OOL for north australia sea zone?
16L Adam514 (Axis) vs BerntBernt (Allies) Balance Mod
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Iraq
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Cyprus from British, taking Iraq from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 infantry moved from Bulgaria to Greece
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from British Somaliland to EthiopiaPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter, 1 infantry and 1 marine placed in Southern Italy
2 infantry placed in Normandy Bordeaux
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Normandy Bordeaux
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,2,6,1
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 fighter moved from Queensland to 19 Sea Zone
3 fighters moved from India to Jehol
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 46 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Bryansk
6 armour, 8 artilleries, 1 bomber, 28 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
7 armour, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 fighters and 4 tactical_bombers moved from Romania to Bryansk
1 bomber moved from Egypt to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 110 Sea Zone to 87 Sea ZoneCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 15 armour, 8 artilleries, 2 bombers, 3 fighters, 29 infantry, 15 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 3 armour, 22 artilleries, 29 infantry and 4 mech_infantrys
Germans win, taking Bryansk from Russians with 15 armour, 8 artilleries, 2 bombers, 1 fighter, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Germans: 2 fighters, 29 infantry and 9 mech_infantrys
Casualties for Russians: 3 aaGuns, 3 armour, 22 artilleries, 29 infantry and 4 mech_infantrysNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Baltic States to Belarus
1 aaGun moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Western Germany
2 bombers, 1 fighter and 4 tactical_bombers moved from Bryansk to UkrainePlace Units - Germans
3 mech_infantrys placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 48 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 armour and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from GermansCombat - Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
4 infantry moved from Korea to ManchuriaPlace Units - Russians
2 aaGuns, 1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 bomber and 1 fighter moved from Japan to 19 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to 19 Sea Zone
1 fighter moved from Kweichow to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 battleship and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Yunnan to Hopei
1 infantry moved from Kweichow to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to HopeiCombat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 3 bombers, 13 fighters, 2 submarines and 7 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 3 transports; ANZAC defend with 1 fighter
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese win, taking Guam from Americans with 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 75
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 3 transports
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 12 fighters, 2 submarines and 2 tactical_bombers
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun, 3 artilleries and 3 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 3 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
2 carriers moved from 36 Sea Zone to 21 Sea Zone
3 bombers moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Shantung
3 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to Hunan
1 submarine moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 3 bombers
EDIT: Adding units owned by Japanese to Borneo: 2 bombers
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Siam: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from Siam: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers, 1 destroyer and 2 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers, 1 destroyer and 2 transports
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 3 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 bombers moved from Caroline Islands to Anhwe
1 armour, 1 artillery and 1 infantry moved from Jehol to Shantung
1 bomber moved from Korea to ShensiCombat - Americans
Battle in Marianas
Battle in Shantung
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Marianas from Japanese, taking Shantung from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Shensi to Kansu
1 bomber moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Caroline Islands to Jehol
4 bombers moved from Western United States to Jehol
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in ShensiCombat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory AnhweNon Combat Move - Chinese
1 infantry moved from Jehol to ChaharPlace Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Nigeria to 87 Sea Zone
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 destroyer moved from 103 Sea Zone to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 87 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyerNon Combat Move - British
1 fighter moved from 87 Sea Zone to Nigeria
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Eastern Persia to Russia
2 artilleries moved from India to West India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
3 aaGuns, 2 artilleries and 20 infantry moved from Burma to Shan StatePlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
British undo move 3.
1 transport placed in 110 Sea Zone
1 transport placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters, 6 infantry and 1 marine; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Egypt to Rostov
2 fighters moved from Egypt to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Rostov to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to France
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Western Ukraine to BryanskPlace Units - Italians
3 infantry placed in Egypt
2 fighters and 1 marine placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Adding units owned by Italians to Greece: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Normandy BordeauxTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,4,2,1,4
Italians collect 29 PUs (2 lost to blockades); end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 marines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
3 fighters moved from Jehol to Kansu
1 fighter moved from Queensland to Shan StatePlace Units - ANZAC
1 artillery and 2 marines placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
8 artilleries moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers, 1 fighter and 4 tactical_bombers moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Ukraine to Russia
6 mech_infantrys moved from Bryansk to Russia
7 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to RussiaCombat - Germans
Battle in Russia
Germans attack with 9 armour, 8 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 7 tactical_bombers
British defend with 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 15 infantry and 1 tactical_bomber
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 1 armour, 8 artilleries and 8 mech_infantrys
Casualties for British: 3 fighters
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to RussiansNon Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
6 armour moved from Bryansk to Volgograd
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Archangel to Vologda
1 aaGun and 1 infantry moved from Novgorod to Karelia
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to France
2 bombers moved from Russia to Novgorod
1 fighter and 7 tactical_bombers moved from Russia to Rostov
1 bomber moved from Russia to BryanskPlace Units - Germans
2 fighters placed in Western Germany
3 infantry placed in France
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 89 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs -
Thanks for the game Adam.
I’m too busy to play the next few weeks, but I’ll PM you when I’m ready for round 3!
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Sounds good, thanks for the game as well!