@AndrewAAGamer Appreciate your patience. War on.
Submerge sub or fight?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
4 bombers moved from Scotland to Germany
2 bombers moved from Scotland to Western Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
intercept or scramble?
assuming your bombing in both W.Germany and Germany proper, I’ll intercept in both zones, all fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 3 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 carrier moved from 91 Sea Zone to 112 Sea Zone
2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Denmark
1 infantry moved from Norway to Finland
Americans take Finland from Germans
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
4 bombers moved from Scotland to Germany
2 bombers moved from Scotland to Western Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Germany
1 fighter moved from 112 Sea Zone to Western Germany
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
Combat - Americans
Air Battle in Western Germany
Americans attacks with 3 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Air Battle in Germany
Americans attacks with 6 units heading to Germany
Germans launches 4 interceptors out of Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Germany
1 bomber killed by AA
Bombing raid in Germany rolls: 7,6,5 and causes: 18 damage to unit: factory_major
Bombing raid in Germany causes 18 damage total.
Battle in Denmark
Cleaning up after air battles
Non Combat Move - Americans
3 bombers moved from Germany to Norway
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Germany to Norway
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Norway
3 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Americans collect 57 PUs (3 lost to blockades); end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
11 artilleries and 23 infantry moved from Suiyuyan to Chahar
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs total
sick dice… ill finish uk later on
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 2 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 3 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
1 fighter and 3 tactical_bombers moved from India to Burma
1 artillery and 1 infantry moved from Norway to Finland
Combat - British
British creates battle in territory 97 Sea Zone
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 3 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 1 fighter
3 submarines owned by the British Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Burma
British attack with 1 fighter, 2 infantry and 3 tactical_bombers
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
1 aaGun moved from Suiyuyan to Chahar
1 armour and 2 mech_infantrys moved from Kansu to Chahar
6 fighters moved from Russia to Chahar
3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from West India to Eastern Persia
8 artilleries and 9 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
8 armour and 6 mech_infantrys moved from India to Eastern Persia
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun and 2 infantry moved from Scotland to United Kingdom
3 tactical_bombers moved from Burma to India
1 fighter moved from Burma to India
1 mech_infantry moved from Eastern Persia to Persia
1 armour moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
British undo move 3.
2 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Union of South Africa
Turn Complete - British
British collect 35 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from India: 2 infantry
EDIT: Adding units owned by British to Burma: 2 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 infantry
EDIT: Adding units owned by British to India: 3 infantry
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
1 fighter moved from Southern Italy to Western Germany
1 bomber moved from Southern Italy to Western Germany
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5,6,1
Italians collect 7 PUs (4 lost to blockades); end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 mech_infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from New South Wales to 54 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 54 Sea Zone
ANZAC undo move 1.
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
I’m assuming your done with France too; I’m going to retreat your inf from NW Persia to Iraq.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour, 16 artilleries, 38 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Rostov to Northwest Persia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Yunnan to Burma
1 fighter and 3 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Norway
2 fighters moved from Germany to Norway
2 fighters moved from Germany to Denmark
1 bomber moved from Rostov to Iraq
1 bomber moved from Rostov to Persia
intercept Norway?
no
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 armour, 16 artilleries, 38 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
Germans take Northwest Persia from British
1 armour moved from Rostov to Northwest Persia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Yunnan to Burma
1 fighter and 3 infantry moved from Western Germany to Denmark
1 bomber moved from Western Germany to Norway
2 fighters moved from Germany to Norway
2 fighters moved from Germany to Denmark
1 bomber moved from Rostov to Iraq
1 bomber moved from Rostov to Persia
Combat - Germans
Air Battle in Norway
Germans attacks with 3 units heading to Norway
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Norway
Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Norway causes 4 damage total.
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Persia causes 3 damage total.
Strategic bombing raid in Iraq
Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Iraq causes 4 damage total.
Battle in Burma
Germans attack with 2 armour and 2 mech_infantrys
British defend with 2 infantry
Germans win, taking Burma from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry
Battle in Denmark
Germans attack with 3 fighters and 3 infantry
Americans defend with 1 artillery
Germans win, taking Denmark from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Denmark to Germany
1 fighter moved from Denmark to Western Germany
1 fighter moved from Norway to Germany
1 fighter moved from Norway to Western Germany
1 bomber moved from Norway to Western Germany
1 armour moved from Poland to Novgorod
1 aaGun, 4 infantry and 11 mech_infantrys moved from Belarus to Novgorod
1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bessarabia
1 aaGun, 1 artillery and 9 infantry moved from Rostov to Caucasus
5 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Western Germany
1 fighter moved from Germany to Western Germany
8 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
Place Units - Germans
3 artilleries placed in Novgorod
2 artilleries, 1 bomber, 1 fighter and 6 infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Volgograd
Germans undo move 4.
