TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
Scramble sz109?
no scramble
I totaly missed, that you are able to selectively attack the british transport in 101.
I think this won’t happen to me again in future games :roll:
Ain’t it nice that America are peaceful and stays out of the war. Hope it lasts. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 2 fighters, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 submarines moved from 123 Sea Zone to 118 Sea Zone
1 cruiser moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Norway to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
2 tactical_bombers moved from Southern Italy to 97 Sea Zone
1 bomber moved from Holland Belgium to 97 Sea Zone
Combat - Germans
Battle in 101 Sea Zone
Germans attack with 1 cruiser
British defend with 1 artillery, 1 infantry and 1 transport
1 transport owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 14
Casualties for British: 1 artillery, 1 infantry and 1 transport
Battle in 118 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 118 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 118 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 118 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 109 Sea Zone
Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 destroyer owned by the British lost in 109 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 97 Sea Zone
Germans attack with 1 bomber and 2 tactical_bombers
French defend with 1 destroyer
Germans roll dice for 1 bomber and 2 tactical_bombers in 97 Sea Zone, round 2 : 2/3 hits
French roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 97 Sea Zone
Germans win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 bomber and 1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 battleship, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to Algeria
Germans take Algeria from Neutral_Axis
5 armour, 8 artilleries, 2 infantry and 3 mech_infantrys moved from Germany to Poland
1 mech_infantry moved from Western Germany to Southern France
Germans take Southern France from Neutral_Axis
1 armour and 7 mech_infantrys moved from Western Germany to Poland
1 artillery moved from Holland Belgium to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
1 bomber moved from 109 Sea Zone to Western Germany
2 infantry moved from Norway to Finland
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
Place Units - Germans
5 mech_infantrys placed in Germany
2 fighters placed in Western Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Germans :
Alexandria : 1 tactical_bomber
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag, 2 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 2 fighters and 1 harbour
Romania : 3 armour, 2 artilleries and 6 infantry
Poland : 3 aaGuns, 6 armour, 11 artilleries, 16 infantry and 10 mech_infantrys
Germany : 1 factory_major and 5 mech_infantrys
Holland Belgium : 3 aaGuns, 1 fighter and 1 tactical_bomber
Northern Italy : 1 artillery and 1 infantry
Southern Italy : 1 bomber and 1 tactical_bomber
112 Sea Zone : 1 destroyer and 1 submarine
118 Sea Zone : 2 submarines
95 Sea Zone : 1 battleship, 1 carrier and 1 transport
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag
101 Sea Zone : 1 flag, 1 cruiser
Yugoslavia : 1 flag
Finland : 1 flag, 8 infantry
Production/PUs Summary :
Germans : 48 / 58
Russians : 37 / 37
Japanese : 30 / 43
Americans : 52 / 52
Chinese : 8 / 10
British : 28 / 29
UK_Pacific : 21 / 28
Italians : 13 / 23
ANZAC : 14 / 21
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
After a peek at Japan’s next turn I fear that you may have underdefended Japan a bit. :|
Make that India…. :roll:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
Non Combat Move - Russians
1 artillery and 4 infantry moved from Ukraine to Western Ukraine
2 aaGuns and 2 infantry moved from Bryansk to Western Ukraine
6 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 2 infantry moved from Yakut S.S.R. to Yenisey
10 infantry moved from Buryatia to Amur
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
2 fighters and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs total
I see…
Anyway, Steiner’s assault will bring it all under control. :roll:
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 fighters and 2 tactical_bombers moved from Siam to India
2 bombers moved from Kwangsi to India
1 fighter moved from Siam to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to Kwangtung
2 artilleries, 6 infantry and 1 marine moved from Kwangsi to 36 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 cruisers, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 marine moved from 42 Sea Zone to Java
For a sec I was going to ask scramble, but since that lower your odds of saving India from ~8% down to 0% I suppose I’ll proceed and if you really wanted to scramble we can reroll those two battles in the forum. :evil:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Borneo
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Java
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 2 battleships, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
1 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
2 fighters and 2 tactical_bombers moved from Siam to India
2 bombers moved from Kwangsi to India
1 fighter moved from Siam to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Kiangsi
2 infantry moved from Kwangsi to Kwangtung
2 artilleries, 6 infantry and 1 marine moved from Kwangsi to 36 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Hopei to Kweichow
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 cruisers, 2 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry and 1 marine moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 43 Sea Zone
