L16 G40 balance PGMatt (axis) vs Giallo (Allies) game 2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 fighters moved from New Zealand to 26 Sea Zone
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 26 Sea Zone: 2 fighters
                EDIT: Adding units owned by ANZAC to New South Wales: 2 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs

    triplea_37351_ANZ8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Combat Move - French
                1 destroyer moved from 75 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37351_Fre8.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 16x factory_major; Remaining resources: 56 PUs;
                Germans buy 2 artilleries and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries and 3 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Holland Belgium to Normandy Bordeaux
                1 submarine moved from 113 Sea Zone to 125 Sea Zone
                2 fighters and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
                2 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Archangel
                1 bomber moved from Rostov to Archangel
                3 infantry and 1 tactical_bomber moved from Rostov to Volgograd
                3 infantry and 1 tactical_bomber moved from Rostov to Caucasus
                1 artillery moved from Rostov to Caucasus
                2 fighters moved from Germany to Normandy Bordeaux

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer; Russians defend with 1 submarine
                    retreated to 125 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is -9
                    Casualties for Germans: 1 submarine and 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 2 fighters and 7 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans win, taking Normandy Bordeaux from British with 4 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Volgograd
                    Germans attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                    Germans win, taking Volgograd from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Archangel
                    Germans attack with 1 bomber and 3 infantry
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry
                Battle in Caucasus
                    Germans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    British defend with 2 armour
                    Germans win, taking Caucasus from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for British: 2 armour

    Non Combat Move - Germans
                1 tactical_bomber moved from Caucasus to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                1 aaGun, 11 armour, 13 artilleries, 14 infantry and 31 mech_infantrys moved from Rostov to Ukraine
                9 mech_infantrys moved from Western Ukraine to Ukraine
                1 bomber moved from Archangel to Novgorod
                2 fighters moved from 125 Sea Zone to Western Germany
                2 fighters moved from Normandy Bordeaux to France
                1 aaGun moved from Holland Belgium to Normandy Bordeaux
                1 aaGun moved from France to Western Germany
                3 infantry moved from Southern France to France

    Place Units - Germans
                2 artilleries and 8 infantry placed in Western Germany
                3 infantry placed in Ukraine
                5 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,4,4
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_37351_Ger9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour and 1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Samara to Volgograd
                1 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                2 fighters moved from Russia to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 factory_minor and 1 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Archangel
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Archangel from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                2 fighters moved from Volgograd to Russia
                1 infantry moved from Tambov to Rostov
                4 aaGuns, 23 artilleries, 82 infantry and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Samara to Kazakhstan

    Place Units - Russians
                1 armour, 4 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs

    triplea_37351_Rus9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 marine moved from Java to 42 Sea Zone
                1 artillery and 2 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 41 Sea Zone
                      Japanese take 41 Sea Zone from UK_Pacific
                1 artillery moved from Sumatra to 41 Sea Zone
                2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 37 Sea Zone
                2 artilleries, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 armour and 4 mech_infantrys moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Kansu to Kazakhstan
                2 mech_infantrys moved from Shensi to Kazakhstan
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 mech_infantry moved from Kweichow to Tsinghai
                1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from French Indo China to Szechwan
                1 mech_infantry moved from French Indo China to Kweichow
                1 mech_infantry moved from French Indo China to Hunan
                1 mech_infantry moved from Hunan to Chahar
                2 mech_infantrys moved from Anhwe to Shensi
                3 mech_infantrys moved from Manchuria to Anhwe
                3 bombers moved from Shensi to Shan State
                1 mech_infantry moved from Sikang to Kazakhstan
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 submarines moved from 6 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 3 artilleries, 3 bombers, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 3 artilleries, 3 bombers, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 armour and 9 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
                3 bombers moved from Shan State to French Indo China
                2 fighters and 1 tactical_bomber moved from Philippines to 6 Sea Zone

