TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 2 battleships, 1 cruiser and 2 transports moved from 36 Sea Zone to 6 Sea Zone
Japanese take 6 Sea Zone from Americans
2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
6 carriers, 4 destroyers, 2 fighters, 6 submarines and 2 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
1 infantry moved from Persia to Iraq
1 bomber and 1 fighter moved from Persia to Iraq
Combat - Japanese
Battle in Korea
Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
Americans defend with 1 artillery; Russians defend with 1 aaGun and 4 infantry
Americans win with 1 artillery and 2 infantry remaining. Battle score for attacker is -5
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 armour, 2 infantry and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 6 carriers, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from Americans with 6 carriers, 4 destroyers, 5 fighters, 6 submarines and 5 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Iraq
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 mech_infantry
Japanese win, taking Iraq from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 fighters moved from 81 Sea Zone to Southern Italy
1 fighter moved from Iraq to Greece
1 armour and 4 infantry moved from Rhodesia to Union of South Africa
2 armour moved from Novosibirsk to Turkmenistan
2 mech_infantrys moved from Caucasus to Persia
3 armour moved from Ukraine to Caucasus
1 bomber moved from Iraq to Greece
1 infantry moved from Bryansk to Western Ukraine
15 artilleries and 2 infantry moved from Persia to Eastern Persia
3 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from French Indo China to Malaya
3 infantry and 4 mech_infantrys moved from Shan State to Malaya
Place Units - Japanese
3 mech_infantrys placed in Persia
2 artilleries and 1 infantry placed in Union of South Africa
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,4,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,2,3,6,4,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1
Japanese collect 38 PUs (10 lost to blockades); end with 38 PUs total