L16 Radiant vs Snigg (Allies+21)

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - Russians
                5 artilleries and 11 infantry moved from Tambov to Russia
                1 infantry moved from Smolensk to Russia
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Germans
                1 infantry moved from Kazakhstan to Volgograd
                1 infantry moved from Rostov to Volgograd
                1 infantry moved from Novosibirsk to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans

    Combat - Russians
                Battle in Russia
                    Russians attack with 5 artilleries and 12 infantry
                    Germans defend with 1 airfield, 10 armour, 2 artilleries, 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 5 artilleries and 12 infantry in Russia, round 2 :  7/17 hits
                        Germans roll dice for 10 armour, 2 artilleries and 1 mech_infantry in Russia, round 2 :  6/13 hits
                        6 infantry owned by the Russians, 1 mech_infantry owned by the Germans, 2 artilleries owned by the Germans and 4 armour owned by the Germans lost in Russia
                        Russians roll dice for 5 artilleries and 6 infantry in Russia, round 3 :  6/11 hits
                        Germans roll dice for 6 armour in Russia, round 3 :  5/6 hits
                        5 infantry owned by the Russians and 6 armour owned by the Germans lost in Russia
                    Russians win, taking Russia from Germans with 5 artilleries and 1 infantry remaining. Battle score for attacker is 39
                    Casualties for Germans: 10 armour, 2 artilleries and 1 mech_infantry
                    Casualties for Russians: 11 infantry

    Non Combat Move - Russians

    Turn Complete - Russians
                Russians collect 21 PUs; end with 21 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 bombers and 3 infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 fighters and 3 infantry moved from Kiangsu to Anhwe
                3 bombers and 2 fighters moved from Japan to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 3 bombers, 5 fighters and 3 infantry
                    Americans defend with 2 armour and 2 mech_infantrys; Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 3 bombers, 5 fighters and 3 infantry in Anhwe, round 2 :  2/11 hits
                        Chinese roll dice for 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Anhwe, round 2 :  4/9 hits
                        3 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 bomber owned by the Japanese lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 2 armour, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -15
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 bomber and 3 infantry

    Non Combat Move - Japanese
                2 bombers and 5 fighters moved from Anhwe to Kiangsu

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,6,5,3
                Japanese collect 11 PUs (8 lost to blockades); end with 12 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 17 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 destroyers moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
                2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
                2 armour and 1 mech_infantry moved from Jehol to Kiangsu
                1 artillery moved from Jehol to Anhwe
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in Kiangsu
                    Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
                        Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  5/15 hits
                        Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 :  4/10 hits
                        3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
                        Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 :  4/11 hits
                        Japanese roll dice for 5 fighters in Kiangsu, round 3 :  4/5 hits
                        4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                        Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 :  4/7 hits
                        Japanese roll dice for 1 fighter in Kiangsu, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from 38 Sea Zone to Burma
                1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                2 artilleries and 1 bomber placed in Eastern United States
                3 destroyers and 4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 3 destroyers, 1 mech_infantry and 4 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                2 destroyers moved from 33 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kiangsu
                2 armour and 2 mech_infantrys moved from Anhwe to Kiangsu
                2 armour and 1 mech_infantry moved from Jehol to Kiangsu
                1 artillery moved from Jehol to Anhwe
                1 infantry moved from Philippines to 35 Sea Zone
                1 armour moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
                1 armour moved from 19 Sea Zone to Kiangsu
                1 infantry moved from 19 Sea Zone to Kiangsu
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 carrier moved from 35 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 38 Sea Zone
                      Americans take 37 Sea Zone from Japanese
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Strategic bombing raid in Normandy Bordeaux
                        AA fire in Normandy Bordeaux :  0/1 hits
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Normandy Bordeaux causes 3 damage total.
                Battle in Kiangsu
                    Americans attack with 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 bombers, 1 factory_minor, 5 fighters and 3 infantry
                        Americans roll dice for 5 armour, 2 artilleries, 1 fighter, 3 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 :  5/15 hits
                        Japanese roll dice for 2 bombers, 5 fighters and 3 infantry in Kiangsu, round 2 :  4/10 hits
                        3 infantry owned by the Japanese, 2 bombers owned by the Japanese, 1 artillery owned by the Americans and 3 infantry owned by the Americans lost in Kiangsu
                        Americans roll dice for 5 armour, 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 3 :  4/11 hits
                        Japanese roll dice for 5 fighters in Kiangsu, round 3 :  4/5 hits
                        4 fighters owned by the Japanese, 3 mech_infantrys owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                        Americans roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Kiangsu, round 4 :  4/7 hits
                        Japanese roll dice for 1 fighter in Kiangsu, round 4 :  1/1 hits
                        1 fighter owned by the Japanese and 1 armour owned by the Americans lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 4 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Americans: 1 armour, 2 artilleries, 3 infantry and 3 mech_infantrys
                    Casualties for Japanese: 2 bombers, 5 fighters and 3 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                1 mech_infantry moved from 38 Sea Zone to Burma
                1 aaGun, 2 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
                1 bomber moved from Normandy Bordeaux to United Kingdom

    Place Units - Americans
                2 armour and 1 mech_infantry placed in Korea
                2 artilleries and 1 bomber placed in Eastern United States
                3 destroyers and 4 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Germans
                1 infantry moved from Kansu to Tsinghai
                      Chinese take Tsinghai from Germans
                1 infantry moved from Anhwe to Hopei

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter and 1 infantry moved from Anhwe to Hunan

    Place Units - Chinese
                6 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 21 PUs; end with 21 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - British
                British buy 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Kwangtung to Yunnan
                1 artillery moved from Kwangtung to Kwangsi
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                      British take Egypt from Italians
                1 artillery moved from Trans-Jordan to Syria
                      British take Syria from Italians
                1 infantry moved from 79 Sea Zone to West India
                1 artillery moved from 79 Sea Zone to West India
                1 infantry moved from Persia to Iraq
                      British take Iraq from Germans
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Germans
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 bomber moved from Gibraltar to 94 Sea Zone
                2 fighters moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to India
                1 infantry moved from Shan State to Burma

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 bomber and 1 fighter
                    Italians defend with 1 destroyer
                        British roll dice for 1 bomber and 1 fighter in 94 Sea Zone, round 2 :  1/2 hits
                        Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Italians lost in 94 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer
                Battle in West India
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 bomber
                        British roll dice for 1 artillery and 1 infantry in West India, round 2 :  1/2 hits
                        Germans roll dice for 1 bomber in West India, round 2 :  0/1 hits
                        1 bomber owned by the Italians lost in West India
                    British win, taking West India from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 bomber
                Battle in India
                    British attack with 2 fighters and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                        British roll dice for 2 fighters and 1 tactical_bomber in India, round 2 :  2/3 hits
                        Germans roll dice for 2 armour in India, round 2 :  2/2 hits
                        2 fighters owned by the British and 2 armour owned by the Germans lost in India
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 armour
                    Casualties for British: 2 fighters

    Non Combat Move - British
                1 tactical_bomber moved from India to Burma
                3 aaGuns moved from Kwangsi to Yunnan
                1 bomber moved from 94 Sea Zone to Gibraltar

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                1 submarine placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Algeria to Morocco
                      Italians take Morocco from Americans
                4 infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                2 artilleries and 1 bomber moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt
                4 artilleries and 5 infantry moved from Yugoslavia to Romania

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 artilleries, 1 bomber and 2 fighters
                    British defend with 1 harbour and 1 infantry
                        Italians roll dice for 2 artilleries, 1 bomber and 2 fighters in Egypt, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Egypt
                    Italians win, taking Egypt from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Egypt to Southern Italy
                1 fighter moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria

    Place Units - Italians
                1 fighter and 1 transport placed in 97 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 22 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 submarine moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Queensland to Philippines
                2 bombers moved from New South Wales to Philippines

    Combat - ANZAC
                Battle in India

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 20 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Combat Move - French
                1 destroyer moved from 41 Sea Zone to 39 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 5 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Baltic States
                1 armour moved from Germany to Baltic States
                1 infantry moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 infantry moved from Archangel to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Ukraine to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                1 armour moved from Ukraine to Volgograd
                1 bomber moved from Eastern Poland to Volgograd
                5 armour and 1 mech_infantry moved from Shensi to Timguska
                      Germans take Kansu from Chinese
                1 fighter moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Volgograd
                3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from Bryansk to Russia

    Combat - Germans
                Battle in Russia
                    Germans attack with 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
                        Germans roll dice for 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Russia, round 2 :  3/17 hits
                        Russians roll dice for 5 artilleries and 1 infantry in Russia, round 2 :  1/6 hits
                        1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
                        Germans roll dice for 3 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber in Russia, round 3 :  7/16 hits
                        Russians roll dice for 3 artilleries in Russia, round 3 :  2/3 hits
                        3 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Russia
                    Germans captures 21PUs while taking Russians capital
                    Germans win, taking Russia from Russians with 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 5 artilleries and 1 infantry
                Battle in Timguska
                    Germans attack with 5 armour and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 armour and 1 mech_infantry in Timguska, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Timguska, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Timguska
                    Germans win, taking Timguska from Russians with 5 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Germans attack with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Volgograd, round 2 :  3/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 1 infantry in Baltic States, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Baltic States, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Volgograd to Ukraine
                1 tactical_bomber moved from Volgograd to Ukraine
                1 bomber moved from Volgograd to Ukraine
                1 fighter moved from Russia to Ukraine
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Russia to Ukraine
                3 fighters moved from Western Germany to Southern Italy
                5 bombers moved from Poland to Southern Italy
                3 bombers moved from Germany to Southern Italy
                3 infantry moved from Novgorod to Archangel
                3 artilleries and 6 infantry moved from France to Southern France
                1 carrier, 1 destroyer and 2 fighters moved from 105 Sea Zone to 112 Sea Zone