    Place Units - Japanese
                2 carriers and 1 fighter placed in 6 Sea Zone
                1 infantry placed in Japan
                3 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in French Indo China
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_37351_Jap9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 fighters and 10 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 125 Sea Zone to Norway
                2 carriers, 1 destroyer and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
                2 fighters moved from Gibraltar to 125 Sea Zone
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 123 Sea Zone
                1 transport moved from 107 Sea Zone to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 123 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                7 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 7 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 7 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 123 Sea Zone to Iceland
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Morocco
                1 fighter moved from Eastern United States to 110 Sea Zone
                7 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                2 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_37351_Ame9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 43 PUs;
                British buy 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from United Kingdom: 6 bombers
                EDIT: Adding units owned by Americans to Gibraltar: 6 bombers
                EDIT: Turning off Edit Mode
                1 carrier and 1 fighter moved from 110 Sea Zone to 125 Sea Zone
                1 fighter moved from 110 Sea Zone to 125 Sea Zone
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 bomber moved from Iraq to Caucasus
                1 tactical_bomber moved from India to Caucasus
                1 destroyer moved from 98 Sea Zone to 92 Sea Zone
                2 fighters moved from United Kingdom to Norway
                2 fighters moved from Egypt to Gibraltar
                1 fighter moved from United Kingdom to Norway
                1 fighter moved from India to Caucasus
                1 fighter and 1 tactical_bomber moved from India to Caucasus
                2 fighters moved from 39 Sea Zone to India
                1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 77 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in Caucasus
                    British attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Germans defend with 1 artillery and 1 infantry
                    British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 tactical_bomber

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                1 bomber moved from Caucasus to India
                3 artilleries and 8 infantry moved from Iraq to Northwest Persia
                1 artillery and 3 infantry moved from Trans-Jordan to Iraq
                3 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                3 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 1 artillery moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
                2 aaGuns, 1 artillery and 3 infantry moved from 125 Sea Zone to Norway
                3 aaGuns, 2 artilleries and 1 mech_infantry moved from United Kingdom to Scotland
                1 fighter moved from 125 Sea Zone to Norway

    Place Units - British
                3 infantry placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa
                1 armour placed in United Kingdom
                1 artillery and 2 infantry placed in Iraq
                2 infantry placed in Egypt

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs

    Place Units - UK_Pacific
                1 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 armour and 1 mech_infantry

    triplea_37351_UK_9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 5 PUs;

    Combat Move - Italians

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,3,5,4,1
                Italians collect 7 PUs (6 lost to blockades); end with 12 PUs total

    triplea_37351_Ita9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Northwest Persia to Caucasus
                      Russians take Caucasus from Germans

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_37351_ANZ9.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37351_Fre9.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber and 2 infantry moved from Novgorod to Archangel
                2 tactical_bombers moved from Ukraine to Archangel
                1 infantry moved from Novgorod to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 bomber, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 armour and 1 mech_infantry
                    Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour and 1 mech_infantry

    Non Combat Move - Germans
                1 bomber and 2 tactical_bombers moved from Archangel to Novgorod
                4 infantry moved from Finland to Vyborg
                1 aaGun, 4 artilleries and 7 infantry moved from Normandy Bordeaux to France
                11 armour and 40 mech_infantrys moved from Ukraine to Eastern Poland
                1 aaGun, 14 artilleries and 19 infantry moved from Ukraine to Bessarabia
                1 aaGun and 10 infantry moved from Western Germany to Denmark
                10 infantry moved from Germany to Poland
                2 fighters moved from France to Western Germany
                1 fighter moved from Western Germany to Germany
                1 fighter moved from Western Germany to Novgorod

    Place Units - Germans
                10 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Novgorod
                10 infantry placed in Germany
                1 infantry placed in Southern France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,6,6,1
                Germans collect 46 PUs (3 lost to blockades); end with 46 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    triplea_37351_Ger10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Samara to Kazakhstan
                2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Rostov to Ukraine
                      Russians take Ukraine from Germans
                1 tactical_bomber moved from Bryansk to Kazakhstan
                2 fighters moved from Russia to Kazakhstan
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 fighter moved from Russia to Archangel
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 8 mech_infantrys
                    retreated to Kazakhstan
                    Japanese win with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -8
                    Casualties for Russians: 1 armour, 6 infantry and 1 mech_infantry
                    Casualties for Japanese: 5 mech_infantrys

    Non Combat Move - Russians
                2 fighters moved from Kazakhstan to Russia
                1 fighter moved from Archangel to Russia
                1 tactical_bomber moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                2 aaGuns moved from Samara to Russia
                7 artilleries and 7 infantry moved from Bryansk to Rostov
                7 infantry moved from Bryansk to Rostov

    Place Units - Russians
                2 mech_infantrys placed in Russia
                3 infantry placed in Volgograd
                5 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Caucasus: 1 infantry and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Volgograd: 1 infantry and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 aaGuns
                EDIT: Adding units owned by Russians to Volgograd: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs

    triplea_37351_Rus10.tsvg

  • '16

    I can’t figure out what I’m doing wrong.  I have saved the turn a number of times.  At work it opens on turn 10, as it should, but does not allow me to make any combat rolls.  At home, it opens on turn 9.

    Any ideas?

  • '21 '20 '19 '18 '17 '16

    No idea, atm im on a Holiday will be back in 5 days or so

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 4 destroyers, 2 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Siberia
                1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                      Japanese take Novosibirsk from Russians
                      Japanese take Timguska from Russians
                1 mech_infantry moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 destroyer, 6 fighters and 4 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone

    Combat - Japanese
                Battle in Siberia
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 9 fighters and 4 tactical_bombers
                    Americans defend with 1 submarine
                    Japanese win, taking Siberia from Russians with 1 destroyer, 9 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters moved from 16 Sea Zone to Japan
                6 fighters and 4 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 marine moved from Shan State to 37 Sea Zone
                3 bombers moved from French Indo China to Philippines
                3 artilleries and 2 infantry moved from Shan State to French Indo China
                3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 marine, 2 tactical_bombers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                1 marine moved from 35 Sea Zone to Philippines
                1 submarine moved from 37 Sea Zone to 74 Sea Zone
                3 submarines moved from 35 Sea Zone to 37 Sea Zone
                2 mech_infantrys moved from Shensi to Kansu
                1 mech_infantry moved from Chahar to Kansu
                2 mech_infantrys moved from Manchuria to Chahar
                1 mech_infantry moved from Hunan to Shensi
                3 mech_infantrys moved from French Indo China to Hunan
                2 mech_infantrys moved from Anhwe to Shensi
                1 submarine moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Manchuria
                2 infantry placed in Japan
                4 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 71 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_37351_Jap10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 1 destroyer, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Norway
                2 artilleries and 2 infantry moved from Iceland to 123 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 123 Sea Zone to 125 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 2 battleships, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 3 infantry, 2 marines, 1 mech_infantry, 4 submarines, 2 tactical_bombers and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                10 submarines moved from 10 Sea Zone to 30 Sea Zone
                6 bombers moved from Gibraltar to Norway
                1 destroyer moved from 91 Sea Zone to 119 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 infantry moved from Iraq to Northwest Persia

    Combat - Americans
                Battle in Crete

    Non Combat Move - Americans
                2 artilleries and 2 infantry moved from 125 Sea Zone to Norway
                2 artilleries, 3 infantry, 2 marines and 1 mech_infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                1 destroyer and 1 submarine placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_37351_Ame10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - British
                British buy 6 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 2 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 80 Sea Zone to 39 Sea Zone
                2 fighters moved from Northwest Persia to India
                2 fighters moved from India to 39 Sea Zone
                3 artilleries and 8 infantry moved from Northwest Persia to Caucasus
                2 artilleries and 5 infantry moved from Iraq to Northwest Persia
                3 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                2 infantry moved from Egypt to Trans-Jordan
                3 mech_infantrys moved from Belgian Congo to Egypt
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 fighter moved from Norway to 125 Sea Zone
                1 fighter moved from Gibraltar to 125 Sea Zone
                1 fighter moved from Gibraltar to Egypt
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from Northwest Persia to Egypt

    Non Combat Move - British
                3 transports moved from 125 Sea Zone to 111 Sea Zone
                1 armour and 3 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Scotland to 111 Sea Zone
                1 artillery moved from Scotland to 111 Sea Zone
                1 aaGun moved from Scotland to 111 Sea Zone
                1 aaGun, 1 artillery, 1 mech_infantry and 3 transports moved from 111 Sea Zone to 125 Sea Zone
                1 aaGun, 1 artillery and 1 mech_infantry moved from 125 Sea Zone to Norway

    Place Units - British
                3 submarines placed in 81 Sea Zone
                6 infantry placed in United Kingdom
                2 mech_infantrys placed in Iraq

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in 39 Sea Zone change ownership: 1 transport

    triplea_37351_UK_10.tsvg

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,1,1,3,1
                Italians collect 2 PUs (8 lost to blockades); end with 4 PUs total

    triplea_37351_Ita10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 battleship, 1 carrier, 2 destroyers and 2 fighters moved from 62 Sea Zone to 54 Sea Zone
                1 carrier, 1 cruiser, 1 marine and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Caucasus to Kazakhstan

    Combat - ANZAC
                Battle in Kazakhstan
                    ANZAC attack with 1 infantry
                    Japanese defend with 1 mech_infantry
                    Japanese win with no units remaining. Battle score for attacker is 1
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - ANZAC
                1 marine moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_37351_ANZ10.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 77 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_37351_Fre10.tsvg

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