No scramble
Prelim Playoff - Radiant vs MakeMaps (Allies +20)
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Not sure, but I think you forgot UK’s turn.
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I didn’t. Actually, I gave more pause to think about what I want to do and think ahead.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to 110 Sea Zone
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Battle in 125 Sea Zone
French loiter and taunt with 1 infantry; British attack with 1 destroyer, 1 submarine and 1 transport
Germans defend with 1 destroyer
British win, taking 125 Sea Zone from Germans with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in NorwayNon Combat Move - British
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from United Kingdom to 110 Sea Zone
3 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Burma to IndiaPlace Units - British
3 infantry placed in Egypt
3 infantry placed in Union of South Africa
6 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
2 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 infantry
EDIT: Adding units owned by UK_Pacific to Burma: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 infantry
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 3 artilleries, 2 fighters and 4 infantry; Remaining resources: 4 PUs;Combat Move - Italians
1 armour moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 infantry moved from Syria to Iraq
1 armour moved from Caucasus to Persia
Italians take Northwest Persia from Russians
Italians take Persia from British
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 cruiser moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
9 submarines moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Tobruk to Libya
1 mech_infantry moved from Algeria to Libya
1 artillery and 1 infantry moved from Algeria to Tunisia
1 artillery moved from Rhodesia to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
3 infantry moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to France
1 fighter moved from Southern Italy to France
1 armour moved from Ukraine to Volgograd
1 bomber moved from Ukraine to Southern Italy
7 infantry moved from Ukraine to BryanskCombat - Italians
Non Combat Move - Italians
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
3 artilleries placed in Northern Italy
3 infantry placed in Southern France
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 34 PUs; end with 38 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Egypt to Trans-Jordan
British take Trans-Jordan from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
1 tactical_bomber and 1 transport placed in 54 Sea Zone
ANZAC undo move 1.
1 tactical_bomber placed in 54 Sea Zone
ANZAC undo move 1.
1 tactical_bomber placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 125 Sea Zone to NorwayTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major, 1x airfield; Remaining resources: 75 PUs;
Germans buy 2 artilleries, 1 fighter and 19 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
2 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from 126 Sea Zone to Norway
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
3 infantry moved from Belarus to Bryansk
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
11 armour moved from Sikang to Shensi
Germans take Shensi from Chinese
11 armour moved from Shensi to Szechwan
3 armour moved from Ukraine to Bryansk
1 infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 artillery moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
6 fighters and 2 tactical_bombers moved from Western Germany to Norway
1 infantry moved from Holland Belgium to France
1 infantry moved from Holland Belgium to France
8 infantry moved from Western Germany to FranceCombat - Germans
Battle in Norway
Germans attack with 6 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry; French defend with 1 infantry
Germans roll dice for 6 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 5/10 hits
British roll dice for 2 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the British and 1 infantry owned by the French lost in Norway
Germans win, taking Norway from British with 6 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Casualties for French: 1 infantry
Battle in Szechwan
Germans attack with 11 armour
Chinese defend with 1 infantry
Germans roll dice for 11 armour in Szechwan, round 2 : 4/11 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Germans win, taking Szechwan from Chinese with 11 armour remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Tambov, round 3 : 1/1 hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Archangel
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour
Germans roll dice for 2 bombers and 2 infantry in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 bomber moved from Archangel to Novgorod
1 bomber moved from Archangel to Novgorod
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
6 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to FrancePlace Units - Germans
1 fighter and 8 infantry placed in Western Germany
Germans undo move 1.
