to 19 Sea Zone
                5 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
                7 fighters moved from West India to 79 Sea Zone
                1 mech_infantry moved from Persia to Afghanistan
                      Americans take Afghanistan from Neutral_True
                1 destroyer moved from 42 Sea Zone to 39 Sea Zone
                2 destroyers moved from 91 Sea Zone to 101 Sea Zone

    Place Units - Americans
                1 factory_minor placed in Spain
                1 airfield placed in Sicily
                2 transports placed in 101 Sea Zone
                2 artilleries, 2 bombers and 6 infantry placed in Eastern United States
                Americans undo move 4.
                3 bombers placed in Eastern United States
                2 artilleries and 6 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 80 PUs; end with 88 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 93 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 98 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 113 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 118 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 128 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 133 PUs

    triplea_38356_Ame14.tsvg

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