@max334 yes
L16 G40 PGMatt (axis) vs Adam514 (allies +24)
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no intercept; sorry for the delay Halloween was too busy.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 destroyer, 2 submarines and 5 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 3 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Air Battle in Western Germany
Americans attacks with 1 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Western Germany causes 7 damage total.
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Iwo Jima
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Iwo Jima from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - Americans
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 17 Sea Zone
2 fighters moved from 16 Sea Zone to 17 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 cruiser moved from 89 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from British Guiana to 91 Sea Zone
2 infantry moved from Brazil to British Guiana
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 bomber moved from Western Germany to United Kingdom
1 fighter moved from Morocco to 91 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 5 transports placed in 101 Sea Zone
1 artillery placed in Central United States
1 submarine placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to Kweichow
3 artilleries, 1 fighter and 11 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 11 infantry
Japanese defend with 3 artilleries and 6 infantry
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 24
Casualties for Chinese: 2 infantry
Casualties for Japanese: 3 artilleries and 6 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to TsinghaiPlace Units - Chinese
2 infantry placed in Tsinghai
1 artillery and 2 infantry placed in HunanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 10 PUs;
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Shan State
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from Malta to 99 Sea Zone
1 bomber moved from Malta to Kenya
1 armour moved from Egypt to Kenya
1 infantry moved from Eastern Persia to 80 Sea Zone
3 infantry moved from Persia to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 72 Sea Zone
4 infantry moved from 72 Sea Zone to KenyaCombat - British
Battle in 99 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Kenya
British attack with 1 armour, 1 bomber and 4 infantry
Italians defend with 1 artillery and 3 infantry
British win, taking Kenya from Italians with 1 armour, 1 bomber and 4 infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 bomber moved from Kenya to Tanganyika Territory
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to India
1 fighter moved from Shan State to India
1 destroyer moved from 79 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Morocco to Gibraltar
2 fighters moved from Malta to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
1 tactical_bomber moved from 99 Sea Zone to EgyptPlace Units - British
1 factory_minor placed in Egypt
1 carrier and 1 transport placed in 106 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,1,3,3,2,3,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
That was quite a good round for the Allies dice-wise at least.
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That was quite a good round for the Allies dice-wise at least.
yeah, looks like the axis came up a couple hits short.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Romania to BessarabiaCombat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Libya to Tunisia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Yugoslavia to Northern Italy
1 aaGun moved from Yugoslavia to Northern Italy
2 artilleries and 4 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery, 1 fighter and 1 mech_infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Trans-Jordan: 2 infantry
EDIT: Adding units owned by ANZAC to Syria: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to SyriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
1 mech_infantry moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Southern Italy to 112 Sea Zone
1 fighter moved from Southern Italy to 112 Sea Zone
1 battleship and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
2 bombers moved from Southern France to Southern Italy
1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 93 Sea Zone to 97 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Southern France to Northern Italy
2 artilleries moved from Western Germany to France
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
1 infantry moved from Baltic States to Poland
6 armour, 9 artilleries, 3 infantry and 2 mech_infantrys moved from Germany to Poland
2 aaGuns, 4 artilleries and 19 infantry moved from Romania to Bessarabia
3 armour moved from Greece to Romania
1 tactical_bomber moved from Western Germany to 112 Sea Zone
1 fighter moved from 112 Sea Zone to Western Germany
1 infantry moved from Greece to BulgariaPlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
1 infantry placed in Western Germany
3 infantry placed in France
6 infantry placed in GermanyTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
2 armour and 1 mech_infantry moved from Caucasus to Iraq
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantryNon Combat Move - Russians
1 mech_infantry moved from Yunnan to India
2 aaGuns and 10 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
1 artillery and 4 infantry moved from Russia to Bryansk
7 infantry moved from Bryansk to Belarus
2 artilleries and 5 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Belarus
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Ukraine to Volgograd
