first hit BB
thx
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Russians
8 infantry moved from Amur to Korea
4 infantry moved from Amur to Manchuria
7 artilleries and 3 infantry moved from Russia to Bryansk
3 armour, 15 artilleries, 2 fighters, 27 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Belarus to Bryansk
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Germans win with 1 cruiser and 1 transport remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Manchuria
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Korea
Russians attack with 8 infantry
Japanese defend with 2 infantry
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Bryansk
Russians attack with 3 armour, 22 artilleries, 2 fighters, 30 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 3 mech_infantrys
Russians win, taking Bryansk from Germans with 3 armour, 22 artilleries, 2 fighters, 29 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 armour and 3 mech_infantrys
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
3 aaGuns moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
6 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Amur to Manchuria
Place Units - Russians
3 infantry placed in Volgograd
2 artilleries and 8 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6
Russians collect 30 PUs (1 lost to blockades); end with 30 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 bomber, 1 factory_minor, 1 fighter, 4 infantry, 1 marine, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Manchuria
2 fighters and 2 tactical_bombers moved from Anhwe to Manchuria
2 fighters moved from Japan to Manchuria
1 infantry moved from Jehol to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 bombers moved from Kwangsi to Manchuria
1 fighter and 1 tactical_bomber moved from Yunnan to Hopei
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
2 infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in Manchuria
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 2 aaGuns and 4 infantry
Japanese win, taking Manchuria from Chinese with 2 bombers, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -5
Casualties for Russians: 2 aaGuns and 4 infantry
Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber
Battle in 55 Sea Zone
Japanese attack with 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Hopei from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry and 2 mech_infantrys moved from Kiangsu to Anhwe
1 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsu
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
3 fighters and 2 tactical_bombers moved from Manchuria to Anhwe
2 bombers moved from Manchuria to Anhwe
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 marine moved from Philippines to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from Celebes to 44 Sea Zone
2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 44 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 36 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 42 Sea Zone to 36 Sea Zone
3 artilleries, 3 infantry and 1 marine moved from 36 Sea Zone to French Indo China
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 34 Sea Zone to Kiangsu
1 tactical_bomber moved from Kwangsi to Kiangsu
1 armour moved from Malaya to Yunnan
1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Kweichow to Anhwe
1 aaGun, 2 artilleries and 1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to 36 Sea Zone
Place Units - Japanese
1 submarine placed in 6 Sea Zone
1 bomber, 1 fighter, 3 infantry and 1 marine placed in Japan
1 factory_minor placed in French Indo China
1 infantry and 2 mech_infantrys placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Anhwe: 2 tactical_bombers
EDIT: Adding units owned by Japanese to Hunan: 3 tactical_bombers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Anhwe: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
EDIT: Adding units owned by Japanese to Hunan: 1 fighter
EDIT: Removing units owned by Japanese from Anhwe: 1 fighter
EDIT: Adding units owned by Japanese to Kweichow: 1 fighter
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Anhwe: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 2 artilleries, 2 infantry and 3 transports moved from 33 Sea Zone to 19 Sea Zone
2 bombers moved from Queensland to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 19 Sea Zone
4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 fighter moved from Queensland to 34 Sea Zone
1 armour moved from 19 Sea Zone to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Wake Island to Manchuria
Combat - Americans
Battle in 19 Sea Zone
Americans attack with 1 fighter and 3 transports
Japanese defend with 1 transport
Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 34 Sea Zone
Americans attack with 2 bombers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Manchuria
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Jehol
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Jehol from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Manchuria to Korea
1 battleship, 3 carriers, 3 cruisers and 3 destroyers moved from 33 Sea Zone to 19 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
2 bombers moved from 34 Sea Zone to Caroline Islands
1 infantry, 3 marines and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 cruisers, 1 destroyer, 1 infantry, 3 marines, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 infantry, 3 marines and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
4 fighters moved from 34 Sea Zone to 19 Sea Zone
1 fighter moved from 34 Sea Zone to Caroline Islands
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
4 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
3 infantry moved from Chahar to Hopei
1 fighter moved from Kansu to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Jehol
11 infantry moved from Chahar to Jehol
Place Units - Chinese
2 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 bomber and 2 fighters moved from United Kingdom to 113 Sea Zone
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
2 fighters moved from 81 Sea Zone to Iraq
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from West India to Iraq
1 fighter moved from West India to Iraq
1 carrier and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from French Equatorial Africa to French West Africa
1 artillery moved from Suriname to 88 Sea Zone
1 artillery and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery moved from 87 Sea Zone to French West Africa
2 artilleries and 21 infantry moved from India to Burma
Combat - British
Battle in Iraq
British attack with 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry and 1 marine
British win, taking Iraq from Italians with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry and 1 marine
Battle in 113 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 cruiser and 1 transport
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Germans: 1 cruiser and 1 transport
Casualties for British: 1 fighter
Battle in French West Africa
British attack with 1 artillery and 1 fighter
Neutral_Axis defend with 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -1
Casualties for British: 1 artillery
Casualties for Neutral_Axis: 1 infantry
Battle in Burma
British attack with 2 artilleries and 21 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 artilleries and 21 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
3 aaGuns moved from India to Burma
2 infantry moved from West India to Eastern Persia
1 infantry moved from Kenya to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from French West Africa to Nigeria
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 destroyer moved from 88 Sea Zone to 103 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from 113 Sea Zone to United Kingdom
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
3 fighters moved from Iraq to Eastern Persia
1 battleship moved from 33 Sea Zone to 19 Sea Zone
Place Units - British
1 carrier and 1 destroyer placed in 110 Sea Zone
3 infantry placed in Union of South Africa
Turn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Trans-Jordan to Iraq
1 bomber and 2 fighters moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
Combat - Italians
Battle in Cyprus
Battle in Iraq
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Cyprus from British, taking Iraq from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Iraq to Egypt
1 bomber moved from Iraq to Egypt
1 armour moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 aaGun and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Poland to Western Ukraine
1 infantry moved from Bulgaria to Greece
2 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from British Somaliland to Ethiopia
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 fighter, 1 infantry and 1 marine placed in Southern Italy
2 infantry placed in Normandy Bordeaux
1 infantry placed in Northern Italy
Italians undo move 3.
