@leemorrison said in 2025 League Rules:
League Games anyone? I have time for a couple.
hi lee, welcome. plz post your request here https://www.axisandallies.org/forums/topic/30809/find-league-opponents-thread/2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour and 1 battleship; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Anhwe to Yunnan
1 armour moved from Anhwe to Hopei
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Hunan to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter moved from Manchuria to Japan
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to Siberia
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Hopei to Hunan
1 fighter moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
Place Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Malaya
1 battleship placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Nice, that was quick :lol:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Tsinghai
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to Burma
1 infantry moved from India to West India
Combat - British
Battle in Norway
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Norway to 125 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
Place Units - British
1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,2,5,6,1,3,2,3,2,1,3,5,1,4,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to Burma
1 infantry moved from India to West India
Combat - British
Battle in Norway
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Norway to 125 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
Place Units - British
1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
7 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,2,5,6,1,3,2,3,2,1,3,5,1,4,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 6 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 6 fighters
EDIT: Removing units owned by British from Southern France: 2 aaGuns
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 48 PUs;
Italians buy 6 armour and 1 factory_minor; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 armour moved from Volgograd to Novosibirsk
Italians take Novosibirsk from Russians
1 artillery and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
3 artilleries and 5 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Tunisia to Libya
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from France to Southern France
1 fighter moved from France to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern France
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour and 3 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 armour and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Southern France
Italians attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern France, round 2 : 5/13 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 3 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantry
Non Combat Move - Italians
1 bomber and 4 fighters moved from Southern France to France
Place Units - Italians
1 factory_minor placed in Iraq
3 armour placed in Northern Italy
3 armour placed in Southern Italy
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs
Major industrial complexes can only be built on
originally controlled (not captured) territories with an IPC
value of 3 or higher.
Your IC in Iraq is illegal. You cannot place it there.
Any other territory you want to place your IC? Otherwise I’m going to refund your ICs back to your account.
It wasn’t a major just a minor.
Well damn. You got me there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 tactical_bomber moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 artillery and 2 mech_infantrys placed in Queensland
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 23 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 bomber moved from Novgorod to Vologda
1 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Smolensk
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Samara
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
11 armour moved from Szechwan to Burma
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to Norway
3 fighters moved from Western Germany to 125 Sea Zone
1 artillery moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Yenisey to Yakut S.S.R.
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines
British defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport
Germans roll dice for 2 submarines in 125 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 5 fighters in 125 Sea Zone, round 2 : 3/9 hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 125 Sea Zone, round 2 : 0/3 hits
1 carrier owned by the British, 1 fighter owned by the British and 1 destroyer owned by the British lost in 125 Sea Zone
1 transport owned by the British lost in 125 Sea Zone
Germans roll dice for 2 submarines in 125 Sea Zone, round 3 : 1/2 hits
Germans win, taking 125 Sea Zone from British with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 5 fighters and 2 submarines remaining. Battle score for attacker is 41
Casualties for British: 1 carrier, 1 destroyer, 1 fighter and 1 transport
Battle in Norway
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 infantry and 1 mech_infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 2 : 2/4 hits
British roll dice for 1 infantry and 1 mech_infantry in Norway, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 fighter owned by the Germans and 1 infantry owned by the British lost in Norway
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Yakut S.S.R.
Germans attack with 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 artillery in Yakut S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
Germans roll dice for 1 artillery in Yakut S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits
1 artillery owned by the Germans lost in Yakut S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits
Russians roll dice for 1 artillery in Tambov, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Burma
Germans attack with 11 armour
British defend with 1 infantry
Germans roll dice for 11 armour in Burma, round 2 : 7/11 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Germans win, taking Burma from UK_Pacific with 11 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber in Smolensk, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits
Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 bomber moved from Vologda to Germany
1 bomber moved from Smolensk to Germany
9 infantry moved from Western Germany to France
6 infantry moved from Germany to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Norway to Germany
1 tactical_bomber moved from Norway to Germany
1 tactical_bomber moved from Norway to Germany
1 fighter moved from 125 Sea Zone to Germany
1 fighter moved from 125 Sea Zone to Germany
1 fighter moved from 125 Sea Zone to Germany
3 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
Place Units - Germans
10 infantry placed in Western Germany
10 infantry placed in Germany
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
Turn Complete - Germans
Germans collect 62 PUs; end with 63 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
You don’t own Norway. How were you able to move your german navy out through the straight. I don’t think you should have been able to do that.
Just double checked the rules. Your move was legal.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 tactical_bomber moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Samara
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
2 fighters moved from Tambov to Russia
1 tactical_bomber moved from Samara to Russia
1 infantry moved from Russia to Samara
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 6 armour and 10 infantry; Remaining resources: 3 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Siberia to Sakha
Japanese take Sakha from Russians
2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Korea to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
3 armour and 2 infantry moved from Malaya to Shan State
1 armour moved from Yunnan to Burma
1 armour moved from Hopei to Kansu
1 infantry moved from Suiyuyan to Kansu
1 fighter and 1 tactical_bomber moved from Kweichow to Kansu
2 fighters and 1 tactical_bomber moved from Hunan to Kansu
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
4 battleships, 5 carriers, 2 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
7 fighters and 3 tactical_bombers moved from 35 Sea Zone to Burma
1 tactical_bomber moved from Philippines to 44 Sea Zone
1 tactical_bomber moved from Philippines to Java
1 tactical_bomber moved from Philippines to Java
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Korea to Manchuria
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 4 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits
Japanese win, taking 42 Sea Zone from Neutral with 4 battleships, 5 carriers, 2 cruisers, 4 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 2 tactical_bombers in Java, round 2 : 2/3 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kansu
Japanese attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Kansu, round 2 : 4/7 hits
Chinese roll dice for 3 infantry in Kansu, round 2 : 1/3 hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 3 armour and 2 infantry
British defend with 1 infantry; ANZAC defend with 1 tactical_bomber
Japanese roll dice for 3 armour and 2 infantry in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits
1 tactical_bomber owned by the ANZAC and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 armour and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for ANZAC: 1 tactical_bomber
Non Combat Move - Japanese
2 infantry and 1 transport moved from 58 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Kwangsi to Yunnan
3 armour moved from Kwangtung to Yunnan
3 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Japan to Kwangsi
1 infantry moved from 72 Sea Zone to Tanganyika Territory
1 infantry moved from 72 Sea Zone to Tanganyika Territory
2 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Kansu to Hopei
2 fighters and 1 tactical_bomber moved from Kansu to Suiyuyan
Place Units - Japanese
10 infantry placed in Japan
3 armour placed in Malaya
3 armour placed in Kwangtung
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.
Purchase Units - Americans
Americans buy 3 bombers and 4 transports; Remaining resources: 3 PUs; 0 techTokens;
Combat Move - Americans
11 bombers moved from Normandy Bordeaux to 125 Sea Zone
2 carriers moved from 110 Sea Zone to 125 Sea Zone
3 submarines moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 11 bombers, 3 carriers and 3 submarines
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Units damaged: 1 carrier owned by the Americans
Americans win, taking 125 Sea Zone from Germans with 11 bombers, 3 carriers and 3 submarines remaining. Battle score for attacker is 96
Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
11 bombers moved from 125 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
Place Units - Americans
3 bombers placed in Normandy Bordeaux
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Germans
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
6 infantry moved from Normandy Bordeaux to Southern France
6 fighters moved from Normandy Bordeaux to Southern France
4 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
Combat - British
Battle in Trans-Jordan
British attack with 1 artillery and 7 infantry
Italians defend with 2 armour and 3 infantry
British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 9
Casualties for British: 4 infantry
Casualties for Italians: 2 armour and 3 infantry
Battle in Southern France
British attack with 6 fighters and 6 infantry
Italians defend with 3 artilleries, 1 factory_minor, 1 harbour and 4 infantry
British win, taking Southern France from Italians with 6 fighters and 3 infantry remaining. Battle score for attacker is 15
Casualties for British: 3 infantry
Casualties for Italians: 3 artilleries and 4 infantry
Non Combat Move - British
6 fighters moved from Southern France to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from Scotland to United Kingdom
1 infantry moved from Scotland to United Kingdom
1 aaGun moved from United Kingdom to 110 Sea Zone
1 infantry moved from West India to Eastern Persia
3 aaGuns, 6 artilleries and 14 infantry moved from India to West India
Place Units - British
3 infantry placed in Egypt
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,4,6,3,5,6,2,2,3,4,4,1,2,1,3,4,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry