L16 G40 PGMatt (axis) vs Adam514 (allies +24)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                2 fighters and 3 infantry moved from Belarus to Novgorod
                1 mech_infantry moved from India to Shan State
                      UK_Pacific take Shan State from Japanese

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Russians win, taking Novgorod from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Novgorod to Russia
                1 artillery and 9 infantry moved from Russia to Bryansk
                2 aaGuns, 1 armour, 8 artilleries and 25 infantry moved from Belarus to Bryansk
                1 mech_infantry moved from Volgograd to Russia
                1 armour moved from Bryansk to Russia
                1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Iraq to Northwest Persia
                2 armour and 1 mech_infantry moved from Iraq to Egypt
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                6 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Yenisey to Timguska

    Place Units - Russians
                5 artilleries and 5 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 factory_minor, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                10 infantry moved from Manchuria to Amur
                3 fighters moved from Japan to Amur
                2 bombers moved from French Indo China to Amur
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                2 fighters moved from 41 Sea Zone to Shan State
                1 infantry moved from French Indo China to Shan State
                2 tactical_bombers moved from French Indo China to Kwangsi
                1 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 2 bombers, 3 fighters and 10 infantry
                    Russians defend with 2 aaGuns and 10 infantry
                    Japanese win, taking Amur from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 fighters and 8 infantry
                    Casualties for Russians: 2 aaGuns and 10 infantry
                Battle in Kwangsi
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win with 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 artillery and 2 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 1 infantry
                    Russians defend with 1 mech_infantry
                    Japanese win with 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 36 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                4 tactical_bombers moved from Yunnan to French Indo China
                2 tactical_bombers moved from Kwangsi to French Indo China
                1 armour moved from French Indo China to Kwangtung
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 battleship, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                3 fighters moved from Philippines to Caroline Islands
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                3 transports moved from 36 Sea Zone to 35 Sea Zone
                2 bombers and 1 fighter moved from Amur to Manchuria

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                2 fighters, 1 infantry and 1 mech_infantry placed in Japan
                2 destroyers and 1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                COMMENT: edit NCM DD z35 to z6 instead of z44

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

  • '19 '17

    Plan was to stack Normandy of course, editing it if you don’t mind.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 3 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from 25 Sea Zone to 16 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
                2 bombers moved from Gibraltar to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in 110 Sea Zone
                    Americans attack with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine; Russians loiter and taunt
                    Germans defend with 1 destroyer
                    Units damaged: 1 carrier owned by the Americans
                    Americans win with 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
                EDIT: Turning off Edit Mode
                2 fighters moved from 110 Sea Zone to United Kingdom
                2 bombers moved from 92 Sea Zone to United Kingdom
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 2 artilleries, 6 infantry, 3 mech_infantrys and 6 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 artillery moved from Midway to 25 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 58 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kweichow to Szechwan
                3 artilleries and 3 infantry moved from Kweichow to Anhwe
                2 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Place Units - Chinese
                1 artillery placed in Szechwan
                1 artillery placed in Kweichow
                2 artilleries and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 bomber moved from India to French Indo China

    Combat - British
                Battle in Holland Belgium
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.

    Non Combat Move - British
                1 bomber moved from French Indo China to India
                1 mech_infantry moved from India to Burma
                2 transports moved from 71 Sea Zone to 83 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 2 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 artillery and 3 infantry moved from Egypt to Alexandria
                6 infantry moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Iraq to Egypt

    Place Units - British
                3 infantry placed in Egypt
                1 destroyer placed in 110 Sea Zone
                5 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry

  • '19 '17

    4 US tps are loaded with UK troops.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 bomber moved from Southern Italy to Holland Belgium
                1 mech_infantry moved from Northern Italy to Holland Belgium
                3 fighters moved from Southern Italy to Holland Belgium
                2 armour moved from Eastern Poland to Novgorod
                2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 bomber, 3 fighters and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Holland Belgium from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Italians attack with 2 armour
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Novgorod from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Holland Belgium to France
                1 bomber moved from Holland Belgium to Southern Italy
                1 aaGun and 5 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Trans-Jordan to Iraq
                3 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 artilleries and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                      French take Tunisia from Italians