10 infantry placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 fighter placed in Western Germany
3 infantry placed in Novgorod
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1,1
Germans collect 62 PUs (3 lost to blockades); end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 infantry moved from Nenetsia to Vologda
1 fighter moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Tambov
1 fighter moved from Russia to TambovCombat - Russians
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Tambov to Russia
1 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour and 1 battleship; Remaining resources: 3 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Yunnan
1 armour moved from Anhwe to Yunnan
1 armour moved from Anhwe to Hopei
1 infantry moved from Java to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 58 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes
3 battleships, 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 5 Sea Zone
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
1 fighter moved from Hunan to Hopei
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Hunan to Philippines
1 tactical_bomber moved from Hunan to Philippines
1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
1 fighter moved from Manchuria to Japan
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Japan
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 mech_infantry moved from Japan to 6 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Soviet Far East to SiberiaCombat - Japanese
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour and 1 fighter
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Hopei, round 2 : 2/2 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 3/6 hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Yunnan to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Hopei to Hunan
1 fighter moved from Suiyuyan to Kweichow
1 tactical_bomber moved from Suiyuyan to Kweichow
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to MalayaPlace Units - Japanese
3 armour placed in Kwangtung
3 armour placed in Malaya
1 battleship placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Nice, that was quick :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kansu
Chinese undo move 1.
1 infantry placed in Tsinghai
3 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to Burma
1 infantry moved from India to West IndiaCombat - British
Battle in Norway
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland BelgiumNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Norway to 125 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,2,5,6,1,3,2,3,2,1,3,5,1,4,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from 110 Sea Zone to Holland Belgium
1 transport moved from 125 Sea Zone to 111 Sea Zone
1 infantry moved from Scotland to 111 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
1 submarine moved from 125 Sea Zone to 126 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 mech_infantry moved from 125 Sea Zone to Norway
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 infantry moved from Union of South Africa to Rhodesia
British take Rhodesia from Italians
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 infantry moved from India to Burma
1 infantry moved from India to West IndiaCombat - British
Battle in Norway
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
British win, taking Norway from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 126 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland BelgiumNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Norway to 125 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 aaGuns moved from Normandy Bordeaux to Southern France
6 infantry moved from United Kingdom to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from United Kingdom to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 infantry placed in Union of South Africa
1 infantry placed in Egypt
1 infantry placed in Union of South Africa
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,3,4,2,5,6,1,3,2,3,2,1,3,5,1,4,2
British collect 27 PUs (3 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Southern France: 6 fighters
EDIT: Adding units owned by British to Normandy Bordeaux: 6 fighters
EDIT: Removing units owned by British from Southern France: 2 aaGuns
EDIT: Adding units owned by British to Normandy Bordeaux: 2 aaGuns
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians repair damage of 6x factory_minor; Remaining resources: 48 PUs;
Italians buy 6 armour and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Syria to Trans-Jordan
1 armour and 1 infantry moved from Iraq to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 armour moved from Volgograd to Novosibirsk
Italians take Novosibirsk from Russians
1 artillery and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
3 artilleries and 5 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Tunisia to Libya
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
1 battleship, 2 cruisers and 1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 fighter moved from France to Southern France
1 fighter moved from France to Southern France
1 bomber and 2 fighters moved from Southern Italy to Southern FranceCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Tobruk, round 2 : 1/1 hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 armour and 3 infantry
ANZAC defend with 1 infantry
Italians roll dice for 2 armour and 3 infantry in Trans-Jordan, round 2 : 1/5 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Southern France
Italians attack with 3 artilleries, 1 bomber, 4 fighters and 5 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Italians roll dice for 3 artilleries, 1 bomber, 4 fighters and 5 infantry in Southern France, round 2 : 5/13 hits
Americans roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits
1 artillery owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from Americans with 3 artilleries, 1 bomber, 4 fighters and 4 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Italians
1 bomber and 4 fighters moved from Southern France to FrancePlace Units - Italians
1 factory_minor placed in Iraq
3 armour placed in Northern Italy
3 armour placed in Southern ItalyTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 51 PUs -
Major industrial complexes can only be built on
originally controlled (not captured) territories with an IPC
value of 3 or higher.Your IC in Iraq is illegal. You cannot place it there.
-
Any other territory you want to place your IC? Otherwise I’m going to refund your ICs back to your account.
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It wasn’t a major just a minor.
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Well damn. You got me there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Queensland to 37 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea ZoneCombat - ANZAC
Battle in Java
Battle in 37 Sea Zone
ANZAC attack with 1 tactical_bomber
Japanese defend with 1 transport
ANZAC win, taking Java from Japanese with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 tactical_bomber moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 artillery and 2 mech_infantrys placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French