Game on! You just need to load to save, enter your password and start. The rest I’ve taken care of.
GL & HF
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
3 artilleries and 11 infantry moved from Shensi to Hopei
1 fighter moved from Yunnan to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 19 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British repair damage of 15x factory_major; Remaining resources: 60 PUs;
British buy 1 carrier, 3 fighters and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from Algeria to Tunisia
1 armour moved from Algeria to Libya
1 artillery and 1 infantry moved from Morocco to Algeria
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Kenya to Anglo Egyptian Sudan
1 cruiser and 1 transport moved from 71 Sea Zone to 83 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea Zone
1 infantry moved from Shan State to Yunnan
1 artillery moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
3 mech_infantrys moved from Yunnan to Anhwe
2 infantry moved from Shensi to Sikang
4 mech_infantrys moved from India to Eastern Persia
1 infantry moved from Eastern Persia to Turkmenistan
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 tactical_bomber moved from Anhwe to India
2 fighters moved from Malta to Egypt
2 fighters moved from Malta to Gibraltar
1 battleship moved from 92 Sea Zone to 110 Sea Zone
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Non Combat Move - British
1 aaGun moved from Shensi to Kweichow
Place Units - British
1 carrier and 2 transports placed in 110 Sea Zone
2 fighters placed in United Kingdom
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 19 PUs
Some Units in India change ownership: 1 infantry and 3 mech_infantrys
looks like fiscal month end is going to be an issue for me this month. I’ll have to assume that I wont be playing until next Monday, although I’ll try to get a move in sooner.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy nothing; Remaining resources: 18 PUs;
Combat Move - Italians
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
3 armour moved from Archangel to Smolensk
Italians take Smolensk from Russians
3 armour moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Non Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,5,6,1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,5,4,4,3,2,5
Italians collect 9 PUs (11 lost to blockades); end with 27 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 62 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Yunnan to Kweichow
2 fighters moved from Shensi to Anhwe
1 artillery and 3 infantry moved from South Australia to Queensland
3 fighters moved from South Australia to Queensland
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
3 infantry moved from Tunisia to Libya
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
2 infantry moved from France to Normandy Bordeaux
2 fighters and 2 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Western Germany to Holland Belgium
2 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
1 submarine moved from 112 Sea Zone to 124 Sea Zone
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 bomber and 1 fighter moved from Holland Belgium to Western Germany
2 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
1 aaGun and 6 infantry moved from Baltic States to Belarus
9 armour and 10 mech_infantrys moved from Archangel to Bryansk
1 aaGun, 15 artilleries, 1 fighter, 25 infantry and 3 tactical_bombers moved from Western Ukraine to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
9 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
10 mech_infantrys placed in Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,2,5,4,2,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,3
Germans collect 42 PUs (6 lost to blockades); end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Egypt to Tobruk
Russians take Tobruk from Italians
2 armour moved from Egypt to Ethiopia
2 infantry moved from Kazakhstan to Novosibirsk
3 mech_infantrys moved from Volgograd to Novosibirsk
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Shensi to Novosibirsk
1 infantry moved from Suiyuyan to Tsagaan Olom
1 infantry moved from Yenisey to Timguska
1 infantry moved from Evenkiyskiy to Timguska
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Italians
1 mech_infantry moved from Anhwe to Shensi
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 5 infantry and 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries, 5 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry and 3 mech_infantrys
Battle in Ethiopia
Russians attack with 2 armour
Italians defend with 1 infantry
Russians win, taking Ethiopia from Italians with 2 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 infantry moved from Tambov to Russia
2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 18 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter, 2 infantry and 2 tactical_bombers moved from Jehol to Shantung
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 cruiser moved from 42 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 46 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Kiangsi
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kiangsi
1 armour moved from Jehol to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines and 1 transport
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Americans: 2 submarines and 1 transport
Casualties for Japanese: 1 submarine
Battle in French Indo China
Battle in Malaya
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking French Indo China from French, taking Malaya from UK_Pacific, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Battle in Shantung
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kwangtung from UK_Pacific, taking Shantung from Chinese with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Shantung to Jehol
3 infantry moved from Manchuria to Buyant-Uhaa
1 artillery and 6 infantry moved from Manchuria to Jehol
3 infantry moved from Korea to Amur
7 infantry moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
4 destroyers, 2 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
5 bombers moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to 20 Sea Zone
Place Units - Japanese
10 infantry placed in Korea
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
1 artillery moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Anhwe to Shantung
1 fighter moved from Anhwe to Shantung
Combat - Chinese
Battle in Shantung
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Chahar