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Szechwan
Japanese attack with 2 fighters and 1 tactical_bomber
Chinese defend with 1 fighter
Japanese roll dice for 2 fighters and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the Chinese lost in Szechwan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Battle in Malaya
Japanese attack with 1 fighter and 2 infantry
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Malaya, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 3/3 hits
UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 0/2 hits
2 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 2 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Borneo, round 3 : 0/4 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits
1 infantry owned by the Japanese lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 4 : 1/3 hits
UK_Pacific roll dice for 2 infantry in Borneo, round 4 : 0/2 hits
1 infantry owned by the British lost in Borneo
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 5 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 5 : 0/1 hits
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Borneo, round 6 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 1/1 hits
1 fighter owned by the Japanese and 1 infantry owned by the British lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 2 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 marine
ANZAC defend with 2 infantry
Japanese roll dice for 2 cruisers in Java, round 2 : 1/2 hits
Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Java, round 2 : 1/4 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers and 1 transport
British defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 39 Sea Zone, round 2 : 0/4 hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 39 Sea Zone, round 3 : 1/4 hits
British roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the British lost in 39 Sea Zone
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 39 Sea Zone, round 4 : 3/4 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 2 destroyers and 1 transport remaining. Battle score for attacker is 14
Casualties for British: 1 destroyer and 1 submarine
Battle in India
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 2 : 3/8 hits
UK_Pacific roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in India, round 2 : 3/7 hits
1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 3 infantry owned by the British lost in India
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in India, round 3 : 3/5 hits
UK_Pacific roll dice for 2 artilleries, 1 fighter and 1 mech_infantry in India, round 3 : 2/4 hits
1 mech_infantry owned by the British, 1 fighter owned by the Japanese, 2 artilleries owned by the British and 1 tactical_bomber owned by the Japanese lost in India
Japanese roll dice for 1 artillery and 2 bombers in India, round 4 : 2/3 hits
UK_Pacific roll dice for 1 fighter in India, round 4 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in India
Japanese captures 28PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -26
Casualties for British: 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Battle in Kiangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 artillery and 1 fighter in Kiangsi, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/5 hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 3 : 2/4 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_Pacific
Non Combat Move - Japanese
1 bomber moved from India to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to Siam
1 tactical_bomber moved from Borneo to 42 Sea Zone
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Malaya to Siam
1 tactical_bomber moved from 45 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from Kweichow to Hunan
1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from Kiangsi to 20 Sea Zone
1 aaGun moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Chahar to Hopei
4 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Jehol
Place Units - Japanese
3 artilleries placed in Manchuria
1 artillery and 1 infantry placed in Japan
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 83 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 98 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag, 1 artillery
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Jehol : 1 flag, 1 infantry
Siam : 2 fighters, 1 infantry and 1 tactical_bomber
Manchuria : 1 flag, 1 armour, 3 artilleries, 1 factory_minor and 4 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery and 1 infantry
Hunan : 1 flag, 1 aaGun, 2 artilleries, 1 bomber, 4 fighters, 5 infantry and 3 tactical_bombers
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 mech_infantry
Shan State : 1 flag, 1 infantry
India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag, 1 artillery
Kwangtung : 1 flag, 1 harbour and 2 infantry
Java : 1 flag, 1 infantry and 1 marine
Sumatra : 1 flag, 1 artillery
42 Sea Zone : 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
41 Sea Zone : 1 transport
43 Sea Zone : 1 flag, 1 submarine and 1 transport
37 Sea Zone : 1 transport
39 Sea Zone : 1 flag, 2 battleships, 1 carrier, 2 destroyers and 1 transport
20 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
6 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 48 / 58
Russians : 37 / 39
Japanese : 54 / 98
Americans : 52 / 52
Chinese : 6 / 10
British : 28 / 29
UK_Pacific : 3 / 0
Italians : 13 / 23
ANZAC : 10 / 21
French : 1 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 8 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
I see…
Anyway, Steiner’s assault will bring it all under control. :roll:
My ww2 lore is a little rusty. Who’s Steiner?
