16L BerntBernt (Axis) vs. Adam514 (Allies +25)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Yunnan to Burma

    Place Units - Chinese
                5 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - British
                British buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - British
                1 fighter and 2 infantry moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
                1 fighter moved from Egypt to Belgian Congo

    Combat - British
                Battle in Belgian Congo
                    British attack with 1 fighter and 1 mech_infantry
                    Japanese defend with 1 infantry
                    British win, taking Belgian Congo from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Trans-Jordan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Belgian Congo to Egypt
                3 armour moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Norway to Novgorod
                2 infantry moved from Denmark to 112 Sea Zone
                2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from 127 Sea Zone to Novgorod
                1 aaGun moved from Norway to Finland
                1 fighter moved from United Kingdom to Finland
                2 infantry moved from Algeria to Tunisia

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Karelia: 1 infantry
                EDIT: Adding units owned by British to Novgorod: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 25 PUs; end with 31 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total

  • '19 '17

    Alrighty, anything else left to try?

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 armour moved from Western Germany to Denmark
                      Germans take Denmark from Americans
                1 armour moved from Denmark to Western Germany

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Southern Italy to Greece
                1 fighter moved from Germany to Greece

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,2,2,3,2,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5,4,4
                Italians collect 3 PUs (8 lost to blockades); end with 9 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 14 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 39 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                3 fighters moved from 39 Sea Zone to India
                1 fighter moved from Burma to India
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from Queensland to 39 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 7x factory_major; Remaining resources: 53 PUs;
                Germans buy 1 airfield, 1 carrier, 1 destroyer and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Urals to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 fighter moved from Western Germany to United Kingdom
                3 bombers moved from Germany to United Kingdom
                2 bombers moved from Germany to United Kingdom
                2 fighters moved from Western Germany to United Kingdom
                3 fighters moved from France to United Kingdom
                2 fighters moved from Southern France to United Kingdom

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                    Bombing raid in United Kingdom rolls: 5,4,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 13 damage total.
                Battle in United Kingdom
                    Germans attack with 2 bombers and 7 fighters
                    British defend with 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
                    Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is -26
                    Casualties for Germans: 5 fighters
                    Casualties for British: 1 aaGun, 1 fighter and 3 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from United Kingdom to 112 Sea Zone
                5 bombers and 1 fighter moved from United Kingdom to Normandy Bordeaux
                3 infantry and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                3 fighters moved from Germany to Denmark
                4 fighters moved from Germany to Western Germany
                2 aaGuns moved from Germany to Western Germany
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                3 mech_infantrys moved from Russia to Western Ukraine
                1 fighter moved from Southern Italy to Western Germany
                6 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 artillery and 1 infantry moved from Western Germany to Germany
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone
                1 transport placed in 113 Sea Zone
                1 airfield placed in Denmark

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,1,6,5,5,6,4
                Germans collect 45 PUs (5 lost to blockades); end with 45 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians
                1 mech_infantry moved from Egypt to Iraq
                      Russians take Iraq from Japanese

    Combat - Russians

    Non Combat Move - Russians
                4 infantry moved from Burma to India
                1 aaGun and 2 infantry moved from Yunnan to Burma
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                1 cruiser moved from 125 Sea Zone to 110 Sea Zone

    Turn Complete - Russians

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 2 battleships, 1 cruiser and 2 transports moved from 36 Sea Zone to 6 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                6 carriers, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
                1 infantry moved from Persia to Iraq
                1 bomber and 1 fighter moved from Persia to Iraq

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Americans defend with 1 artillery; Russians defend with 1 aaGun and 4 infantry
                    Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
                    Casualties for Russians: 1 aaGun and 2 infantry
                    Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
                Battle in 37 Sea Zone
                    Japanese attack with 6 carriers, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                    Japanese win, taking 37 Sea Zone from Americans with 6 carriers, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Battle in Iraq
                    Japanese attack with 1 bomber, 1 fighter and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win, taking Iraq from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Japanese
                2 fighters moved from 81 Sea Zone to Southern Italy
                1 fighter moved from Iraq to Greece
                1 armour and 4 infantry moved from Rhodesia to Union of South Africa
                2 armour moved from Novosibirsk to Turkmenistan
                2 mech_infantrys moved from Caucasus to Persia
                3 armour moved from Ukraine to Caucasus
                1 bomber moved from Iraq to Greece
                1 infantry moved from Bryansk to Western Ukraine
                15 artilleries and 2 infantry moved from Persia to Eastern Persia
                3 armour moved from Volgograd to Northwest Persia
                1 mech_infantry moved from French Indo China to Malaya
                3 infantry and 4 mech_infantrys moved from Shan State to Malaya

    Place Units - Japanese
                3 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Union of South Africa
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,3,6,4,3
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
                Japanese collect 38 PUs (10 lost to blockades); end with 38 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 battleship, 1 bomber, 2 destroyers, 3 fighters and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Novgorod to Baltic States
                      Americans take Baltic States from Germans
                1 armour moved from Baltic States to Novgorod
                1 armour moved from Novgorod to Belarus
                      Americans take Belarus from Germans
                1 armour moved from Belarus to Novgorod
                1 infantry moved from Novgorod to 127 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 submarine moved from 98 Sea Zone to 81 Sea Zone
                1 submarine moved from 72 Sea Zone to 81 Sea Zone
                1 bomber moved from Egypt to 81 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 97 Sea Zone to 94 Sea Zone

