L16 G40 PGMatt (axis) vs Giallo (allies +23) game 1

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    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                3 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                4 bombers moved from Scotland to Germany
                2 bombers moved from Scotland to Western Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

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    intercept or scramble?

  • '16

    assuming your bombing in both W.Germany and Germany proper, I’ll intercept in both zones, all fighters.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 airfield, 1 factory_minor, 3 fighters and 1 harbour; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Denmark
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans
                3 fighters moved from Western United States to Hawaiian Islands
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                4 bombers moved from Scotland to Germany
                2 bombers moved from Scotland to Western Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 fighter moved from 112 Sea Zone to Germany
                1 fighter moved from 112 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 3 units heading to Western Germany
                    Germans launches 2 interceptors out of Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in Germany
                    Americans attacks with 6 units heading to Germany
                    Germans launches 4 interceptors out of Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 7,6,5 and causes: 18 damage to unit: factory_major
                    Bombing raid in Germany causes 18 damage total.
                Battle in Denmark
                Cleaning up after air battles

    Non Combat Move - Americans
                3 bombers moved from Germany to Norway
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Germany to Norway

    Place Units - Americans
                1 airfield, 1 factory_minor and 1 harbour placed in Norway
                3 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
                Americans collect 57 PUs (3 lost to blockades); end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                11 artilleries and 23 infantry moved from Suiyuyan to Chahar

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs total

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    sick dice… ill finish uk later on

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - British
                British buy 2 armour, 6 artilleries and 2 mech_infantrys; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 2x factory_major; Remaining resources: 3 PUs;
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 3 tactical_bombers moved from India to Burma
                1 artillery and 1 infantry moved from Norway to Finland

    Combat - British
                British creates battle in territory 97 Sea Zone
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    British attack with 3 submarines
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 1 fighter
                    3 submarines owned by the British Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 3 tactical_bombers
                    Japanese defend with 1 infantry
                    British win, taking Burma from Japanese with 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                1 aaGun moved from Suiyuyan to Chahar
                1 armour and 2 mech_infantrys moved from Kansu to Chahar
                6 fighters moved from Russia to Chahar
                3 mech_infantrys moved from Egypt to Iraq
                3 mech_infantrys moved from West India to Eastern Persia
                8 artilleries and 9 infantry moved from Northwest Persia to Iraq
                1 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                8 armour and 6 mech_infantrys moved from India to Eastern Persia
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                3 tactical_bombers moved from Burma to India
                1 fighter moved from Burma to India
                1 mech_infantry moved from Eastern Persia to Persia
                1 armour moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from Eastern Persia to Persia

    Place Units - British
                3 artilleries placed in Iraq
                3 artilleries placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                British undo move 3.
                2 armour and 1 mech_infantry placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Place Units - UK_Pacific
                1 infantry placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 2 infantry
                EDIT: Adding units owned by British to Burma: 2 infantry
                EDIT: Removing units owned by British from India: 1 infantry
                EDIT: Adding units owned by British to Burma: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 infantry
                EDIT: Adding units owned by British to India: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 6 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Ukraine to Bessarabia
                1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany
                1 fighter moved from Southern Italy to Western Germany
                1 bomber moved from Southern Italy to Western Germany

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,5,6,1
                Italians collect 7 PUs (4 lost to blockades); end with 13 PUs total

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 2 transports; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 fighter moved from New South Wales to 54 Sea Zone

    Combat - ANZAC
                Battle in Paulau Island

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                ANZAC undo move 1.
                1 artillery and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '16

    I’m assuming your done with France too; I’m going to retreat your inf from NW Persia to Iraq.

  • '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 16 artilleries, 38 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                2 armour and 2 mech_infantrys moved from Yunnan to Burma
                1 fighter and 3 infantry moved from Western Germany to Denmark
                1 bomber moved from Western Germany to Norway
                2 fighters moved from Germany to Norway
                2 fighters moved from Germany to Denmark
                1 bomber moved from Rostov to Iraq
                1 bomber moved from Rostov to Persia

  • '16

    intercept Norway?

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    no

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 bomber, 1 fighter and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour, 16 artilleries, 38 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
                      Germans take Northwest Persia from British
                1 armour moved from Rostov to Northwest Persia
                1 armour moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus
                2 armour and 2 mech_infantrys moved from Yunnan to Burma
                1 fighter and 3 infantry moved from Western Germany to Denmark
                1 bomber moved from Western Germany to Norway
                2 fighters moved from Germany to Norway
                2 fighters moved from Germany to Denmark
                1 bomber moved from Rostov to Iraq
                1 bomber moved from Rostov to Persia

    Combat - Germans
                Air Battle in Norway
                    Germans attacks with 3 units heading to Norway
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Norway
                    Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Norway causes 4 damage total.
                Strategic bombing raid in Persia
                    Bombing raid in Persia rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Persia causes 3 damage total.
                Strategic bombing raid in Iraq
                    Bombing raid in Iraq rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in Iraq causes 4 damage total.
                Battle in Burma
                    Germans attack with 2 armour and 2 mech_infantrys
                    British defend with 2 infantry
                    Germans win, taking Burma from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Denmark
                    Germans attack with 3 fighters and 3 infantry
                    Americans defend with 1 artillery
                    Germans win, taking Denmark from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery
                Cleaning up after air battles

    Non Combat Move - Germans
                2 fighters moved from Denmark to Germany
                1 fighter moved from Denmark to Western Germany
                1 fighter moved from Norway to Germany
                1 fighter moved from Norway to Western Germany
                1 bomber moved from Norway to Western Germany
                1 armour moved from Poland to Novgorod
                1 aaGun, 4 infantry and 11 mech_infantrys moved from Belarus to Novgorod
                1 aaGun, 4 artilleries and 5 infantry moved from Ukraine to Bessarabia
                1 aaGun, 1 artillery and 9 infantry moved from Rostov to Caucasus
                5 infantry and 5 mech_infantrys moved from Volgograd to Caucasus
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Germany to Western Germany
                8 infantry moved from Southern Italy to Northern Italy
                1 bomber moved from Iraq to Caucasus
                1 bomber moved from Persia to Caucasus

    Place Units - Germans
                3 artilleries placed in Novgorod
                2 artilleries, 1 bomber, 1 fighter and 6 infantry placed in Western Germany
                3 infantry placed in France
                1 infantry placed in Volgograd
                Germans undo move 4.
                Germans undo move 3.
                3 infantry placed in Volgograd
                1 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,6,5,5
                Germans collect 52 PUs (7 lost to blockades); end with 52 PUs total
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs

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    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Rostov
                      Russians take Rostov from Germans
                1 infantry moved from Tambov to Volgograd
                2 mech_infantrys moved from Russia to Volgograd
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans
                2 fighters and 1 tactical_bomber moved from Russia to Volgograd
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese

    Combat - Russians
                Battle in Buryatia
                    Russians attack with 2 infantry
                    Japanese defend with 1 infantry
                    1 infantry owned by the Russians retreated to Yakut S.S.R.
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Volgograd
                    Russians attack with 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Volgograd from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Volgograd to Russia
                2 infantry moved from Yenisey to Yakut S.S.R.
                1 aaGun moved from Bryansk to Ukraine
                10 artilleries and 27 infantry moved from Bryansk to Ukraine
                5 artilleries moved from Bryansk to Ukraine
                5 infantry moved from Bryansk to Russia
                7 infantry moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Russia
                1 armour and 1 mech_infantry moved from Bryansk to Ukraine
                2 armour moved from Russia to Ukraine

    Place Units - Russians
                4 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 4 destroyers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                12 armour, 3 bombers and 5 tactical_bombers moved from Yunnan to India
                12 bombers moved from Philippines to India
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                2 armour moved from Buyant-Uhaa to Amur
                1 infantry moved from Siberia to Amur

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Amur
                    Japanese attack with 2 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Amur from Russians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in India
                    Japanese attack with 12 armour, 15 bombers and 5 tactical_bombers
                    British defend with 3 aaGuns, 1 airfield, 8 artilleries, 1 fighter, 1 harbour, 18 infantry and 3 tactical_bombers; UK_Pacific defend with 1 factory_major
                    Japanese captures 3PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour and 10 bombers remaining. Battle score for attacker is -37
                    Casualties for British: 3 aaGuns, 8 artilleries, 1 fighter, 18 infantry and 3 tactical_bombers
                    Casualties for Japanese: 11 armour, 5 bombers and 5 tactical_bombers

    Non Combat Move - Japanese
                3 bombers moved from India to Malaya
                7 bombers moved from India to Burma
                1 artillery and 2 infantry moved from Shan State to Burma
                1 aaGun, 7 artilleries and 5 infantry moved from Yunnan to Burma
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                2 infantry moved from Kweichow to Yunnan
                1 fighter moved from Philippines to Malaya
                1 fighter moved from 34 Sea Zone to 35 Sea Zone
                1 fighter moved from Philippines to Japan
                4 artilleries and 10 infantry moved from Jehol to Manchuria
                2 transports moved from 19 Sea Zone to 6 Sea Zone
                4 infantry moved from Japan to 6 Sea Zone
                4 infantry moved from 6 Sea Zone to Korea
                4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 45 Sea Zone to 42 Sea Zone

    Place Units - Japanese
                4 destroyers placed in 6 Sea Zone
                2 artilleries and 3 infantry placed in Japan
                2 infantry placed in Malaya
                Japanese undo move 2.
                2 artilleries and 2 infantry placed in Japan
                1 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 64 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Americans
                Americans repair damage of 4x factory_minor; Remaining resources: 76 PUs;
                Americans buy 1 carrier, 2 fighters, 1 submarine and 3 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Finland to Norway
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Norway to 125 Sea Zone
                1 fighter moved from Norway to 125 Sea Zone
                1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                3 fighters moved from Western United States to Hawaiian Islands
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 infantry moved from Tunisia to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 submarine
                    Americans win, taking 125 Sea Zone from Germans with 3 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                3 bombers moved from 125 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Norway
                3 carriers, 1 cruiser, 4 fighters and 7 transports moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                3 tactical_bombers placed in Norway
                1 carrier and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                11 artilleries and 25 infantry moved from Chahar to Anhwe
                1 fighter moved from Kansu to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Szechwan
                2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 16 PUs total

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 125 Sea Zone: 3 carriers, 1 cruiser, 4 fighters and 7 transports
                EDIT: Adding units owned by Americans to 112 Sea Zone: 3 carriers, 1 cruiser, 4 fighters and 7 transports
                EDIT: Turning off Edit Mode
                British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour and 1 mech_infantry moved from Chahar to Amur
                      UK_Pacific take Buyant-Uhaa from Japanese
                4 fighters moved from Chahar to Amur
                1 mech_infantry moved from Chahar to Kiangsu
                2 armour and 1 mech_infantry moved from Egypt to Tobruk
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Germans
                3 artilleries moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Eastern Persia to India
                11 artilleries, 12 infantry and 3 mech_infantrys moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from Finland to Norway
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 2 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                    British win, taking Tobruk from Italians with 2 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Amur
                    British attack with 1 armour, 4 fighters and 1 mech_infantry
                    Japanese defend with 2 armour
                    British win, taking Amur from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 2 armour
                Battle in India
                    British attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British win, taking India from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                4 fighters moved from Amur to Chahar
                2 armour and 9 mech_infantrys moved from Persia to Eastern Persia

    Place Units - British
                3 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                2 fighters placed in United Kingdom
                Turning on Edit Mode
                EDIT: Removing units owned by British from 112 Sea Zone: 2 infantry, 2 mech_infantrys and 1 transport
                EDIT: Adding units owned by British to 112 Sea Zone: 1 transport
                EDIT: Adding units owned by British to Norway: 1 infantry and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 35 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total

  • '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 14

    Purchase Units - ANZAC

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