Oh that is bad, really bad.
I didn’t even calculated india because “What could possibly happen with only one transport range…” :D
The worst part is, that I can’t even blame the dice… They did actually went not bad as far as I see it.
I see…
Anyway, Steiner’s assault will bring it all under control. :roll:
My ww2 lore is a little rusty. Who’s Steiner?
It’s the guy that should have turned the tides in the battle of Berlin and initiate the german counterattack against the russians. One of Hitlers last desperate straws to catch right before everything ended. (among other things famous because of: https://www.youtube.com/watch?v=0YTePIi4arg)
Spoiler: It never happened :lol:
But the fight goes on. Japan is a beast now, but we cannot give up. The destiny of the whole world lays in our hands.
Revenge for India! :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
4 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 1 artillery and 1 infantry
2 infantry owned by the Chinese retreated to Yunnan
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Sorry, I’ve forgot to post the american move.
But you can view it in the game history
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 1 infantry moved from Egypt to Alexandria
1 bomber and 1 tactical_bomber moved from Malta to Alexandria
2 fighters moved from Malta to Alexandria
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Shan State
1 fighter moved from Yunnan to 37 Sea Zone
1 fighter moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
Combat - British
Battle in Alexandria
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 tactical_bomber; Italians defend with 1 armour, 2 artilleries and 4 infantry
retreated to Alexandria
Italians win with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for British: 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Casualties for Italians: 2 artilleries and 4 infantry
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 tactical_bomber moved from Shan State to Burma
1 aaGun moved from Yunnan to Burma
4 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
3 infantry moved from Persia to Eastern Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Alexandria to Egypt
1 fighter moved from Alexandria to Egypt
1 destroyer moved from 86 Sea Zone to 90 Sea Zone
1 fighter moved from 37 Sea Zone to Burma
1 fighter moved from Shan State to Burma
Place Units - British
1 fighter and 2 infantry placed in Egypt
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 28 PUs; end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
Turn Complete - UK_Pacific
Oh that is bad, really bad.
I didn’t even calculated india because “What could possibly happen with only one transport range…” :D
Air units and can opener can turn seemingly impenetrable positions into slaughters in this game. Can opening and suiciding a single unit into a large fleet to create “landing spots” for your kamikaze pilots is the source of my biggest “Oh shit you can do that!” moment in A&A. But plenty of times I’ve just overlooked exactly how much air power can reach a spot.
Seems like all your ‘oh shit’ moments in this game originated in Bri2, if you want we could rewind to Chi2. But I’ll proceed with Italy3 incase you prefer the very hard challenge of monster Japan. :wink:
I don’t remember these forums being censored but then it has been quite a few years. Perhaps it’s an option you can turn on or off? Anyway the four letter word I was going for was the one easily associated with ‘waste’ but I figure a lot of four letter words could fit the bill. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 cruiser, 1 destroyer and 1 submarine
British defend with 1 cruiser
Italians win, taking 98 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Non Combat Move - Italians
1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo
2 aaGuns, 2 armour and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Alexandria to Libya
1 infantry and 1 mech_infantry moved from Tunisia to Libya
2 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Syria
Italians take Syria from Neutral_Axis
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from 97 Sea Zone to Greece
Place Units - Italians
1 fighter placed in Southern Italy
1 artillery and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 31 PUs
It’s the guy that should have turned the tides in the battle of Berlin and initiate the german counterattack against the russians. One of Hitlers last desperate straws to catch right before everything ended. (among other things famous because of: https://www.youtube.com/watch?v=0YTePIi4arg)
Seems as I’ve never watched a non-parody version of this film clip. :-)