@666 KJF from all directions!
Bold vs. Adam (+19 big ones)
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Haha no unfortunately I can’t allow that.
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Haha no unfortunately I can’t allow that.
i thought you might say that…
so, will you scramble?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 airfield and 3 fighters; Remaining resources: 6 SuicideAttackTokens; 14 PUs;Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber and 1 fighter moved from Marshall Islands to 26 Sea Zone
1 fighter moved from Caroline Islands to 26 Sea Zone
2 fighters moved from Caroline Islands to 26 Sea Zone
1 infantry moved from Kwangsi to Kiangsi
Japanese take Kiangsi from Chinese
1 armour, 5 artilleries, 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 16 infantry, 11 submarines, 2 tactical_bombers and 11 transports moved from 33 Sea Zone to 26 Sea Zone
1 armour, 5 artilleries and 16 infantry moved from 26 Sea Zone to Hawaiian IslandsCombat - Japanese
Battle in 26 Sea Zone
Germans loiter and taunt; Japanese attack with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 7 fighters, 11 submarines, 1 tactical_bomber and 11 transports
Americans defend with 1 carrier, 2 destroyers, 1 submarine and 1 transport
Japanese win, taking 26 Sea Zone from Neutral with 2 battleships, 1 bomber, 5 carriers, 2 cruisers, 7 fighters, 11 submarines, 1 tactical_bomber and 11 transports remaining. Battle score for attacker is 45
Casualties for Americans: 1 carrier, 2 destroyers, 1 submarine and 1 transport
Battle in Hawaiian Islands
Japanese attack with 1 armour, 5 artilleries and 16 infantry
British defend with 1 bomber; Americans defend with 1 airfield, 1 artillery, 2 bombers, 6 fighters, 1 harbour and 1 infantry; ANZAC defend with 2 fighters
Japanese win, taking Hawaiian Islands from Americans with 1 armour and 3 artilleries remaining. Battle score for attacker is 67
Casualties for British: 1 bomber
Casualties for Americans: 1 artillery, 2 bombers, 6 fighters and 1 infantry
Casualties for ANZAC: 2 fighters
Casualties for Japanese: 2 artilleries and 16 infantryNon Combat Move - Japanese
1 bomber moved from 26 Sea Zone to Marshall Islands
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Kiangsu
5 fighters and 4 tactical_bombers moved from French Indo China to India
3 artilleries and 6 infantry moved from Kwangsi to Kiangsi
3 mech_infantrys moved from Kwangtung to KiangsuPlace Units - Japanese
1 airfield placed in Kiangsu
3 fighters placed in KiangsuTurn Complete - Japanese
Japanese collect 47 PUs; end with 61 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
well, you rolled up a full standard deviation, which very significantly improves your chances. well, we should be able to finish this up very quickly. i tell you what, you can go ahead and make your attacks on hawaii and india and if either succeeds, you can retroactively purchase for all your powers because if you succeed in taking hawaii or india (or kiangsu for that matter) it’s game over.
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So I just make the attacks, no need for other moves etc?
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correct - you can go back and do all that other stuff if you want later - retroactively. i can’t imagine a scenario where i could continue if any of those three cities falls.
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The game is blocking me from sending all the air that can go to Hawaii and 26 (mistakenly thinking the DD blocks landing zone I guess), will ask you to verify the numbers shortly.
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there are 2 aircraft that cannot reach z26
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Nevermind, problem solved it seems.
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It was blocking me at 10 aircraft before.
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16 can land on the acc’s and 8 can reach from wus.
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I even had to pull back some because it was illegal. Will post map for you to verify.
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6 air can reach hawaii.
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without the bombing of the queensland base, you’d have a slight advantage right now. since it restricts 2 air from reaching either territory, i now have a decent advantage even after the significant rolldown in hawaii. granted, you did get a bit diced in n territory but you weren’t going for it to take it anyway it seems, since if i recall you kept the fighter for last.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy nothing; Remaining resources: 88 PUs;Combat Move - Americans
1 submarine moved from 27 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 31 Sea Zone to 26 Sea Zone
1 submarine moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 submarine moved from 49 Sea Zone to 30 Sea Zone
4 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
4 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters and 1 tactical_bomber moved from New Zealand to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from 63 Sea Zone to 26 Sea Zone
7 fighters moved from 54 Sea Zone to 26 Sea Zone
2 fighters moved from 54 Sea Zone to 26 Sea Zone
6 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 carrier moved from 11 Sea Zone to 26 Sea Zone
2 submarines moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 50 Sea Zone to 30 Sea Zone
1 submarine moved from 63 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from Western Australia to Northern Territory
1 artillery and 1 infantry moved from Queensland to Northern Territory -
Look good for the planes? It allows me to send more lol.
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looks like a legal move to me
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let’s go round by round on the casualties - want to make sure i’m getting the max defense
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post the map please