    Combat - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

  • '19 '17

    2 French inf on 1 US tp.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 submarines; Remaining resources: 2 PUs;

    Combat Move - Germans

    Non Combat Move - Germans
                6 infantry moved from Western Germany to France
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
                1 infantry moved from Romania to Bessarabia
                1 aaGun, 4 artilleries and 19 infantry moved from Ukraine to Western Ukraine
                2 bombers moved from Eastern Poland to Western Germany
                6 infantry moved from Poland to Eastern Poland
                9 armour, 10 artilleries, 7 infantry and 2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports moved from 115 Sea Zone to 112 Sea Zone
                1 aaGun, 2 artilleries and 8 infantry moved from Germany to Western Germany
                2 infantry moved from France to Northern Italy
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Poland to Baltic States

    Place Units - Germans
                7 submarines placed in 112 Sea Zone
                3 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 48 PUs; end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 armour moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Germans

    Combat - Russians

    Non Combat Move - Russians
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Northwest Persia to Caucasus
                2 infantry moved from Volgograd to Rostov
                5 artilleries and 5 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                1 infantry moved from Belarus to Bryansk
                6 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Olgiy to Dzavhan

    Place Units - Russians
                7 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs

  • '16

    we had a power failure all day Thursday and I have not quite caught up to the moves.  I have hockey tonight, so might not happen until tomorrow.

    I apologize for the delay, but life before game!

  • '19 '17

    @PGMatt:

    we had a power failure all day Thursday and I have not quite caught up to the moves.  I have hockey tonight, so might not happen until tomorrow.

    I apologize for the delay, but life before game!

    Haha no problem, have fun!

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers and 1 fighter moved from Manchuria to Ulaanbaatar
                2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    Russians defend with 4 infantry
                    retreated to Ulaanbaatar
                    Russians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Ulaanbaatar to Amur
                1 aaGun moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                1 fighter moved from 35 Sea Zone to Japan
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from French Indo China to 36 Sea Zone
                3 tactical_bombers moved from French Indo China to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 destroyer placed in 6 Sea Zone
                6 infantry and 1 mech_infantry placed in Japan
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers and 1 fighter moved from Manchuria to Ulaanbaatar
                2 infantry moved from Amur to Ulaanbaatar
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese
                Battle in Ulaanbaatar
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    Russians defend with 4 infantry
                    retreated to Ulaanbaatar
                    Russians win with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                2 bombers and 1 fighter moved from Ulaanbaatar to Amur
                1 aaGun moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                1 fighter moved from 35 Sea Zone to Japan
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 battleship, 1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from French Indo China to 36 Sea Zone
                3 tactical_bombers moved from French Indo China to Philippines
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 destroyer placed in 6 Sea Zone
                6 infantry and 1 mech_infantry placed in Japan
                3 artilleries placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Japan: 2 bombers
                EDIT: Removing units owned by Japanese from Amur: 2 bombers
                EDIT: Turning off Edit Mode
                COMMENT: NCM 2 bombers from Amur to Japan.

  • '19 '17

    Looks like the downloading issues are persisting, you’ll need to send the file to me by email so that I can do my turn.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese repair damage of 4x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens;
                Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                    Turning on Edit Mode
                    EDIT: Removing units owned by Russians from Ulaanbaatar: 3 infantry
                    EDIT: Removing units owned by Japanese from Amur: 2 infantry
                    EDIT: Turning off Edit Mode
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese

    Combat - Japanese

    Non Combat Move - Japanese
                2 bombers moved from Manchuria to Japan
                1 fighter moved from Manchuria to Amur
                1 aaGun moved from Manchuria to Amur
                1 artillery and 1 infantry moved from Korea to Amur
                1 tactical_bomber moved from French Indo China to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 battleship, 1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 submarine and 3 transports moved from 36 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                2 fighters moved from 36 Sea Zone to French Indo China
                2 tactical_bombers moved from French Indo China to 36 Sea Zone
                3 tactical_bombers moved from French Indo China to Philippines
                1 fighter moved from 35 Sea Zone to Japan
                5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 destroyer placed in 6 Sea Zone
                3 artilleries placed in French Indo China
                6 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 46 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 51 PUs

  • '16

    @Adam514:

    Looks like the downloading issues are persisting, you’ll need to send the file to me by email so that I can do my turn.

    Looks like the download issue has resolved, at least for new posts.  Try this one.

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