@max334 93895d35-cf7d-4221-b3d2-eb313ffdd478-any scramble in sz 96.tsvg
16L G40 Infrastructure (Axis) v PGMatt (Allies) Balanced Mod vs-asof2-2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 artilleries; Remaining resources: 1 PUs;Combat Move - Russians
2 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Russia to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Russia
7 mech_infantrys moved from Russia to Western Ukraine
2 aaGuns moved from Bryansk to Russia
7 artilleries and 6 infantry moved from Bryansk to Western Ukraine
2 aaGuns and 18 infantry moved from Yenisey to TimguskaPlace Units - Russians
10 artilleries placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 31 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 factory_minors, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 41 Sea Zone
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 artillery and 4 infantry moved from Hopei to Suiyuyan
1 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from Kweichow to Tsinghai
Japanese take Tsinghai from Chinese
2 bombers moved from Kwangsi to Suiyuyan
1 mech_infantry moved from Kwangtung to Hunan
1 infantry moved from Anhwe to Hunan
2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter and 1 tactical_bomber moved from Yunnan to SuiyuyanCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Dutch New Guinea
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 marine
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/5 hits
ANZAC roll dice for 1 marine in Dutch New Guinea, round 2 : 0/1 hits
1 marine owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 marine
Battle in Hunan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 6/10 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 2/4 hits
2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Chahar
2 bombers moved from Suiyuyan to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 marine moved from Guam to 21 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 marine moved from 35 Sea Zone to Philippines
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 35 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 mech_infantry moved from Burma to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Yunnan to Kweichow
1 aaGun moved from Kweichow to Szechwan
1 aaGun moved from Kwangsi to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Shan State
2 carriers and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Jehol to Manchuria
2 fighters and 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangsi to PhilippinesPlace Units - Japanese
1 factory_minor placed in French Indo China
1 factory_minor placed in Malaya
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 fighter and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
Hey there!
Sorry for the inconvenience, but i will be traveling for work the next 7 days and will not be able to make any moves.Sorry for the inconvenience!
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works out for me anyways, looks like fiscal month end is going to be an issue for me this month. I’ll have to assume that I wont be playing until next Monday, although I’ll try to get a move in sooner.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer; Remaining resources: 0 PUs;Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber moved from 81 Sea Zone to Egypt
2 fighters, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Egypt
British attack with 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries, 1 harbour and 4 infantry
British win, taking Egypt from Italians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry and 1 mech_infantry
Casualties for Italians: 2 artilleries and 4 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 armour moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 102 Sea Zone
2 transports moved from 106 Sea Zone to 101 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United StatesPlace Units - British
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 106 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,6,6
British collect 30 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea ZoneTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry, 2 marines and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
1 bomber moved from Tobruk to EgyptCombat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 3 mech_infantrys
Italians roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 3/6 hits
British roll dice for 3 mech_infantrys in Egypt, round 2 : 1/3 hits
3 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 1 infantry
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from Egypt to Syria
1 bomber moved from Egypt to Southern Italy
1 battleship, 2 cruisers, 1 destroyer and 3 transports moved from 98 Sea Zone to 95 Sea Zone
1 marine moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
3 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Romania to Eastern Poland
1 fighter moved from Eastern Poland to Syria
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 artillery moved from Syria to Iraq
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from Algeria to Tunisia
1 infantry moved from Northern Italy to Yugoslavia
1 destroyer moved from 95 Sea Zone to 91 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery, 2 infantry, 2 marines and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 marine; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 transport
Japanese defend with 1 transport
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Japanese win with no units remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from French Central Africa to French Equatorial AfricaPlace Units - ANZAC
1 bomber and 1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 75 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
British loiter and taunt; French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 39 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French
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ok this is mid battle but i noticed that the marine that was supposed to land in west indies somehow is still on the cruiser. It is super obvious I brought it to land in west indes and thought I had done it. I will edit. if an issue let me know.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 infantry, 8 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 marine moved from Morocco to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 89 Sea Zone
1 bomber moved from Gibraltar to 89 Sea Zone
2 submarines moved from 91 Sea Zone to 88 Sea Zone