    Combat - Americans
                Americans creates battle in territory 80 Sea Zone
                Americans creates battle in territory 71 Sea Zone
                Battle in 81 Sea Zone
                    Americans attack with 1 bomber and 2 submarines
                    Japanese defend with 1 carrier and 1 transport
                    Americans win, taking 80 Sea Zone from Japanese, taking 71 Sea Zone from Japanese with 1 bomber and 2 submarines remaining. Battle score for attacker is 23
                    Casualties for Japanese: 1 carrier and 1 transport
                Battle in Nenetsia

    Non Combat Move - Americans
                6 infantry moved from Novgorod to 127 Sea Zone
                6 infantry and 3 transports moved from 127 Sea Zone to 126 Sea Zone
                6 infantry moved from 126 Sea Zone to Norway
                1 destroyer moved from 127 Sea Zone to 125 Sea Zone
                1 battleship and 2 carriers moved from 127 Sea Zone to 126 Sea Zone
                2 fighters and 1 tactical_bomber moved from 127 Sea Zone to Norway
                1 artillery and 3 infantry moved from Finland to Norway
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 bomber moved from 81 Sea Zone to Tunisia
                1 aaGun and 2 infantry moved from Algeria to Tunisia
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                3 infantry moved from Central United States to 101 Sea Zone
                3 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                3 infantry moved from 106 Sea Zone to Quebec
                1 armour moved from Central United States to Quebec
                2 mech_infantrys moved from Central United States to British Columbia
                3 fighters moved from Eastern United States to Gibraltar
                1 artillery moved from Ceylon to 39 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 fighter moved from India to Kansu
                1 bomber moved from Queensland to Korea
                1 fighter and 2 tactical_bombers moved from Queensland to Caroline Islands
                2 artilleries, 1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 infantry, 1 submarine and 2 transports moved from 39 Sea Zone to 55 Sea Zone
                1 destroyer and 2 submarines moved from 54 Sea Zone to 55 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Gibraltar to Norway

    Place Units - Americans
                1 battleship placed in 126 Sea Zone
                1 destroyer placed in 113 Sea Zone
                1 destroyer placed in 112 Sea Zone
                3 fighters placed in Novgorod
                3 infantry placed in Finland
                1 bomber placed in Eastern United States
                1 infantry placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Kansu: 1 fighter
                EDIT: Adding units owned by Americans to Tsinghai: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4
                Americans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - British
                British buy 4 infantry and 1 transport; Remaining resources: 12 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 7 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 1 PUs;

    Combat Move - British
                2 infantry moved from Trans-Jordan to Iraq
                2 fighters moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Rhodesia
                      British take Rhodesia from Italians
                1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory
                      British take Tanganyika Territory from Japanese
                1 mech_infantry moved from Anglo Egyptian Sudan to British Somaliland
                      British take British Somaliland from Italians
                1 infantry moved from Novgorod to Archangel
                      British take Archangel from Germans

    Combat - British
                Battle in Iraq
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Iraq from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Iraq to Egypt
                2 infantry moved from Egypt to Trans-Jordan
                1 armour moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Novgorod to 127 Sea Zone
                2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
                2 infantry moved from 126 Sea Zone to Norway
                1 aaGun and 1 fighter moved from Finland to Norway
                1 fighter moved from Novgorod to Norway

    Place Units - British
                3 infantry placed in Egypt
                1 transport placed in 106 Sea Zone
                1 infantry placed in Quebec

    Turn Complete - British
                British collect 30 PUs; end with 42 PUs total

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 12 PUs total
                Some Units in India change ownership: 1 armour

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 6 PUs;

    Combat Move - Italians
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                      Italians take 97 Sea Zone from Americans
                2 fighters moved from Greece to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                    Italians win, taking 99 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Italians
                2 fighters moved from 99 Sea Zone to Greece
                2 aaGuns, 3 armour and 6 infantry moved from Western Germany to Germany
                1 armour moved from Germany to Poland

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Italians collect 8 PUs (2 lost to blockades); end with 14 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 harbour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from India to Burma
                2 fighters moved from India to Tsinghai
                2 fighters moved from India to Tsinghai
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from 55 Sea Zone to Northern Territory
                2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry moved from Queensland to Northern Territory
                1 destroyer and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 destroyer moved from 55 Sea Zone to 42 Sea Zone
                1 cruiser and 1 transport moved from 39 Sea Zone to 55 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone

    Place Units - ANZAC
                1 harbour placed in Northern Territory
                1 artillery and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 carriers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour moved from Yenisey to Yakut S.S.R.
                2 fighters moved from 112 Sea Zone to 126 Sea Zone
                5 fighters moved from Western Germany to 126 Sea Zone
                1 fighter moved from Denmark to 126 Sea Zone
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 transport moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from Denmark to 112 Sea Zone
                1 bomber moved from Normandy Bordeaux to 112 Sea Zone
                4 bombers moved from Normandy Bordeaux to 126 Sea Zone

  • '15

    Scramble 126 or 112?

  • '19 '17

    Scramble 1 UK and 2 US figs to 112.

  • '19 '17

    @Adam514:

    Scramble 1 UK and 2 US figs to 112.

    Sorry, 1 US and 2 UK figs rather**.

  • '19 '17

    Hang on, probably changing my mind.

Suggested Topics

  • 3
  • 11
  • 95
  • 95
  • 69
  • 181
  • 139
  • 1.8k
Axis & Allies Boardgaming Custom Painted Miniatures

128

Online

17.5k

Users

40.1k

Topics

1.7m

Posts