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Novgorod
                3 bombers placed in Southern France
                4 armour, 2 bombers and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 67 PUs; end with 89 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 109 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 114 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 bomber; Remaining resources: 0 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                2 bombers moved from Japan to Timguska

    Place Units - Japanese
                1 bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,5,3,5,3,2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,5,5,4,6,1
                Japanese collect 9 PUs (7 lost to blockades); end with 14 PUs total

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 2 armour, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from United Kingdom to Western Germany
                1 armour moved from Korea to Sakha
                      Americans take Sakha from Japanese
                1 armour and 1 mech_infantry moved from Korea to Buryatia
                      Americans take Buryatia from Japanese
                3 armour moved from Kiangsu to 19 Sea Zone
                3 armour, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 19 Sea Zone to 20 Sea Zone
                3 armour moved from 20 Sea Zone to Formosa
                1 armour moved from Kiangsu to Chahar
                1 artillery moved from Anhwe to Hopei
                1 infantry and 1 mech_infantry moved from Burma to 38 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                2 artilleries, 2 carriers, 3 destroyers, 4 fighters, 4 infantry, 4 submarines and 3 transports moved from 101 Sea Zone to 123 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  0/1 hits
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: harbour
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Formosa

    Non Combat Move - Americans
                1 aaGun, 2 artilleries and 3 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 54 Sea Zone to 37 Sea Zone
                1 bomber moved from Western Germany to United Kingdom

    Place Units - Americans
                1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                4 infantry placed in Eastern United States
                2 armour and 1 mech_infantry placed in Korea

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Sikang
                      Chinese take Sikang from Germans
                1 infantry moved from Kweichow to Shensi
                      Chinese take Shensi from Germans
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Germans
                1 infantry moved from Hopei to Shensi
                1 fighter moved from Hunan to Shensi
                7 infantry moved from Hunan to Kweichow

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kweichow

    Place Units - Chinese
                3 artilleries and 3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - British
                British buy 1 artillery, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 1 fighter moved from 106 Sea Zone to 123 Sea Zone
                1 artillery moved from Syria to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 artillery and 1 infantry moved from West India to 79 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
                1 armour and 1 mech_infantry moved from Yunnan to India
                1 infantry moved from Burma to India
                1 tactical_bomber moved from Burma to Persia
                1 infantry moved from Eastern Persia to Persia
                1 artillery moved from Kwangsi to Yunnan
                1 bomber moved from Gibraltar to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 bomber, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 artilleries and 1 harbour
                        British roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Egypt, round 2 :  0/5 hits
                        Italians roll dice for 2 artilleries in Egypt, round 2 :  2/2 hits
                        2 infantry owned by the British lost in Egypt
                        British roll dice for 1 bomber and 2 mech_infantrys in Egypt, round 3 :  0/3 hits
                        Italians roll dice for 2 artilleries in Egypt, round 3 :  1/2 hits
                        1 mech_infantry owned by the British lost in Egypt
                        British roll dice for 1 bomber and 1 mech_infantry in Egypt, round 4 :  1/2 hits
                        Italians roll dice for 2 artilleries in Egypt, round 4 :  1/2 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 bomber in Egypt, round 5 :  1/1 hits
                        Italians roll dice for 1 artillery in Egypt, round 5 :  0/1 hits
                        1 artillery owned by the Italians lost in Egypt
                    British win with 1 bomber remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 artilleries

    Non Combat Move - British
                1 bomber moved from Egypt to Trans-Jordan
                3 aaGuns moved from Yunnan to Burma

    Place Units - British
                1 harbour placed in Iceland
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 submarine placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Turn Complete - UK_Pacific
                UK_Pacific collect 23 PUs; end with 23 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 1 battleship, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Alexandria to 81 Sea Zone
                1 artillery moved from Morocco to Algeria

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter moved from Alexandria to Egypt
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Egypt
                1 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to Egypt
                1 fighter moved from 97 Sea Zone to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                4 infantry moved from Rostov to Caucasus
                4 artilleries and 5 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 battleship, 1 destroyer and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 33 Sea Zone
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                2 bombers moved from Philippines to India
                2 fighters moved from Philippines to Burma

    Non Combat Move - ANZAC
                2 infantry moved from 76 Sea Zone to Ethiopia
                2 bombers moved from New South Wales to Philippines

    Place Units - ANZAC
                2 bombers placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 12

    Combat Move - French
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone

    Non Combat Move - French

    Turn Complete - French

  • '22 '21 '20 '17 '15

    And that’s game…

    Thank you for the game

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