1 infantry placed in Normandy Bordeaux
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,2,6,1
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 44 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - ANZAC
Battle in Marshall Islands
Non Combat Move - ANZAC
1 fighter moved from Queensland to 19 Sea Zone
3 fighters moved from India to Jehol
1 artillery, 1 fighter and 1 infantry moved from New South Wales to Queensland
1 cruiser moved from 46 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 marine placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 infantry, 3 mech_infantrys and 3 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Germans
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Bryansk
6 armour, 8 artilleries, 1 bomber, 28 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
7 armour, 1 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
3 fighters and 4 tactical_bombers moved from Romania to Bryansk
1 bomber moved from Egypt to Bryansk
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 submarine moved from 110 Sea Zone to 87 Sea Zone
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in 87 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bryansk
Germans attack with 15 armour, 8 artilleries, 2 bombers, 3 fighters, 29 infantry, 15 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 3 armour, 22 artilleries, 29 infantry and 4 mech_infantrys
Germans win, taking Bryansk from Russians with 15 armour, 8 artilleries, 2 bombers, 1 fighter, 6 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 81
Casualties for Germans: 2 fighters, 29 infantry and 9 mech_infantrys
Casualties for Russians: 3 aaGuns, 3 armour, 22 artilleries, 29 infantry and 4 mech_infantrys
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Bryansk
1 aaGun moved from Ukraine to Bryansk
1 aaGun and 1 infantry moved from Baltic States to Belarus
1 aaGun moved from Novgorod to Archangel
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 infantry moved from Karelia to Novgorod
1 aaGun moved from Karelia to Novgorod
2 infantry moved from Karelia to Finland
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 1 infantry moved from Germany to Western Germany
2 bombers, 1 fighter and 4 tactical_bombers moved from Bryansk to Ukraine
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 tactical_bombers placed in Novgorod
1 bomber and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 48 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 aaGuns, 1 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
Combat - Russians
Non Combat Move - Russians
2 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
4 infantry moved from Korea to Manchuria
Place Units - Russians
2 aaGuns, 1 armour and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 fighters, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber and 1 fighter moved from Japan to 19 Sea Zone
2 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
1 fighter and 2 tactical_bombers moved from Hunan to 19 Sea Zone
1 fighter moved from Kweichow to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
6 fighters and 2 tactical_bombers moved from 36 Sea Zone to 19 Sea Zone
1 marine moved from French Indo China to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 battleship and 1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
1 armour moved from Yunnan to Hopei
1 infantry moved from Kweichow to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
Combat - Japanese
Battle in Guam
Battle in 19 Sea Zone
Japanese attack with 3 bombers, 13 fighters, 2 submarines and 7 tactical_bombers
British defend with 1 battleship; Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 3 transports; ANZAC defend with 1 fighter
Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
Japanese win, taking Guam from Americans with 3 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 75
Casualties for British: 1 battleship
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters and 3 transports
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 12 fighters, 2 submarines and 2 tactical_bombers
Battle in 20 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 battleship, 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Hopei
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun, 3 artilleries and 3 infantry moved from Yunnan to French Indo China
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 transport moved from 36 Sea Zone to 21 Sea Zone
1 battleship moved from 36 Sea Zone to 21 Sea Zone
1 fighter and 3 tactical_bombers moved from 19 Sea Zone to 21 Sea Zone
2 carriers moved from 36 Sea Zone to 21 Sea Zone
3 bombers moved from 19 Sea Zone to Philippines
1 tactical_bomber moved from 19 Sea Zone to Japan
1 tactical_bomber moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Shantung
3 infantry moved from Anhwe to Kiangsi
1 mech_infantry moved from Kiangsu to Hunan
1 submarine moved from 36 Sea Zone to 42 Sea Zone
Place Units - Japanese
3 fighters placed in Japan
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kiangsu: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 3 bombers
EDIT: Adding units owned by Japanese to Borneo: 2 bombers
EDIT: Adding units owned by Japanese to Kiangsu: 1 bomber
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Kiangsu: 1 fighter
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to Siam: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from Siam: 2 artilleries and 2 infantry
EDIT: Adding units owned by Japanese to French Indo China: 2 artilleries and 2 infantry
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 carriers, 1 destroyer and 2 transports
EDIT: Adding units owned by Japanese to 20 Sea Zone: 2 carriers, 1 destroyer and 2 transports
EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
EDIT: Adding units owned by Japanese to Hunan: 1 infantry
EDIT: Removing units owned by Japanese from Hunan: 1 mech_infantry
EDIT: Adding units owned by Japanese to Hunan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsi: 1 mech_infantry
EDIT: Removing units owned by Japanese from Kiangsi: 2 infantry
EDIT: Adding units owned by Japanese to Kiangsu: 2 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 tactical_bomber
EDIT: Turning off Edit Mode
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 53 PUs; end with 53 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 5 bombers and 2 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
2 bombers moved from Caroline Islands to Anhwe
1 armour, 1 artillery and 1 infantry moved from Jehol to Shantung
1 bomber moved from Korea to Shensi
Combat - Americans
Battle in Marianas
Battle in Shantung
Americans attack with 1 armour, 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Marianas from Japanese, taking Shantung from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Shensi
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Shensi to Kansu
1 bomber moved from Anhwe to Jehol
1 artillery and 1 infantry moved from Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Caroline Islands to Jehol
4 bombers moved from Western United States to Jehol
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 submarines placed in 10 Sea Zone
5 bombers placed in Western United States
Turn Complete - Americans
Americans collect 50 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
Combat - Chinese
Chinese creates battle in territory Shensi
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
1 infantry moved from Jehol to Chahar
Place Units - Chinese
1 infantry placed in Suiyuyan
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
1 fighter moved from Nigeria to 87 Sea Zone
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 destroyer moved from 103 Sea Zone to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Iraq
2 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Iraq from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 87 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 87 Sea Zone to Nigeria
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 fighters moved from Eastern Persia to Russia
2 artilleries moved from India to West India
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
3 aaGuns, 2 artilleries and 20 infantry moved from Burma to Shan State
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 transport placed in 110 Sea Zone
British undo move 3.
1 transport placed in 110 Sea Zone
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters, 6 infantry and 1 marine; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Western Ukraine to Rostov
1 bomber moved from Egypt to Rostov
2 fighters moved from Egypt to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
Combat - Italians
Battle in Iraq
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 infantry
Italians win, taking Iraq from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Rostov
Italians attack with 2 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Greece
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Syria
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Iraq to Egypt
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to France
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 infantry moved from Algeria to Tunisia
1 aaGun and 1 infantry moved from Western Ukraine to Bryansk
Place Units - Italians
3 infantry placed in Egypt
2 fighters and 1 marine placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bulgaria: 2 infantry
EDIT: Adding units owned by Italians to Greece: 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Normandy Bordeaux
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4,6,4,2,1,4
Italians collect 29 PUs (2 lost to blockades); end with 30 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 47 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 marines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 marine moved from New South Wales to Queensland
1 cruiser and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
3 fighters moved from Jehol to Kansu
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 artillery and 2 marines placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
8 artilleries moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 bombers, 1 fighter and 4 tactical_bombers moved from Ukraine to Russia
3 tactical_bombers moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
2 mech_infantrys moved from Ukraine to Russia
6 mech_infantrys moved from Bryansk to Russia
7 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
1 armour moved from Bryansk to Russia
Combat - Germans
Battle in Russia
Germans attack with 9 armour, 8 artilleries, 3 bombers, 1 fighter, 8 mech_infantrys and 7 tactical_bombers
British defend with 3 fighters; Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters, 15 infantry and 1 tactical_bomber
Germans captures 35PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 8 armour, 3 bombers, 1 fighter and 7 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Germans: 1 armour, 8 artilleries and 8 mech_infantrys
Casualties for British: 3 fighters
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttatchment attached to Russians
Non Combat Move - Germans
2 aaGuns moved from Bryansk to Russia
6 armour moved from Bryansk to Volgograd
2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Archangel to Vologda
1 aaGun and 1 infantry moved from Novgorod to Karelia
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from Western Germany to France
2 bombers moved from Russia to Novgorod
1 fighter and 7 tactical_bombers moved from Russia to Rostov
1 bomber moved from Russia to Bryansk
Place Units - Germans
2 fighters placed in Western Germany
3 infantry placed in France
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,5
Germans collect 54 PUs (2 lost to blockades); end with 89 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 114 PUs
Thanks for the game Adam.
I’m too busy to play the next few weeks, but I’ll PM you when I’m ready for round 3!
Sounds good, thanks for the game as well!