1 tactical_bomber moved from Iraq to VolgogradPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 artilleries, 1 destroyer and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 cruiser moved from 45 Sea Zone to 41 Sea Zone
1 carrier and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer and 1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hopei to Kweichow
1 mech_infantry moved from Suiyuyan to Kweichow
1 bomber moved from French Indo China to Shan State
1 bomber moved from French Indo China to Kweichow
3 tactical_bombers moved from French Indo China to Shan State
3 tactical_bombers moved from French Indo China to Kweichow
1 infantry moved from 44 Sea Zone to CelebesCombat - Japanese
Battle in Sumatra
Battle in Java
Battle in Celebes
Battle in Shan State
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese win, taking Sumatra from Dutch, taking Java from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 bomber, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber and 3 tactical_bombers moved from Kweichow to French Indo China
3 fighters moved from French Indo China to Philippines
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 bomber and 3 tactical_bombers moved from Shan State to French Indo China
2 transports moved from 37 Sea Zone to 35 Sea Zone
1 armour moved from Dutch New Guinea to 45 Sea Zone
1 armour and 1 transport moved from 45 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indo China
1 battleship moved from 45 Sea Zone to 35 Sea Zone
1 aaGun and 10 infantry moved from Jehol to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 airfield placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 artilleries and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to FranceCombat - Americans
Americans creates battle in territory 17 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from France to Gibraltar
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
2 artilleries, 3 infantry and 3 mech_infantrys moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 artilleries moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Morocco
2 infantry moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 17 Sea Zone to 25 Sea Zone
EDIT: 1 artillery moved from 25 Sea Zone to Midway
EDIT: 2 infantry moved from 25 Sea Zone to Midway
EDIT: Americans undo move 20.
EDIT: 2 infantry moved from 25 Sea Zone to Midway
EDIT: Americans undo move 20.
1 mech_infantry moved from Western United States to Central United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
Finishing the move later on.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 artillery and 2 infantry moved from Hunan to Yunnan
3 artilleries and 6 infantry moved from Hunan to Kweichow
1 fighter moved from Tsinghai to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Kweichow from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
1 infantry placed in Shensi
2 infantry placed in Anhwe
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 airfield, 1 fighter and 1 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from India to Shan State
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from Tanganyika Territory to 39 Sea ZoneCombat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
British win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Shan State to India
1 bomber moved from 39 Sea Zone to India
4 infantry moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Kenya to Egypt
2 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 carrier and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Eire to United KingdomPlace Units - British
1 fighter placed in United Kingdom
1 airfield placed in Gibraltar
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Iraq: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Bessarabia to Western Ukraine
Italians take Western Ukraine from Russians
2 armour moved from Western Ukraine to Eastern Poland
2 artilleries and 4 infantry moved from Romania to Eastern PolandCombat - Italians
Battle in Eastern Poland
Italians attack with 2 armour, 2 artilleries and 4 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 cruiser and 1 destroyer moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Tunisia to LibyaPlace Units - Italians
1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern Italy
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Syria to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 mech_infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
EDIT: 1 fighter moved from Queensland to New ZealandTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 50 PUs;
Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 19 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 2 transports moved from 112 Sea Zone to 115 Sea Zone
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
2 infantry moved from Poland to Baltic States
2 bombers moved from Southern Italy to Baltic StatesCombat - Germans
Battle in Novgorod
Germans attack with 4 infantry
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Novgorod from Russians with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Baltic States
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Baltic States to Eastern Poland
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Bessarabia to Eastern Poland
6 armour, 10 artilleries, 7 infantry and 2 mech_infantrys moved from Poland to Eastern Poland
3 armour moved from Romania to Eastern Poland
1 infantry moved from Bulgaria to Romania
6 infantry moved from Germany to Poland
3 infantry moved from Western Germany to FrancePlace Units - Germans
2 artilleries and 8 infantry placed in Germany
6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to 95 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs