Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 2 fighters and 1 harbour; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Kiangsu
Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 2 armour
Americans win, taking Kiangsu from Japanese with 1 artillery, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 armour
Battle in Soviet Far East
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Korea to Amur
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
7 fighters and 1 tactical_bomber moved from Kiangsu to 6 Sea Zone
1 carrier, 6 destroyers, 2 fighters and 7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 carrier and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
Place Units - Americans
1 carrier and 2 destroyers placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 factory_minor and 1 harbour placed in Korea
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kweichow to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Szechwan to Shensi
Place Units - Chinese
1 artillery and 3 infantry placed in Shensi
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 3x factory_minor; Remaining resources: 37 PUs;
British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 7 PUs;
UK_Pacific buy 1 mech_infantry; Remaining resources: 3 PUs;
Combat Move - British
1 submarine moved from 94 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 93 Sea Zone
2 infantry moved from Northwest Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Persia to Caucasus
Combat - British
Battle in Caucasus
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British win, taking Caucasus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 93 Sea Zone
British attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
British win, taking 93 Sea Zone from Italians with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - British
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 submarine moved from 98 Sea Zone to 94 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
3 fighters moved from Persia to Russia
2 fighters and 1 tactical_bomber moved from Caucasus to Persia
3 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
4 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
11 infantry moved from India to Burma
1 artillery moved from Shan State to Yunnan
Place Units - British
1 factory_minor placed in Iraq
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
British collect 34 PUs (1 lost to blockades); end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 20 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 25 PUs
Some Units in India change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 bomber moved from Greece to Egypt
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
1 artillery and 1 infantry moved from Ukraine to Rostov
2 aaGuns moved from Western Ukraine to Bryansk
2 artilleries and 4 infantry moved from Bryansk to Rostov
3 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Southern France to Northern Italy
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 mech_infantrys placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 26 Sea Zone to 6 Sea Zone
Place Units - ANZAC
2 fighters and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
2 fighters moved from Bryansk to Tambov
2 bombers and 2 fighters moved from Bryansk to Russia
1 armour, 1 artillery and 3 mech_infantrys moved from Rostov to Volgograd
4 artilleries and 6 infantry moved from Rostov to Caucasus
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Western Germany to United Kingdom
Intercept Russia? 4 allied fighters vs 2 bombers 2 fighters.
sure, intercept with 4.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tambov
1 infantry moved from Rostov to Tambov
2 fighters moved from Bryansk to Tambov
2 bombers and 2 fighters moved from Bryansk to Russia
1 armour, 1 artillery and 3 mech_infantrys moved from Rostov to Volgograd
4 artilleries and 6 infantry moved from Rostov to Caucasus
1 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Western Germany to United Kingdom
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Russians launches 4 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom causes 0 damage total.
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 4 artilleries, 6 infantry and 1 tactical_bomber
British defend with 2 infantry
Germans win, taking Caucasus from Russians with 4 artilleries, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Caucasus to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
2 fighters and 1 tactical_bomber moved from Tambov to Bryansk
2 bombers and 1 fighter moved from Russia to Bryansk
5 armour and 2 mech_infantrys moved from Bryansk to Caucasus
6 armour and 3 mech_infantrys moved from Rostov to Caucasus
1 aaGun moved from Rostov to Caucasus
2 artilleries and 2 infantry moved from Western Ukraine to Bryansk
3 artilleries and 6 infantry moved from Belarus to Bryansk
3 infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Eastern Poland to Bryansk
4 artilleries and 6 infantry moved from Eastern Poland to Western Ukraine
3 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Archangel to Smolensk
1 aaGun moved from Archangel to Novgorod
3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
6 artilleries and 7 infantry moved from Germany to Poland
1 fighter moved from Western Germany to Bryansk
Place Units - Germans
1 bomber and 1 fighter placed in Western Germany
3 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,4
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Russia to Vologda
1 fighter moved from Evenkiyskiy to Vologda
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 fighter moved from Evenkiyskiy to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
1 aaGun and 9 infantry moved from Yenisey to Timguska
1 aaGun moved from Evenkiyskiy to Timguska
Place Units - Russians
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 10 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
5 bombers moved from Japan to 19 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 20 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 5 tactical_bombers and 4 transports moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 5 tactical_bombers and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers moved from 37 Sea Zone to Malaya
1 submarine moved from 80 Sea Zone to 72 Sea Zone
Combat - Japanese
Battle in 19 Sea Zone
Japanese attack with 5 bombers
Americans defend with 1 transport
Japanese win with 5 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 5 fighters, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
5 fighters and 5 tactical_bombers moved from Malaya to 37 Sea Zone
2 bombers moved from French Indo China to Bryansk
5 bombers moved from 19 Sea Zone to French Indo China
Place Units - Japanese
3 infantry placed in French Indo China
7 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,5,3,5,2,4,2,3,6,1,3,6,4,6,4,3,4,6,1,6,5,2,5,6,2,6,5,1,3,3,3,2,3,4,1,6,6,1,4,6,1,5,5,3,5,4,4,3,1,5,3,1,6,3,6,6,6,5,4
Japanese collect 19 PUs (8 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Gibraltar to Morocco
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
9 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 19 Sea Zone from Japanese
1 infantry moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 armour moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
Combat - Americans
Battle in Morocco
Americans attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking 20 Sea Zone from Japanese with 9 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Non Combat Move - Americans
9 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone
1 infantry moved from Amur to Korea
1 infantry moved from Jehol to Manchuria
1 artillery moved from Kiangsu to Shantung
1 mech_infantry moved from Amur to Jehol
1 infantry moved from Soviet Far East to Siberia
1 carrier and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to Gibraltar
Place Units - Americans
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
3 infantry placed in Korea
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 35 PUs;
British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 5x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 bomber, 2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
Combat - British
Battle in Malaya
British attack with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 artillery, 1 harbour and 2 infantry
British win, taking Malaya from Japanese with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantry
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
11 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 fighters and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
3 infantry moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 94 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
British collect 34 PUs (1 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
5 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,6,6,4,6,5,1,4,4,4,3,4,1,6,4,4,5,4,6,6,1,2,1,3,5,1
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Some Units in India change ownership: 5 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Greece to Egypt
Combat - Italians
Strategic bombing raid in Egypt
Bombing raid in Egypt rolls: 7 and causes: 6 damage to unit: harbour
Bombing raid in Egypt causes 6 damage total.
Non Combat Move - Italians
1 bomber moved from Egypt to Greece
3 infantry moved from Bulgaria to Greece
3 artilleries and 5 infantry moved from Rostov to Caucasus
3 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Bryansk to Caucasus
Place Units - Italians
3 infantry placed in Ukraine
1 destroyer placed in 97 Sea Zone
1 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 4 artilleries and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Tambov to Samara
Germans take Samara from Russians
1 bomber moved from Western Germany to Russia
2 bombers and 4 fighters moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
intercept Russia?
no thanks.
first AA die will be the tac bomber.