15L G40 Cyanight (Allies +22) vs Shin Ji (Axis)

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      ANZAC take Sumatra from Dutch
                3 fighters moved from Java to India
                1 fighter moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Combat Move - French
                1 infantry moved from Algeria to Morocco

    Non Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.

    Non Combat Move - Germans
                3 aaGuns, 3 armour, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Southern France to Eastern Poland
                4 fighters and 2 tactical_bombers moved from Southern Italy to Gibraltar
                2 tactical_bombers moved from Western Germany to Gibraltar
                1 artillery moved from Normandy Bordeaux to Southern France
                2 artilleries moved from Western Germany to France
                1 battleship and 1 transport moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Germans
                1 infantry placed in Southern France
                7 mech_infantrys placed in Germany
                1 carrier and 1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 1 destroyer, 1 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 unit repaired.

    Non Combat Move - Germans
                3 aaGuns, 3 armour, 9 artilleries and 16 infantry moved from Poland to Eastern Poland
                2 artilleries and 7 infantry moved from Slovakia Hungary to Eastern Poland
                6 armour and 8 mech_infantrys moved from Germany to Eastern Poland
                2 bombers moved from Western Germany to Eastern Poland
                1 bomber moved from Southern France to Eastern Poland
                4 fighters and 2 tactical_bombers moved from Southern Italy to Gibraltar
                2 tactical_bombers moved from Western Germany to Gibraltar
                1 artillery moved from Normandy Bordeaux to Southern France
                2 artilleries moved from Western Germany to France
                1 battleship and 1 transport moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Germans
                1 infantry placed in Southern France
                7 mech_infantrys placed in Germany
                1 carrier and 1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 4 armour and 4 mech_infantrys
                EDIT: Removing units owned by Germans from Eastern Poland: 1 aaGun
                EDIT: Adding units owned by Germans to Poland: 1 aaGun, 4 armour and 4 mech_infantrys
                EDIT: Turning off Edit Mode

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Caucasus to Iraq
                      Russians take Iraq from Neutral_Axis
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Russia to Bryansk
                9 infantry moved from Russia to Bryansk
                1 armour moved from Caucasus to Bryansk
                2 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Yenisey to Timguska
                4 infantry moved from Central Mongolia to Dzavhan
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Caucasus to Iraq
                      Russians take Iraq from Neutral_Axis
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Combat - Russians

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 112 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                3 aaGuns, 1 armour, 4 artilleries, 1 bomber, 2 fighters, 20 infantry, 1 mech_infantry and 1 tactical_bomber moved from Belarus to Bryansk
                1 infantry moved from Belarus to Baltic States
                1 aaGun moved from Belarus to Bryansk
                1 fighter moved from Russia to Bryansk
                9 infantry moved from Russia to Bryansk
                1 armour moved from Caucasus to Bryansk
                2 infantry moved from Timguska to Novosibirsk
                6 infantry moved from Yenisey to Timguska
                4 infantry moved from Central Mongolia to Dzavhan
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery, 1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 harbour, 3 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Buryatia to Amur
                1 mech_infantry moved from Amur to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 infantry moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Sakha to Ulaanbaatar
                1 artillery and 8 infantry moved from Buryatia to Ulaanbaatar
                3 artilleries and 6 infantry moved from Kweichow to Yunnan
                1 infantry moved from Hopei to Suiyuyan
                1 artillery and 2 infantry moved from Chahar to Suiyuyan
                2 bombers, 10 fighters and 7 tactical_bombers moved from Chahar to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 1 artillery, 2 bombers, 10 fighters, 3 infantry and 7 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 bombers, 10 fighters, 2 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                10 fighters and 7 tactical_bombers moved from Suiyuyan to Yunnan
                2 bombers moved from Suiyuyan to Yunnan
                1 artillery and 1 infantry moved from Jehol to Anhwe
                1 armour and 2 mech_infantrys moved from Kiangsu to Hunan
                1 aaGun moved from Buryatia to Ulaanbaatar
                2 artilleries and 6 infantry moved from Kiangsu to 19 Sea Zone
                2 artilleries, 1 battleship, 6 infantry, 1 submarine and 4 transports moved from 19 Sea Zone to 36 Sea Zone
                2 artilleries and 6 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun and 1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                1 infantry moved from 36 Sea Zone to Kwangsi
                1 aaGun and 1 infantry moved from Korea to Manchuria
                1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Jehol to 37 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 49 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                3 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                2 destroyers moved from 10 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Central United States
                1 bomber placed in Western United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                2 bombers placed in Eastern United States
                3 transports placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 2 bombers, 2 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 cruiser moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 101 Sea Zone to 89 Sea Zone
                3 fighters moved from Eastern United States to 89 Sea Zone
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                2 destroyers moved from 10 Sea Zone to 89 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 fighter moved from Eastern United States to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 bomber and 2 infantry placed in Central United States
                1 bomber placed in Western United States
                Americans undo move 3.
                Americans undo move 2.
                Americans undo move 1.
                2 bombers placed in Eastern United States
                3 transports placed in 101 Sea Zone
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                2 transports placed in 101 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Western United States
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter and 12 infantry moved from Sikang to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                2 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Ethiopia
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery and 1 infantry
                    British win, taking 106 Sea Zone from Germans, taking Ethiopia from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Northwest Persia to Iraq
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
                1 infantry moved from West India to India
                3 aaGuns, 1 fighter, 11 infantry and 2 mech_infantrys moved from Burma to India
                3 infantry moved from Shan State to Malaya
                1 carrier and 2 fighters moved from 106 Sea Zone to 89 Sea Zone
                1 submarine moved from 106 Sea Zone to 89 Sea Zone

    Place Units - British
                1 factory_minor placed in Egypt
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,2,4,2,5,1,2,3,5,5
                UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Greece to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Italians
                1 bomber moved from 81 Sea Zone to Greece
                1 fighter moved from Greece to Southern Italy
                2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Yugoslavia
                1 aaGun and 3 infantry moved from Southern Italy to 95 Sea Zone
                1 aaGun, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
                1 aaGun and 3 infantry moved from 92 Sea Zone to Gibraltar
                2 armour moved from Eastern Poland to Yugoslavia

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4
                Italians collect 10 PUs (1 lost to blockades); end with 11 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Sumatra to 41 Sea Zone
                2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia

  • '15

    Would you like to intercept?

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia

  • '14 Customizer

    No Intercept

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 airfield, 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 bombers moved from Eastern Poland to Russia
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 infantry moved from Eastern Poland to Baltic States
                1 infantry moved from Eastern Poland to Baltic States
                1 artillery moved from Eastern Poland to Baltic States
                1 armour moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 armour moved from Western Ukraine to Eastern Poland
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer
                    Russians defend with 1 submarine
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 aaGuns, 4 armour, 8 artilleries, 15 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
                4 armour and 4 mech_infantrys moved from Poland to Belarus
                2 bombers moved from Russia to Eastern Poland
                1 aaGun moved from Poland to Eastern Poland
                7 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 artilleries moved from France to Southern France
                1 tactical_bomber moved from Western Germany to Gibraltar
                2 infantry moved from Greece to Bulgaria

    Place Units - Germans
                1 transport placed in 93 Sea Zone
                2 infantry placed in Southern France
                1 airfield placed in Gibraltar
                2 artilleries and 1 infantry placed in France
                1 armour and 1 bomber placed in Western Germany

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

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