Germans undo move 3.
3 infantry placed in Volgograd
1 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,5,5
Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Germans
1 infantry moved from Bryansk to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Volgograd
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
2 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Amur
Russians take Amur from Japanese
Combat - Russians
Battle in Buryatia
Russians attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Yakut S.S.R.
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 infantry
Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Bryansk to Ukraine
10 artilleries and 27 infantry moved from Bryansk to Ukraine
5 artilleries moved from Bryansk to Ukraine
5 infantry moved from Bryansk to Russia
7 infantry moved from Bryansk to Ukraine
3 infantry moved from Bryansk to Russia
1 armour and 1 mech_infantry moved from Bryansk to Ukraine
2 armour moved from Russia to Ukraine
Place Units - Russians
4 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
12 armour, 3 bombers and 5 tactical_bombers moved from Yunnan to India
12 bombers moved from Philippines to India
1 fighter moved from 35 Sea Zone to 34 Sea Zone
2 armour moved from Buyant-Uhaa to Amur
1 infantry moved from Siberia to Amur
Combat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Amur
Japanese attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 12 armour, 15 bombers and 5 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 8 artilleries, 1 fighter, 1 harbour, 18 infantry and 3 tactical_bombers; UK_Pacific defend with 1 factory_major
Japanese captures 3PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour and 10 bombers remaining. Battle score for attacker is -37
Casualties for British: 3 aaGuns, 8 artilleries, 1 fighter, 18 infantry and 3 tactical_bombers
Casualties for Japanese: 11 armour, 5 bombers and 5 tactical_bombers
Non Combat Move - Japanese
3 bombers moved from India to Malaya
7 bombers moved from India to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 aaGun, 7 artilleries and 5 infantry moved from Yunnan to Burma
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Philippines to Malaya
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to Japan
4 artilleries and 10 infantry moved from Jehol to Manchuria
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
4 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 45 Sea Zone to 42 Sea Zone
Place Units - Japanese
4 destroyers placed in 6 Sea Zone
2 artilleries and 3 infantry placed in Japan
2 infantry placed in Malaya
Japanese undo move 2.
2 artilleries and 2 infantry placed in Japan
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 58 PUs; end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Americans
Americans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
Americans buy 1 carrier, 2 fighters, 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Finland to Norway
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 bombers moved from Norway to 125 Sea Zone
1 fighter moved from Norway to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
2 fighters moved from Gibraltar to 112 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
3 fighters moved from Western United States to Hawaiian Islands
3 fighters moved from Hawaiian Islands to 54 Sea Zone
1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
Combat - Americans
Battle in 125 Sea Zone
Americans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans win, taking 125 Sea Zone from Germans with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
3 bombers moved from 125 Sea Zone to Norway
1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway
3 carriers, 1 cruiser, 4 fighters and 7 transports moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
3 tactical_bombers placed in Norway
1 carrier and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
11 artilleries and 25 infantry moved from Chahar to Anhwe
1 fighter moved from Kansu to Anhwe
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
2 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 125 Sea Zone: 3 carriers, 1 cruiser, 4 fighters and 7 transports
EDIT: Adding units owned by Americans to 112 Sea Zone: 3 carriers, 1 cruiser, 4 fighters and 7 transports
EDIT: Turning off Edit Mode
British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Chahar to Amur
UK_Pacific take Buyant-Uhaa from Japanese
4 fighters moved from Chahar to Amur
1 mech_infantry moved from Chahar to Kiangsu
2 armour and 1 mech_infantry moved from Egypt to Tobruk
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
3 artilleries moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Eastern Persia to India
11 artilleries, 12 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
1 artillery and 1 infantry moved from Finland to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
Combat - British
Battle in Tobruk
British attack with 2 armour and 1 mech_infantry
Italians defend with 1 artillery
British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Amur
British attack with 1 armour, 4 fighters and 1 mech_infantry
Japanese defend with 2 armour
British win, taking Amur from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour
Battle in India
British attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
4 fighters moved from Amur to Chahar
2 armour and 9 mech_infantrys moved from Persia to Eastern Persia
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
EDIT: Adding units owned by British to Norway: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC