Hey again. I think that the thread name is switched or you forgot you were playing allies again.
If you want to keep it this way ok for me and just scramble Scotland.
If not, I can do the axis turn tomorrow
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
6 infantry moved from Bryansk to Ukraine
2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 submarine moved from 105 Sea Zone to 110 Sea Zone
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
Combat - Russians
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 submarine
Casualties for Russians: 1 submarine
Battle in Ukraine
Russians attack with 2 fighters, 6 infantry and 1 tactical_bomber
Italians defend with 2 artilleries, 1 factory_minor and 4 infantry
2 infantry owned by the Russians retreated to Bryansk
Italians win with 2 artilleries and 4 infantry remaining. Battle score for attacker is -12
Casualties for Russians: 4 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Bryansk
5 infantry moved from Vologda to Smolensk
6 infantry moved from Smolensk to Bryansk
1 artillery moved from Smolensk to Bryansk
7 mech_infantrys moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Vologda
Place Units - Russians
1 armour, 2 artilleries and 7 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 46 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 4 armour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
3 artilleries and 2 infantry moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Hunan to Shensi
2 armour moved from Szechwan to Shensi
1 bomber moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 bombers moved from French Indo China to 43 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to 43 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from French Indo China to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 bombers, 1 destroyer, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 artillery and 4 fighters
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 4 fighters remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 3 armour and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese win, taking Shensi from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 bombers moved from 43 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
4 tactical_bombers moved from 43 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 3 armour
EDIT: Adding units owned by Japanese to Yunnan: 3 armour
EDIT: Adding units owned by Japanese to Yunnan: 4 infantry
EDIT: Removing units owned by Japanese from Hunan: 4 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
sorry, need to edit, misclicked on done in non-combat so just making sure I don’t move anything too far for my land units…will save again in a second
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 airfield, 4 armour and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
3 artilleries and 2 infantry moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Hunan to Shensi
2 armour moved from Szechwan to Shensi
1 bomber moved from French Indo China to 35 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 bombers moved from French Indo China to 43 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour and 1 mech_infantry moved from Shan State to 37 Sea Zone
1 armour, 1 mech_infantry and 2 transports moved from 37 Sea Zone to 43 Sea Zone
1 armour, 1 artillery and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 mech_infantry moved from 43 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
2 tactical_bombers moved from French Indo China to 43 Sea Zone
2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 2 fighters and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 armour and 1 artillery moved from 42 Sea Zone to Java
2 tactical_bombers moved from French Indo China to 43 Sea Zone
2 fighters moved from 42 Sea Zone to Java
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 43 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 4 tactical_bombers and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 2 bombers, 1 destroyer, 4 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Borneo
Japanese attack with 1 armour, 2 fighters and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports
ANZAC defend with 1 destroyer
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 armour, 1 artillery and 4 fighters
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 armour and 4 fighters remaining. Battle score for attacker is -1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 3 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 3 armour and 2 mech_infantrys
Chinese defend with 1 artillery
Japanese win, taking Shensi from Chinese with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 42 Sea Zone
1 fighter moved from Sumatra to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from Borneo to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
2 bombers moved from 43 Sea Zone to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from Java to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
4 tactical_bombers moved from 43 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from 36 Sea Zone to French Indo China
3 fighters moved from Japan to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangtung: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Japanese from French Indo China: 3 armour
EDIT: Adding units owned by Japanese to Yunnan: 3 armour
EDIT: Adding units owned by Japanese to Yunnan: 4 infantry
EDIT: Removing units owned by Japanese from Hunan: 4 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo China: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kwangsi: 2 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
1 airfield and 3 armour placed in French Indo China
1 armour and 2 mech_infantrys placed in Japan
Japanese undo move 2.
1 armour placed in Japan
2 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 58 PUs; end with 59 PUs total
no problem
okay sorry about that, finally got it…your move
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
4 bombers moved from Gibraltar to 111 Sea Zone
2 fighters moved from Gibraltar to Scotland
1 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
so how does this work, do i repost the save file after the battle in scotland and ask how you would like to take your casualties?
did you roll for it already? or how do you mean?
no i have not. I guess i am wondering how you want to take your casualties in my bomber attack on your navy but I would think it would depend on how the battle in scotland goes. So once i complete to battle for scotland and the battle in sz 110 do i then repost a save file so you can see what order (if any) you would like to take your losses?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
4 bombers moved from Gibraltar to 111 Sea Zone
2 fighters moved from Gibraltar to Scotland
1 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Scotland
Americans attack with 2 fighters and 6 infantry
Germans defend with 1 airfield and 3 mech_infantrys
Americans win, taking Scotland from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 cruiser and 2 destroyers
Germans defend with 1 destroyer
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 2 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
5 infantry moved from Gibraltar to 91 Sea Zone
1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
4 bombers moved from Gibraltar to 111 Sea Zone
2 fighters moved from Gibraltar to Scotland
1 infantry moved from Morocco to 91 Sea Zone
6 infantry and 3 transports moved from 91 Sea Zone to 109 Sea Zone
6 infantry moved from 109 Sea Zone to Scotland
1 artillery moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in Scotland
Americans attack with 2 fighters and 6 infantry
Germans defend with 1 airfield and 3 mech_infantrys
Americans win, taking Scotland from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 110 Sea Zone
Americans attack with 1 cruiser and 2 destroyers
Germans defend with 1 destroyer
Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 4 bombers
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 3 transports
so i started the bomber battle. 3 hits. how would you like to take your hits?
Damn 3 hits…kill the carrier and the cruiser…the two planes will have to crash after but they’ll go down fighting
sounds good.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Politics - British
Turning on Edit Mode
EDIT: Changing PUs for British from 2 to 0
EDIT: Turning off Edit Mode
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Morocco to 97 Sea Zone
2 fighters moved from Trans-Jordan to 97 Sea Zone
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
scramble?
wait i need to redo an attack. I forgot to add a destroyer. I will post the save shortly let me know if that is a problem or if that changes your decision.
Sorry
how is destroyer being added?
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
1 destroyer moved from 91 Sea Zone to 111 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
2 fighters moved from Trans-Jordan to 97 Sea Zone
1 fighter moved from Morocco to 97 Sea Zone
1 fighter moved from United Kingdom to 97 Sea Zone