2 infantry moved from Anhwe to Chahar
3 artilleries and 11 infantry moved from Hopei to Chahar
1 infantry moved from Kansu to Shensi
Place Units - Chinese
5 artilleries and 2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 42 PUs;
British buy 1 artillery, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from Gibraltar to Holland Belgium
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Yunnan to French Indo China
1 tactical_bomber moved from India to French Indo China
3 infantry moved from Anhwe to Chahar
1 artillery and 5 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Anhwe to Yunnan
2 infantry moved from Kweichow to Yunnan
1 artillery and 3 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Kazakhstan
1 infantry moved from Turkmenistan to Kazakhstan
4 mech_infantrys moved from Eastern Persia to Persia
1 armour and 1 mech_infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt
2 bombers and 1 fighter moved from Egypt to Italian Somaliland
1 armour moved from Libya to Alexandria
1 artillery moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
1 artillery and 1 infantry moved from Algeria to Morocco
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 cruiser and 1 transport moved from 83 Sea Zone to 91 Sea Zone
3 mech_infantrys moved from India to Yunnan
1 fighter moved from Union of South Africa to Egypt
Combat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in French Indo China
British attack with 1 artillery, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking French Indo China from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Italian Somaliland
British attack with 2 bombers and 1 fighter
Italians defend with 1 artillery
British win with 2 bombers remaining. Battle score for attacker is -6
Casualties for British: 1 fighter
Casualties for Italians: 1 artillery
Non Combat Move - British
2 bombers moved from Italian Somaliland to Egypt
1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 aaGun moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Chahar
1 aaGun and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from Holland Belgium to Normandy Bordeaux
Place Units - British
1 artillery, 1 bomber, 2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,1,6,6
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 5 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 bomber moved from Southern Italy to Russia
Combat - Italians
Air Battle in Russia
intercept in Russia? you have 2 fighters vs 1 bomber.
sure
intercept w both.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bryansk to Rostov
Italians take Rostov from Russians
1 bomber moved from Southern Italy to Russia
Combat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 2 interceptors out of Russia
Air Battle is over, the attackers have all died
Cleaning up after air battles
Non Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
5 infantry moved from Northern Italy to Southern France
2 artilleries and 2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
3 infantry placed in Southern France
3 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2,6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,4,3,2,5,4,5,5
Italians collect 9 PUs (11 lost to blockades); end with 9 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 fighters moved from Queensland to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Queensland to South Australia
1 infantry moved from Kweichow to Hunan
2 fighters moved from Anhwe to Hunan
1 fighter moved from Anhwe to India
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Libya to Tobruk
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 bombers moved from Western Germany to Russia
1 fighter moved from Bryansk to Russia
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
3 infantry moved from Belarus to Smolensk
3 tactical_bombers moved from Bryansk to Smolensk
1 submarine moved from 124 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to Vyborg
Germans take Vyborg from Russians
8 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to 125 Sea Zone
1 artillery moved from France to Holland Belgium
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans win, taking 125 Sea Zone from Americans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Holland Belgium
Germans attack with 1 artillery and 8 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for British: 2 infantry
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,3,5 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Smolensk
Germans attack with 3 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 tactical_bombers moved from Smolensk to Bryansk
3 bombers and 1 fighter moved from Russia to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
10 mech_infantrys moved from Germany to Eastern Poland
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Eastern Poland to Poland
1 aaGun moved from Belarus to Eastern Poland
3 infantry moved from Belarus to Bryansk
2 fighters moved from 125 Sea Zone to Western Germany
Place Units - Germans
10 infantry placed in Western Germany
Germans undo move 1.
10 infantry placed in Germany
1 artillery and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 10 mech_infantrys
EDIT: Removing units owned by Germans from Eastern Poland: 10 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 10 mech_infantrys
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 9 mech_infantrys
EDIT: Turning off Edit Mode
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
3 infantry placed in Novgorod
1 infantry placed in Ukraine
Germans undo move 2.
Germans undo move 1.
1 artillery and 9 infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,5,1,4,5,2,5,2
Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 21 PUs;
Russians buy 6 infantry; Remaining resources: 3 PUs;
Combat Move - Russians
1 tactical_bomber moved from Russia to Volgograd
1 armour and 1 mech_infantry moved from Novosibirsk to Volgograd
1 artillery, 1 fighter and 2 infantry moved from Russia to Tambov
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Ethiopia to Egypt
1 mech_infantry moved from Tobruk to Egypt
1 armour moved from Italian Somaliland to Ethiopia
1 mech_infantry moved from Shensi to Novosibirsk
2 infantry moved from Timguska to Yenisey
1 infantry moved from Tsagaan Olom to Kansu
Combat - Russians
Battle in Volgograd
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Tambov to Russia
2 aaGuns and 20 infantry moved from Anhwe to Chahar
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 19 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 31 PUs