2 submarines moved from 88 Sea Zone to 89 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 91 Sea Zone to 88 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 2 submarines moved from 88 Sea Zone to 89 Sea Zone
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
2 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to SmolenskCombat - Germans
Battle in 89 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 marine, 4 submarines and 1 tactical_bomber
Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Germans roll dice for 4 submarines in 89 Sea Zone, round 2 : 1/4 hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 89 Sea Zone, round 2 : 2/6 hits
2 submarines owned by the Germans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 2 destroyers owned by the Americans lost in 89 Sea Zone
Germans roll dice for 2 submarines in 89 Sea Zone, round 3 : 0/2 hits
Germans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 89 Sea Zone, round 3 : 2/5 hits
Americans roll dice for 2 fighters in 89 Sea Zone, round 3 : 2/2 hits
1 tactical_bomber owned by the Germans, 1 destroyer owned by the Germans and 2 fighters owned by the Americans lost in 89 Sea Zone
3 transports owned by the Americans lost in 89 Sea Zone
Germans roll dice for 2 submarines in 89 Sea Zone, round 4 : 1/2 hits
Germans win, taking 89 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 2 submarines remaining. Battle score for attacker is 54
Casualties for Germans: 1 destroyer, 2 submarines and 1 tactical_bomber
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Battle in Ukraine
Germans attack with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of West Indies from Americans to Germans
EDIT: Turning off Edit Mode
1 tactical_bomber moved from Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
2 fighters moved from Ukraine to Eastern Poland
4 armour and 3 mech_infantrys moved from Eastern Poland to Smolensk
1 aaGun, 2 artilleries and 4 infantry moved from Novgorod to Belarus
1 artillery and 4 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Finland to Karelia
1 aaGun, 3 armour and 4 infantry moved from Archangel to Smolensk
1 artillery and 5 infantry moved from Poland to Eastern Poland
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 bomber and 1 fighter moved from 89 Sea Zone to 91 Sea Zone
1 bomber moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Yugoslavia to Eastern Poland
2 infantry moved from Eastern Poland to Belarus
2 infantry moved from Morocco to Algeria
1 marine moved from Morocco to 91 Sea Zone
1 marine moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern Poland to BessarabiaPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 89 Sea Zone: 1 cruiser and 1 marine
EDIT: Adding units owned by Germans to 89 Sea Zone: 1 cruiser
EDIT: Adding units owned by Germans to West Indies: 1 marine
EDIT: Turning off Edit Mode
3 artilleries placed in Novgorod
1 infantry placed in Western Germany
8 mech_infantrys placed in Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour, 17 artilleries, 29 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour, 17 artilleries, 29 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 17 artilleries, 2 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 3 aaGuns and 2 infantry -
I got 18 hits in the first round. not sure how you want to do your casualties with regards to the bomber specifically.
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Wow. I crunched those numbers wrong!
i will keep the bomber for now. standard loss otherwise.
please ask again next round. Sorry to be a pain, but this is potentially the game in this battle.
I’m just hoping for some normal luck for a change in this freaking game! :wink: -
Nope :( you only got 11 hits back.
I see this battle as the only hope I have too so it’s fitting that it’s a large battle on the Eastern front.
I got 15 hits in round 2, right on par. Really the only question is if you save the bomber again?
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This is why I stopped playing this game for a year or so. You put a ton of time into a game and its decided by extreme luck more than a third of the time.
keep max defense.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour, 17 artilleries, 29 infantry and 9 mech_infantrys moved from Western Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Russia to Eastern PolandCombat - Russians
Battle in Eastern Poland
Russians attack with 2 armour, 17 artilleries, 2 fighters, 29 infantry, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 9 mech_infantrys and 2 tactical_bombers; Italians defend with 3 aaGuns and 2 infantry
Russians win, taking Eastern Poland from Italians with 2 armour, 10 artilleries, 2 fighters, 9 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 109
Casualties for Germans: 3 aaGuns, 1 armour, 5 artilleries, 1 bomber, 2 fighters, 24 infantry, 9 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 3 aaGuns and 2 infantry
Casualties for Russians: 7 artilleries and 29 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 aaGuns and 18 infantry moved from Timguska to NovosibirskPlace Units - Russians
2 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs -
only a 70ipc shift due to luck on the front. no big deal…
hate losing games this way. ill keep trying though. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 9 infantry, 1 marine and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 submarine moved from 41 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to Burma
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
2 bombers moved from Anhwe to Burma
1 armour moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Manchuria to Amur
Japanese take Amur from RussiansCombat - Japanese
Battle in Burma
Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 3 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Hunan to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Anhwe to Jehol
1 mech_infantry moved from Szechwan to Kweichow
1 aaGun moved from Szechwan to Yunnan
2 transports moved from 36 Sea Zone to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Chahar
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to Philippines
2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Malaya
1 fighter and 1 tactical_bomber moved from Jehol to JapanPlace Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 marine placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
3 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs -
Sorry to complain so much about dice. It is part of the game, but I get worked up about it sometimes.
8-)